diff options
Diffstat (limited to 'indra/newview/llviewerwindow.cpp')
-rw-r--r-- | indra/newview/llviewerwindow.cpp | 444 |
1 files changed, 186 insertions, 258 deletions
diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index fc09c946af..d69cc5999c 100644 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -315,7 +315,7 @@ public: mTextColor = LLColor4( 0.86f, 0.86f, 0.86f, 1.f ); // Draw stuff growing up from right lower corner of screen - U32 xpos = mWindow->getWindowWidth() - 350; + U32 xpos = mWindow->getWindowWidthScaled() - 350; U32 ypos = 64; const U32 y_inc = 20; @@ -600,8 +600,8 @@ void LLViewerWindow::updateDebugText() BOOL LLViewerWindow::handleAnyMouseClick(LLWindow *window, LLCoordGL pos, MASK mask, LLMouseHandler::EClickType clicktype, BOOL down) { - std::string buttonname; - std::string buttonstatestr; + const char* buttonname = ""; + const char* buttonstatestr = ""; BOOL handled = FALSE; S32 x = pos.mX; S32 y = pos.mY; @@ -1196,9 +1196,9 @@ LLViewerWindow::LLViewerWindow( mActive(TRUE), mWantFullscreen(fullscreen), mShowFullscreenProgress(FALSE), - mWindowRect(0, height, width, 0), - mVirtualWindowRect(0, height, width, 0), - mWorldViewRect(0, height, width, 0), + mWindowRectRaw(0, height, width, 0), + mWindowRectScaled(0, height, width, 0), + mWorldViewRectRaw(0, height, width, 0), mLeftMouseDown(FALSE), mMiddleMouseDown(FALSE), mRightMouseDown(FALSE), @@ -1212,7 +1212,7 @@ LLViewerWindow::LLViewerWindow( mStatesDirty(false), mIsFullscreenChecked(false), mCurrResolutionIndex(0), - mViewerWindowListener(new LLViewerWindowListener("LLViewerWindow", this)) + mViewerWindowListener(new LLViewerWindowListener(this)) { LLNotificationChannel::buildChannel("VW_alerts", "Visible", LLNotificationFilters::filterBy<std::string>(&LLNotification::getType, "alert")); LLNotificationChannel::buildChannel("VW_alertmodal", "Visible", LLNotificationFilters::filterBy<std::string>(&LLNotification::getType, "alertmodal")); @@ -1267,8 +1267,8 @@ LLViewerWindow::LLViewerWindow( { LLCoordWindow size; mWindow->getSize(&size); - mWindowRect.set(0, size.mY, size.mX, 0); - mVirtualWindowRect.set(0, llround((F32)size.mY / mDisplayScale.mV[VY]), llround((F32)size.mX / mDisplayScale.mV[VX]), 0); + mWindowRectRaw.set(0, size.mY, size.mX, 0); + mWindowRectScaled.set(0, llround((F32)size.mY / mDisplayScale.mV[VY]), llround((F32)size.mX / mDisplayScale.mV[VX]), 0); } LLFontManager::initClass(); @@ -1324,15 +1324,15 @@ LLViewerWindow::LLViewerWindow( // Create container for all sub-views LLView::Params rvp; rvp.name("root"); - rvp.rect(mVirtualWindowRect); + rvp.rect(mWindowRectScaled); rvp.mouse_opaque(false); rvp.follows.flags(FOLLOWS_NONE); mRootView = LLUICtrlFactory::create<LLRootView>(rvp); LLUI::setRootView(mRootView); // Make avatar head look forward at start - mCurrentMousePoint.mX = getWindowWidth() / 2; - mCurrentMousePoint.mY = getWindowHeight() / 2; + mCurrentMousePoint.mX = getWindowWidthScaled() / 2; + mCurrentMousePoint.mY = getWindowHeightScaled() / 2; gShowOverlayTitle = gSavedSettings.getBOOL("ShowOverlayTitle"); mOverlayTitle = gSavedSettings.getString("OverlayTitle"); @@ -1377,10 +1377,14 @@ void LLViewerWindow::initGLDefaults() gCylinder.prerender(); } +struct MainPanel : public LLPanel +{ +}; + void LLViewerWindow::initBase() { - S32 height = getWindowHeight(); - S32 width = getWindowWidth(); + S32 height = getWindowHeightScaled(); + S32 width = getWindowWidthScaled(); LLRect full_window(0, height, width, 0); @@ -1400,30 +1404,18 @@ void LLViewerWindow::initBase() // Create the floater view at the start so that other views can add children to it. // (But wait to add it as a child of the root view so that it will be in front of the // other views.) + MainPanel* main_view = new MainPanel(); + LLUICtrlFactory::instance().buildPanel(main_view, "main_view.xml"); + main_view->setShape(full_window); + getRootView()->addChild(main_view); + + // placeholder widget that controls where "world" is rendered + mWorldViewPlaceholder = main_view->getChildView("world_view_rect")->getHandle(); // Constrain floaters to inside the menu and status bar regions. - LLRect floater_view_rect = full_window; - // make space for menu bar - floater_view_rect.mTop -= MENU_BAR_HEIGHT; - - LLFloaterView::Params fvparams; - fvparams.name("Floater View"); - fvparams.rect(floater_view_rect); - fvparams.mouse_opaque(false); - fvparams.follows.flags(FOLLOWS_ALL); - fvparams.tab_stop(false); - gFloaterView = LLUICtrlFactory::create<LLFloaterView> (fvparams); - - LLSnapshotFloaterView::Params snapParams; - snapParams.name("Snapshot Floater View"); - snapParams.rect(full_window); - snapParams.enabled(false); - gSnapshotFloaterView = LLUICtrlFactory::create<LLSnapshotFloaterView> (snapParams); + gFloaterView = getRootView()->getChild<LLFloaterView>("Floater View"); + gSnapshotFloaterView = getRootView()->getChild<LLSnapshotFloaterView>("Snapshot Floater View"); - // Snapshot floater must start invisible otherwise it eats all - // the tooltips. JC - gSnapshotFloaterView->setVisible(FALSE); - // Console llassert( !gConsole ); LLConsole::Params cp; @@ -1447,43 +1439,21 @@ void LLViewerWindow::initBase() } #endif - // Debug view over the console - LLDebugView::Params debug_p; - debug_p.name("DebugView"); - debug_p.rect(full_window); - debug_p.follows.flags(FOLLOWS_ALL); - debug_p.visible(true); - gDebugView = LLUICtrlFactory::create<LLDebugView>(debug_p); - getRootView()->addChild(gDebugView); - - // Add floater view at the end so it will be on top, and give it tab priority over others - getRootView()->addChild(gFloaterView, -1); - getRootView()->addChild(gSnapshotFloaterView); - - // notify above floaters! - LLRect notify_rect = floater_view_rect; - LLNotifyBoxView::Params p; - p.name("notify_container"); - p.rect(notify_rect); - p.mouse_opaque(false); - p.follows.flags(FOLLOWS_ALL); - gNotifyBoxView = LLUICtrlFactory::create<LLNotifyBoxView> (p); - getRootView()->addChild(gNotifyBoxView, -2); - - // View for tooltips - LLToolTipView::Params hvp; - hvp.name("tooltip view"); - hvp.rect(full_window); - hvp.follows.flags(FOLLOWS_ALL); - gToolTipView = LLUICtrlFactory::create<LLToolTipView>(hvp); - gToolTipView->setFollowsAll(); - getRootView()->addChild(gToolTipView); + gDebugView = getRootView()->getChild<LLDebugView>("DebugView"); + gDebugView->init(); + gNotifyBoxView = getRootView()->getChild<LLNotifyBoxView>("notify_container"); + gToolTipView = getRootView()->getChild<LLToolTipView>("tooltip view"); // Add the progress bar view (startup view), which overrides everything mProgressView = new LLProgressView(full_window); getRootView()->addChild(mProgressView); setShowProgress(FALSE); setProgressCancelButtonVisible(FALSE); + + gMenuHolder = getRootView()->getChild<LLViewerMenuHolderGL>("Menu Holder"); + + LLMenuGL::sMenuContainer = gMenuHolder; + } void LLViewerWindow::initWorldUI() @@ -1492,20 +1462,19 @@ void LLViewerWindow::initWorldUI() S32 width = mRootView->getRect().getWidth(); LLRect full_window(0, height, width, 0); - gIMMgr = LLIMMgr::getInstance(); - // side tray - getRootView()->addChild(LLSideTray::getInstance()); + gIMMgr = LLIMMgr::getInstance(); getRootView()->sendChildToFront(gFloaterView); getRootView()->sendChildToFront(gSnapshotFloaterView); // new bottom panel - LLRect rc = LLBottomTray::getInstance()->getRect(); - rc.mLeft = 0; - rc.mRight = mRootView->getRect().getWidth(); - LLBottomTray::getInstance()->reshape(rc.getWidth(),rc.getHeight(),FALSE); - LLBottomTray::getInstance()->setRect(rc); + LLPanel* bottom_tray_container = getRootView()->getChild<LLPanel>("bottom_tray_container"); + LLBottomTray* bottom_tray = LLBottomTray::getInstance(); + bottom_tray->setShape(bottom_tray_container->getLocalRect()); + bottom_tray->setFollowsAll(); + bottom_tray_container->addChild(bottom_tray); + bottom_tray_container->setVisible(TRUE); // Pre initialize instance communicate instance; // currently needs to happen before initializing chat or IM @@ -1521,17 +1490,6 @@ void LLViewerWindow::initWorldUI() gMorphView = LLUICtrlFactory::create<LLMorphView>(mvp); getRootView()->addChild(gMorphView); - // Make space for nav bar. - LLNavigationBar* navbar = LLNavigationBar::getInstance(); - LLRect floater_view_rect = gFloaterView->getRect(); - LLRect notify_view_rect = gNotifyBoxView->getRect(); - floater_view_rect.mTop -= navbar->getDefNavBarHeight(); - floater_view_rect.mBottom += LLBottomTray::getInstance()->getRect().getHeight(); - notify_view_rect.mTop -= navbar->getDefNavBarHeight(); - notify_view_rect.mBottom += LLBottomTray::getInstance()->getRect().getHeight(); - gFloaterView->setRect(floater_view_rect); - gNotifyBoxView->setRect(notify_view_rect); - LLWorldMapView::initClass(); // Force gFloaterWorldMap to initialize @@ -1542,22 +1500,23 @@ void LLViewerWindow::initWorldUI() LLFloaterReg::hideInstance("build"); // Status bar - S32 menu_bar_height = gMenuBarView->getRect().getHeight(); - LLRect root_rect = getRootView()->getRect(); - LLRect status_rect(0, root_rect.getHeight(), root_rect.getWidth(), root_rect.getHeight() - menu_bar_height); - gStatusBar = new LLStatusBar(status_rect); - gStatusBar->setFollows(FOLLOWS_LEFT | FOLLOWS_RIGHT | FOLLOWS_TOP); - - gStatusBar->reshape(root_rect.getWidth(), gStatusBar->getRect().getHeight(), TRUE); - gStatusBar->translate(0, root_rect.getHeight() - gStatusBar->getRect().getHeight()); + LLPanel* status_bar_container = getRootView()->getChild<LLPanel>("status_bar_container"); + gStatusBar = new LLStatusBar(status_bar_container->getLocalRect()); + gStatusBar->setFollowsAll(); + gStatusBar->setShape(status_bar_container->getLocalRect()); // sync bg color with menu bar gStatusBar->setBackgroundColor( gMenuBarView->getBackgroundColor().get() ); + status_bar_container->addChild(gStatusBar); + status_bar_container->setVisible(TRUE); // Navigation bar - navbar->reshape(root_rect.getWidth(), navbar->getRect().getHeight(), TRUE); // *TODO: redundant? - navbar->translate(0, root_rect.getHeight() - menu_bar_height - navbar->getRect().getHeight()); // FIXME - navbar->setBackgroundColor(gMenuBarView->getBackgroundColor().get()); + LLPanel* nav_bar_container = getRootView()->getChild<LLPanel>("nav_bar_container"); + LLNavigationBar* navbar = LLNavigationBar::getInstance(); + navbar->setShape(nav_bar_container->getLocalRect()); + navbar->setBackgroundColor(gMenuBarView->getBackgroundColor().get()); + nav_bar_container->addChild(navbar); + nav_bar_container->setVisible(TRUE); if (!gSavedSettings.getBOOL("ShowNavbarNavigationPanel")) { @@ -1589,19 +1548,6 @@ void LLViewerWindow::initWorldUI() LLBottomTray::getInstance()->showGestureButton(FALSE); } - getRootView()->addChild(gStatusBar); - getRootView()->addChild(navbar); - - - //sidetray - //then notify area - //then menu - //getRootView()->sendChildToFront(LLSideTray::getInstance()); - - getRootView()->sendChildToFront(gNotifyBoxView); - // menu holder appears on top to get first pass at all mouse events - getRootView()->sendChildToFront(gMenuHolder); - if ( gHUDView == NULL ) { LLRect hud_rect = full_window; @@ -1615,11 +1561,27 @@ void LLViewerWindow::initWorldUI() getRootView()->addChildInBack(gHUDView); } - // this allows not to see UI elements created while UI initializing after Alt+Tab was pressed during login. EXT-744. - moveProgressViewToFront(); - - // tooltips are always on top - getRootView()->sendChildToFront(gToolTipView); + LLPanel* panel_ssf_container = getRootView()->getChild<LLPanel>("stand_stop_flying_container"); + LLPanelStandStopFlying* panel_stand_stop_flying = LLPanelStandStopFlying::getInstance(); + panel_stand_stop_flying->setShape(panel_ssf_container->getLocalRect()); + panel_stand_stop_flying->setFollowsAll(); + panel_ssf_container->addChild(panel_stand_stop_flying); + panel_ssf_container->setVisible(TRUE); + + // put sidetray in container + LLPanel* side_tray_container = getRootView()->getChild<LLPanel>("side_tray_container"); + LLSideTray* sidetrayp = LLSideTray::getInstance(); + sidetrayp->setShape(side_tray_container->getLocalRect()); + sidetrayp->setFollowsAll(); + side_tray_container->addChild(sidetrayp); + side_tray_container->setVisible(FALSE); + + // put sidetray buttons in their own panel + LLPanel* buttons_panel = sidetrayp->getButtonsPanel(); + LLPanel* buttons_panel_container = getRootView()->getChild<LLPanel>("side_bar_tabs"); + buttons_panel->setShape(buttons_panel_container->getLocalRect()); + buttons_panel->setFollowsAll(); + buttons_panel_container->addChild(buttons_panel); } // Destroy the UI @@ -1747,8 +1709,8 @@ void LLViewerWindow::sendShapeToSim() msg->addU32Fast(_PREHASH_CircuitCode, gMessageSystem->mOurCircuitCode); msg->nextBlockFast(_PREHASH_HeightWidthBlock); msg->addU32Fast(_PREHASH_GenCounter, 0); - U16 height16 = (U16) mWorldViewRect.getHeight(); - U16 width16 = (U16) mWorldViewRect.getWidth(); + U16 height16 = (U16) mWorldViewRectRaw.getHeight(); + U16 width16 = (U16) mWorldViewRectRaw.getWidth(); msg->addU16Fast(_PREHASH_Height, height16); msg->addU16Fast(_PREHASH_Width, width16); gAgent.sendReliableMessage(); @@ -1770,14 +1732,14 @@ void LLViewerWindow::reshape(S32 width, S32 height) } // update our window rectangle - mWindowRect.mRight = mWindowRect.mLeft + width; - mWindowRect.mTop = mWindowRect.mBottom + height; + mWindowRectRaw.mRight = mWindowRectRaw.mLeft + width; + mWindowRectRaw.mTop = mWindowRectRaw.mBottom + height; //glViewport(0, 0, width, height ); if (height > 0) { - LLViewerCamera::getInstance()->setViewHeightInPixels( mWorldViewRect.getHeight() ); + LLViewerCamera::getInstance()->setViewHeightInPixels( mWorldViewRectRaw.getHeight() ); LLViewerCamera::getInstance()->setAspect( getWorldViewAspectRatio() ); } @@ -1787,8 +1749,8 @@ void LLViewerWindow::reshape(S32 width, S32 height) LLUI::setScaleFactor(mDisplayScale); // update our window rectangle - mVirtualWindowRect.mRight = mVirtualWindowRect.mLeft + llround((F32)width / mDisplayScale.mV[VX]); - mVirtualWindowRect.mTop = mVirtualWindowRect.mBottom + llround((F32)height / mDisplayScale.mV[VY]); + mWindowRectScaled.mRight = mWindowRectScaled.mLeft + llround((F32)width / mDisplayScale.mV[VX]); + mWindowRectScaled.mTop = mWindowRectScaled.mBottom + llround((F32)height / mDisplayScale.mV[VY]); setup2DViewport(); @@ -1930,7 +1892,7 @@ void LLViewerWindow::draw() if (!gSavedSettings.getBOOL("RenderUIBuffer")) { - LLUI::sDirtyRect = this->getWindowRect(); + LLUI::sDirtyRect = this->getWindowRectRaw(); } // HACK for timecode debugging @@ -1944,8 +1906,8 @@ void LLViewerWindow::draw() microsecondsToTimecodeString(gFrameTime,text); const LLFontGL* font = LLFontGL::getFontSansSerif(); font->renderUTF8(text, 0, - llround((getWindowWidth()/2)-100.f), - llround((getWindowHeight()-60.f)), + llround((getWindowWidthScaled()/2)-100.f), + llround((getWindowHeightScaled()-60.f)), LLColor4( 1.f, 1.f, 1.f, 1.f ), LLFontGL::LEFT, LLFontGL::TOP); } @@ -1968,8 +1930,8 @@ void LLViewerWindow::draw() int pos_y = sub_region / llceil(zoom_factor); int pos_x = sub_region - (pos_y*llceil(zoom_factor)); // offset for this tile - glTranslatef((F32)getWindowWidth() * -(F32)pos_x, - (F32)getWindowHeight() * -(F32)pos_y, + glTranslatef((F32)getWindowWidthScaled() * -(F32)pos_x, + (F32)getWindowHeightScaled() * -(F32)pos_y, 0.f); glScalef(zoom_factor, zoom_factor, 1.f); LLUI::sGLScaleFactor *= zoom_factor; @@ -2014,8 +1976,8 @@ void LLViewerWindow::draw() const S32 DIST_FROM_TOP = 20; LLFontGL::getFontSansSerifBig()->renderUTF8( mOverlayTitle, 0, - llround( getWindowWidth() * 0.5f), - getWindowHeight() - DIST_FROM_TOP, + llround( getWindowWidthScaled() * 0.5f), + getWindowHeightScaled() - DIST_FROM_TOP, LLColor4(1, 1, 1, 0.4f), LLFontGL::HCENTER, LLFontGL::TOP); } @@ -2315,7 +2277,7 @@ void LLViewerWindow::handleScrollWheel(S32 clicks) // Zoom the camera in and out behavior - if(top_ctrl == 0 && mWorldViewRect.pointInRect(mCurrentMousePoint.mX, mCurrentMousePoint.mY) ) + if(top_ctrl == 0 && mWorldViewRectRaw.pointInRect(mCurrentMousePoint.mX, mCurrentMousePoint.mY) ) gAgent.handleScrollWheel(clicks); return; @@ -2323,8 +2285,8 @@ void LLViewerWindow::handleScrollWheel(S32 clicks) void LLViewerWindow::moveCursorToCenter() { - S32 x = mWorldViewRect.getWidth() / 2; - S32 y = mWorldViewRect.getHeight() / 2; + S32 x = mWorldViewRectRaw.getWidth() / 2; + S32 y = mWorldViewRectRaw.getHeight() / 2; //on a forced move, all deltas get zeroed out to prevent jumping mCurrentMousePoint.set(x,y); @@ -2334,29 +2296,6 @@ void LLViewerWindow::moveCursorToCenter() LLUI::setMousePositionScreen(x, y); } -void LLViewerWindow::updateBottomTrayRect() -{ - if(LLBottomTray::instanceExists() && LLSideTray::instanceCreated()) - { - S32 side_tray_width = 0; - if(LLSideTray::getInstance()->getVisible()) - { - side_tray_width = LLSideTray::getInstance()->getTrayWidth(); - } - - LLBottomTray* bottom_tray = LLBottomTray::getInstance(); - S32 right = llround((F32)mWindowRect.mRight / mDisplayScale.mV[VX]) - side_tray_width; - - LLRect rc = bottom_tray->getRect(); - if (right != rc.mRight) - { - rc.mRight = right; - bottom_tray->reshape(rc.getWidth(), rc.getHeight(), FALSE); - bottom_tray->setRect(rc); - mOnBottomTrayWidthChanged(); - } - } -} ////////////////////////////////////////////////////////////////////// // @@ -2398,9 +2337,10 @@ void LLViewerWindow::updateUI() { static std::string last_handle_msg; - updateWorldViewRect(); + // animate layout stacks so we have up to date rect for world view + LLLayoutStack::updateClass(); - updateBottomTrayRect(); + updateWorldViewRect(); LLView::sMouseHandlerMessage.clear(); @@ -2784,8 +2724,8 @@ void LLViewerWindow::updateMouseDelta() mWindow->getCursorPosition(&mouse_pos); if (mouse_pos.mX < 0 || mouse_pos.mY < 0 || - mouse_pos.mX > mWindowRect.getWidth() || - mouse_pos.mY > mWindowRect.getHeight()) + mouse_pos.mX > mWindowRectRaw.getWidth() || + mouse_pos.mY > mWindowRectRaw.getHeight()) { mMouseInWindow = FALSE; } @@ -2900,42 +2840,30 @@ void LLViewerWindow::updateKeyboardFocus() LLSideTray::getInstance()->highlightFocused(); } +static LLFastTimer::DeclareTimer FTM_UPDATE_WORLD_VIEW("Update World View"); void LLViewerWindow::updateWorldViewRect(bool use_full_window) { - if (!LLSideTray::instanceCreated()) return; + LLFastTimer ft(FTM_UPDATE_WORLD_VIEW); // start off using whole window to render world - LLRect new_world_rect = mWindowRect; + LLRect new_world_rect = mWindowRectRaw; - if (use_full_window == false) + if (use_full_window == false && mWorldViewPlaceholder.get()) { - // pull in right side of world view based on sidetray - LLSideTray* sidetray = LLSideTray::getInstance(); - if (sidetray->getVisible()) - { - new_world_rect.mRight -= llround((F32)sidetray->getTrayWidth() * mDisplayScale.mV[VX]); - } - - // push top of world view below nav bar - if (LLNavigationBar::getInstance()->getVisible()) - { - LLNavigationBar* barp = LLNavigationBar::getInstance(); - LLRect nav_bar_rect; - if(barp->localRectToOtherView(barp->getLocalRect(), &nav_bar_rect, mRootView)) - { - new_world_rect.mTop = llround((F32)LLNavigationBar::getInstance()->getRect().mBottom * mDisplayScale.mV[VY]); - } - } + new_world_rect = mWorldViewPlaceholder.get()->calcScreenRect(); + // clamp to at least a 1x1 rect so we don't try to allocate zero width gl buffers + new_world_rect.mTop = llmax(new_world_rect.mTop, new_world_rect.mBottom + 1); + new_world_rect.mRight = llmax(new_world_rect.mRight, new_world_rect.mLeft + 1); } - if (mWorldViewRect != new_world_rect) + if (mWorldViewRectRaw != new_world_rect) { // sending a signal with a new WorldView rect - mOnWorldViewRectUpdated(mWorldViewRect, new_world_rect); + mOnWorldViewRectUpdated(mWorldViewRectRaw, new_world_rect); - mWorldViewRect = new_world_rect; + mWorldViewRectRaw = new_world_rect; gResizeScreenTexture = TRUE; - LLViewerCamera::getInstance()->setViewHeightInPixels( mWorldViewRect.getHeight() ); + LLViewerCamera::getInstance()->setViewHeightInPixels( mWorldViewRectRaw.getHeight() ); LLViewerCamera::getInstance()->setAspect( getWorldViewAspectRatio() ); } } @@ -2948,9 +2876,9 @@ void LLViewerWindow::saveLastMouse(const LLCoordGL &point) { mCurrentMousePoint.mX = 0; } - else if (point.mX > getWindowWidth()) + else if (point.mX > getWindowWidthScaled()) { - mCurrentMousePoint.mX = getWindowWidth(); + mCurrentMousePoint.mX = getWindowWidthScaled(); } else { @@ -2961,9 +2889,9 @@ void LLViewerWindow::saveLastMouse(const LLCoordGL &point) { mCurrentMousePoint.mY = 0; } - else if (point.mY > getWindowHeight() ) + else if (point.mY > getWindowHeightScaled() ) { - mCurrentMousePoint.mY = getWindowHeight(); + mCurrentMousePoint.mY = getWindowHeightScaled(); } else { @@ -3208,10 +3136,10 @@ void LLViewerWindow::pickAsync(S32 x, S32 y_from_bot, MASK mask, void (*callback { mPickScreenRegion.setCenterAndSize(x, y_from_bot, PICK_DIAMETER, PICK_DIAMETER); - if (mPickScreenRegion.mLeft < mWorldViewRect.mLeft) mPickScreenRegion.translate(mWorldViewRect.mLeft - mPickScreenRegion.mLeft, 0); - if (mPickScreenRegion.mBottom < mWorldViewRect.mBottom) mPickScreenRegion.translate(0, mWorldViewRect.mBottom - mPickScreenRegion.mBottom); - if (mPickScreenRegion.mRight > mWorldViewRect.mRight ) mPickScreenRegion.translate(mWorldViewRect.mRight - mPickScreenRegion.mRight, 0); - if (mPickScreenRegion.mTop > mWorldViewRect.mTop ) mPickScreenRegion.translate(0, mWorldViewRect.mTop - mPickScreenRegion.mTop); + if (mPickScreenRegion.mLeft < mWorldViewRectRaw.mLeft) mPickScreenRegion.translate(mWorldViewRectRaw.mLeft - mPickScreenRegion.mLeft, 0); + if (mPickScreenRegion.mBottom < mWorldViewRectRaw.mBottom) mPickScreenRegion.translate(0, mWorldViewRectRaw.mBottom - mPickScreenRegion.mBottom); + if (mPickScreenRegion.mRight > mWorldViewRectRaw.mRight ) mPickScreenRegion.translate(mWorldViewRectRaw.mRight - mPickScreenRegion.mRight, 0); + if (mPickScreenRegion.mTop > mWorldViewRectRaw.mTop ) mPickScreenRegion.translate(0, mWorldViewRectRaw.mTop - mPickScreenRegion.mTop); } // set frame buffer region for picking results @@ -3417,11 +3345,11 @@ LLVector3 LLViewerWindow::mouseDirectionGlobal(const S32 x, const S32 y) const F32 fov = LLViewerCamera::getInstance()->getView(); // find world view center in scaled ui coordinates - F32 center_x = (F32)getWorldViewRect().getCenterX() / mDisplayScale.mV[VX]; - F32 center_y = (F32)getWorldViewRect().getCenterY() / mDisplayScale.mV[VY]; + F32 center_x = (F32)getWorldViewRectRaw().getCenterX() / mDisplayScale.mV[VX]; + F32 center_y = (F32)getWorldViewRectRaw().getCenterY() / mDisplayScale.mV[VY]; // calculate pixel distance to screen - F32 distance = ((F32)getWorldViewHeight() / (mDisplayScale.mV[VY] * 2.f)) / (tan(fov / 2.f)); + F32 distance = ((F32)getWorldViewHeightRaw() / (mDisplayScale.mV[VY] * 2.f)) / (tan(fov / 2.f)); // calculate click point relative to middle of screen F32 click_x = x - center_x; @@ -3440,11 +3368,11 @@ LLVector3 LLViewerWindow::mouseDirectionGlobal(const S32 x, const S32 y) const LLVector3 LLViewerWindow::mousePointHUD(const S32 x, const S32 y) const { // find screen resolution - S32 height = llround((F32)getWorldViewHeight() / mDisplayScale.mV[VY]); + S32 height = llround((F32)getWorldViewHeightRaw() / mDisplayScale.mV[VY]); // find world view center - F32 center_x = (F32)getWorldViewRect().getCenterX() / mDisplayScale.mV[VX]; - F32 center_y = (F32)getWorldViewRect().getCenterY() / mDisplayScale.mV[VY]; + F32 center_x = (F32)getWorldViewRectRaw().getCenterX() / mDisplayScale.mV[VX]; + F32 center_y = (F32)getWorldViewRectRaw().getCenterY() / mDisplayScale.mV[VY]; // remap with uniform scale (1/height) so that top is -0.5, bottom is +0.5 F32 hud_x = -((F32)x - center_x) / height; @@ -3462,12 +3390,12 @@ LLVector3 LLViewerWindow::mouseDirectionCamera(const S32 x, const S32 y) const F32 fov_width = fov_height * LLViewerCamera::getInstance()->getAspect(); // find screen resolution - S32 height = llround((F32)getWorldViewHeight() / mDisplayScale.mV[VY]); - S32 width = llround((F32)getWorldViewWidth() / mDisplayScale.mV[VX]); + S32 height = llround((F32)getWorldViewHeightRaw() / mDisplayScale.mV[VY]); + S32 width = llround((F32)getWorldViewWidthRaw() / mDisplayScale.mV[VX]); // find world view center - F32 center_x = (F32)getWorldViewRect().getCenterX() / mDisplayScale.mV[VX]; - F32 center_y = (F32)getWorldViewRect().getCenterY() / mDisplayScale.mV[VY]; + F32 center_x = (F32)getWorldViewRectRaw().getCenterX() / mDisplayScale.mV[VX]; + F32 center_y = (F32)getWorldViewRectRaw().getCenterY() / mDisplayScale.mV[VY]; // calculate click point relative to middle of screen F32 click_x = (((F32)x - center_x) / (F32)width) * fov_width * -1.f; @@ -3707,8 +3635,8 @@ void LLViewerWindow::movieSize(S32 new_width, S32 new_height) ||(size.mY != new_height + BORDERHEIGHT)) { // use actual display dimensions, not virtual UI dimensions - S32 x = gViewerWindow->getWindowDisplayWidth(); - S32 y = gViewerWindow->getWindowDisplayHeight(); + S32 x = gViewerWindow->getWindowWidthRaw(); + S32 y = gViewerWindow->getWindowHeightRaw(); BORDERWIDTH = size.mX - x; BORDERHEIGHT = size.mY- y; LLCoordScreen new_size(new_width + BORDERWIDTH, @@ -3806,9 +3734,9 @@ BOOL LLViewerWindow::thumbnailSnapshot(LLImageRaw *raw, S32 preview_width, S32 p S32 w = preview_width ; S32 h = preview_height ; LLVector2 display_scale = mDisplayScale ; - mDisplayScale.setVec((F32)w / mWindowRect.getWidth(), (F32)h / mWindowRect.getHeight()) ; - LLRect window_rect = mWindowRect; - mWindowRect.set(0, h, w, 0); + mDisplayScale.setVec((F32)w / mWindowRectRaw.getWidth(), (F32)h / mWindowRectRaw.getHeight()) ; + LLRect window_rect = mWindowRectRaw; + mWindowRectRaw.set(0, h, w, 0); gDisplaySwapBuffers = FALSE; gDepthDirty = TRUE; @@ -3820,7 +3748,7 @@ BOOL LLViewerWindow::thumbnailSnapshot(LLImageRaw *raw, S32 preview_width, S32 p LLHUDText::setDisplayText(FALSE) ; if (type == SNAPSHOT_TYPE_OBJECT_ID) { - gObjectList.renderPickList(gViewerWindow->getVirtualWindowRect(), FALSE, FALSE); + gObjectList.renderPickList(gViewerWindow->getWindowRectScaled(), FALSE, FALSE); } else { @@ -3873,7 +3801,7 @@ BOOL LLViewerWindow::thumbnailSnapshot(LLImageRaw *raw, S32 preview_width, S32 p LLFontGL::setFontDisplay(TRUE) ; LLHUDText::setDisplayText(TRUE) ; mDisplayScale.setVec(display_scale) ; - mWindowRect = window_rect; + mWindowRectRaw = window_rect; setup3DRender(); gDisplaySwapBuffers = FALSE; gDepthDirty = TRUE; @@ -3941,12 +3869,12 @@ BOOL LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_hei // Copy screen to a buffer // crop sides or top and bottom, if taking a snapshot of different aspect ratio // from window - S32 snapshot_width = mWindowRect.getWidth(); - S32 snapshot_height = mWindowRect.getHeight(); + S32 snapshot_width = mWindowRectRaw.getWidth(); + S32 snapshot_height = mWindowRectRaw.getHeight(); // SNAPSHOT - S32 window_width = mWindowRect.getWidth(); - S32 window_height = mWindowRect.getHeight(); - LLRect window_rect = mWindowRect; + S32 window_width = mWindowRectRaw.getWidth(); + S32 window_height = mWindowRectRaw.getHeight(); + LLRect window_rect = mWindowRectRaw; BOOL use_fbo = FALSE; LLRenderTarget target; @@ -3977,7 +3905,7 @@ BOOL LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_hei window_width = snapshot_width; window_height = snapshot_height; scale_factor = 1.f; - mWindowRect.set(0, snapshot_height, snapshot_width, 0); + mWindowRectRaw.set(0, snapshot_height, snapshot_width, 0); target.bindTarget(); } } @@ -4045,7 +3973,7 @@ BOOL LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_hei LLViewerCamera::getInstance()->setZoomParameters(scale_factor, subimage_x+(subimage_y*llceil(scale_factor))); setup3DRender(); - gObjectList.renderPickList(gViewerWindow->getVirtualWindowRect(), FALSE, FALSE); + gObjectList.renderPickList(gViewerWindow->getWindowRectScaled(), FALSE, FALSE); } else { @@ -4124,7 +4052,7 @@ BOOL LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_hei if (use_fbo) { - mWindowRect = window_rect; + mWindowRectRaw = window_rect; target.flush(); glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0); } @@ -4205,23 +4133,13 @@ void LLViewerWindow::drawMouselookInstructions() font->renderUTF8( instructions, 0, - getVirtualWorldViewRect().getCenterX(), - getVirtualWorldViewRect().mBottom + INSTRUCTIONS_PAD, + getWorldViewRectScaled().getCenterX(), + getWorldViewRectScaled().mBottom + INSTRUCTIONS_PAD, LLColor4( 1.0f, 1.0f, 1.0f, 0.5f ), LLFontGL::HCENTER, LLFontGL::TOP, LLFontGL::NORMAL,LLFontGL::DROP_SHADOW); } -S32 LLViewerWindow::getWindowHeight() const -{ - return mVirtualWindowRect.getHeight(); -} - -S32 LLViewerWindow::getWindowWidth() const -{ - return mVirtualWindowRect.getWidth(); -} - void* LLViewerWindow::getPlatformWindow() const { return mWindow->getPlatformWindow(); @@ -4242,9 +4160,9 @@ LLRootView* LLViewerWindow::getRootView() const return mRootView; } -LLRect LLViewerWindow::getVirtualWorldViewRect() const +LLRect LLViewerWindow::getWorldViewRectScaled() const { - LLRect world_view_rect = mWorldViewRect; + LLRect world_view_rect = mWorldViewRectRaw; world_view_rect.mLeft = llround((F32)world_view_rect.mLeft / mDisplayScale.mV[VX]); world_view_rect.mRight = llround((F32)world_view_rect.mRight / mDisplayScale.mV[VX]); world_view_rect.mBottom = llround((F32)world_view_rect.mBottom / mDisplayScale.mV[VY]); @@ -4252,39 +4170,49 @@ LLRect LLViewerWindow::getVirtualWorldViewRect() const return world_view_rect; } -S32 LLViewerWindow::getWorldViewHeight() const +S32 LLViewerWindow::getWorldViewHeightRaw() const { - return mWorldViewRect.getHeight(); + return mWorldViewRectRaw.getHeight(); } -S32 LLViewerWindow::getWorldViewWidth() const +S32 LLViewerWindow::getWorldViewWidthRaw() const { - return mWorldViewRect.getWidth(); + return mWorldViewRectRaw.getWidth(); +} + +S32 LLViewerWindow::getWindowHeightScaled() const +{ + return mWindowRectScaled.getHeight(); +} + +S32 LLViewerWindow::getWindowWidthScaled() const +{ + return mWindowRectScaled.getWidth(); } -S32 LLViewerWindow::getWindowDisplayHeight() const +S32 LLViewerWindow::getWindowHeightRaw() const { - return mWindowRect.getHeight(); + return mWindowRectRaw.getHeight(); } -S32 LLViewerWindow::getWindowDisplayWidth() const +S32 LLViewerWindow::getWindowWidthRaw() const { - return mWindowRect.getWidth(); + return mWindowRectRaw.getWidth(); } void LLViewerWindow::setup2DRender() { // setup ortho camera - gl_state_for_2d(mWindowRect.getWidth(), mWindowRect.getHeight()); + gl_state_for_2d(mWindowRectRaw.getWidth(), mWindowRectRaw.getHeight()); setup2DViewport(); } void LLViewerWindow::setup2DViewport(S32 x_offset, S32 y_offset) { - gGLViewport[0] = mWindowRect.mLeft + x_offset; - gGLViewport[1] = mWindowRect.mBottom + y_offset; - gGLViewport[2] = mWindowRect.getWidth(); - gGLViewport[3] = mWindowRect.getHeight(); + gGLViewport[0] = mWindowRectRaw.mLeft + x_offset; + gGLViewport[1] = mWindowRectRaw.mBottom + y_offset; + gGLViewport[2] = mWindowRectRaw.getWidth(); + gGLViewport[3] = mWindowRectRaw.getHeight(); glViewport(gGLViewport[0], gGLViewport[1], gGLViewport[2], gGLViewport[3]); } @@ -4292,7 +4220,7 @@ void LLViewerWindow::setup2DViewport(S32 x_offset, S32 y_offset) void LLViewerWindow::setup3DRender() { // setup