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Diffstat (limited to 'indra/newview/llviewerwearable.cpp')
-rw-r--r-- | indra/newview/llviewerwearable.cpp | 656 |
1 files changed, 656 insertions, 0 deletions
diff --git a/indra/newview/llviewerwearable.cpp b/indra/newview/llviewerwearable.cpp new file mode 100644 index 0000000000..4477893063 --- /dev/null +++ b/indra/newview/llviewerwearable.cpp @@ -0,0 +1,656 @@ +/** + * @file llviewerwearable.cpp + * @brief LLViewerWearable class implementation + * + * $LicenseInfo:firstyear=2012&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" + +#include "llagent.h" +#include "llagentcamera.h" +#include "llagentwearables.h" +#include "llfloatersidepanelcontainer.h" +#include "llnotificationsutil.h" +#include "llsidepanelappearance.h" +#include "lltextureentry.h" +#include "llviewertexlayer.h" +#include "llvoavatarself.h" +#include "llavatarappearancedefines.h" +#include "llviewerwearable.h" +#include "llviewercontrol.h" +#include "llviewerregion.h" + +using namespace LLAvatarAppearanceDefines; + +// support class - remove for 2.1 (hackity hack hack) +class LLOverrideBakedTextureUpdate +{ +public: + LLOverrideBakedTextureUpdate(bool temp_state) + { + U32 num_bakes = (U32) LLAvatarAppearanceDefines::BAKED_NUM_INDICES; + for( U32 index = 0; index < num_bakes; ++index ) + { + composite_enabled[index] = gAgentAvatarp->isCompositeUpdateEnabled(index); + } + gAgentAvatarp->setCompositeUpdatesEnabled(temp_state); + } + + ~LLOverrideBakedTextureUpdate() + { + U32 num_bakes = (U32)LLAvatarAppearanceDefines::BAKED_NUM_INDICES; + for( U32 index = 0; index < num_bakes; ++index ) + { + gAgentAvatarp->setCompositeUpdatesEnabled(index, composite_enabled[index]); + } + } +private: + bool composite_enabled[LLAvatarAppearanceDefines::BAKED_NUM_INDICES]; +}; + +// Private local functions +static std::string asset_id_to_filename(const LLUUID &asset_id); + +LLViewerWearable::LLViewerWearable(const LLTransactionID& transaction_id) : + LLWearable() +{ + mTransactionID = transaction_id; + mAssetID = mTransactionID.makeAssetID(gAgent.getSecureSessionID()); +} + +LLViewerWearable::LLViewerWearable(const LLAssetID& asset_id) : + LLWearable() +{ + mAssetID = asset_id; + mTransactionID.setNull(); +} + +// virtual +LLViewerWearable::~LLViewerWearable() +{ +} + +// virtual +LLWearable::EImportResult LLViewerWearable::importStream( std::istream& input_stream, LLAvatarAppearance* avatarp ) +{ + // suppress texlayerset updates while wearables are being imported. Layersets will be updated + // when the wearables are "worn", not loaded. Note state will be restored when this object is destroyed. + LLOverrideBakedTextureUpdate stop_bakes(false); + + LLWearable::EImportResult result = LLWearable::importStream(input_stream, avatarp); + if (LLWearable::FAILURE == result) return result; + if (LLWearable::BAD_HEADER == result) + { + // Shouldn't really log the asset id for security reasons, but + // we need it in this case. + llwarns << "Bad Wearable asset header: " << mAssetID << llendl; + //gVFS->dumpMap(); + return result; + } + + LLStringUtil::truncate(mName, DB_INV_ITEM_NAME_STR_LEN ); + LLStringUtil::truncate(mDescription, DB_INV_ITEM_DESC_STR_LEN ); + + te_map_t::const_iterator iter = mTEMap.begin(); + te_map_t::const_iterator end = mTEMap.end(); + for (; iter != end; ++iter) + { + S32 te = iter->first; + LLLocalTextureObject* lto = iter->second; + LLUUID textureid = LLUUID::null; + if (lto) + { + textureid = lto->getID(); + } + + LLViewerFetchedTexture* image = LLViewerTextureManager::getFetchedTexture( textureid ); + if(gSavedSettings.getBOOL("DebugAvatarLocalTexLoadedTime")) + { + image->setLoadedCallback(LLVOAvatarSelf::debugOnTimingLocalTexLoaded,0,TRUE,FALSE, new