diff options
Diffstat (limited to 'indra/newview/llviewerwindow.cpp')
-rw-r--r-- | indra/newview/llviewerwindow.cpp | 139 |
1 files changed, 41 insertions, 98 deletions
diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index 11f9261297..96d9f2713e 100644 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -365,9 +365,9 @@ public: agent_center_text = llformat("AgentCenter %f %f %f", (F32)(tvector.mdV[VX]), (F32)(tvector.mdV[VY]), (F32)(tvector.mdV[VZ])); - if (gAgent.getAvatarObject()) + if (isAgentAvatarValid()) { - tvector = gAgent.getPosGlobalFromAgent(gAgent.getAvatarObject()->mRoot.getWorldPosition()); + tvector = gAgent.getPosGlobalFromAgent(gAgentAvatarp->mRoot.getWorldPosition()); agent_root_center_text = llformat("AgentRootCenter %f %f %f", (F32)(tvector.mdV[VX]), (F32)(tvector.mdV[VY]), (F32)(tvector.mdV[VZ])); } @@ -2090,7 +2090,7 @@ void LLViewerWindow::draw() // Draw tool specific overlay on world LLToolMgr::getInstance()->getCurrentTool()->draw(); - if( gAgentCamera.cameraMouselook() ) + if( gAgentCamera.cameraMouselook() || LLFloaterCamera::inFreeCameraMode() ) { drawMouselookInstructions(); stop_glerror(); @@ -2145,12 +2145,14 @@ void LLViewerWindow::draw() // Takes a single keydown event, usually when UI is visible BOOL LLViewerWindow::handleKey(KEY key, MASK mask) { + // hide tooltips on keypress + LLToolTipMgr::instance().blockToolTips(); + if (gFocusMgr.getKeyboardFocus() && !(mask & (MASK_CONTROL | MASK_ALT)) && !gFocusMgr.getKeystrokesOnly()) { // We have keyboard focus, and it's not an accelerator - if (key < 0x80) { // Not a special key, so likely (we hope) to generate a character. Let it fall through to character handler first. @@ -2158,68 +2160,49 @@ BOOL LLViewerWindow::handleKey(KEY key, MASK mask) } } - // hide tooltips on keypress - LLToolTipMgr::instance().blockToolTips(); - - // Explicit hack for debug menu. - if ((MASK_ALT & mask) && - (MASK_CONTROL & mask) && - ('D' == key || 'd' == key)) + // let menus handle navigation keys for navigation + if ((gMenuBarView && gMenuBarView->handleKey(key, mask, TRUE)) + ||(gLoginMenuBarView && gLoginMenuBarView->handleKey(key, mask, TRUE)) + ||(gMenuHolder && gMenuHolder->handleKey(key, mask, TRUE))) { - toggle_debug_menus(NULL); + return TRUE; } - // Explicit hack for debug menu. - if ((mask == (MASK_SHIFT | MASK_CONTROL)) && - ('G' == key || 'g' == key)) + // give menus a chance to handle modified (Ctrl, Alt) shortcut keys before current focus + // as long as focus isn't locked + if (mask & (MASK_CONTROL | MASK_ALT) && !gFocusMgr.focusLocked()) { - if (LLStartUp::getStartupState() < STATE_LOGIN_CLEANUP) //on splash page + if ((gMenuBarView && gMenuBarView->handleAcceleratorKey(key, mask)) + ||(gLoginMenuBarView && gLoginMenuBarView->handleAcceleratorKey(key, mask))) { - BOOL visible = ! gSavedSettings.getBOOL("ForceShowGrid"); - gSavedSettings.setBOOL("ForceShowGrid", visible); - - // Initialize visibility (and don't force visibility - use prefs) - LLPanelLogin::refreshLocation( false ); + return TRUE; } } - // Debugging view for unified notifications: CTRL-SHIFT-5 - // *FIXME: Having this special-cased right here (just so this can be invoked from the login screen) sucks. - if ((MASK_SHIFT & mask) - && (!