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-rw-r--r--indra/newview/llviewerwindow.cpp221
1 files changed, 46 insertions, 175 deletions
diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp
index 6346ac320b..43d18c6d83 100644
--- a/indra/newview/llviewerwindow.cpp
+++ b/indra/newview/llviewerwindow.cpp
@@ -2,31 +2,25 @@
* @file llviewerwindow.cpp
* @brief Implementation of the LLViewerWindow class.
*
- * $LicenseInfo:firstyear=2001&license=viewergpl$
- *
- * Copyright (c) 2001-2009, Linden Research, Inc.
- *
+ * $LicenseInfo:firstyear=2001&license=viewerlgpl$
* Second Life Viewer Source Code
- * The source code in this file ("Source Code") is provided by Linden Lab
- * to you under the terms of the GNU General Public License, version 2.0
- * ("GPL"), unless you have obtained a separate licensing agreement
- * ("Other License"), formally executed by you and Linden Lab. Terms of
- * the GPL can be found in doc/GPL-license.txt in this distribution, or
- * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ * Copyright (C) 2010, Linden Research, Inc.
*
- * There are special exceptions to the terms and conditions of the GPL as
- * it is applied to this Source Code. View the full text of the exception
- * in the file doc/FLOSS-exception.txt in this software distribution, or
- * online at
- * http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
*
- * By copying, modifying or distributing this software, you acknowledge
- * that you have read and understood your obligations described above,
- * and agree to abide by those obligations.
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
*
- * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
- * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
- * COMPLETENESS OR PERFORMANCE.
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
@@ -162,6 +156,7 @@
#include "lltrans.h"
#include "lluictrlfactory.h"
#include "llurldispatcher.h" // SLURL from other app instance
+#include "llversioninfo.h"
#include "llvieweraudio.h"
#include "llviewercamera.h"
#include "llviewergesture.h"
@@ -1348,7 +1343,7 @@ LLViewerWindow::LLViewerWindow(
gSavedSettings.getBOOL("DisableVerticalSync"),
!gNoRender,
ignore_pixel_depth,
- gSavedSettings.getU32("RenderFSAASamples"));
+ 0); //gSavedSettings.getU32("RenderFSAASamples"));
if (!LLAppViewer::instance()->restoreErrorTrap())
{
@@ -1938,6 +1933,11 @@ void LLViewerWindow::setMenuBackgroundColor(bool god_mode, bool dev_grid)
LLSD args;
LLColor4 new_bg_color;
+ // no l10n problem because channel is always an english string
+ std::string channel = LLVersionInfo::getChannel();
+ bool isProject = (channel.find("Project") != std::string::npos);
+
+ // god more important than project, proj more important than grid
if(god_mode && LLGridManager::getInstance()->isInProductionGrid())
{
new_bg_color = LLUIColorTable::instance().getColor( "MenuBarGodBgColor" );
@@ -1946,6 +1946,10 @@ void LLViewerWindow::setMenuBackgroundColor(bool god_mode, bool dev_grid)
{
new_bg_color = LLUIColorTable::instance().getColor( "MenuNonProductionGodBgColor" );
}
+ else if (!god_mode && isProject)
+ {
+ new_bg_color = LLUIColorTable::instance().getColor( "MenuBarProjectBgColor" );
+ }
else if(!god_mode && !LLGridManager::getInstance()->isInProductionGrid())
{
new_bg_color = LLUIColorTable::instance().getColor( "MenuNonProductionBgColor" );
@@ -2482,17 +2486,6 @@ void LLViewerWindow::updateUI()
// only update mouse hover set when UI is visible (since we shouldn't send hover events to invisible UI
if (gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_UI))
{
- // include all ancestors of captor_view as automatically having mouse
- if (captor_view)
- {
- LLView* captor_parent_view = captor_view->getParent();
- while(captor_parent_view)
- {
- mouse_hover_set.insert(captor_parent_view->getHandle());
- captor_parent_view = captor_parent_view->getParent();
- }
- }
-
