diff options
Diffstat (limited to 'indra/newview/llviewerwindow.cpp')
| -rw-r--r-- | indra/newview/llviewerwindow.cpp | 43 |
1 files changed, 9 insertions, 34 deletions
diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index e9815a7872..b2728b294e 100644 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -597,29 +597,6 @@ public: { LLTrace::Recording& last_frame_recording = LLTrace::get_frame_recording().getLastRecording(); - if (gGLManager.mHasATIMemInfo) - { - S32 meminfo[4]; - glGetIntegerv(GL_TEXTURE_FREE_MEMORY_ATI, meminfo); - - addText(xpos, ypos, llformat("%.2f MB Texture Memory Free", meminfo[0]/1024.f)); - ypos += y_inc; - - if (gGLManager.mHasVertexBufferObject) - { - glGetIntegerv(GL_VBO_FREE_MEMORY_ATI, meminfo); - addText(xpos, ypos, llformat("%.2f MB VBO Memory Free", meminfo[0]/1024.f)); - ypos += y_inc; - } - } - else if (gGLManager.mHasNVXMemInfo) - { - S32 free_memory; - glGetIntegerv(GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX, &free_memory); - addText(xpos, ypos, llformat("%.2f MB Video Memory Free", free_memory/1024.f)); - ypos += y_inc; - } - //show streaming cost/triangle count of known prims in current region OR selection { F32 cost = 0.f; @@ -761,6 +738,12 @@ public: ypos += y_inc; addText(xpos, ypos, llformat("%.3f/%.3f MB Mesh Cache Read/Write ", LLMeshRepository::sCacheBytesRead/(1024.f*1024.f), LLMeshRepository::sCacheBytesWritten/(1024.f*1024.f))); + ypos += y_inc; + + addText(xpos, ypos, llformat("%.3f/%.3f MB Mesh Skins/Decompositions Memory", LLMeshRepository::sCacheBytesSkins / (1024.f*1024.f), LLMeshRepository::sCacheBytesDecomps / (1024.f*1024.f))); + ypos += y_inc; + + addText(xpos, ypos, llformat("%.3f MB Mesh Headers Memory", LLMeshRepository::sCacheBytesHeaders / (1024.f*1024.f))); ypos += y_inc; } @@ -1556,9 +1539,11 @@ void LLViewerWindow::handleFocusLost(LLWindow *window) showCursor(); getWindow()->setMouseClipping(FALSE); - // If losing focus while keys are down, reset them. + // If losing focus while keys are down, handle them as + // an 'up' to correctly release states, then reset states if (gKeyboard) { + gKeyboard->resetKeyDownAndHandle(); gKeyboard->resetKeys(); } @@ -1979,11 +1964,6 @@ LLViewerWindow::LLViewerWindow(const Params& p) LL_DEBUGS("Window") << "Loading feature tables." << LL_ENDL; // Initialize OpenGL Renderer - if (!LLFeatureManager::getInstance()->isFeatureAvailable("RenderVBOEnable") || - !gGLManager.mHasVertexBufferObject) - { - gSavedSettings.setBOOL("RenderVBOEnable", FALSE); - } LLVertexBuffer::initClass(gSavedSettings.getBOOL("RenderVBOEnable"), gSavedSettings.getBOOL("RenderVBOMappingDisable")); LL_INFOS("RenderInit") << "LLVertexBuffer initialization done." << LL_ENDL ; gGL.init() ; @@ -1997,11 +1977,6 @@ LLViewerWindow::LLViewerWindow(const Params& p) gSavedSettings.setBOOL("ProbeHardwareOnStartup", FALSE); } - if (!gGLManager.mHasDepthClamp) - { - LL_INFOS("RenderInit") << "Missing feature GL_ARB_depth_clamp. Void water might disappear in rare cases." << LL_ENDL; - } - // If we crashed while initializng GL stuff last time, disable certain features if (gSavedSettings.getBOOL("RenderInitError")) { |
