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-rwxr-xr-x[-rw-r--r--]indra/newview/llviewerwindow.cpp1077
1 files changed, 687 insertions, 390 deletions
diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp
index a7790243ed..ecd76f5495 100644..100755
--- a/indra/newview/llviewerwindow.cpp
+++ b/indra/newview/llviewerwindow.cpp
@@ -25,22 +25,20 @@
*/
#include "llviewerprecompiledheaders.h"
-
#include "llviewerwindow.h"
-#if LL_WINDOWS
-#pragma warning (disable : 4355) // 'this' used in initializer list: yes, intentionally
-#endif
// system library includes
#include <stdio.h>
#include <iostream>
#include <fstream>
#include <algorithm>
+#include <boost/lambda/core.hpp>
#include "llagent.h"
#include "llagentcamera.h"
#include "llfloaterreg.h"
+#include "llmeshrepository.h"
#include "llpanellogin.h"
#include "llviewerkeyboard.h"
#include "llviewermenu.h"
@@ -48,7 +46,6 @@
#include "llviewquery.h"
#include "llxmltree.h"
#include "llslurl.h"
-//#include "llviewercamera.h"
#include "llrender.h"
#include "llvoiceclient.h" // for push-to-talk button handling
@@ -79,10 +76,12 @@
#include "lltooltip.h"
#include "llmediaentry.h"
#include "llurldispatcher.h"
+#include "raytrace.h"
// newview includes
#include "llagent.h"
#include "llbox.h"
+#include "llchicletbar.h"
#include "llconsole.h"
#include "llviewercontrol.h"
#include "llcylinder.h"
@@ -127,11 +126,11 @@
#include "llmorphview.h"
#include "llmoveview.h"
#include "llnavigationbar.h"
+#include "llpaneltopinfobar.h"
#include "llpopupview.h"
#include "llpreviewtexture.h"
#include "llprogressview.h"
#include "llresmgr.h"
-#include "llsidetray.h"
#include "llselectmgr.h"
#include "llrootview.h"
#include "llrendersphere.h"
@@ -146,6 +145,7 @@
#include "lltexturefetch.h"
#include "lltextureview.h"
#include "lltool.h"
+#include "lltoolbarview.h"
#include "lltoolcomp.h"
#include "lltooldraganddrop.h"
#include "lltoolface.h"
@@ -185,7 +185,6 @@
#include "llviewerjoystick.h"
#include "llviewernetwork.h"
#include "llpostprocess.h"
-#include "llbottomtray.h"
#include "llnearbychatbar.h"
#include "llagentui.h"
#include "llwearablelist.h"
@@ -197,6 +196,7 @@
#include "llfloaternotificationsconsole.h"
#include "llnearbychat.h"
+#include "llwindowlistener.h"
#include "llviewerwindowlistener.h"
#include "llpaneltopinfobar.h"
@@ -227,6 +227,8 @@ LLVector2 gDebugRaycastTexCoord;
LLVector3 gDebugRaycastNormal;
LLVector3 gDebugRaycastBinormal;
S32 gDebugRaycastFaceHit;
+LLVector3 gDebugRaycastStart;
+LLVector3 gDebugRaycastEnd;
// HUD display lines in lower right
BOOL gDisplayWindInfo = FALSE;
@@ -234,17 +236,10 @@ BOOL gDisplayCameraPos = FALSE;
BOOL gDisplayFOV = FALSE;
BOOL gDisplayBadge = FALSE;
-S32 CHAT_BAR_HEIGHT = 28;
-S32 OVERLAY_BAR_HEIGHT = 20;
-
-const U8 NO_FACE = 255;
+static const U8 NO_FACE = 255;
BOOL gQuietSnapshot = FALSE;
-const F32 MIN_AFK_TIME = 2.f; // minimum time after setting away state before coming back
-const F32 MAX_FAST_FRAME_TIME = 0.5f;
-const F32 FAST_FRAME_INCREMENT = 0.1f;
-
-const F32 MIN_DISPLAY_SCALE = 0.75f;
+static const F32 MIN_DISPLAY_SCALE = 0.75f;
std::string LLViewerWindow::sSnapshotBaseName;
std::string LLViewerWindow::sSnapshotDir;
@@ -296,13 +291,15 @@ private:
line_list_t mLineList;
LLColor4 mTextColor;
-public:
- LLDebugText(LLViewerWindow* window) : mWindow(window) {}
-
void addText(S32 x, S32 y, const std::string &text)
{
mLineList.push_back(Line(text, x, y));
}
+
+ void clearText() { mLineList.clear(); }
+
+public:
+ LLDebugText(LLViewerWindow* window) : mWindow(window) {}
void update()
{
@@ -314,15 +311,25 @@ public:
std::string rwind_vector_text;
std::string audio_text;
+ static const std::string beacon_particle = LLTrans::getString("BeaconParticle");
+ static const std::string beacon_physical = LLTrans::getString("BeaconPhysical");
+ static const std::string beacon_scripted = LLTrans::getString("BeaconScripted");
+ static const std::string beacon_scripted_touch = LLTrans::getString("BeaconScriptedTouch");
+ static const std::string beacon_sound = LLTrans::getString("BeaconSound");
+ static const std::string beacon_media = LLTrans::getString("BeaconMedia");
+ static const std::string particle_hiding = LLTrans::getString("ParticleHiding");
+
// Draw the statistics in a light gray
// and in a thin font
mTextColor = LLColor4( 0.86f, 0.86f, 0.86f, 1.f );
// Draw stuff growing up from right lower corner of screen
- U32 xpos = mWindow->getWindowWidthScaled() - 350;
+ U32 xpos = mWindow->getWorldViewWidthScaled() - 350;
U32 ypos = 64;
const U32 y_inc = 20;
+ clearText();
+
if (gSavedSettings.getBOOL("DebugShowTime"))
{
const U32 y_inc2 = 15;
@@ -347,6 +354,14 @@ public:
addText(xpos, ypos, llformat("Time: %d:%02d:%02d", hours,mins,secs)); ypos += y_inc;
}
+#if LL_WINDOWS
+ if (gSavedSettings.getBOOL("DebugShowMemory"))
+ {
+ addText(xpos, ypos, llformat("Memory: %d (KB)", LLMemory::getWorkingSetSize() / 1024));
+ ypos += y_inc;
+ }
+#endif
+
if (gDisplayCameraPos)
{
std::string camera_view_text;
@@ -443,7 +458,83 @@ public:
addText(xpos, ypos, "Shaders Disabled");
ypos += y_inc;
}
- addText(xpos, ypos, llformat("%d MB Vertex Data", LLVertexBuffer::sAllocatedBytes/(1024*1024)));
+
+ if (gGLManager.mHasATIMemInfo)
+ {
+ S32 meminfo[4];
+ glGetIntegerv(GL_TEXTURE_FREE_MEMORY_ATI, meminfo);
+
+ addText(xpos, ypos, llformat("%.2f MB Texture Memory Free", meminfo[0]/1024.f));
+ ypos += y_inc;
+
+ if (gGLManager.mHasVertexBufferObject)
+ {
+ glGetIntegerv(GL_VBO_FREE_MEMORY_ATI, meminfo);
+ addText(xpos, ypos, llformat("%.2f MB VBO Memory Free", meminfo[0]/1024.f));
+ ypos += y_inc;
+ }
+ }
+ else if (gGLManager.mHasNVXMemInfo)
+ {
+ S32 free_memory;
+ glGetIntegerv(GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX, &free_memory);
+ addText(xpos, ypos, llformat("%.2f MB Video Memory Free", free_memory/1024.f));
+ ypos += y_inc;
+ }
+
+ //show streaming cost/triangle count of known prims in current region OR selection
+ {
+ F32 cost = 0.f;
+ S32 count = 0;
+ S32 vcount = 0;
+ S32 object_count = 0;
+ S32 total_bytes = 0;
+ S32 visible_bytes = 0;
+
+ const char* label = "Region";
+ if (LLSelectMgr::getInstance()->getSelection()->getObjectCount() == 0)
+ { //region
+ LLViewerRegion* region = gAgent.getRegion();
+ if (region)
+ {
+ for (U32 i = 0; i < gObjectList.getNumObjects(); ++i)
+ {
+ LLViewerObject* object = gObjectList.getObject(i);
+ if (object &&
+ object->getRegion() == region &&
+ object->getVolume())
+ {
+ object_count++;
+ S32 bytes = 0;
+ S32 visible = 0;
+ cost += object->getStreamingCost(&bytes, &visible);
+ S32 vt = 0;
+ count += object->getTriangleCount(&vt);
+ vcount += vt;
+ total_bytes += bytes;
+ visible_bytes += visible;
+ }
+ }
+ }
+ }
+ else
+ {
+ label = "Selection";
+ cost = LLSelectMgr::getInstance()->getSelection()->getSelectedObjectStreamingCost(&total_bytes, &visible_bytes);
+ count = LLSelectMgr::getInstance()->getSelection()->getSelectedObjectTriangleCount(&vcount);
+ object_count = LLSelectMgr::getInstance()->getSelection()->getObjectCount();
+ }
+
+ addText(xpos,ypos, llformat("%s streaming cost: %.1f", label, cost));
+ ypos += y_inc;
+
+ addText(xpos, ypos, llformat(" %.3f KTris, %.3f KVerts, %.1f/%.1f KB, %d objects",
+ count/1000.f, vcount/1000.f, visible_bytes/1024.f, total_bytes/1024.f, object_count));
+ ypos += y_inc;
+
+ }
+
+ addText(xpos, ypos, llformat("%d MB Vertex Data (%d MB Pooled)", LLVertexBuffer::sAllocatedBytes/(1024*1024), LLVBOPool::sBytesPooled/(1024*1024)));
ypos += y_inc;
addText(xpos, ypos, llformat("%d Vertex Buffers", LLVertexBuffer::sGLCount));
@@ -495,6 +586,12 @@ public:
ypos += y_inc;
+ if (!LLSpatialGroup::sPendingQueries.empty())
+ {
+ addText(xpos,ypos, llformat("%d Queries pending", LLSpatialGroup::sPendingQueries.size()));
+ ypos += y_inc;
+ }
+
addText(xpos,ypos, llformat("%d Avatars visible", LLVOAvatar::sNumVisibleAvatars));
@@ -504,6 +601,24 @@ public:
ypos += y_inc;
+ if (gMeshRepo.meshRezEnabled())
+ {
+ addText(xpos, ypos, llformat("%.3f MB Mesh Data Received", LLMeshRepository::sBytesReceived/(1024.f*1024.f)));
+
+ ypos += y_inc;
+
+ addText(xpos, ypos, llformat("%d/%d Mesh HTTP Requests/Retries", LLMeshRepository::sHTTPRequestCount,
+ LLMeshRepository::sHTTPRetryCount));
+ ypos += y_inc;
+
+ addText(xpos, ypos, llformat("%d/%d Mesh LOD Pending/Processing", LLMeshRepository::sLODPending, LLMeshRepository::sLODProcessing));
+ ypos += y_inc;
+
+ addText(xpos, ypos, llformat("%.3f/%.3f MB Mesh Cache Read/Write ", LLMeshRepository::sCacheBytesRead/(1024.f*1024.f), LLMeshRepository::sCacheBytesWritten/(1024.f*1024.f)));
+
+ ypos += y_inc;
+ }
+
LLVertexBuffer::sBindCount = LLImageGL::sBindCount =