// aggregate visible views that contain mouse cursor in display order
LLPopupView::popup_list_t popups = mPopupView->getCurrentPopups();
@@ -3818,140 +3811,6 @@ void LLViewerWindow::playSnapshotAnimAndSound()
BOOL LLViewerWindow::thumbnailSnapshot(LLImageRaw *raw, S32 preview_width, S32 preview_height, BOOL show_ui, BOOL do_rebuild, ESnapshotType type)
{
return rawSnapshot(raw, preview_width, preview_height, FALSE, FALSE, show_ui, do_rebuild, type);
-
- // *TODO below code was broken in deferred pipeline
- /*
- if ((!raw) || preview_width < 10 || preview_height < 10)
- {
- return FALSE;
- }
-
- if(gResizeScreenTexture) //the window is resizing
- {
- return FALSE ;
- }
-
- setCursor(UI_CURSOR_WAIT);
-
- // Hide all the UI widgets first and draw a frame
- BOOL prev_draw_ui = gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_UI);
-
- if ( prev_draw_ui != show_ui)
- {
- LLPipeline::toggleRenderDebugFeature((void*)LLPipeline::RENDER_DEBUG_FEATURE_UI);
- }
-
- BOOL hide_hud = !gSavedSettings.getBOOL("RenderHUDInSnapshot") && LLPipeline::sShowHUDAttachments;
- if (hide_hud)
- {
- LLPipeline::sShowHUDAttachments = FALSE;
- }
-
- S32 render_name = gSavedSettings.getS32("RenderName");
- gSavedSettings.setS32("RenderName", 0);
- LLVOAvatar::updateFreezeCounter(1) ; //pause avatar updating for one frame
-
- S32 w = preview_width ;
- S32 h = preview_height ;
- LLVector2 display_scale = mDisplayScale ;
- mDisplayScale.setVec((F32)w / mWindowRectRaw.getWidth(), (F32)h / mWindowRectRaw.getHeight()) ;
- LLRect window_rect = mWindowRectRaw;
- mWindowRectRaw.set(0, h, w, 0);
-
- gDisplaySwapBuffers = FALSE;
- gDepthDirty = TRUE;
- glClearColor(0.f, 0.f, 0.f, 0.f);
- glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT | GL_STENCIL_BUFFER_BIT);
- setup3DRender();
-
- LLFontGL::setFontDisplay(FALSE) ;
- LLHUDText::setDisplayText(FALSE) ;
- if (type == SNAPSHOT_TYPE_OBJECT_ID)
- {
- gObjectList.renderPickList(gViewerWindow->getWindowRectScaled(), FALSE, FALSE);
- }
- else
- {
- display(do_rebuild, 1.0f, 0, TRUE);
- render_ui();
- }
-
- S32 glformat, gltype, glpixel_length ;
- if(SNAPSHOT_TYPE_DEPTH == type)
- {
- glpixel_length = 4 ;
- glformat = GL_DEPTH_COMPONENT ;
- gltype = GL_FLOAT ;
- }
- else
- {
- glpixel_length = 3 ;
- glformat = GL_RGB ;
- gltype = GL_UNSIGNED_BYTE ;
- }
-
- raw->resize(w, h, glpixel_length);
- glReadPixels(0, 0, w, h, glformat, gltype, raw->getData());
-
- if(SNAPSHOT_TYPE_DEPTH == type)
- {
- LLViewerCamera* camerap = LLViewerCamera::getInstance();
- F32 depth_conversion_factor_1 = (camerap->getFar() + camerap->getNear()) / (2.f * camerap->getFar() * camerap->getNear());
- F32 depth_conversion_factor_2 = (camerap->getFar() - camerap->getNear()) / (2.f * camerap->getFar() * camerap->getNear());
-
- //calculate the depth
- for (S32 y = 0 ; y < h ; y++)
- {
- for(S32 x = 0 ; x < w ; x++)
- {
- S32 i = (w * y + x) << 2 ;
-
- F32 depth_float_i = *(F32*)(raw->getData() + i);
-
- F32 linear_depth_float = 1.f / (depth_conversion_factor_1 - (depth_float_i * depth_conversion_factor_2));
- U8 depth_byte = F32_to_U8(linear_depth_float, camerap->getNear(), camerap->getFar());
- *(raw->getData() + i + 0) = depth_byte;
- *(raw->getData() + i + 1) = depth_byte;
- *(raw->getData() + i + 2) = depth_byte;
- *(raw->getData() + i + 3) = 255;
- }
- }
- }
-
- LLFontGL::setFontDisplay(TRUE) ;
- LLHUDText::setDisplayText(TRUE) ;
- mDisplayScale.setVec(display_scale) ;
- mWindowRectRaw = window_rect;
- setup3DRender();
- gDisplaySwapBuffers = FALSE;
- gDepthDirty = TRUE;
-
- // POST SNAPSHOT
- if (!gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_UI))
- {
- LLPipeline::toggleRenderDebugFeature((void*)LLPipeline::RENDER_DEBUG_FEATURE_UI);
- }
-
- if (hide_hud)
- {
- LLPipeline::sShowHUDAttachments = TRUE;
- }
-
- setCursor(UI_CURSOR_ARROW);
-
- if (do_rebuild)
- {
- // If we had to do a rebuild, that means that the lists of drawables to be rendered
- // was empty before we started.