perspective camera - LLViewerCamera::getInstance()->setPerspective(NOT_FOR_SELECTION, mWorldViewRect.mLeft, mWorldViewRect.mBottom, mWorldViewRect.getWidth(), mWorldViewRect.getHeight(), FALSE, LLViewerCamera::getInstance()->getNear(), MAX_FAR_CLIP*2.f); + LLViewerCamera::getInstance()->setPerspective(NOT_FOR_SELECTION, mWorldViewRectRaw.mLeft, mWorldViewRectRaw.mBottom, mWorldViewRectRaw.getWidth(), mWorldViewRectRaw.getHeight(), FALSE, LLViewerCamera::getInstance()->getNear(), MAX_FAR_CLIP*2.f); setup3DViewport(); } @@ -4300,17 +4228,17 @@ void LLViewerWindow::setup3DViewport(S32 x_offset, S32 y_offset) { if (LLRenderTarget::getCurrentBoundTarget() != NULL) { - // don't use translation component of mWorldViewRect, as we are already in a properly sized render target + // don't use translation component of mWorldViewRectRaw, as we are already in a properly sized render target gGLViewport[0] = x_offset; gGLViewport[1] = y_offset; } else { - gGLViewport[0] = mWorldViewRect.mLeft + x_offset; - gGLViewport[1] = mWorldViewRect.mBottom + y_offset; + gGLViewport[0] = mWorldViewRectRaw.mLeft + x_offset; + gGLViewport[1] = mWorldViewRectRaw.mBottom + y_offset; } - gGLViewport[2] = mWorldViewRect.getWidth(); - gGLViewport[3] = mWorldViewRect.getHeight(); + gGLViewport[2] = mWorldViewRectRaw.getWidth(); + gGLViewport[3] = mWorldViewRectRaw.getHeight(); glViewport(gGLViewport[0], gGLViewport[1], gGLViewport[2], gGLViewport[3]); } @@ -4521,8 +4449,8 @@ void LLViewerWindow::getTargetWindow(BOOL& fullscreen, S32& width, S32& height) if (mWindow && mWindow->getFullscreen() == mWantFullscreen) { - width = getWindowDisplayWidth(); - height = getWindowDisplayHeight(); + width = getWindowWidthRaw(); + height = getWindowHeightRaw(); } else if (mWantFullscreen) { @@ -4569,7 +4497,7 @@ BOOL LLViewerWindow::checkSettings() getWindow()->setNativeAspectRatio(gSavedSettings.getF32("FullScreenAspectRatio")); } - reshape(getWindowDisplayWidth(), getWindowDisplayHeight()); + reshape(getWindowWidthRaw(), getWindowHeightRaw()); // force aspect ratio if (mIsFullscreenChecked) @@ -4795,8 +4723,8 @@ F32 LLViewerWindow::getDisplayAspectRatio() const F32 LLViewerWindow::getWorldViewAspectRatio() const { - F32 world_aspect = (F32)mWorldViewRect.getWidth() / (F32)mWorldViewRect.getHeight(); - //F32 window_aspect = (F32)mWindowRect.getWidth() / (F32)mWindowRect.getHeight(); + F32 world_aspect = (F32)mWorldViewRectRaw.getWidth() / (F32)mWorldViewRectRaw.getHeight(); + //F32 window_aspect = (F32)mWindowRectRaw.getWidth() / (F32)mWindowRectRaw.getHeight(); if (mWindow->getFullscreen()) { return world_aspect * mWindow->getPixelAspectRatio(); @@ -4813,7 +4741,7 @@ void LLViewerWindow::calcDisplayScale() F32 ui_scale_factor = gSavedSettings.getF32("UIScaleFactor"); LLVector2 display_scale; display_scale.setVec(llmax(1.f / mWindow->getPixelAspectRatio(), 1.f), llmax(mWindow->getPixelAspectRatio(), 1.f)); - F32 height_normalization = gSavedSettings.getBOOL("UIAutoScale") ? ((F32)mWindowRect.getHeight() / display_scale.mV[VY]) / 768.f : 1.f; + F32 height_normalization = gSavedSettings.getBOOL("UIAutoScale") ? ((F32)mWindowRectRaw.getHeight() / display_scale.mV[VY]) / 768.f : 1.f; if(mWindow->getFullscreen()) { display_scale *= (ui_scale_factor * height_normalization); @@ -4831,8 +4759,8 @@ void LLViewerWindow::calcDisplayScale() if (mWindow->getFullscreen()) { - display_scale.mV[0] = llround(display_scale.mV[0], 2.0f/(F32) mWindowRect.getWidth()); - display_scale.mV[1] = llround(display_scale.mV[1], 2.0f/(F32) mWindowRect.getHeight()); + display_scale.mV[0] = llround(display_scale.mV[0], 2.0f/(F32) mWindowRectRaw.getWidth()); + display_scale.mV[1] = llround(display_scale.mV[1], 2.0f/(F32) mWindowRectRaw.getHeight()); } if (display_scale != mDisplayScale) @@ -4857,7 +4785,7 @@ S32 LLViewerWindow::getChatConsoleBottomPad() LLRect LLViewerWindow::getChatConsoleRect() { - LLRect full_window(0, getWindowHeight(), getWindowWidth(), 0); + LLRect full_window(0, getWindowHeightScaled(), getWindowWidthScaled(), 0); LLRect console_rect = full_window; const S32 CONSOLE_PADDING_TOP = 24; @@ -4879,7 +4807,7 @@ LLRect LLViewerWindow::getChatConsoleRect() { // Make console rect somewhat narrow so having inventory open is // less of a problem. - console_rect.mRight = console_rect.mLeft + 2 * getWindowWidth() / 3; + console_rect.mRight = console_rect.mLeft + 2 * getWindowWidthScaled() / 3; } return console_rect; |