LLVertexBuffer::sSetCount = LLImageGL::sUniqueCount =
gPipeline.mNumVisibleNodes = LLPipeline::sVisibleLightCount = 0;
@@ -549,41 +664,63 @@ public:
addText(xpos, ypos, llformat("%d %d %d %d", color[0], color[1], color[2], color[3]));
ypos += y_inc;
}
+
+ if (gSavedSettings.getBOOL("DebugShowPrivateMem"))
+ {
+ LLPrivateMemoryPoolManager::getInstance()->updateStatistics() ;
+ addText(xpos, ypos, llformat("Total Reserved(KB): %d", LLPrivateMemoryPoolManager::getInstance()->mTotalReservedSize / 1024));
+ ypos += y_inc;
+
+ addText(xpos, ypos, llformat("Total Allocated(KB): %d", LLPrivateMemoryPoolManager::getInstance()->mTotalAllocatedSize / 1024));
+ ypos += y_inc;
+ }
+
// only display these messages if we are actually rendering beacons at this moment
if (LLPipeline::getRenderBeacons(NULL) && LLFloaterReg::instanceVisible("beacons"))
{
- if (LLPipeline::getRenderParticleBeacons(NULL))
+ if (LLPipeline::getRenderMOAPBeacons(NULL))
{
- addText(xpos, ypos, "Viewing particle beacons (blue)");
+ addText(xpos, ypos, "Viewing media beacons (white)");
ypos += y_inc;
}
+
if (LLPipeline::toggleRenderTypeControlNegated((void*)LLPipeline::RENDER_TYPE_PARTICLES))
{
- addText(xpos, ypos, "Hiding particles");
+ addText(xpos, ypos, particle_hiding);
ypos += y_inc;
}
- if (LLPipeline::getRenderPhysicalBeacons(NULL))
+
+ if (LLPipeline::getRenderParticleBeacons(NULL))
{
- addText(xpos, ypos, "Viewing physical object beacons (green)");
+ addText(xpos, ypos, "Viewing particle beacons (blue)");
+ ypos += y_inc;
+ }
+
+ if (LLPipeline::getRenderSoundBeacons(NULL))
+ {
+ addText(xpos, ypos, "Viewing sound beacons (yellow)");
ypos += y_inc;
}
+
if (LLPipeline::getRenderScriptedBeacons(NULL))
{
- addText(xpos, ypos, "Viewing scripted object beacons (red)");
+ addText(xpos, ypos, beacon_scripted);
ypos += y_inc;
}
else
if (LLPipeline::getRenderScriptedTouchBeacons(NULL))
{
- addText(xpos, ypos, "Viewing scripted object with touch function beacons (red)");
+ addText(xpos, ypos, beacon_scripted_touch);
ypos += y_inc;
}
- if (LLPipeline::getRenderSoundBeacons(NULL))
+
+ if (LLPipeline::getRenderPhysicalBeacons(NULL))
{
- addText(xpos, ypos, "Viewing sound beacons (yellow)");
+ addText(xpos, ypos, "Viewing physical object beacons (green)");
ypos += y_inc;
}
}
+
if(log_texture_traffic)
{
U32 old_y = ypos ;
@@ -600,6 +737,50 @@ public:
addText(xpos, ypos, "Network traffic for textures:");
ypos += y_inc;
}
+ }
+
+ if (gSavedSettings.getBOOL("DebugShowTextureInfo"))
+ {
+ LLViewerObject* objectp = NULL ;
+ //objectp = = gAgentCamera.getFocusObject();
+
+ LLSelectNode* nodep = LLSelectMgr::instance().getHoverNode();
+ if (nodep)
+ {
+ objectp = nodep->getObject();
+ }
+ if (objectp && !objectp->isDead())
+ {
+ S32 num_faces = objectp->mDrawable->getNumFaces() ;
+
+ for(S32 i = 0 ; i < num_faces; i++)
+ {
+ LLFace* facep = objectp->mDrawable->getFace(i) ;
+ if(facep)
+ {
+ //addText(xpos, ypos, llformat("ts_min: %.3f ts_max: %.3f tt_min: %.3f tt_max: %.3f", facep->mTexExtents[0].mV[0], facep->mTexExtents[1].mV[0],
+ // facep->mTexExtents[0].mV[1], facep->mTexExtents[1].mV[1]));
+ //ypos += y_inc;
+
+ addText(xpos, ypos, llformat("v_size: %.3f: p_size: %.3f", facep->getVirtualSize(), facep->getPixelArea()));
+ ypos += y_inc;
+
+ //const LLTextureEntry *tep = facep->getTextureEntry();
+ //if(tep)
+ //{
+ // addText(xpos, ypos, llformat("scale_s: %.3f: scale_t: %.3f", tep->mScaleS, tep->mScaleT)) ;
+ // ypos += y_inc;
+ //}
+
+ LLViewerTexture* tex = facep->getTexture() ;
+ if(tex)
+ {
+ addText(xpos, ypos, llformat("ID: %s v_size: %.3f", tex->getID().asString().c_str(), tex->getMaxVirtualSize()));
+ ypos += y_inc;
+ }
+ }
+ }
+ }
}
}
@@ -628,6 +809,20 @@ void LLViewerWindow::updateDebugText()
// LLViewerWindow
//
+LLViewerWindow::Params::Params()
+: title("title"),
+ name("name"),
+ x("x"),
+ y("y"),
+ width("width"),
+ height("height"),
+ min_width("min_width"),
+ min_height("min_height"),
+ fullscreen("fullscreen", false),
+ ignore_pixel_depth("ignore_pixel_depth", false)
+{}
+
+
BOOL LLViewerWindow::handleAnyMouseClick(LLWindow *window, LLCoordGL pos, MASK mask, LLMouseHandler::EClickType clicktype, BOOL down)
{
const char* buttonname = "";
@@ -730,6 +925,11 @@ BOOL LLViewerWindow::handleAnyMouseClick(LLWindow *window, LLCoordGL pos, MASK
// }
//}
+ // Mark the click as handled and return if we aren't within the root view to avoid spurious bugs
+ if( !mRootView->pointInView(x, y) )
+ {
+ return TRUE;
+ }
// Give the UI views a chance to process the click
if( mRootView->handleAnyMouseClick(x, y, mask, clicktype, down) )
{
@@ -851,7 +1051,7 @@ LLWindowCallbacks::DragNDropResult LLViewerWindow::handleDragNDrop( LLWindow *wi
{
if (drop)
{
- LLURLDispatcher::dispatch( dropped_slurl.getSLURLString(), NULL, true );
+ LLURLDispatcher::dispatch( dropped_slurl.getSLURLString(), "clicked", NULL, true );
return LLWindowCallbacks::DND_MOVE;
}
return LLWindowCallbacks::DND_COPY;
@@ -1004,7 +1204,8 @@ void LLViewerWindow::handleMouseMove(LLWindow *window, LLCoordGL pos, MASK mask
mWindow->showCursorFromMouseMove();
- if (gAwayTimer.getElapsedTimeF32() > MIN_AFK_TIME)
+ if (gAwayTimer.getElapsedTimeF32() > LLAgent::MIN_AFK_TIME
+ && !gDisconnected)
{
gAgent.clearAFK();
}
@@ -1092,7 +1293,7 @@ BOOL LLViewerWindow::handleTranslatedKeyDown(KEY key, MASK mask, BOOL repeated)
// Let the voice chat code check for its PTT key. Note that this never affects event processing.
LLVoiceClient::getInstance()->keyDown(key, mask);
- if (gAwayTimer.getElapsedTimeF32() > MIN_AFK_TIME)
+ if (gAwayTimer.getElapsedTimeF32() > LLAgent::MIN_AFK_TIME)
{
gAgent.clearAFK();
}
@@ -1131,7 +1332,7 @@ BOOL LLViewerWindow::handleActivate(LLWindow *window, BOOL activated)
{
if (activated)
{
- mActive = TRUE;
+ mActive = true;
send_agent_resume();
gAgent.clearAFK();
@@ -1140,8 +1341,9 @@ BOOL LLViewerWindow::handleActivate(LLWindow *window, BOOL activated)
}
else
{
- mActive = FALSE;
+ mActive = false;
+ // if the user has chosen to go Away automatically after some time, then go Away when minimizing
if (gSavedSettings.getS32("AFKTimeout"))
{
gAgent.setAFK();
@@ -1177,8 +1379,9 @@ void LLViewerWindow::handleMenuSelect(LLWindow *window, S32 menu_item)
BOOL LLViewerWindow::handlePaint(LLWindow *window, S32 x, S32 y, S32 width, S32 height)
{
+ // *TODO: Enable similar information output for other platforms? DK 2011-02-18
#if LL_WINDOWS
- if (gNoRender)
+ if (gHeadlessClient)
{
HWND window_handle = (HWND)window->getPlatformWindow();
PAINTSTRUCT ps;
@@ -1208,7 +1411,7 @@ BOOL LLViewerWindow::handlePaint(LLWindow *window, S32 x, S32 y, S32 width, S
len = temp_str.length();
TextOutA(hdc, 0, 25, temp_str.c_str(), len);
- TextOutA(hdc, 0, 50, "Set \"DisableRendering FALSE\" in settings.ini file to reenable", 61);
+ TextOutA(hdc, 0, 50, "Set \"HeadlessClient FALSE\" in settings.ini file to reenable", 61);
EndPaint(window_handle, &ps);
return TRUE;
}
@@ -1242,7 +1445,8 @@ void LLViewerWindow::handleDataCopy(LLWindow *window, S32 data_type, void *data)
std::string url = (const char*)data;
LLMediaCtrl* web = NULL;
const bool trusted_browser = false;
- if (LLURLDispatcher::dispatch(url, web, trusted_browser))
+ // don't treat slapps coming from external browsers as "clicks" as this would bypass throttling
+ if (LLURLDispatcher::dispatch(url, "", web, trusted_browser))
{
// bring window to foreground, as it has just been "launched" from a URL
mWindow->bringToFront();
@@ -1313,17 +1517,13 @@ std::string LLViewerWindow::translateString(const char* tag,
//
// Classes
//
-LLViewerWindow::LLViewerWindow(
- const std::string& title, const std::string& name,
- S32 x, S32 y,
- S32 width, S32 height,
- BOOL fullscreen, BOOL ignore_pixel_depth) // fullscreen is no longer used
- :
- mWindow(NULL),
- mActive(TRUE),
- mWindowRectRaw(0, height, width, 0),
- mWindowRectScaled(0, height, width, 0),
- mWorldViewRectRaw(0, height, width, 0),
+LLViewerWindow::LLViewerWindow(const Params& p)
+: mWindow(NULL),
+ mActive(true),
+ mUIVisible(true),
+ mWindowRectRaw(0, p.height, p.width, 0),
+ mWindowRectScaled(0, p.height, p.width, 0),
+ mWorldViewRectRaw(0, p.height, p.width, 0),
mLeftMouseDown(FALSE),
mMiddleMouseDown(FALSE),
mRightMouseDown(FALSE),
@@ -1336,9 +1536,14 @@ LLViewerWindow::LLViewerWindow(
mResDirty(false),
mStatesDirty(false),
mCurrResolutionIndex(0),
- mViewerWindowListener(new LLViewerWindowListener(this)),
mProgressView(NULL)
{
+ // gKeyboard is still NULL, so it doesn't do LLWindowListener any good to
+ // pass its value right now. Instead, pass it a nullary function that
+ // will, when we later need it, return the value of gKeyboard.