- // Need to reset these, otherwise we call state sort on it again when render gets called the next time
- // and we stand a good chance of crashing on rebuild because the render drawable arrays have multiple copies of
- // objects on them.
- gPipeline.resetDrawOrders();
- }
-
- gSavedSettings.setS32("RenderName", render_name);
-
- return TRUE;*/
}
// Saves the image from the screen to the specified filename and path.
@@ -4052,7 +3911,14 @@ BOOL LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_hei
image_buffer_x = llfloor(snapshot_width*scale_factor) ;
image_buffer_y = llfloor(snapshot_height *scale_factor) ;
}
- raw->resize(image_buffer_x, image_buffer_y, 3);
+ if(image_buffer_x > 0 && image_buffer_y > 0)
+ {
+ raw->resize(image_buffer_x, image_buffer_y, 3);
+ }
+ else
+ {
+ return FALSE ;
+ }
if(raw->isBufferInvalid())
{
return FALSE ;
@@ -4524,7 +4390,7 @@ void LLViewerWindow::restoreGL(const std::string& progress_message)
gResizeScreenTexture = TRUE;
- if (gAgentCamera.cameraCustomizeAvatar())
+ if (isAgentAvatarValid() && !gAgentAvatarp->isUsingBakedTextures())
{
LLVisualParamHint::requestHintUpdates();
}
@@ -4596,23 +4462,26 @@ void LLViewerWindow::restartDisplay(BOOL show_progress_bar)
BOOL LLViewerWindow::changeDisplaySettings(LLCoordScreen size, BOOL disable_vsync, BOOL show_progress_bar)
{
- BOOL was_maximized = gSavedSettings.getBOOL("WindowMaximized");
+ //BOOL was_maximized = gSavedSettings.getBOOL("WindowMaximized");
//gResizeScreenTexture = TRUE;
- U32 fsaa = gSavedSettings.getU32("RenderFSAASamples");
- U32 old_fsaa = mWindow->getFSAASamples();
+ //U32 fsaa = gSavedSettings.getU32("RenderFSAASamples");
+ //U32 old_fsaa = mWindow->getFSAASamples();
+
// if not maximized, use the request size
if (!mWindow->getMaximized())
{
mWindow->setSize(size);
}
- if (fsaa == old_fsaa)
+ //if (fsaa == old_fsaa)
{
return TRUE;
}
+/*
+
// Close floaters that don't handle settings change
LLFloaterReg::hideInstance("snapshot");
@@ -4628,13 +4497,13 @@ BOOL LLViewerWindow::changeDisplaySettings(LLCoordScreen size, BOOL disable_vsyn
LLCoordScreen old_pos;
mWindow->getSize(&old_size);
- mWindow->setFSAASamples(fsaa);
+ //mWindow->setFSAASamples(fsaa);
result_first_try = mWindow->switchContext(false, size, disable_vsync);
if (!result_first_try)
{
// try to switch back
- mWindow->setFSAASamples(old_fsaa);
+ //mWindow->setFSAASamples(old_fsaa);
result_second_try = mWindow->switchContext(false, old_size, disable_vsync);
if (!result_second_try)
@@ -4688,6 +4557,8 @@ BOOL LLViewerWindow::changeDisplaySettings(LLCoordScreen size, BOOL disable_vsyn
gFocusMgr.setKeyboardFocus(keyboard_focus);
return success;
+
+ */
}
F32 LLViewerWindow::getWorldViewAspectRatio() const