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Diffstat (limited to 'indra/newview/llviewerwindow.cpp')
-rw-r--r--indra/newview/llviewerwindow.cpp68
1 files changed, 55 insertions, 13 deletions
diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp
index d2d36b8306..93f8cce5c7 100644
--- a/indra/newview/llviewerwindow.cpp
+++ b/indra/newview/llviewerwindow.cpp
@@ -2747,22 +2747,64 @@ BOOL LLViewerWindow::handleKey(KEY key, MASK mask)
}
LLFocusableElement* keyboard_focus = gFocusMgr.getKeyboardFocus();
-
+
if (keyboard_focus
- && !(mask & (MASK_CONTROL | MASK_ALT))
- && !gFocusMgr.getKeystrokesOnly())
- {
- // We have keyboard focus, and it's not an accelerator
- if (keyboard_focus && keyboard_focus->wantsKeyUpKeyDown())
+ && !gFocusMgr.getKeystrokesOnly())
+ {
+#ifdef LL_WINDOWS
+ // On windows Alt Gr key generates additional Ctrl event, as result handling situations
+ // like 'AltGr + D' will result in 'Alt+Ctrl+D'. If it results in WM_CHAR, don't let it
+ // pass into menu or it will trigger 'develop' menu assigned to this combination on top
+ // of character handling.
+ // Alt Gr can be additionally modified by Shift
+ const MASK alt_gr = MASK_CONTROL | MASK_ALT;
+ if ((mask & alt_gr) != 0
+ && key >= 0x30
+ && key <= 0x5A
+ && (GetKeyState(VK_RMENU) & 0x8000) != 0
+ && (GetKeyState(VK_RCONTROL) & 0x8000) == 0) // ensure right control is not pressed, only left one
{
- return keyboard_focus->handleKey(key, mask, FALSE );
+ // Alt Gr key is represented as right alt and left control.
+ // Any alt+ctrl combination is treated as Alt Gr by TranslateMessage() and
+ // will generate a WM_CHAR message, but here we only treat virtual Alt Graph
+ // key by checking if this specific combination has unicode char.
+ //
+ // I decided to handle only virtual RAlt+LCtrl==AltGr combination to minimize
+ // impact on menu, but the right way might be to handle all Alt+Ctrl calls.
+
+ BYTE keyboard_state[256];
+ if (GetKeyboardState(keyboard_state))
+ {
+ const int char_count = 6;
+ wchar_t chars[char_count];
+ HKL layout = GetKeyboardLayout(0);
+ // ToUnicodeEx changes buffer state on OS below Win10, which is undesirable,
+ // but since we already did a TranslateMessage() in gatherInput(), this
+ // should have no negative effect
+ int res = ToUnicodeEx(key, 0, keyboard_state, chars, char_count, 1 << 2 /*do not modify buffer flag*/, layout);
+ if (res == 1 && chars[0] >= 0x20)
+ {
+ // Let it fall through to character handler and get a WM_CHAR.
+ return TRUE;
+ }
+ }
}
- else if (key < 0x80)
- {
- // Not a special key, so likely (we hope) to generate a character. Let it fall through to character handler first.
- return (keyboard_focus != NULL);
- }
- }
+#endif
+
+ if (!(mask & (MASK_CONTROL | MASK_ALT)))
+ {
+ // We have keyboard focus, and it's not an accelerator
+ if (keyboard_focus && keyboard_focus->wantsKeyUpKeyDown())
+ {
+ return keyboard_focus->handleKey(key, mask, FALSE);
+ }
+ else if (key < 0x80)
+ {
+ // Not a special key, so likely (we hope) to generate a character. Let it fall through to character handler first.
+ return TRUE;
+ }
+ }
+ }
// let menus handle navigation keys for navigation
if ((gMenuBarView && gMenuBarView->handleKey(key, mask, TRUE))