+ // boost::lambda::var() constructs such a functor on the fly.
+ mWindowListener.reset(new LLWindowListener(this, boost::lambda::var(gKeyboard)));
+ mViewerWindowListener.reset(new LLViewerWindowListener(this));
LLNotificationChannel::buildChannel("VW_alerts", "Visible", LLNotificationFilters::filterBy<std::string>(&LLNotification::getType, "alert"));
LLNotificationChannel::buildChannel("VW_alertmodal", "Visible", LLNotificationFilters::filterBy<std::string>(&LLNotification::getType, "alertmodal"));
@@ -1354,22 +1559,28 @@ LLViewerWindow::LLViewerWindow(
// create window
mWindow = LLWindowManager::createWindow(this,
- title, name, x, y, width, height, 0,
- fullscreen,
- gNoRender,
+ p.title, p.name, p.x, p.y, p.width, p.height, 0,
+ p.fullscreen,
+ gHeadlessClient,
gSavedSettings.getBOOL("DisableVerticalSync"),
- !gNoRender,
- ignore_pixel_depth,
- gSavedSettings.getBOOL("RenderUseFBO") ? 0 : gSavedSettings.getU32("RenderFSAASamples")); //don't use window level anti-aliasing if FBOs are enabled
+ !gHeadlessClient,
+ p.ignore_pixel_depth,
+ gSavedSettings.getBOOL("RenderDeferred") ? 0 : gSavedSettings.getU32("RenderFSAASamples")); //don't use window level anti-aliasing if FBOs are enabled
- if (!LLAppViewer::instance()->restoreErrorTrap())
- {
- LL_WARNS("Window") << " Someone took over my signal/exception handler (post createWindow)!" << LL_ENDL;
+ if (!LLViewerShaderMgr::sInitialized)
+ { //immediately initialize shaders
+ LLViewerShaderMgr::sInitialized = TRUE;
+ LLViewerShaderMgr::instance()->setShaders();
}
-
if (NULL == mWindow)
{
+ LLSplashScreen::update(LLTrans::getString("StartupRequireDriverUpdate"));
+
+ LL_WARNS("Window") << "Failed to create window, to be shutting Down, be sure your graphics driver is updated." << llendl ;
+
+ ms_sleep(5000) ; //wait for 5 seconds.
+
LLSplashScreen::update(LLTrans::getString("ShuttingDown"));
#if LL_LINUX || LL_SOLARIS
llwarns << "Unable to create window, be sure screen is set at 32-bit color and your graphics driver is configured correctly. See README-linux.txt or README-solaris.txt for further information."
@@ -1378,9 +1589,26 @@ LLViewerWindow::LLViewerWindow(
LL_WARNS("Window") << "Unable to create window, be sure screen is set at 32-bit color in Control Panels->Display->Settings"
<< LL_ENDL;
#endif
- LLAppViewer::instance()->forceExit(1);
+ LLAppViewer::instance()->fastQuit(1);
}
+ if (!LLAppViewer::instance()->restoreErrorTrap())
+ {
+ LL_WARNS("Window") << " Someone took over my signal/exception handler (post createWindow)!" << LL_ENDL;
+ }
+
+ const bool do_not_enforce = false;
+ mWindow->setMinSize(p.min_width, p.min_height, do_not_enforce); // root view not set
+ LLCoordScreen scr;
+ mWindow->getSize(&scr);
+
+ if(p.fullscreen && ( scr.mX!=p.width || scr.mY!=p.height))
+ {
+ llwarns << "Fullscreen has forced us in to a different resolution now using "<<scr.mX<<" x "<<scr.mY<<llendl;
+ gSavedSettings.setS32("FullScreenWidth",scr.mX);
+ gSavedSettings.setS32("FullScreenHeight",scr.mY);
+ }
+
// Get the real window rect the window was created with (since there are various OS-dependent reasons why
// the size of a window or fullscreen context may have been adjusted slightly...)
F32 ui_scale_factor = gSavedSettings.getF32("UIScaleFactor");
@@ -1412,11 +1640,13 @@ LLViewerWindow::LLViewerWindow(
{
gSavedSettings.setBOOL("RenderVBOEnable", FALSE);
}
- LLVertexBuffer::initClass(gSavedSettings.getBOOL("RenderVBOEnable"));
+ LLVertexBuffer::initClass(gSavedSettings.getBOOL("RenderVBOEnable"), gSavedSettings.getBOOL("RenderVBOMappingDisable"));
+ LL_INFOS("RenderInit") << "LLVertexBuffer initialization done." << LL_ENDL ;
+ gGL.init() ;
if (LLFeatureManager::getInstance()->isSafe()
|| (gSavedSettings.getS32("LastFeatureVersion") != LLFeatureManager::getInstance()->getVersion())
- || (gSavedSettings.getS32("LastGPUClass") != LLFeatureManager::getInstance()->getGPUClass())
+ || (gSavedSettings.getString("LastGPUString") != LLFeatureManager::getInstance()->getGPUString())
|| (gSavedSettings.getBOOL("ProbeHardwareOnStartup")))
{
LLFeatureManager::getInstance()->applyRecommendedSettings();
@@ -1481,32 +1711,30 @@ LLViewerWindow::LLViewerWindow(
void LLViewerWindow::initGLDefaults()
{
gGL.setSceneBlendType(LLRender::BT_ALPHA);
- glColorMaterial( GL_FRONT_AND_BACK, GL_AMBIENT_AND_DIFFUSE );
- F32 ambient[4] = {0.f,0.f,0.f,0.f };
- F32 diffuse[4] = {1.f,1.f,1.f,1.f };
- glMaterialfv(GL_FRONT_AND_BACK,GL_AMBIENT,ambient);
- glMaterialfv(GL_FRONT_AND_BACK,GL_DIFFUSE,diffuse);
-
- glPixelStorei(GL_PACK_ALIGNMENT,1);
- glPixelStorei(GL_UNPACK_ALIGNMENT,1);
+ if (!LLGLSLShader::sNoFixedFunction)
+ { //initialize fixed function state
+ glColorMaterial( GL_FRONT_AND_BACK, GL_AMBIENT_AND_DIFFUSE );
- gGL.getTexUnit(0)->enable(LLTexUnit::TT_TEXTURE);
+ glMaterialfv(GL_FRONT_AND_BACK,GL_AMBIENT,LLColor4::black.mV);
+ glMaterialfv(GL_FRONT_AND_BACK,GL_DIFFUSE,LLColor4::white.mV);
- // lights for objects
- glShadeModel( GL_SMOOTH );
+ // lights for objects
+ glShadeModel( GL_SMOOTH );
- glLightModelfv(GL_LIGHT_MODEL_AMBIENT, ambient);
-
- gGL.getTexUnit(0)->setTextureBlendType(LLTexUnit::TB_MULT);
+ gGL.getTexUnit(0)->enable(LLTexUnit::TT_TEXTURE);
+ gGL.getTexUnit(0)->setTextureBlendType(LLTexUnit::TB_MULT);
+ }
+ glPixelStorei(GL_PACK_ALIGNMENT,1);
+ glPixelStorei(GL_UNPACK_ALIGNMENT,1);
+
+ gGL.setAmbientLightColor(LLColor4::black);
+
glCullFace(GL_BACK);
// RN: Need this for translation and stretch manip.