(MASK_ALT & mask)) - && (MASK_CONTROL & mask) - && ('5' == key)) + // give floaters first chance to handle TAB key + // so frontmost floater gets focus + // if nothing has focus, go to first or last UI element as appropriate + if (key == KEY_TAB && (mask & MASK_CONTROL || gFocusMgr.getKeyboardFocus() == NULL)) { - //LLFloaterNotificationConsole::showInstance(); - LLFloaterReg::showInstance("notifications_console"); - return TRUE; - } + if (gMenuHolder) gMenuHolder->hideMenus(); - // handle escape key - //if (key == KEY_ESCAPE && mask == MASK_NONE) - //{ + // if CTRL-tabbing (and not just TAB with no focus), go into window cycle mode + gFloaterView->setCycleMode((mask & MASK_CONTROL) != 0); - // *TODO: get this to play well with mouselook and hidden - // cursor modes, etc, and re-enable. - //if (gFocusMgr.getMouseCapture()) - //{ - // gFocusMgr.setMouseCapture(NULL); - // return TRUE; - //} - //} - - // let menus handle navigation keys - if (gMenuBarView && gMenuBarView->handleKey(key, mask, TRUE)) - { - return TRUE; - } - // let menus handle navigation keys - if (gLoginMenuBarView && gLoginMenuBarView->handleKey(key, mask, TRUE)) - { + // do CTRL-TAB and CTRL-SHIFT-TAB logic + if (mask & MASK_SHIFT) + { + mRootView->focusPrevRoot(); + } + else + { + mRootView->focusNextRoot(); + } return TRUE; } - //some of context menus use this container, let context menu handle navigation keys - if(gMenuHolder && gMenuHolder->handleKey(key, mask, TRUE)) + + // hidden edit menu for cut/copy/paste + if (gEditMenu && gEditMenu->handleAcceleratorKey(key, mask)) { return TRUE; } @@ -2272,7 +2255,7 @@ BOOL LLViewerWindow::handleKey(KEY key, MASK mask) } // Try for a new-format gesture - if (LLGestureManager::instance().triggerGesture(key, mask)) + if (LLGestureMgr::instance().triggerGesture(key, mask)) { return TRUE; } @@ -2284,50 +2267,10 @@ BOOL LLViewerWindow::handleKey(KEY key, MASK mask) return TRUE; } - // Topmost view gets a chance before the hierarchy - // *FIX: get rid of this? - //LLUICtrl* top_ctrl = gFocusMgr.getTopCtrl(); - //if (top_ctrl) - //{ - // if( top_ctrl->handleKey( key, mask, TRUE ) ) - // { - // return TRUE; - // } - //} - - // give floaters first chance to handle TAB key - // so frontmost floater gets focus - if (key == KEY_TAB) - { - // if nothing has focus, go to first or last UI element as appropriate - if (mask & MASK_CONTROL || gFocusMgr.getKeyboardFocus() == NULL) - { - if (gMenuHolder) gMenuHolder->hideMenus(); - - // if CTRL-tabbing (and not just TAB with no focus), go into window cycle mode - gFloaterView->setCycleMode((mask & MASK_CONTROL) != 0); - // do CTRL-TAB and CTRL-SHIFT-TAB logic - if (mask & MASK_SHIFT) - { - mRootView->focusPrevRoot(); - } - else - { - mRootView->focusNextRoot(); - } - return TRUE; - } - } - - // give menus a chance to handle keys - if (gMenuBarView && gMenuBarView->handleAcceleratorKey(key, mask)) - { - return TRUE; - } - - // give menus a chance to handle keys - if (gLoginMenuBarView && gLoginMenuBarView->handleAcceleratorKey(key, mask)) + // give menus a chance to handle unmodified accelerator keys + if ((gMenuBarView && gMenuBarView->handleAcceleratorKey(key, mask)) + ||(gLoginMenuBarView && gLoginMenuBarView->handleAcceleratorKey(key, mask))) { return TRUE; } @@ -3150,7 +3093,7 @@ void LLViewerWindow::renderSelections( BOOL for_gl_pick, BOOL pick_parcel_walls, // setup HUD render if (selection->getSelectType() == SELECT_TYPE_HUD && LLSelectMgr::getInstance()->getSelection()->getObjectCount()) { - LLBBox hud_bbox = gAgent.getAvatarObject()->getHUDBBox(); + LLBBox hud_bbox = gAgentAvatarp->getHUDBBox(); // set up transform to encompass bounding box of HUD glMatrixMode(GL_PROJECTION); |