summaryrefslogtreecommitdiff
path: root/indra/newview/llviewerwindow.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'indra/newview/llviewerwindow.cpp')
-rw-r--r--indra/newview/llviewerwindow.cpp142
1 files changed, 90 insertions, 52 deletions
diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp
index c812fcf2da..274dbe2cc8 100644
--- a/indra/newview/llviewerwindow.cpp
+++ b/indra/newview/llviewerwindow.cpp
@@ -296,13 +296,15 @@ private:
line_list_t mLineList;
LLColor4 mTextColor;
-public:
- LLDebugText(LLViewerWindow* window) : mWindow(window) {}
-
void addText(S32 x, S32 y, const std::string &text)
{
mLineList.push_back(Line(text, x, y));
}
+
+ void clearText() { mLineList.clear(); }
+
+public:
+ LLDebugText(LLViewerWindow* window) : mWindow(window) {}
void update()
{
@@ -323,6 +325,8 @@ public:
U32 ypos = 64;
const U32 y_inc = 20;
+ clearText();
+
if (gSavedSettings.getBOOL("DebugShowTime"))
{
const U32 y_inc2 = 15;
@@ -347,6 +351,14 @@ public:
addText(xpos, ypos, llformat("Time: %d:%02d:%02d", hours,mins,secs)); ypos += y_inc;
}
+#if LL_WINDOWS
+ if (gSavedSettings.getBOOL("DebugShowMemory"))
+ {
+ addText(xpos, ypos, llformat("Memory: %d (KB)", LLMemory::getWorkingSetSize() / 1024));
+ ypos += y_inc;
+ }
+#endif
+
if (gDisplayCameraPos)
{
std::string camera_view_text;
@@ -601,6 +613,50 @@ public:
ypos += y_inc;
}
}
+
+ if (gSavedSettings.getBOOL("DebugShowTextureInfo"))
+ {
+ LLViewerObject* objectp = NULL ;
+ //objectp = = gAgentCamera.getFocusObject();
+
+ LLSelectNode* nodep = LLSelectMgr::instance().getHoverNode();
+ if (nodep)
+ {
+ objectp = nodep->getObject();
+ }
+ if (objectp && !objectp->isDead())
+ {
+ S32 num_faces = objectp->mDrawable->getNumFaces() ;
+
+ for(S32 i = 0 ; i < num_faces; i++)
+ {
+ LLFace* facep = objectp->mDrawable->getFace(i) ;
+ if(facep)
+ {
+ //addText(xpos, ypos, llformat("ts_min: %.3f ts_max: %.3f tt_min: %.3f tt_max: %.3f", facep->mTexExtents[0].mV[0], facep->mTexExtents[1].mV[0],
+ // facep->mTexExtents[0].mV[1], facep->mTexExtents[1].mV[1]));
+ //ypos += y_inc;
+
+ addText(xpos, ypos, llformat("v_size: %.3f: p_size: %.3f", facep->getVirtualSize(), facep->getPixelArea()));
+ ypos += y_inc;
+
+ //const LLTextureEntry *tep = facep->getTextureEntry();
+ //if(tep)
+ //{
+ // addText(xpos, ypos, llformat("scale_s: %.3f: scale_t: %.3f", tep->mScaleS, tep->mScaleT)) ;
+ // ypos += y_inc;
+ //}
+
+ LLViewerTexture* tex = facep->getTexture() ;
+ if(tex)
+ {
+ addText(xpos, ypos, llformat("ID: %s v_size: %.3f", tex->getID().asString().c_str(), tex->getMaxVirtualSize()));
+ ypos += y_inc;
+ }
+ }
+ }
+ }
+ }
}
void draw()
@@ -3945,18 +4001,26 @@ BOOL LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_hei
LLPipeline::sShowHUDAttachments = FALSE;
}
+ // if not showing ui, use full window to render world view
+ updateWorldViewRect(!show_ui);
+
// Copy screen to a buffer
// crop sides or top and bottom, if taking a snapshot of different aspect ratio
// from window
- S32 snapshot_width = mWindowRectRaw.getWidth();
- S32 snapshot_height = mWindowRectRaw.getHeight();
+ LLRect window_rect = show_ui ? getWindowRectRaw() : getWorldViewRectRaw();
+
+ S32 snapshot_width = window_rect.getWidth();
+ S32 snapshot_height = window_rect.getHeight();
// SNAPSHOT
- S32 window_width = mWindowRectRaw.getWidth();
- S32 window_height = mWindowRectRaw.getHeight();
- LLRect window_rect = mWindowRectRaw;
- BOOL use_fbo = FALSE;
+ S32 window_width = snapshot_width;
+ S32 window_height = snapshot_height;
+
+ if (show_ui)
+ {
+ image_width = llmin(image_width, window_width);
+ image_height = llmin(image_height, window_height);
+ }
- LLRenderTarget target;