- gCone.prerender();
gBox.prerender();
- gSphere.prerender();
- gCylinder.prerender();
}
struct MainPanel : public LLPanel
@@ -1543,13 +1771,22 @@ void LLViewerWindow::initBase()
// placeholder widget that controls where "world" is rendered
mWorldViewPlaceholder = main_view->getChildView("world_view_rect")->getHandle();
- mNonSideTrayView = main_view->getChildView("non_side_tray_view")->getHandle();
- mFloaterViewHolder = main_view->getChildView("floater_view_holder")->getHandle();
- mPopupView = main_view->findChild<LLPopupView>("popup_holder");
+ mPopupView = main_view->getChild<LLPopupView>("popup_holder");
mHintHolder = main_view->getChild<LLView>("hint_holder")->getHandle();
+ mLoginPanelHolder = main_view->getChild<LLView>("login_panel_holder")->getHandle();
+
+ // Create the toolbar view
+ // Get a pointer to the toolbar view holder
+ LLPanel* panel_holder = main_view->getChild<LLPanel>("toolbar_view_holder");
+ // Load the toolbar view from file
+ gToolBarView = LLUICtrlFactory::getInstance()->createFromFile<LLToolBarView>("panel_toolbar_view.xml", panel_holder, LLDefaultChildRegistry::instance());
+ gToolBarView->setShape(panel_holder->getLocalRect());
+ // Hide the toolbars for the moment: we'll make them visible after logging in world (see LLViewerWindow::initWorldUI())
+ gToolBarView->setVisible(FALSE);
// Constrain floaters to inside the menu and status bar regions.
gFloaterView = main_view->getChild<LLFloaterView>("Floater View");
+ gFloaterView->setFloaterSnapView(main_view->getChild<LLView>("floater_snap_region")->getHandle());
gSnapshotFloaterView = main_view->getChild<LLSnapshotFloaterView>("Snapshot Floater View");
@@ -1606,13 +1843,12 @@ void LLViewerWindow::initWorldUI()
//getRootView()->sendChildToFront(gFloaterView);
//getRootView()->sendChildToFront(gSnapshotFloaterView);
- // new bottom panel
- LLPanel* bottom_tray_container = getRootView()->getChild<LLPanel>("bottom_tray_container");
- LLBottomTray* bottom_tray = LLBottomTray::getInstance();
- bottom_tray->setShape(bottom_tray_container->getLocalRect());
- bottom_tray->setFollowsAll();
- bottom_tray_container->addChild(bottom_tray);
- bottom_tray_container->setVisible(TRUE);
+ LLPanel* chiclet_container = getRootView()->getChild<LLPanel>("chiclet_container");
+ LLChicletBar* chiclet_bar = LLChicletBar::getInstance();
+ chiclet_bar->setShape(chiclet_container->getLocalRect());
+ chiclet_bar->setFollowsAll();
+ chiclet_container->addChild(chiclet_bar);
+ chiclet_container->setVisible(TRUE);
LLRect morph_view_rect = full_window;
morph_view_rect.stretch( -STATUS_BAR_HEIGHT );
@@ -1640,7 +1876,7 @@ void LLViewerWindow::initWorldUI()
gStatusBar->setShape(status_bar_container->getLocalRect());
// sync bg color with menu bar
gStatusBar->setBackgroundColor( gMenuBarView->getBackgroundColor().get() );
- status_bar_container->addChild(gStatusBar);
+ status_bar_container->addChildInBack(gStatusBar);
status_bar_container->setVisible(TRUE);
// Navigation bar
@@ -1654,12 +1890,7 @@ void LLViewerWindow::initWorldUI()
if (!gSavedSettings.getBOOL("ShowNavbarNavigationPanel"))
{
- navbar->showNavigationPanel(FALSE);
- }
-
- if (!gSavedSettings.getBOOL("ShowNavbarFavoritesPanel"))
- {
- navbar->showFavoritesPanel(FALSE);
+ navbar->setVisible(FALSE);
}
// Top Info bar
@@ -1680,13 +1911,12 @@ void LLViewerWindow::initWorldUI()
{
LLRect hud_rect = full_window;
hud_rect.mBottom += 50;
- if (gMenuBarView)
+ if (gMenuBarView && gMenuBarView->isInVisibleChain())
{
hud_rect.mTop -= gMenuBarView->getRect().getHeight();
}
gHUDView = new LLHUDView(hud_rect);
- // put behind everything else in the UI
- getRootView()->addChildInBack(gHUDView);
+ getRootView()->addChild(gHUDView);
}
LLPanel* panel_ssf_container = getRootView()->getChild<LLPanel>("stand_stop_flying_container");
@@ -1694,21 +1924,30 @@ void LLViewerWindow::initWorldUI()
panel_ssf_container->addChild(panel_stand_stop_flying);
panel_ssf_container->setVisible(TRUE);
- // put sidetray in container
- LLPanel* side_tray_container = getRootView()->getChild<LLPanel>("side_tray_container");
- LLSideTray* sidetrayp = LLSideTray::getInstance();
- sidetrayp->setShape(side_tray_container->getLocalRect());
- // don't follow right edge to avoid spurious resizes, since we are using a fixed width layout
- sidetrayp->setFollows(FOLLOWS_LEFT|FOLLOWS_TOP|FOLLOWS_BOTTOM);
- side_tray_container->addChild(sidetrayp);
- side_tray_container->setVisible(FALSE);
-
- // put sidetray buttons in their own panel
- LLPanel* buttons_panel = sidetrayp->getButtonsPanel();
- LLPanel* buttons_panel_container = getRootView()->getChild<LLPanel>("side_bar_tabs");
- buttons_panel->setShape(buttons_panel_container->getLocalRect());
- buttons_panel->setFollowsAll();
- buttons_panel_container->addChild(buttons_panel);
+ // Load and make the toolbars visible
+ // Note: we need to load the toolbars only *after* the user is logged in and IW
+ if (gToolBarView)
+ {
+ gToolBarView->loadToolbars();
+ gToolBarView->setVisible(TRUE);
+ }
+
+ LLMediaCtrl* destinations = LLFloaterReg::getInstance("destinations")->getChild<LLMediaCtrl>("destination_guide_contents");
+ if (destinations)
+ {
+ destinations->setErrorPageURL(gSavedSettings.getString("GenericErrorPageURL"));
+ std::string url = gSavedSettings.getString("DestinationGuideURL");
+ url = LLWeb::expandURLSubstitutions(url, LLSD());
+ destinations->navigateTo(url, "text/html");
+ }
+ LLMediaCtrl* avatar_picker = LLFloaterReg::getInstance("avatar")->findChild<LLMediaCtrl>("avatar_picker_contents");
+ if (avatar_picker)
+ {
+ avatar_picker->setErrorPageURL(gSavedSettings.getString("GenericErrorPageURL"));
+ std::string url = gSavedSettings.getString("AvatarPickerURL");
+ url = LLWeb::expandURLSubstitutions(url, LLSD());
+ avatar_picker->navigateTo(url, "text/html");
+ }
}
// Destroy the UI
@@ -1717,36 +1956,49 @@ void LLViewerWindow::shutdownViews()
// clean up warning logger
LLError::removeRecorder(RecordToChatConsole::getInstance());
+ llinfos << "Warning logger is cleaned." << llendl ;
+
delete mDebugText;
mDebugText = NULL;
+ llinfos << "DebugText deleted." << llendl ;
+
// Cleanup global views
if (gMorphView)
{
gMorphView->setVisible(FALSE);
}
-
+ llinfos << "Global views cleaned." << llendl ;
+
// DEV-40930: Clear sModalStack. Otherwise, any LLModalDialog left open
// will crump with LL_ERRS.
LLModalDialog::shutdownModals();
-
+ llinfos << "LLModalDialog shut down." << llendl;
+
// destroy the nav bar, not currently part of gViewerWindow
// *TODO: Make LLNavigationBar part of gViewerWindow
- delete LLNavigationBar::getInstance();
-
+ if (LLNavigationBar::instanceExists())
+ {
+ delete LLNavigationBar::getInstance();
+ }
+ llinfos << "LLNavigationBar destroyed." << llendl ;
+
// destroy menus after instantiating navbar above, as it needs
// access to gMenuHolder
cleanup_menus();
-
+ llinfos << "menus destroyed." << llendl ;
+
// Delete all child views.
delete mRootView;
mRootView = NULL;
-
+ llinfos << "RootView deleted." << llendl ;
+
// Automatically deleted as children of mRootView. Fix the globals.
gStatusBar = NULL;
gIMMgr = NULL;
gToolTipView = NULL;
+ gToolBarView = NULL;
gFloaterView = NULL;
gMorphView = NULL;
@@ -1765,6 +2017,12 @@ void LLViewerWindow::shutdownGL()
gSky.cleanup();
stop_glerror();
+ llinfos << "Cleaning up pipeline" << llendl;
+ gPipeline.cleanup();
+ stop_glerror();
+
+ //MUST clean up pipeline before cleaning up wearables
+ llinfos << "Cleaning up wearables" << llendl;
LLWearableList::instance().cleanup() ;
gTextureList.shutdown();
@@ -1775,28 +2033,23 @@ void LLViewerWindow::shutdownGL()
LLWorldMapView::cleanupTextures();
- llinfos << "Cleaning up pipeline" << llendl;
- gPipeline.cleanup();
- stop_glerror();
-
LLViewerTextureManager::cleanup() ;
LLImageGL::cleanupClass() ;
llinfos << "All textures and llimagegl images are destroyed!" << llendl ;
llinfos << "Cleaning up select manager" << llendl;
- LLSelectMgr::getInstance()->cleanup();
-
- LLVertexBuffer::cleanupClass();
+ LLSelectMgr::getInstance()->cleanup();
llinfos << "Stopping GL during shutdown" << llendl;
- if (!gNoRender)
- {
- stopGL(FALSE);
- stop_glerror();
- }
+ stopGL(FALSE);
+ stop_glerror();
gGL.shutdown();
+
+ LLVertexBuffer::cleanupClass();
+
+ llinfos << "LLVertexBuffer cleaned." << llendl ;
}
// shutdownViews() and shutdownGL() need to be called first
@@ -1858,11 +2111,6 @@ void LLViewerWindow::reshape(S32 width, S32 height)
// may have been destructed.
