diff options
Diffstat (limited to 'indra/newview/llviewerwindow.cpp')
-rw-r--r-- | indra/newview/llviewerwindow.cpp | 146 |
1 files changed, 55 insertions, 91 deletions
diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index 166b110412..a5218786d8 100644 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -351,6 +351,14 @@ public: addText(xpos, ypos, llformat("Time: %d:%02d:%02d", hours,mins,secs)); ypos += y_inc; } +#if LL_WINDOWS + if (gSavedSettings.getBOOL("DebugShowMemory")) + { + addText(xpos, ypos, llformat("Memory: %d (KB)", LLMemory::getWorkingSetSize() / 1024)); + ypos += y_inc; + } +#endif + if (gDisplayCameraPos) { std::string camera_view_text; @@ -1225,8 +1233,9 @@ void LLViewerWindow::handleMenuSelect(LLWindow *window, S32 menu_item) BOOL LLViewerWindow::handlePaint(LLWindow *window, S32 x, S32 y, S32 width, S32 height) { + // *TODO: Enable similar information output for other platforms? DK 2011-02-18 #if LL_WINDOWS - if (gNoRender) + if (gHeadlessClient) { HWND window_handle = (HWND)window->getPlatformWindow(); PAINTSTRUCT ps; @@ -1256,7 +1265,7 @@ BOOL LLViewerWindow::handlePaint(LLWindow *window, S32 x, S32 y, S32 width, S len = temp_str.length(); TextOutA(hdc, 0, 25, temp_str.c_str(), len); - TextOutA(hdc, 0, 50, "Set \"DisableRendering FALSE\" in settings.ini file to reenable", 61); + TextOutA(hdc, 0, 50, "Set \"HeadlessClient FALSE\" in settings.ini file to reenable", 61); EndPaint(window_handle, &ps); return TRUE; } @@ -1404,9 +1413,9 @@ LLViewerWindow::LLViewerWindow( mWindow = LLWindowManager::createWindow(this, title, name, x, y, width, height, 0, fullscreen, - gNoRender, + gHeadlessClient, gSavedSettings.getBOOL("DisableVerticalSync"), - !gNoRender, + !gHeadlessClient, ignore_pixel_depth, gSavedSettings.getBOOL("RenderUseFBO") ? 0 : gSavedSettings.getU32("RenderFSAASamples")); //don't use window level anti-aliasing if FBOs are enabled @@ -1469,7 +1478,7 @@ LLViewerWindow::LLViewerWindow( { gSavedSettings.setBOOL("RenderVBOEnable", FALSE); } - LLVertexBuffer::initClass(gSavedSettings.getBOOL("RenderVBOEnable")); + LLVertexBuffer::initClass(gSavedSettings.getBOOL("RenderVBOEnable"), gSavedSettings.getBOOL("RenderVBOMappingDisable")); if (LLFeatureManager::getInstance()->isSafe() || (gSavedSettings.getS32("LastFeatureVersion") != LLFeatureManager::getInstance()->getVersion()) @@ -1862,11 +1871,8 @@ void LLViewerWindow::shutdownGL() LLVertexBuffer::cleanupClass(); llinfos << "Stopping GL during shutdown" << llendl; - if (!gNoRender) - { - stopGL(FALSE); - stop_glerror(); - } + stopGL(FALSE); + stop_glerror(); gGL.shutdown(); } @@ -1930,11 +1936,6 @@ void LLViewerWindow::reshape(S32 width, S32 height) // may have been destructed. if (!LLApp::isExiting()) { - if (gNoRender) - { - return; - } - gWindowResized = TRUE; // update our window rectangle @@ -2575,12 +2576,8 @@ void LLViewerWindow::updateUI() S32 x = mCurrentMousePoint.mX; S32 y = mCurrentMousePoint.mY; - MASK mask = gKeyboard->currentMask(TRUE); - if (gNoRender) - { - return; - } + MASK mask = gKeyboard->currentMask(TRUE); if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_RAYCAST)) { @@ -2971,7 +2968,8 @@ void LLViewerWindow::updateLayout() } // Update the location of the blue box tool popup LLCoordGL select_center_screen; - gFloaterTools->updatePopup( select_center_screen, gKeyboard->currentMask(TRUE) ); + MASK mask = gKeyboard->currentMask(TRUE); + gFloaterTools->updatePopup( select_center_screen, mask ); } else { @@ -3097,7 +3095,8 @@ void LLViewerWindow::updateKeyboardFocus() // sync all floaters with their focus state gFloaterView->highlightFocusedFloater(); gSnapshotFloaterView->highlightFocusedFloater(); - if ((gKeyboard->currentMask(TRUE) & MASK_CONTROL) == 0) + MASK mask = gKeyboard->currentMask(TRUE); + if ((mask & MASK_CONTROL) == 0) { // control key no longer held down, finish cycle mode gFloaterView->setCycleMode(FALSE); @@ -3410,11 +3409,6 @@ BOOL LLViewerWindow::clickPointOnSurfaceGlobal(const S32 x, const S32 y, LLViewe void LLViewerWindow::pickAsync(S32 x, S32 y_from_bot, MASK mask, void (*callback)(const LLPickInfo& info), BOOL pick_transparent) { - if (gNoRender) - { - return; - } - BOOL in_build_mode = LLFloaterReg::instanceVisible("build"); if (in_build_mode || LLDrawPoolAlpha::sShowDebugAlpha) { @@ -3450,11 +3444,6 @@ void LLViewerWindow::schedulePick(LLPickInfo& pick_info) void LLViewerWindow::performPick() { - if (gNoRender) - { - return; - } - if (!mPicks.empty()) { std::vector<LLPickInfo>::iterator pick_it; @@ -3486,11 +3475,6 @@ void LLViewerWindow::returnEmptyPicks() // Performs the GL object/land pick. LLPickInfo LLViewerWindow::pickImmediate(S32 x, S32 y_from_bot, BOOL pick_transparent) { - if (gNoRender) - { - return LLPickInfo(); - } - BOOL in_build_mode = LLFloaterReg::instanceVisible("build"); if (in_build_mode || LLDrawPoolAlpha::sShowDebugAlpha) { @@ -3500,7 +3484,8 @@ LLPickInfo LLViewerWindow::pickImmediate(S32 x, S32 y_from_bot, BOOL pick_trans } // shortcut queueing in mPicks and just update mLastPick in place - mLastPick = LLPickInfo(LLCoordGL(x, y_from_bot), gKeyboard->currentMask(TRUE), pick_transparent, TRUE, NULL); + MASK key_mask = gKeyboard->currentMask(TRUE); + mLastPick = LLPickInfo(LLCoordGL(x, y_from_bot), key_mask, pick_transparent, TRUE, NULL); mLastPick.fetchResults(); return mLastPick; @@ -3993,18 +3978,26 @@ BOOL LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_hei LLPipeline::sShowHUDAttachments = FALSE; } + // if not showing ui, use full window to render world view + updateWorldViewRect(!show_ui); + // Copy screen to a buffer // crop sides or top and bottom, if taking a snapshot of different aspect ratio // from window - S32 snapshot_width = mWindowRectRaw.getWidth(); - S32 snapshot_height = mWindowRectRaw.getHeight(); + LLRect window_rect = show_ui ? getWindowRectRaw() : getWorldViewRectRaw(); + + S32 snapshot_width = window_rect.getWidth(); + S32 snapshot_height = window_rect.getHeight(); // SNAPSHOT - S32 window_width = mWindowRectRaw.getWidth(); - S32 window_height = mWindowRectRaw.getHeight(); - LLRect window_rect = mWindowRectRaw; - BOOL use_fbo = FALSE; + S32 window_width = snapshot_width; + S32 window_height = snapshot_height; + + if (show_ui) + { + image_width = llmin(image_width, window_width); + image_height = llmin(image_height, window_height); + } - LLRenderTarget target; F32 scale_factor = 1.0f ; if(!keep_window_aspect) //image cropping { @@ -4017,45 +4010,24 @@ BOOL LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_hei { if(image_width > window_width || image_height > window_height) //need to enlarge the scene { - if (!LLPipeline::sRenderDeferred && gGLManager.mHasFramebufferObject && !show_ui) - { - GLint max_size = 0; - glGetIntegerv(GL_MAX_RENDERBUFFER_SIZE_EXT, &max_size); - - if (image_width <= max_size && image_height <= max_size) //re-project the scene - { - use_fbo = TRUE; - - snapshot_width = image_width; - snapshot_height = image_height; - target.allocate(snapshot_width, snapshot_height, GL_RGBA, TRUE, TRUE, LLTexUnit::TT_RECT_TEXTURE, TRUE); - window_width = snapshot_width; - window_height = snapshot_height; - scale_factor = 1.f; - mWindowRectRaw.set(0, snapshot_height, snapshot_width, 0); - target.bindTarget(); - } - } - - if(!use_fbo) //no re-projection, so tiling the scene - { - F32 ratio = llmin( (F32)window_width / image_width , (F32)window_height / image_height) ; - snapshot_width = (S32)(ratio * image_width) ; - snapshot_height = (S32)(ratio * image_height) ; - scale_factor = llmax(1.0f, 1.0f / ratio) ; - } + F32 ratio = llmin( (F32)window_width / image_width , (F32)window_height / image_height) ; + snapshot_width = (S32)(ratio * image_width) ; + snapshot_height = (S32)(ratio * image_height) ; + scale_factor = llmax(1.0f, 1.0f / ratio) ; } - //else: keep the current scene scale, re-scale it if necessary after reading out. } - // if not showing ui, use full window to render world view - updateWorldViewRect(!show_ui); + if (show_ui && scale_factor > 1.f) + { + llwarns << "over scaling UI not supported." << llendl; + } S32 buffer_x_offset = llfloor(((window_width - snapshot_width) * scale_factor) / 2.f); S32 buffer_y_offset = llfloor(((window_height - snapshot_height) * scale_factor) / 2.f); S32 image_buffer_x = llfloor(snapshot_width*scale_factor) ; S32 image_buffer_y = llfloor(snapshot_height *scale_factor) ; + if(image_buffer_x > max_size || image_buffer_y > max_size) //boundary check to avoid memory overflow { scale_factor *= llmin((F32)max_size / image_buffer_x, (F32)max_size / image_buffer_y) ; @@ -4064,7 +4036,7 @@ BOOL LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_hei } if(image_buffer_x > 0 && image_buffer_y > 0) { - raw->resize(image_buffer_x, image_buffer_y, 3); + raw->resize(image_buffer_x, image_buffer_y, 3); } else { @@ -4076,12 +4048,13 @@ BOOL LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_hei } BOOL high_res = scale_factor >= 2.f; // Font scaling is slow, only do so if rez is much higher - if (high_res) + if (high_res && show_ui) { - send_agent_pause(); + llwarns << "High res UI snapshot not supported. " << llendl; + /*send_agent_pause(); //rescale fonts initFonts(scale_factor); - LLHUDObject::reshapeAll(); + LLHUDObject::reshapeAll();*/ } S32 output_buffer_offset_y = 0; @@ -4177,12 +4150,6 @@ BOOL LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_hei output_buffer_offset_y += subimage_y_offset; } - if (use_fbo) - { - mWindowRectRaw = window_rect; - target.flush(); - glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0); - } gDisplaySwapBuffers = FALSE; gDepthDirty = TRUE; @@ -4197,11 +4164,11 @@ BOOL LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_hei LLPipeline::sShowHUDAttachments = TRUE; } - if (high_res) + /*if (high_res) { initFonts(1.f); LLHUDObject::reshapeAll(); - } + }*/ // Pre-pad image to number of pixels such that the line length is a multiple of 4 bytes (for BMP encoding) // Note: this formula depends on the number of components being 3. Not obvious, but it's correct. @@ -4774,12 +4741,9 @@ bool LLViewerWindow::onAlert(const LLSD& notify) { LLNotificationPtr notification = LLNotifications::instance().find(notify["id"].asUUID()); - if (gNoRender) + if (gHeadlessClient) { llinfos << "Alert: " << notification->getName() << llendl; - notification->respond(LLSD::emptyMap()); - LLNotifications::instance().cancel(notification); - return false; } // If we're in mouselook, the mouse is hidden and so the user can't click |