F32 scale_factor = 1.0f ;
if(!keep_window_aspect) //image cropping
{
@@ -3969,45 +4033,24 @@ BOOL LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_hei
{
if(image_width > window_width || image_height > window_height) //need to enlarge the scene
{
- if (!LLPipeline::sRenderDeferred && gGLManager.mHasFramebufferObject && !show_ui)
- {
- GLint max_size = 0;
- glGetIntegerv(GL_MAX_RENDERBUFFER_SIZE_EXT, &max_size);
-
- if (image_width <= max_size && image_height <= max_size) //re-project the scene
- {
- use_fbo = TRUE;
-
- snapshot_width = image_width;
- snapshot_height = image_height;
- target.allocate(snapshot_width, snapshot_height, GL_RGBA, TRUE, TRUE, LLTexUnit::TT_RECT_TEXTURE, TRUE);
- window_width = snapshot_width;
- window_height = snapshot_height;
- scale_factor = 1.f;
- mWindowRectRaw.set(0, snapshot_height, snapshot_width, 0);
- target.bindTarget();
- }
- }
-
- if(!use_fbo) //no re-projection, so tiling the scene
- {
- F32 ratio = llmin( (F32)window_width / image_width , (F32)window_height / image_height) ;
- snapshot_width = (S32)(ratio * image_width) ;
- snapshot_height = (S32)(ratio * image_height) ;
- scale_factor = llmax(1.0f, 1.0f / ratio) ;
- }
+ F32 ratio = llmin( (F32)window_width / image_width , (F32)window_height / image_height) ;
+ snapshot_width = (S32)(ratio * image_width) ;
+ snapshot_height = (S32)(ratio * image_height) ;
+ scale_factor = llmax(1.0f, 1.0f / ratio) ;
}
- //else: keep the current scene scale, re-scale it if necessary after reading out.
}
- // if not showing ui, use full window to render world view
- updateWorldViewRect(!show_ui);
+ if (show_ui && scale_factor > 1.f)
+ {
+ llwarns << "over scaling UI not supported." << llendl;
+ }
S32 buffer_x_offset = llfloor(((window_width - snapshot_width) * scale_factor) / 2.f);
S32 buffer_y_offset = llfloor(((window_height - snapshot_height) * scale_factor) / 2.f);
S32 image_buffer_x = llfloor(snapshot_width*scale_factor) ;
S32 image_buffer_y = llfloor(snapshot_height *scale_factor) ;
+
if(image_buffer_x > max_size || image_buffer_y > max_size) //boundary check to avoid memory overflow
{
scale_factor *= llmin((F32)max_size / image_buffer_x, (F32)max_size / image_buffer_y) ;
@@ -4016,7 +4059,7 @@ BOOL LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_hei
}
if(image_buffer_x > 0 && image_buffer_y > 0)
{
- raw->resize(image_buffer_x, image_buffer_y, 3);
+ raw->resize(image_buffer_x, image_buffer_y, 3);
}
else
{
@@ -4028,12 +4071,13 @@ BOOL LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_hei
}
BOOL high_res = scale_factor >= 2.f; // Font scaling is slow, only do so if rez is much higher
- if (high_res)
+ if (high_res && show_ui)
{
- send_agent_pause();
+ llwarns << "High res UI snapshot not supported. " << llendl;
+ /*send_agent_pause();
//rescale fonts
initFonts(scale_factor);
- LLHUDObject::reshapeAll();
+ LLHUDObject::reshapeAll();*/
}
S32 output_buffer_offset_y = 0;
@@ -4129,12 +4173,6 @@ BOOL LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_hei
output_buffer_offset_y += subimage_y_offset;
}
- if (use_fbo)
- {
- mWindowRectRaw = window_rect;
- target.flush();
- glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0);
- }
gDisplaySwapBuffers = FALSE;
gDepthDirty = TRUE;
@@ -4149,11 +4187,11 @@ BOOL LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_hei
LLPipeline::sShowHUDAttachments = TRUE;
}
- if (high_res)
+ /*if (high_res)
{
initFonts(1.f);
LLHUDObject::reshapeAll();
- }
+ }*/
// Pre-pad image to number of pixels such that the line length is a multiple of 4 bytes (for BMP encoding)
// Note: this formula depends on the number of components being 3. Not obvious, but it's correct.