if (!LLApp::isExiting())
{
- if (gNoRender)
- {
- return;
- }
-
gWindowResized = TRUE;
// update our window rectangle
@@ -1903,20 +2151,29 @@ void LLViewerWindow::reshape(S32 width, S32 height)
sendShapeToSim();
// store new settings for the mode we are in, regardless
- // Only save size if not maximized
BOOL maximized = mWindow->getMaximized();
gSavedSettings.setBOOL("WindowMaximized", maximized);
- LLCoordScreen window_size;
- if (!maximized
- && mWindow->getSize(&window_size))
+ if (!maximized)
{
- gSavedSettings.setS32("WindowWidth", window_size.mX);
- gSavedSettings.setS32("WindowHeight", window_size.mY);
+ U32 min_window_width=gSavedSettings.getU32("MinWindowWidth");
+ U32 min_window_height=gSavedSettings.getU32("MinWindowHeight");
+ // tell the OS specific window code about min window size
+ mWindow->setMinSize(min_window_width, min_window_height);
+
+ LLCoordScreen window_rect;
+ if (mWindow->getSize(&window_rect))
+ {
+ // Only save size if not maximized
+ gSavedSettings.setU32("WindowWidth", window_rect.mX);
+ gSavedSettings.setU32("WindowHeight", window_rect.mY);
+ }
}
LLViewerStats::getInstance()->setStat(LLViewerStats::ST_WINDOW_WIDTH, (F64)width);
LLViewerStats::getInstance()->setStat(LLViewerStats::ST_WINDOW_HEIGHT, (F64)height);
+
+ LLLayoutStack::updateClass();
}
}
@@ -1924,10 +2181,10 @@ void LLViewerWindow::reshape(S32 width, S32 height)
// Hide normal UI when a logon fails
void LLViewerWindow::setNormalControlsVisible( BOOL visible )
{
- if(LLBottomTray::instanceExists())
+ if(LLChicletBar::instanceExists())
{
- LLBottomTray::getInstance()->setVisible(visible);
- LLBottomTray::getInstance()->setEnabled(visible);
+ LLChicletBar::getInstance()->setVisible(visible);
+ LLChicletBar::getInstance()->setEnabled(visible);
}
if ( gMenuBarView )
@@ -1949,7 +2206,9 @@ void LLViewerWindow::setNormalControlsVisible( BOOL visible )
LLNavigationBar* navbarp = LLUI::getRootView()->findChild<LLNavigationBar>("navigation_bar");
if (navbarp)
{
- navbarp->setVisible( visible );
+ // when it's time to show navigation bar we need to ensure that the user wants to see it
+ // i.e. ShowNavbarNavigationPanel option is true
+ navbarp->setVisible( visible && gSavedSettings.getBOOL("ShowNavbarNavigationPanel") );
}
}
@@ -2000,6 +2259,10 @@ void LLViewerWindow::drawDebugText()
gGL.color4f(1,1,1,1);
gGL.pushMatrix();
gGL.pushUIMatrix();
+ if (LLGLSLShader::sNoFixedFunction)
+ {
+ gUIProgram.bind();
+ }
{
// scale view by UI global scale factor and aspect ratio correction factor
gGL.scaleUI(mDisplayScale.mV[VX], mDisplayScale.mV[VY], 1.f);
@@ -2009,6 +2272,10 @@ void LLViewerWindow::drawDebugText()
gGL.popMatrix();
gGL.flush();
+ if (LLGLSLShader::sNoFixedFunction)
+ {
+ gUIProgram.unbind();
+ }
}
void LLViewerWindow::draw()
@@ -2023,9 +2290,9 @@ void LLViewerWindow::draw()
LLUI::setLineWidth(1.f);
// Reset any left-over transforms
- glMatrixMode(GL_MODELVIEW);
+ gGL.matrixMode(LLRender::MM_MODELVIEW);
- glLoadIdentity();
+ gGL.loadIdentity();
//S32 screen_x, screen_y;
@@ -2040,7 +2307,7 @@ void LLViewerWindow::draw()
// draw timecode block
std::string text;
- glLoadIdentity();
+ gGL.loadIdentity();
microsecondsToTimecodeString(gFrameTime,text);
const LLFontGL* font = LLFontGL::getFontSansSerif();
@@ -2054,6 +2321,11 @@ void LLViewerWindow::draw()
// Draw all nested UI views.
// No translation needed, this view is glued to 0,0
+ if (LLGLSLShader::sNoFixedFunction)
+ {
+ gUIProgram.bind();
+ }
+
gGL.pushMatrix();
LLUI::pushMatrix();
{
@@ -2071,10 +2343,10 @@ void LLViewerWindow::draw()
int pos_y = sub_region / llceil(zoom_factor);
int pos_x = sub_region - (pos_y*llceil(zoom_factor));
// offset for this tile
- glTranslatef((F32)getWindowWidthScaled() * -(F32)pos_x,
+ gGL.translatef((F32)getWindowWidthScaled() * -(F32)pos_x,
(F32)getWindowHeightScaled() * -(F32)pos_y,
0.f);
- glScalef(zoom_factor, zoom_factor, 1.f);
+ gGL.scalef(zoom_factor, zoom_factor, 1.f);
LLUI::sGLScaleFactor *= zoom_factor;
}
@@ -2103,9 +2375,9 @@ void LLViewerWindow::draw()
S32 screen_x, screen_y;
top_ctrl->localPointToScreen(0, 0, &screen_x, &screen_y);
- glMatrixMode(GL_MODELVIEW);
+ gGL.matrixMode(LLRender::MM_MODELVIEW);
LLUI::pushMatrix();
- LLUI::translate( (F32) screen_x, (F32) screen_y, 0.f);
+ LLUI::translate( (F32) screen_x, (F32) screen_y);
top_ctrl->draw();
LLUI::popMatrix();
}
@@ -2128,6 +2400,11 @@ void LLViewerWindow::draw()
LLUI::popMatrix();
gGL.popMatrix();
+ if (LLGLSLShader::sNoFixedFunction)
+ {
+ gUIProgram.unbind();
+ }
+
//#if LL_DEBUG
LLView::sIsDrawing = FALSE;
//#endif
@@ -2210,7 +2487,12 @@ BOOL LLViewerWindow::handleKey(KEY key, MASK mask)
// Traverses up the hierarchy
if( keyboard_focus )
{
- LLLineEditor* chat_editor = LLBottomTray::instanceExists() ? LLBottomTray::getInstance()->getNearbyChatBar()->getChatBox() : NULL;
+ LLNearbyChatBar* nearby_chat = LLFloaterReg::findTypedInstance<LLNearbyChatBar>("chat_bar");
+
+ if (nearby_chat)
+ {
+ LLLineEditor* chat_editor = nearby_chat->getChatBox();
+
// arrow keys move avatar while chatting hack
if (chat_editor && chat_editor->hasFocus())
{
@@ -2241,7 +2523,7 @@ BOOL LLViewerWindow::handleKey(KEY key, MASK mask)
}
}
}
-
+ }
if (keyboard_focus->handleKey(key, mask, FALSE))
{
return TRUE;
@@ -2272,11 +2554,11 @@ BOOL LLViewerWindow::handleKey(KEY key, MASK mask)
if ( gSavedSettings.getS32("LetterKeysFocusChatBar") && !gAgentCamera.cameraMouselook() &&
!keyboard_focus && key < 0x80 && (mask == MASK_NONE || mask == MASK_SHIFT) )
{
- LLLineEditor* chat_editor = LLBottomTray::instanceExists() ? LLBottomTray::getInstance()->getNearbyChatBar()->getChatBox() : NULL;
+ LLLineEditor* chat_editor = LLFloaterReg::getTypedInstance<LLNearbyChatBar>("chat_bar")->getChatBox();
if (chat_editor)
{
// passing NULL here, character will be added later when it is handled by character handler.
- LLBottomTray::getInstance()->getNearbyChatBar()->startChat(NULL);
+ LLNearbyChatBar::getInstance()->startChat(NULL);
return TRUE;
}
}
@@ -2499,12 +2781,8 @@ void LLViewerWindow::updateUI()
S32 x = mCurrentMousePoint.mX;
S32 y = mCurrentMousePoint.mY;
- MASK mask = gKeyboard->currentMask(TRUE);
- if (gNoRender)
- {
- return;
- }
+ MASK mask = gKeyboard->currentMask(TRUE);
if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_RAYCAST))
{
@@ -2514,7 +2792,9 @@ void LLViewerWindow::updateUI()
&gDebugRaycastIntersection,
&gDebugRaycastTexCoord,
&gDebugRaycastNormal,
- &gDebugRaycastBinormal);
+ &gDebugRaycastBinormal,
+ &gDebugRaycastStart,
+ &gDebugRaycastEnd);
}
updateMouseDelta();
@@ -2895,7 +3175,8 @@ void LLViewerWindow::updateLayout()
}
// Update the location of the blue box tool popup
LLCoordGL select_center_screen;
- gFloaterTools->updatePopup( select_center_screen, gKeyboard->currentMask(TRUE) );
+ MASK mask = gKeyboard->currentMask(TRUE);
+ gFloaterTools->updatePopup( select_center_screen, mask );
}
else
{
@@ -2975,18 +3256,20 @@ void LLViewerWindow::updateKeyboardFocus()
LLUICtrl* parent = cur_focus->getParentUICtrl();
const LLUICtrl* focus_root = cur_focus->findRootMostFocusRoot();
+ bool new_focus_found = false;
while(parent)
{
- if (parent->isCtrl() &&
- (parent->hasTabStop() || parent == focus_root) &&
- !parent->getIsChrome() &&
- parent->isInVisibleChain() &&
- parent->isInEnabledChain())
+ if (parent->isCtrl()
+ && (parent->hasTabStop() || parent == focus_root)
+ && !parent->getIsChrome()
+ && parent->isInVisibleChain()
+ && parent->isInEnabledChain())
{
if (!parent->focusFirstItem())
{
parent->setFocus(TRUE);
}
+ new_focus_found = true;
break;
}
parent = parent->getParentUICtrl();
@@ -2995,7 +3278,7 @@ void LLViewerWindow::updateKeyboardFocus()
// if we didn't find a better place to put focus, just release it
// hasFocus() will return true if and only if we didn't touch focus since we
// are only moving focus higher in the hierarchy
- if (cur_focus->hasFocus())
+ if (!new_focus_found)
{
cur_focus->setFocus(FALSE);
}
@@ -3019,7 +3302,8 @@ void LLViewerWindow::updateKeyboardFocus()
// sync all floaters with their focus state
gFloaterView->highlightFocusedFloater();
gSnapshotFloaterView->highlightFocusedFloater();
- if ((gKeyboard->currentMask(TRUE) & MASK_CONTROL) == 0)
+ MASK mask = gKeyboard->currentMask(TRUE);
+ if ((mask & MASK_CONTROL) == 0)
{