LLVOAvatarSelf::LLAvatarTexData(textureid, (LLAvatarAppearanceDefines::ETextureIndex)te), NULL); + } + } + + return result; +} + + +// Avatar parameter and texture definitions can change over time. +// This function returns true if parameters or textures have been added or removed +// since this wearable was created. +BOOL LLViewerWearable::isOldVersion() const +{ + if (!isAgentAvatarValid()) return FALSE; + + if( LLWearable::sCurrentDefinitionVersion < mDefinitionVersion ) + { + llwarns << "Wearable asset has newer version (" << mDefinitionVersion << ") than XML (" << LLWearable::sCurrentDefinitionVersion << ")" << llendl; + llassert(0); + } + + if( LLWearable::sCurrentDefinitionVersion != mDefinitionVersion ) + { + return TRUE; + } + + S32 param_count = 0; + for( LLViewerVisualParam* param = (LLViewerVisualParam*) gAgentAvatarp->getFirstVisualParam(); + param; + param = (LLViewerVisualParam*) gAgentAvatarp->getNextVisualParam() ) + { + if( (param->getWearableType() == mType) && (param->isTweakable() ) ) + { + param_count++; + if( !is_in_map(mVisualParamIndexMap, param->getID() ) ) + { + return TRUE; + } + } + } + if( param_count != mVisualParamIndexMap.size() ) + { + return TRUE; + } + + + S32 te_count = 0; + for( S32 te = 0; te < TEX_NUM_INDICES; te++ ) + { + if (LLAvatarAppearanceDictionary::getTEWearableType((ETextureIndex) te) == mType) + { + te_count++; + if( !is_in_map(mTEMap, te ) ) + { + return TRUE; + } + } + } + if( te_count != mTEMap.size() ) + { + return TRUE; + } + + return FALSE; +} + +// Avatar parameter and texture definitions can change over time. +// * If parameters or textures have been REMOVED since the wearable was created, +// they're just ignored, so we consider the wearable clean even though isOldVersion() +// will return true. +// * If parameters or textures have been ADDED since the wearable was created, +// they are taken to have default values, so we consider the wearable clean +// only if those values are the same as the defaults. +BOOL LLViewerWearable::isDirty() const +{ + if (!isAgentAvatarValid()) return FALSE; + + for( LLViewerVisualParam* param = (LLViewerVisualParam*) gAgentAvatarp->getFirstVisualParam(); + param; + param = (LLViewerVisualParam*) gAgentAvatarp->getNextVisualParam() ) + { + if( (param->getWearableType() == mType) + && (param->isTweakable() ) + && !param->getCrossWearable()) + { + F32 current_weight = getVisualParamWeight(param->getID()); + current_weight = llclamp( current_weight, param->getMinWeight(), param->getMaxWeight() ); + F32 saved_weight = get_if_there(mSavedVisualParamMap, param->getID(), param->getDefaultWeight()); + saved_weight = llclamp( saved_weight, param->getMinWeight(), param->getMaxWeight() ); + + U8 a = F32_to_U8( saved_weight, param->getMinWeight(), param->getMaxWeight() ); + U8 b = F32_to_U8( current_weight, param->getMinWeight(), param->getMaxWeight() ); + if( a != b ) + { + return TRUE; + } + } + } + + for( S32 te = 0; te < TEX_NUM_INDICES; te++ ) + { + if (LLAvatarAppearanceDictionary::getTEWearableType((ETextureIndex) te) == mType) + { + te_map_t::const_iterator current_iter = mTEMap.find(te); + if(current_iter != mTEMap.end()) + { + const LLUUID& current_image_id = current_iter->second->getID(); + te_map_t::const_iterator saved_iter = mSavedTEMap.find(te); + if(saved_iter != mSavedTEMap.end()) + { + const LLUUID& saved_image_id = saved_iter->second->getID(); + if (saved_image_id != current_image_id) + { + // saved vs current images are different, wearable is dirty + return TRUE; + } + } + else + { + // image found in current image list but not saved image list + return TRUE; + } + } + } + } + + return FALSE; +} + + +void LLViewerWearable::setParamsToDefaults() +{ + if (!isAgentAvatarValid()) return; + + for( LLVisualParam* param = gAgentAvatarp->getFirstVisualParam(); param; param = gAgentAvatarp->getNextVisualParam() ) + { + if( (((LLViewerVisualParam*)param)->getWearableType() == mType ) && (param->isTweakable() ) ) + { + setVisualParamWeight(param->getID(),param->getDefaultWeight(), FALSE); + } + } +} + +void LLViewerWearable::setTexturesToDefaults() +{ + for( S32 te = 0; te < TEX_NUM_INDICES; te++ ) + { + if (LLAvatarAppearanceDictionary::getTEWearableType((ETextureIndex) te) == mType) + { + LLUUID id = getDefaultTextureImageID((ETextureIndex) te); + LLViewerFetchedTexture * image = LLViewerTextureManager::getFetchedTexture( id ); + if( mTEMap.find(te) == mTEMap.end() ) + { + mTEMap[te] = new LLLocalTextureObject(image, id); + createLayers(te, gAgentAvatarp); + } + else + { + // Local Texture Object already created, just set image and UUID + LLLocalTextureObject *lto = mTEMap[te]; + lto->setID(id); + lto->setImage(image); + } + } + } +} + + +// virtual +LLUUID LLViewerWearable::getDefaultTextureImageID(ETextureIndex index) const +{ + const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = LLAvatarAppearanceDictionary::getInstance()->getTexture(index); + const std::string &default_image_name = texture_dict->mDefaultImageName; + if (default_image_name == "") + { + return IMG_DEFAULT_AVATAR; + } + else + { + return LLUUID(gSavedSettings.getString(default_image_name)); + } +} + + +// Updates the user's avatar's appearance +//virtual +void LLViewerWearable::writeToAvatar(LLAvatarAppearance *avatarp) +{ + LLVOAvatarSelf* viewer_avatar = dynamic_cast<LLVOAvatarSelf*>(avatarp); + + if (!avatarp || !viewer_avatar) return; + + if (!viewer_avatar->isValid()) return; + +#if 0 + // FIXME DRANO - kludgy way to avoid overwriting avatar state from wearables. + // Ideally would avoid calling this func in the first place. + if (viewer_avatar->isUsingServerBakes() && + !viewer_avatar->isUsingLocalAppearance()) + { + return; + } +#endif + + ESex old_sex = avatarp->getSex(); + + LLWearable::writeToAvatar(avatarp); + + + // Pull texture entries + for( S32 te = 0; te < TEX_NUM_INDICES; te++ ) + { + if (LLAvatarAppearanceDictionary::getTEWearableType((ETextureIndex) te) == mType) + { + te_map_t::const_iterator iter = mTEMap.find(te); + LLUUID image_id; + if(iter != mTEMap.end()) + { + image_id = iter->second->getID(); + } + else + { + image_id = getDefaultTextureImageID((ETextureIndex) te); + } + LLViewerTexture* image = LLViewerTextureManager::getFetchedTexture( image_id, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE ); + // MULTI-WEARABLE: assume index 0 will be used when writing to avatar. TODO: eliminate the need for this. + viewer_avatar->setLocalTextureTE(te, image, 0); + } + } + + ESex new_sex = avatarp->getSex(); + if( old_sex != new_sex ) + { + viewer_avatar->updateSexDependentLayerSets( FALSE ); + } + +// if( upload_bake ) +// { +// gAgent.sendAgentSetAppearance(); +// } +} + + +// Updates the user's avatar's appearance, replacing this wearables' parameters and textures with default values. +// static +void LLViewerWearable::removeFromAvatar( LLWearableType::EType type, BOOL upload_bake ) +{ + if (!isAgentAvatarValid()) return; + + // You can't just remove body parts. + if( (type == LLWearableType::WT_SHAPE) || + (type == LLWearableType::WT_SKIN) || + (type == LLWearableType::WT_HAIR) || + (type == LLWearableType::WT_EYES) ) + { + return; + } + + // Pull params + for( LLVisualParam* param = gAgentAvatarp->getFirstVisualParam(); param; param = gAgentAvatarp->getNextVisualParam() ) + { + if( (((LLViewerVisualParam*)param)->getWearableType() == type) && (param->isTweakable() ) ) + { + S32 param_id = param->getID(); + gAgentAvatarp->setVisualParamWeight( param_id, param->getDefaultWeight(), upload_bake ); + } + } + + if(gAgentCamera.cameraCustomizeAvatar()) + { + LLFloaterSidePanelContainer::showPanel("appearance", LLSD().with("type", "edit_outfit")); + } + + gAgentAvatarp->updateVisualParams(); + gAgentAvatarp->wearableUpdated(type, FALSE); + +// if( upload_bake ) +// { +// gAgent.sendAgentSetAppearance(); +// } +} + +// Does not copy mAssetID. +// Definition version is current: removes obsolete enties and creates default values for new ones. +void LLViewerWearable::copyDataFrom(const LLViewerWearable* src) +{ + if (!isAgentAvatarValid()) return; + + mDefinitionVersion = LLWearable::sCurrentDefinitionVersion; + + mName = src->mName; + mDescription = src->mDescription; + mPermissions = src->mPermissions; + mSaleInfo = src->mSaleInfo; + + setType(src->mType, gAgentAvatarp); + + mSavedVisualParamMap.clear(); + // Deep copy of mVisualParamMap (copies only those params that are current, filling in defaults where needed) + for (LLViewerVisualParam* param = (LLViewerVisualParam*) gAgentAvatarp->getFirstVisualParam(); + param; + param = (LLViewerVisualParam*) gAgentAvatarp->getNextVisualParam() ) + { + if( (param->getWearableType() == mType) ) + { + S32 id = param->getID(); + F32 weight = src->getVisualParamWeight(id); + mSavedVisualParamMap[id] = weight; + } + } + + destroyTextures(); + // Deep copy of mTEMap (copies only those tes that are current, filling in defaults where needed) + for (S32 te = 0; te < TEX_NUM_INDICES; te++) + { + if (LLAvatarAppearanceDictionary::getTEWearableType((ETextureIndex) te) == mType) + { + te_map_t::const_iterator iter = src->mTEMap.find(te); + LLUUID image_id; + LLViewerFetchedTexture *image = NULL; + if(iter != src->mTEMap.end()) + { + image = dynamic_cast<LLViewerFetchedTexture*> (src->getLocalTextureObject(te)->getImage()); + image_id = src->getLocalTextureObject(te)->getID(); + mTEMap[te] = new LLLocalTextureObject(image, image_id); + mSavedTEMap[te] = new LLLocalTextureObject(image, image_id); + mTEMap[te]->setBakedReady(src->getLocalTextureObject(te)->getBakedReady()); + mTEMap[te]->setDiscard(src->getLocalTextureObject(te)->getDiscard()); + } + else + { + image_id = getDefaultTextureImageID((ETextureIndex) te); + image = LLViewerTextureManager::getFetchedTexture( image_id ); + mTEMap[te] = new LLLocalTextureObject(image, image_id); + mSavedTEMap[te] = new LLLocalTextureObject(image, image_id); + } + createLayers(te, gAgentAvatarp); + } + } + + // Probably reduntant, but ensure that the newly created wearable is not dirty by setting current value of params in new wearable + // to be the same as the saved values (which were loaded from src at param->cloneParam(this)) + revertValues(); +} + +void LLViewerWearable::setItemID(const LLUUID& item_id) +{ + mItemID = item_id; +} + +void LLViewerWearable::revertValues() +{ +#if 0 + // DRANO avoid overwrite when not in local appearance + if (isAgentAvatarValid() && gAgentAvatarp->isUsingServerBakes() && !gAgentAvatarp->isUsingLocalAppearance()) + { + return; + } +#endif + LLWearable::revertValues(); + + + LLSidepanelAppearance *panel = dynamic_cast<LLSidepanelAppearance*>(LLFloaterSidePanelContainer::getPanel("appearance")); + if( panel ) + { + panel->updateScrollingPanelList(); + } +} + +void LLViewerWearable::saveValues() +{ + LLWearable::saveValues(); + + LLSidepanelAppearance *panel = dynamic_cast<LLSidepanelAppearance*>(LLFloaterSidePanelContainer::getPanel("appearance")); + if( panel ) + { + panel->updateScrollingPanelList(); + } +} + +// virtual +void LLViewerWearable::setUpdated() const +{ + gInventory.addChangedMask(LLInventoryObserver::LABEL, getItemID()); +} + +void LLViewerWearable::refreshName() +{ + LLUUID item_id = getItemID(); + LLInventoryItem* item = gInventory.getItem(item_id); + if( item ) + { + mName = item->getName(); + } +} + +// virtual +void LLViewerWearable::addToBakedTextureHash(LLMD5& hash) const +{ + LLUUID asset_id = getAssetID(); + hash.update((const unsigned char*)asset_id.mData, UUID_BYTES); +} + +struct LLWearableSaveData +{ + LLWearableType::EType mType; +}; + +void LLViewerWearable::saveNewAsset() const +{ +// llinfos << "LLViewerWearable::saveNewAsset() type: " << getTypeName() << llendl; + //llinfos << *this << llendl; + + const std::string filename = asset_id_to_filename(mAssetID); + LLFILE* fp = LLFile::fopen(filename, "wb"); /* Flawfinder: ignore */ + BOOL successful_save = FALSE; + if(fp && exportFile(fp)) + { + successful_save = TRUE; + } + if(fp) + { + fclose(fp); + fp = NULL; + } + if(!successful_save) + { + std::string buffer = llformat("Unable to save '%s' to wearable file.", mName.c_str()); + llwarns << buffer << llendl; + + LLSD args; + args["NAME"] = mName; + LLNotificationsUtil::add("CannotSaveWearableOutOfSpace", args); + return; + } + + // save it out to database + if( gAssetStorage ) + { + /* + std::string url = gAgent.getRegion()->getCapability("NewAgentInventory"); + if (!url.empty()) + { + llinfos << "Update Agent Inventory via capability" << llendl; + LLSD body; + body["folder_id"] = gInventory.findCategoryUUIDForType(LLFolderType::assetToFolderType(getAssetType())); + body["asset_type"] = LLAssetType::lookup(getAssetType()); + body["inventory_type"] = LLInventoryType::lookup(LLInventoryType::IT_WEARABLE); + body["name"] = getName(); + body["description"] = getDescription(); + LLHTTPClient::post(url, body, new LLNewAgentInventoryResponder(body, filename)); + } + else + { + } + */ + LLWearableSaveData* data = new LLWearableSaveData; + data->mType = mType; + gAssetStorage->storeAssetData(filename, mTransactionID, getAssetType(), + &LLViewerWearable::onSaveNewAssetComplete, + (void*)data); + } +} + +// static +void LLViewerWearable::onSaveNewAssetComplete(const LLUUID& new_asset_id, void* userdata, S32 status, LLExtStat ext_status) // StoreAssetData callback (fixed) +{ + LLWearableSaveData* data = (LLWearableSaveData*)userdata; + const std::string& type_name = LLWearableType::getTypeName(data->mType); + if(0 == status) + { + // Success + llinfos << "Saved wearable " << type_name << llendl; + } + else + { + std::string buffer = llformat("Unable to save %s to central asset store.", type_name.c_str()); + llwarns << buffer << " Status: " << status << llendl; + LLSD args; + args["NAME"] = type_name; + LLNotificationsUtil::add("CannotSaveToAssetStore", args); + } + + // Delete temp file + const std::string src_filename = asset_id_to_filename(new_asset_id); + LLFile::remove(src_filename); + + // delete the context data + delete data; + +} + +std::ostream& operator<<(std::ostream &s, const LLViewerWearable &w) +{ + s << "wearable " << LLWearableType::getTypeName(w.mType) << "\n"; + s << " Name: " << w.mName << "\n"; + s << " Desc: " << w.mDescription << "\n"; + //w.mPermissions + //w.mSaleInfo + + s << " Params:" << "\n"; + for (LLWearable::visual_param_index_map_t::const_iterator iter = w.mVisualParamIndexMap.begin(); + iter != w.mVisualParamIndexMap.end(); ++iter) + { + S32 param_id = iter->first; + LLVisualParam *wearable_param = iter->second; + F32 param_weight = wearable_param->getWeight(); + s << " " << param_id << " " << param_weight << "\n"; + } + + s << " Textures:" << "\n"; + for (LLViewerWearable::te_map_t::const_iterator iter = w.mTEMap.begin(); + iter != w.mTEMap.end(); ++iter) + { + S32 te = iter->first; + const LLUUID& image_id = iter->second->getID(); + s << " " << te << " " << image_id << "\n"; + } + return s; +} + +std::string asset_id_to_filename(const LLUUID &asset_id) +{ + std::string asset_id_string; + asset_id.toString(asset_id_string); + std::string filename = gDirUtilp->getExpandedFilename(LL_PATH_CACHE,asset_id_string) + ".wbl"; + return filename; +} |