// control key no longer held down, finish cycle mode
gFloaterView->setCycleMode(FALSE);
@@ -3039,9 +3323,6 @@ void LLViewerWindow::updateKeyboardFocus()
// make sure floater visible order is in sync with tab order
gFloaterView->syncFloaterTabOrder();
}
-
- if(LLSideTray::instanceCreated())//just getInstance will create sidetray. we don't want this
- LLSideTray::getInstance()->highlightFocused();
}
static LLFastTimer::DeclareTimer FTM_UPDATE_WORLD_VIEW("Update World View");
@@ -3065,12 +3346,6 @@ void LLViewerWindow::updateWorldViewRect(bool use_full_window)
new_world_rect.mTop = llround((F32)new_world_rect.mTop * mDisplayScale.mV[VY]);
}
- if (gSavedSettings.getBOOL("SidebarCameraMovement") == FALSE)
- {
- // use right edge of window, ignoring sidebar
- new_world_rect.mRight = mWindowRectRaw.mRight;
- }
-
if (mWorldViewRectRaw != new_world_rect)
{
mWorldViewRectRaw = new_world_rect;
@@ -3154,17 +3429,17 @@ void LLViewerWindow::renderSelections( BOOL for_gl_pick, BOOL pick_parcel_walls,
LLBBox hud_bbox = gAgentAvatarp->getHUDBBox();
// set up transform to encompass bounding box of HUD
- glMatrixMode(GL_PROJECTION);
- glPushMatrix();
- glLoadIdentity();
+ gGL.matrixMode(LLRender::MM_PROJECTION);
+ gGL.pushMatrix();
+ gGL.loadIdentity();
F32 depth = llmax(1.f, hud_bbox.getExtentLocal().mV[VX] * 1.1f);
- glOrtho(-0.5f * LLViewerCamera::getInstance()->getAspect(), 0.5f * LLViewerCamera::getInstance()->getAspect(), -0.5f, 0.5f, 0.f, depth);
+ gGL.ortho(-0.5f * LLViewerCamera::getInstance()->getAspect(), 0.5f * LLViewerCamera::getInstance()->getAspect(), -0.5f, 0.5f, 0.f, depth);
- glMatrixMode(GL_MODELVIEW);
- glPushMatrix();
- glLoadIdentity();
- glLoadMatrixf(OGL_TO_CFR_ROTATION); // Load Cory's favorite reference frame
- glTranslatef(-hud_bbox.getCenterLocal().mV[VX] + (depth *0.5f), 0.f, 0.f);
+ gGL.matrixMode(LLRender::MM_MODELVIEW);
+ gGL.pushMatrix();
+ gGL.loadIdentity();
+ gGL.loadMatrix(OGL_TO_CFR_ROTATION); // Load Cory's favorite reference frame
+ gGL.translatef(-hud_bbox.getCenterLocal().mV[VX] + (depth *0.5f), 0.f, 0.f);
}
// Render light for editing
@@ -3174,12 +3449,12 @@ void LLViewerWindow::renderSelections( BOOL for_gl_pick, BOOL pick_parcel_walls,
LLGLEnable gls_blend(GL_BLEND);
LLGLEnable gls_cull(GL_CULL_FACE);
LLGLDepthTest gls_depth(GL_TRUE, GL_FALSE);
- glMatrixMode(GL_MODELVIEW);
- glPushMatrix();
+ gGL.matrixMode(LLRender::MM_MODELVIEW);
+ gGL.pushMatrix();
if (selection->getSelectType() == SELECT_TYPE_HUD)
{
F32 zoom = gAgentCamera.mHUDCurZoom;
- glScalef(zoom, zoom, zoom);
+ gGL.scalef(zoom, zoom, zoom);
}
struct f : public LLSelectedObjectFunctor
@@ -3190,33 +3465,33 @@ void LLViewerWindow::renderSelections( BOOL for_gl_pick, BOOL pick_parcel_walls,
if (drawable && drawable->isLight())
{
LLVOVolume* vovolume = drawable->getVOVolume();
- glPushMatrix();
+ gGL.pushMatrix();
LLVector3 center = drawable->getPositionAgent();
- glTranslatef(center[0], center[1], center[2]);
+ gGL.translatef(center[0], center[1], center[2]);
F32 scale = vovolume->getLightRadius();
- glScalef(scale, scale, scale);
+ gGL.scalef(scale, scale, scale);
LLColor4 color(vovolume->getLightColor(), .5f);
- glColor4fv(color.mV);
+ gGL.color4fv(color.mV);
- F32 pixel_area = 100000.f;
+ //F32 pixel_area = 100000.f;
// Render Outside
- gSphere.render(pixel_area);
+ gSphere.render();
// Render Inside
glCullFace(GL_FRONT);
- gSphere.render(pixel_area);
+ gSphere.render();
glCullFace(GL_BACK);
- glPopMatrix();
+ gGL.popMatrix();
}
return true;
}
} func;
LLSelectMgr::getInstance()->getSelection()->applyToObjects(&func);
- glPopMatrix();
+ gGL.popMatrix();
}
// NOTE: The average position for the axis arrows of the selected objects should
@@ -3279,11 +3554,11 @@ void LLViewerWindow::renderSelections( BOOL for_gl_pick, BOOL pick_parcel_walls,
}
if (selection->getSelectType() == SELECT_TYPE_HUD && selection->getObjectCount())
{
- glMatrixMode(GL_PROJECTION);
- glPopMatrix();
+ gGL.matrixMode(LLRender::MM_PROJECTION);
+ gGL.popMatrix();
- glMatrixMode(GL_MODELVIEW);
- glPopMatrix();
+ gGL.matrixMode(LLRender::MM_MODELVIEW);
+ gGL.popMatrix();
stop_glerror();
}
}
@@ -3332,11 +3607,6 @@ BOOL LLViewerWindow::clickPointOnSurfaceGlobal(const S32 x, const S32 y, LLViewe
void LLViewerWindow::pickAsync(S32 x, S32 y_from_bot, MASK mask, void (*callback)(const LLPickInfo& info), BOOL pick_transparent)
{
- if (gNoRender)
- {
- return;
- }
-
BOOL in_build_mode = LLFloaterReg::instanceVisible("build");
if (in_build_mode || LLDrawPoolAlpha::sShowDebugAlpha)
{
@@ -3372,11 +3642,6 @@ void LLViewerWindow::schedulePick(LLPickInfo& pick_info)
void LLViewerWindow::performPick()
{
- if (gNoRender)
- {
- return;
- }
-
if (!mPicks.empty())
{
std::vector<LLPickInfo>::iterator pick_it;
@@ -3408,11 +3673,6 @@ void LLViewerWindow::returnEmptyPicks()
// Performs the GL object/land pick.
LLPickInfo LLViewerWindow::pickImmediate(S32 x, S32 y_from_bot, BOOL pick_transparent)
{
- if (gNoRender)
- {
- return LLPickInfo();
- }
-
BOOL in_build_mode = LLFloaterReg::instanceVisible("build");
if (in_build_mode || LLDrawPoolAlpha::sShowDebugAlpha)
{
@@ -3422,7 +3682,8 @@ LLPickInfo LLViewerWindow::pickImmediate(S32 x, S32 y_from_bot, BOOL pick_trans
}
// shortcut queueing in mPicks and just update mLastPick in place
- mLastPick = LLPickInfo(LLCoordGL(x, y_from_bot), gKeyboard->currentMask(TRUE), pick_transparent, TRUE, NULL);
+ MASK key_mask = gKeyboard->currentMask(TRUE);
+ mLastPick = LLPickInfo(LLCoordGL(x, y_from_bot), key_mask, pick_transparent, TRUE, NULL);
mLastPick.fetchResults();
return mLastPick;
@@ -3459,7 +3720,9 @@ LLViewerObject* LLViewerWindow::cursorIntersect(S32 mouse_x, S32 mouse_y, F32 de
LLVector3 *intersection,
LLVector2 *uv,
LLVector3 *normal,
- LLVector3 *binormal)
+ LLVector3 *binormal,
+ LLVector3* start,
+ LLVector3* end)
{
S32 x = mouse_x;
S32 y = mouse_y;
@@ -3491,7 +3754,22 @@ LLViewerObject* LLViewerWindow::cursorIntersect(S32 mouse_x, S32 mouse_y, F32 de
LLVector3 mouse_world_start = mouse_point_global;
LLVector3 mouse_world_end = mouse_point_global + mouse_direction_global * depth;
-
+ if (!LLViewerJoystick::getInstance()->getOverrideCamera())
+ { //always set raycast intersection to mouse_world_end unless
+ //flycam is on (for DoF effect)
+ gDebugRaycastIntersection = mouse_world_end;
+ }
+
+ if (start)
+ {
+ *start = mouse_world_start;
+ }
+
+ if (end)
+ {
+ *end = mouse_world_end;
+ }
+
LLViewerObject* found = NULL;
if (this_object) // check only this object
@@ -3503,8 +3781,7 @@ LLViewerObject* LLViewerWindow::cursorIntersect(S32 mouse_x, S32 mouse_y, F32 de
{
found = this_object;
}
- }
-
+ }
else // is a world object
{
if (this_object->lineSegmentIntersect(mouse_world_start, mouse_world_end, this_face, pick_transparent,
@@ -3512,21 +3789,22 @@ LLViewerObject* LLViewerWindow::cursorIntersect(S32 mouse_x, S32 mouse_y, F32 de
{
found = this_object;
}
- }
- }
-
+ }
+ }
else // check ALL objects
- {
+ {
found = gPipeline.lineSegmentIntersectInHUD(mouse_hud_start, mouse_hud_end, pick_transparent,
face_hit, intersection, uv, normal, binormal);
if (!found) // if not found in HUD, look in world:
-
- {
+ {
found = gPipeline.lineSegmentIntersectInWorld(mouse_world_start, mouse_world_end, pick_transparent,
face_hit, intersection, uv, normal, binormal);
+ if (found && !pick_transparent)
+ {
+ gDebugRaycastIntersection = *intersection;
}
-
+ }
}
return found;
@@ -3747,10 +4025,11 @@ BOOL LLViewerWindow::mousePointOnLandGlobal(const S32 x, const S32 y, LLVector3d
}
// Saves an image to the harddrive as "SnapshotX" where X >= 1.
-BOOL LLViewerWindow::saveImageNumbered(LLImageFormatted *image)
+BOOL LLViewerWindow::saveImageNumbered(LLImageFormatted *image, bool force_picker)
{
if (!image)
{
+ llwarns << "No image to save" << llendl;
return FALSE;
}
@@ -3770,7 +4049,7 @@ BOOL LLViewerWindow::saveImageNumbered(LLImageFormatted *image)
pick_type = LLFilePicker::FFSAVE_ALL; // ???
// Get a base file location if needed.
- if ( ! isSnapshotLocSet())
+ if (force_picker || !isSnapshotLocSet())
{
std::string proposed_name( sSnapshotBaseName );
@@ -3810,6 +4089,7 @@ BOOL LLViewerWindow::saveImageNumbered(LLImageFormatted *image)
}
while( -1 != err ); // search until the file is not found (i.e., stat() gives an error).
+ llinfos << "Saving snapshot to " << filepath << llendl;
return image->save(filepath);
}
@@ -3818,25 +4098,15 @@ void LLViewerWindow::resetSnapshotLoc()
sSnapshotDir.clear();
}
-static S32 BORDERHEIGHT = 0;
-static S32 BORDERWIDTH = 0;
-
// static
void LLViewerWindow::movieSize(S32 new_width, S32 new_height)
{
- LLCoordScreen size;
- gViewerWindow->mWindow->getSize(&size);
- if ( (size.mX != new_width + BORDERWIDTH)
- ||(size.mY != new_height + BORDERHEIGHT))
+ LLCoordWindow size;
+ LLCoordWindow new_size(new_width, new_height);
+ gViewerWindow->getWindow()->getSize(&size);
+ if ( size != new_size )
{
- // use actual display dimensions, not virtual UI dimensions
- S32 x = gViewerWindow->getWindowWidthRaw();
- S32 y = gViewerWindow->getWindowHeightRaw();
- BORDERWIDTH = size.mX - x;
- BORDERHEIGHT = size.mY- y;
- LLCoordScreen new_size(new_width + BORDERWIDTH,
- new_height + BORDERHEIGHT);
- gViewerWindow->mWindow->setSize(new_size);
+ gViewerWindow->getWindow()->setSize(new_size);
}
}
@@ -3884,7 +4154,9 @@ BOOL LLViewerWindow::thumbnailSnapshot(LLImageRaw *raw, S32 preview_width, S32 p
return rawSnapshot(raw, preview_width, preview_height, FALSE, FALSE, show_ui, do_rebuild, type);
}
-// Saves the image from the screen to the specified filename and path.
+// Saves the image from the screen to a raw image
+// Since the required size might be bigger than the available screen, this method rerenders the scene in parts (called subimages) and copy
+// the results over to the final raw image.
BOOL LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_height,
BOOL keep_window_aspect, BOOL is_texture, BOOL show_ui, BOOL do_rebuild, ESnapshotType type, S32 max_size)
{
@@ -3892,6 +4164,19 @@ BOOL LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_hei
{
return FALSE;
}
+ //check if there is enough memory for the snapshot image
+ if(LLPipeline::sMemAllocationThrottled)
+ {
+ return FALSE ; //snapshot taking is disabled due to memory restriction.
+ }
+ if(image_width * image_height > (1 << 22)) //if snapshot image is larger than 2K by 2K
+ {
+ if(!LLMemory::tryToAlloc(NULL, image_width * image_height * 3))
+ {
+ llwarns << "No enough memory to take the snapshot with size (w : h): " << image_width << " : " << image_height << llendl ;
+ return FALSE ; //there is no enough memory for taking this snapshot.
+ }
+ }
// PRE SNAPSHOT
gDisplaySwapBuffers = FALSE;
@@ -3902,8 +4187,6 @@ BOOL LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_hei
// Hide all the UI widgets first and draw a frame
BOOL prev_draw_ui = gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_UI) ? TRUE : FALSE;
- show_ui = show_ui ? TRUE : FALSE;
-
if ( prev_draw_ui != show_ui)
{
LLPipeline::toggleRenderDebugFeature((void*)LLPipeline::RENDER_DEBUG_FEATURE_UI);
@@ -3915,95 +4198,78 @@ BOOL LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_hei
LLPipeline::sShowHUDAttachments = FALSE;
}
+ // if not showing ui, use full window to render world view
+ updateWorldViewRect(!show_ui);
+
// Copy screen to a buffer
// crop sides or top and bottom, if taking a snapshot of different aspect ratio
// from window
- S32 snapshot_width = mWindowRectRaw.getWidth();
- S32 snapshot_height = mWindowRectRaw.getHeight();
+ LLRect window_rect = show_ui ? getWindowRectRaw() : getWorldViewRectRaw();
+
+ S32 snapshot_width = window_rect.getWidth();
+ S32 snapshot_height = window_rect.getHeight();
// SNAPSHOT
- S32 window_width = mWindowRectRaw.getWidth();
- S32 window_height = mWindowRectRaw.getHeight();
- LLRect window_rect = mWindowRectRaw;
- BOOL use_fbo = FALSE;
+ S32 window_width = snapshot_width;
+ S32 window_height = snapshot_height;
+
+ // Note: Scaling of the UI is currently *not* supported so we limit the output size if UI is requested
+ if (show_ui)
+ {
+ // If the user wants the UI, limit the output size to the available screen size
+ image_width = llmin(image_width, window_width);
+ image_height = llmin(image_height, window_height);
+ }
- LLRenderTarget target;
F32 scale_factor = 1.0f ;
- if(!keep_window_aspect) //image cropping
- {
+ if (!keep_window_aspect || (image_width > window_width) || (image_height > window_height))
+ {
+ // if image cropping or need to enlarge the scene, compute a scale_factor
F32 ratio = llmin( (F32)window_width / image_width , (F32)window_height / image_height) ;
- snapshot_width = (S32)(ratio * image_width) ;
+ snapshot_width = (S32)(ratio * image_width) ;
snapshot_height = (S32)(ratio * image_height) ;
scale_factor = llmax(1.0f, 1.0f / ratio) ;
}
- else //the scene(window) proportion needs to be maintained.
+
+ if (show_ui && scale_factor > 1.f)
{
- if(image_width > window_width || image_height > window_height) //need to enlarge the scene
- {
- if (!LLPipeline::sRenderDeferred && gGLManager.mHasFramebufferObject && !show_ui)
- {
- GLint max_size = 0;
- glGetIntegerv(GL_MAX_RENDERBUFFER_SIZE_EXT, &max_size);
-
- if (image_width <= max_size && image_height <= max_size) //re-project the scene
- {
- use_fbo = TRUE;
-
- snapshot_width = image_width;
- snapshot_height = image_height;
- target.allocate(snapshot_width, snapshot_height, GL_RGBA, TRUE, TRUE, LLTexUnit::TT_RECT_TEXTURE, TRUE);
- window_width = snapshot_width;
- window_height = snapshot_height;
- scale_factor = 1.f;
- mWindowRectRaw.set(0, snapshot_height, snapshot_width, 0);
- target.bindTarget();
- }
- }
-
- if(!use_fbo) //no re-projection, so tiling the scene
- {
- F32 ratio = llmin( (F32)window_width / image_width , (F32)window_height / image_height) ;
- snapshot_width = (S32)(ratio * image_width) ;
- snapshot_height = (S32)(ratio * image_height) ;
- scale_factor = llmax(1.0f, 1.0f / ratio) ;
- }
- }
- //else: keep the current scene scale, re-scale it if necessary after reading out.
+ // Note: we should never get there...
+ llwarns << "over scaling UI not supported." << llendl;
}
-
- // if not showing ui, use full window to render world view
- updateWorldViewRect(!show_ui);
- S32 buffer_x_offset = llfloor(((window_width - snapshot_width) * scale_factor) / 2.f);
+ S32 buffer_x_offset = llfloor(((window_width - snapshot_width) * scale_factor) / 2.f);
S32 buffer_y_offset = llfloor(((window_height - snapshot_height) * scale_factor) / 2.f);
- S32 image_buffer_x = llfloor(snapshot_width*scale_factor) ;
- S32 image_buffer_y = llfloor(snapshot_height *scale_factor) ;
- if(image_buffer_x > max_size || image_buffer_y > max_size) //boundary check to avoid memory overflow
+ S32 image_buffer_x = llfloor(snapshot_width * scale_factor) ;
+ S32 image_buffer_y = llfloor(snapshot_height * scale_factor) ;
+
+ if ((image_buffer_x > max_size) || (image_buffer_y > max_size)) // boundary check to avoid memory overflow
{
scale_factor *= llmin((F32)max_size / image_buffer_x, (F32)max_size / image_buffer_y) ;
- image_buffer_x = llfloor(snapshot_width*scale_factor) ;
- image_buffer_y = llfloor(snapshot_height *scale_factor) ;
+ image_buffer_x = llfloor(snapshot_width * scale_factor) ;
+ image_buffer_y = llfloor(snapshot_height * scale_factor) ;
}
- if(image_buffer_x > 0 && image_buffer_y > 0)
+ if ((image_buffer_x > 0) && (image_buffer_y > 0))
{
- raw->resize(image_buffer_x, image_buffer_y, 3);
+ raw->resize(image_buffer_x, image_buffer_y, 3);
}
else
{
return FALSE ;
}
- if(raw->isBufferInvalid())
+ if (raw->isBufferInvalid())
{
return FALSE ;
}
BOOL high_res = scale_factor >= 2.f; // Font scaling is slow, only do so if rez is much higher
- if (high_res)
+ if (high_res && show_ui)
{
- send_agent_pause();
+ // Note: we should never get there...
+ llwarns << "High res UI snapshot not supported. " << llendl;
+ /*send_agent_pause();
//rescale fonts
initFonts(scale_factor);
- LLHUDObject::reshapeAll();
+ LLHUDObject::reshapeAll();*/
}
S32 output_buffer_offset_y = 0;
@@ -4013,6 +4279,8 @@ BOOL LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_hei
gObjectList.generatePickList(*LLViewerCamera::getInstance());
+ // Subimages are in fact partial rendering of the final view. This happens when the final view is bigger than the screen.
+ // In most common cases, scale_factor is 1 and there's no more than 1 iteration on x and y
for (int subimage_y = 0; subimage_y < scale_factor; ++subimage_y)
{
S32 subimage_y_offset = llclamp(buffer_y_offset - (subimage_y * window_height), 0, window_height);;
@@ -4026,69 +4294,70 @@ BOOL LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_hei
gDisplaySwapBuffers = FALSE;
gDepthDirty = TRUE;
- const U32 subfield = subimage_x+(subimage_y*llceil(scale_factor));
-
- if (LLPipeline::sRenderDeferred)
- {
- display(do_rebuild, scale_factor, subfield, TRUE);
- }
- else
- {
- display(do_rebuild, scale_factor, subfield, TRUE);
- // Required for showing the GUI in snapshots and performing bloom composite overlay
- // Call even if show_ui is FALSE
- render_ui(scale_factor, subfield);
- }
-
S32 subimage_x_offset = llclamp(buffer_x_offset - (subimage_x * window_width), 0, window_width);
// handle fractional rows
U32 read_width = llmax(0, (window_width - subimage_x_offset) -
llmax(0, (window_width * (subimage_x + 1)) - (buffer_x_offset + raw->getWidth())));
- for(U32 out_y = 0; out_y < read_height ; out_y++)
+
+ // Skip rendering and sampling altogether if either width or height is degenerated to 0 (common in cropping cases)
+ if (read_width && read_height)
{
- S32 output_buffer_offset = (
- (out_y * (raw->getWidth())) // ...plus iterated y...
- + (window_width * subimage_x) // ...plus subimage start in x...
- + (raw->getWidth() * window_height * subimage_y) // ...plus subimage start in y...
- - output_buffer_offset_x // ...minus buffer padding x...
- - (output_buffer_offset_y * (raw->getWidth())) // ...minus buffer padding y...
- ) * raw->getComponents();
+ const U32 subfield = subimage_x+(subimage_y*llceil(scale_factor));
+ display(do_rebuild, scale_factor, subfield, TRUE);
- // Ping the wathdog thread every 100 lines to keep us alive (arbitrary number, feel free to change)
- if (out_y % 100 == 0)
+ if (!LLPipeline::sRenderDeferred)
{
- LLAppViewer::instance()->pingMainloopTimeout("LLViewerWindow::rawSnapshot");
+ // Required for showing the GUI in snapshots and performing bloom composite overlay
+ // Call even if show_ui is FALSE
+ render_ui(scale_factor, subfield);
}
- if (type == SNAPSHOT_TYPE_COLOR)
- {
- glReadPixels(
- subimage_x_offset, out_y + subimage_y_offset,
- read_width, 1,
- GL_RGB, GL_UNSIGNED_BYTE,
- raw->getData() + output_buffer_offset
- );
- }
- else // SNAPSHOT_TYPE_DEPTH
+ for (U32 out_y = 0; out_y < read_height ; out_y++)
{
- LLPointer<LLImageRaw> depth_line_buffer = new LLImageRaw(read_width, 1, sizeof(GL_FLOAT)); // need to store floating point values
- glReadPixels(
- subimage_x_offset, out_y + subimage_y_offset,
- read_width, 1,
- GL_DEPTH_COMPONENT, GL_FLOAT,
- depth_line_buffer->getData()// current output pixel is beginning of buffer...
- );
-
- for (S32 i = 0; i < (S32)read_width; i++)
+ S32 output_buffer_offset = (
+ (out_y * (raw->getWidth())) // ...plus iterated y...
+ + (window_width * subimage_x) // ...plus subimage start in x...
+ + (raw->getWidth() * window_height * subimage_y) // ...plus subimage start in y...
+ - output_buffer_offset_x // ...minus buffer padding x...
+ - (output_buffer_offset_y * (raw->getWidth())) // ...minus buffer padding y...
+ ) * raw->getComponents();
+
+ // Ping the watchdog thread every 100 lines to keep us alive (arbitrary number, feel free to change)
+ if (out_y % 100 == 0)
{
- F32 depth_float = *(F32*)(depth_line_buffer->getData() + (i * sizeof(F32)));
-
- F32 linear_depth_float = 1.f / (depth_conversion_factor_1 - (depth_float * depth_conversion_factor_2));
- U8 depth_byte = F32_to_U8(linear_depth_float, LLViewerCamera::getInstance()->getNear(), LLViewerCamera::getInstance()->getFar());
- //write converted scanline out to result image
- for(S32 j = 0; j < raw->getComponents(); j++)
+ LLAppViewer::instance()->pingMainloopTimeout("LLViewerWindow::rawSnapshot");
+ }
+
+ if (type == SNAPSHOT_TYPE_COLOR)
+ {
+ glReadPixels(
+ subimage_x_offset, out_y + subimage_y_offset,
+ read_width, 1,
+ GL_RGB, GL_UNSIGNED_BYTE,
+ raw->getData() + output_buffer_offset
+ );
+ }
+ else // SNAPSHOT_TYPE_DEPTH
+ {
+ LLPointer<LLImageRaw> depth_line_buffer = new LLImageRaw(read_width, 1, sizeof(GL_FLOAT)); // need to store floating point values
+ glReadPixels(
+ subimage_x_offset, out_y + subimage_y_offset,
+ read_width, 1,
+ GL_DEPTH_COMPONENT, GL_FLOAT,
+ depth_line_buffer->getData()// current output pixel is beginning of buffer...
+ );
+
+ for (S32 i = 0; i < (S32)read_width; i++)
{
- *(raw->getData() + output_buffer_offset + (i * raw->getComponents()) + j) = depth_byte;
+ F32 depth_float = *(F32*)(depth_line_buffer->getData() + (i * sizeof(F32)));
+
+ F32 linear_depth_float = 1.f / (depth_conversion_factor_1 - (depth_float * depth_conversion_factor_2));
+ U8 depth_byte = F32_to_U8(linear_depth_float, LLViewerCamera::getInstance()->getNear(), LLViewerCamera::getInstance()->getFar());
+ // write converted scanline out to result image
+ for (S32 j = 0; j < raw->getComponents(); j++)
+ {
+ *(raw->getData() + output_buffer_offset + (i * raw->getComponents()) + j) = depth_byte;
+ }
}
}
}
@@ -4099,12 +4368,6 @@ BOOL LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_hei
output_buffer_offset_y += subimage_y_offset;
}
- if (use_fbo)
- {
- mWindowRectRaw = window_rect;
- target.flush();
- glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0);
- }
gDisplaySwapBuffers = FALSE;
gDepthDirty = TRUE;
@@ -4119,11 +4382,11 @@ BOOL LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_hei
LLPipeline::sShowHUDAttachments = TRUE;
}
- if (high_res)
+ /*if (high_res)
{
initFonts(1.f);
LLHUDObject::reshapeAll();
- }
+ }*/
// Pre-pad image to number of pixels such that the line length is a multiple of 4 bytes (for BMP encoding)
// Note: this formula depends on the number of components being 3. Not obvious, but it's correct.
@@ -4281,22 +4544,21 @@ void LLViewerWindow::setup3DRender()
void LLViewerWindow::setup3DViewport(S32 x_offset, S32 y_offset)
{
- if (LLRenderTarget::getCurrentBoundTarget() != NULL)
- {
- // don't use translation component of mWorldViewRectRaw, as we are already in a properly sized render target
- gGLViewport[0] = x_offset;
- gGLViewport[1] = y_offset;
- }
- else
- {
- gGLViewport[0] = mWorldViewRectRaw.mLeft + x_offset;
- gGLViewport[1] = mWorldViewRectRaw.mBottom + y_offset;
- }
+ gGLViewport[0] = mWorldViewRectRaw.mLeft + x_offset;
+ gGLViewport[1] = mWorldViewRectRaw.mBottom + y_offset;
gGLViewport[2] = mWorldViewRectRaw.getWidth();
gGLViewport[3] = mWorldViewRectRaw.getHeight();
glViewport(gGLViewport[0], gGLViewport[1], gGLViewport[2], gGLViewport[3]);
}
+void LLViewerWindow::revealIntroPanel()
+{
+ if (mProgressView)
+ {
+ mProgressView->revealIntroPanel();
+ }
+}
+
void LLViewerWindow::setShowProgress(const BOOL show)
{
if (mProgressView)
@@ -4305,6 +4567,14 @@ void LLViewerWindow::setShowProgress(const BOOL show)
}
}
+void LLViewerWindow::setStartupComplete()
+{
+ if (mProgressView)
+ {
+ mProgressView->setStartupComplete();
+ }
+}
+
BOOL LLViewerWindow::getShowProgress() const
{
return (mProgressView && mProgressView->getVisible());
@@ -4394,10 +4664,7 @@ void LLViewerWindow::stopGL(BOOL save_state)
gPipeline.destroyGL();
}
- gCone.cleanupGL();
gBox.cleanupGL();
- gSphere.cleanupGL();
- gCylinder.cleanupGL();
if(gPostProcess)
{
@@ -4471,6 +4738,9 @@ void LLViewerWindow::initFonts(F32 zoom_factor)
{
LLFontGL::destroyAllGL();
// Initialize with possibly different zoom factor
+
+ LLFontManager::initClass();
+
LLFontGL::initClass( gSavedSettings.getF32("FontScreenDPI"),
mDisplayScale.mV[VX] * zoom_factor,
mDisplayScale.mV[VY] * zoom_factor,
@@ -4522,6 +4792,7 @@ BOOL LLViewerWindow::changeDisplaySettings(LLCoordScreen size, BOOL disable_vsyn
//gResizeScreenTexture = TRUE;
+
//U32 fsaa = gSavedSettings.getU32("RenderFSAASamples");
//U32 old_fsaa = mWindow->getFSAASamples();
@@ -4662,8 +4933,8 @@ S32 LLViewerWindow::getChatConsoleBottomPad()
{
S32 offset = 0;
- if(LLBottomTray::instanceExists())
- offset += LLBottomTray::getInstance()->getRect().getHeight();
+ if(gToolBarView)
+ offset += gToolBarView->getChild<LLView>("bottom_toolbar_panel")->getRect().getHeight();
return offset;
}
@@ -4705,12 +4976,9 @@ bool LLViewerWindow::onAlert(const LLSD& notify)
{
LLNotificationPtr notification = LLNotifications::instance().find(notify["id"].asUUID());
- if (gNoRender)
+ if (gHeadlessClient)
{
llinfos << "Alert: " << notification->getName() << llendl;
- notification->respond(LLSD::emptyMap());
- LLNotifications::instance().cancel(notification);
- return false;
}
// If we're in mouselook, the mouse is hidden and so the user can't click
@@ -4722,6 +4990,35 @@ bool LLViewerWindow::onAlert(const LLSD& notify)
return false;
}
+void LLViewerWindow::setUIVisibility(bool visible)
+{
+ mUIVisible = visible;
+
+ if (!visible)
+ {
+ gAgentCamera.changeCameraToThirdPerson(FALSE);
+ gFloaterView->hideAllFloaters();
+ }
+ else
+ {
+ gFloaterView->showHiddenFloaters();
+ }
+
+ if (gToolBarView)
+ {
+ gToolBarView->setToolBarsVisible(visible);
+ }
+
+ LLNavigationBar::getInstance()->setVisible(visible ? gSavedSettings.getBOOL("ShowNavbarNavigationPanel") : FALSE);
+ LLPanelTopInfoBar::getInstance()->setVisible(visible? gSavedSettings.getBOOL("ShowMiniLocationPanel") : FALSE);
+ mRootView->getChildView("status_bar_container")->setVisible(visible);
+}
+
+bool LLViewerWindow::getUIVisibility()
+{
+ return mUIVisible;
+}
+
////////////////////////////////////////////////////////////////////////////
//
// LLPickInfo