diff options
Diffstat (limited to 'indra/newview/llviewertexturelist.h')
-rw-r--r-- | indra/newview/llviewertexturelist.h | 103 |
1 files changed, 60 insertions, 43 deletions
diff --git a/indra/newview/llviewertexturelist.h b/indra/newview/llviewertexturelist.h index 5a38eddfd3..08dd2d0f7f 100644 --- a/indra/newview/llviewertexturelist.h +++ b/indra/newview/llviewertexturelist.h @@ -33,30 +33,30 @@ #include "llviewertexture.h" #include "llui.h" #include <list> -#include <set> +#include <unordered_set> #include "lluiimage.h" const U32 LL_IMAGE_REZ_LOSSLESS_CUTOFF = 128; -const BOOL MIPMAP_YES = TRUE; -const BOOL MIPMAP_NO = FALSE; +const bool MIPMAP_YES = true; +const bool MIPMAP_NO = false; -const BOOL GL_TEXTURE_YES = TRUE; -const BOOL GL_TEXTURE_NO = FALSE; +const bool GL_TEXTURE_YES = true; +const bool GL_TEXTURE_NO = false; -const BOOL IMMEDIATE_YES = TRUE; -const BOOL IMMEDIATE_NO = FALSE; +const bool IMMEDIATE_YES = true; +const bool IMMEDIATE_NO = false; class LLImageJ2C; class LLMessageSystem; class LLTextureView; -typedef void (*LLImageCallback)(BOOL success, +typedef void (*LLImageCallback)(bool success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* src_aux, S32 discard_level, - BOOL final, + bool final, void* userdata); enum ETexListType @@ -115,16 +115,13 @@ public: void init(); void shutdown(); void dump(); - void destroyGL(BOOL save_state = TRUE); - void restoreGL(); - BOOL isInitialized() const {return mInitialized;} + void destroyGL(); + bool isInitialized() const {return mInitialized;} void findTexturesByID(const LLUUID &image_id, std::vector<LLViewerFetchedTexture*> &output); LLViewerFetchedTexture *findImage(const LLUUID &image_id, ETexListType tex_type); LLViewerFetchedTexture *findImage(const LLTextureKey &search_key); - void dirtyImage(LLViewerFetchedTexture *image); - // Using image stats, determine what images are necessary, and perform image updates. void updateImages(F32 max_time); void forceImmediateUpdate(LLViewerFetchedTexture* imagep) ; @@ -134,7 +131,7 @@ public: void handleIRCallback(void **data, const S32 number); - S32 getNumImages() { return mImageList.size(); } + S32 getNumImages() { return static_cast<S32>(mImageList.size()); } // Local UI images // Local UI images @@ -143,19 +140,22 @@ public: void doPrefetchImages(); void clearFetchingRequests(); - void setDebugFetching(LLViewerFetchedTexture* tex, S32 debug_level); -private: // do some book keeping on the specified texture // - updates decode priority // - updates desired discard level // - cleans up textures that haven't been referenced in awhile - void updateImageDecodePriority(LLViewerFetchedTexture* imagep); + void updateImageDecodePriority(LLViewerFetchedTexture* imagep, bool flush_images = true); + +private: F32 updateImagesCreateTextures(F32 max_time); F32 updateImagesFetchTextures(F32 max_time); void updateImagesUpdateStats(); F32 updateImagesLoadingFastCache(F32 max_time); + void updateImagesNameTextures(); + void labelAll(); + void addImage(LLViewerFetchedTexture *image, ETexListType tex_type); void deleteImage(LLViewerFetchedTexture *image); @@ -164,7 +164,7 @@ private: LLViewerFetchedTexture * getImage(const LLUUID &image_id, FTType f_type = FTT_DEFAULT, - BOOL usemipmap = TRUE, + bool usemipmap = true, LLViewerTexture::EBoostLevel boost_priority = LLGLTexture::BOOST_NONE, // Get the requested level immediately upon creation. S8 texture_type = LLViewerTexture::FETCHED_TEXTURE, LLGLint internal_format = 0, @@ -174,7 +174,7 @@ private: LLViewerFetchedTexture * getImageFromFile(const std::string& filename, FTType f_type = FTT_LOCAL_FILE, - BOOL usemipmap = TRUE, + bool usemipmap = true, LLViewerTexture::EBoostLevel boost_priority = LLGLTexture::BOOST_NONE, // Get the requested level immediately upon creation. S8 texture_type = LLViewerTexture::FETCHED_TEXTURE, LLGLint internal_format = 0, @@ -184,17 +184,20 @@ private: LLViewerFetchedTexture* getImageFromUrl(const std::string& url, FTType f_type, - BOOL usemipmap = TRUE, + bool usemipmap = true, LLViewerTexture::EBoostLevel boost_priority = LLGLTexture::BOOST_NONE, // Get the requested level immediately upon creation. S8 texture_type = LLViewerTexture::FETCHED_TEXTURE, LLGLint internal_format = 0, - LLGLenum primary_format = 0, + LLGLenum primary_format = 0, const LLUUID& force_id = LLUUID::null ); + LLImageRaw* getRawImageFromMemory(const U8* data, U32 size, std::string_view mimetype); + LLViewerFetchedTexture* getImageFromMemory(const U8* data, U32 size, std::string_view mimetype); + LLViewerFetchedTexture* createImage(const LLUUID &image_id, FTType f_type, - BOOL usemipmap = TRUE, + bool usemipmap = true, LLViewerTexture::EBoostLevel boost_priority = LLGLTexture::BOOST_NONE, // Get the requested level immediately upon creation. S8 texture_type = LLViewerTexture::FETCHED_TEXTURE, LLGLint internal_format = 0, @@ -205,32 +208,46 @@ private: // Request image from a specific host, used for baked avatar textures. // Implemented in header in case someone changes default params above. JC LLViewerFetchedTexture* getImageFromHost(const LLUUID& image_id, FTType f_type, LLHost host) - { return getImage(image_id, f_type, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE, 0, 0, host); } + { return getImage(image_id, f_type, true, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE, 0, 0, host); } public: - typedef std::set<LLPointer<LLViewerFetchedTexture> > image_list_t; - image_list_t mLoadingStreamList; - image_list_t mCreateTextureList; + typedef std::unordered_set<LLPointer<LLViewerFetchedTexture> > image_list_t; + typedef std::queue<LLPointer<LLViewerFetchedTexture> > image_queue_t; + + // images that have been loaded but are waiting to be uploaded to GL + image_queue_t mCreateTextureList; + + struct NameElement + { + NameElement(LLViewerFetchedTexture* tex, const std::string& prefix) : mTex(tex), mPrefix(prefix) {} + LLViewerFetchedTexture* mTex; + std::string mPrefix; + }; + std::vector<NameElement> mNameTextureList; + + // images that must be downscaled quickly so we don't run out of memory + image_queue_t mDownScaleQueue; + image_list_t mCallbackList; image_list_t mFastCacheList; - // Note: just raw pointers because they are never referenced, just compared against - std::set<LLViewerFetchedTexture*> mDirtyTextureList; + bool mForceResetTextureStats; - BOOL mForceResetTextureStats; + // to make "for (auto& imagep : gTextureList)" work + const image_list_t::const_iterator begin() const { return mImageList.cbegin(); } + const image_list_t::const_iterator end() const { return mImageList.cend(); } private: typedef std::map< LLTextureKey, LLPointer<LLViewerFetchedTexture> > uuid_map_t; uuid_map_t mUUIDMap; LLTextureKey mLastUpdateKey; - typedef std::set < LLPointer<LLViewerFetchedTexture> > image_priority_list_t; - image_priority_list_t mImageList; + image_list_t mImageList; // simply holds on to LLViewerFetchedTexture references to stop them from being purged too soon - std::set<LLPointer<LLViewerFetchedTexture> > mImagePreloads; + std::unordered_set<LLPointer<LLViewerFetchedTexture> > mImagePreloads; - BOOL mInitialized ; + bool mInitialized ; LLFrameTimer mForceDecodeTimer; private: @@ -250,22 +267,22 @@ public: bool initFromFile(); - LLPointer<LLUIImage> preloadUIImage(const std::string& name, const std::string& filename, BOOL use_mips, const LLRect& scale_rect, const LLRect& clip_rect, LLUIImage::EScaleStyle stype); + LLPointer<LLUIImage> preloadUIImage(const std::string& name, const std::string& filename, bool use_mips, const LLRect& scale_rect, const LLRect& clip_rect, LLUIImage::EScaleStyle stype); - static void onUIImageLoaded( BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* src_aux, S32 discard_level, BOOL final, void* userdata ); + static void onUIImageLoaded( bool success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* src_aux, S32 discard_level, bool final, void* userdata ); private: LLPointer<LLUIImage> loadUIImageByName(const std::string& name, const std::string& filename, - BOOL use_mips = FALSE, const LLRect& scale_rect = LLRect::null, + bool use_mips = false, const LLRect& scale_rect = LLRect::null, const LLRect& clip_rect = LLRect::null, LLViewerTexture::EBoostLevel boost_priority = LLGLTexture::BOOST_UI, LLUIImage::EScaleStyle = LLUIImage::SCALE_INNER); LLPointer<LLUIImage> loadUIImageByID(const LLUUID& id, - BOOL use_mips = FALSE, const LLRect& scale_rect = LLRect::null, + bool use_mips = false, const LLRect& scale_rect = LLRect::null, const LLRect& clip_rect = LLRect::null, LLViewerTexture::EBoostLevel boost_priority = LLGLTexture::BOOST_UI, LLUIImage::EScaleStyle = LLUIImage::SCALE_INNER); - LLPointer<LLUIImage> loadUIImage(LLViewerFetchedTexture* imagep, const std::string& name, BOOL use_mips = FALSE, const LLRect& scale_rect = LLRect::null, const LLRect& clip_rect = LLRect::null, LLUIImage::EScaleStyle = LLUIImage::SCALE_INNER); + LLPointer<LLUIImage> loadUIImage(LLViewerFetchedTexture* imagep, const std::string& name, bool use_mips = false, const LLRect& scale_rect = LLRect::null, const LLRect& clip_rect = LLRect::null, LLUIImage::EScaleStyle = LLUIImage::SCALE_INNER); struct LLUIImageLoadData @@ -284,10 +301,10 @@ private: std::list< LLPointer<LLViewerFetchedTexture> > mUITextureList ; }; -const BOOL GLTEXTURE_TRUE = TRUE; -const BOOL GLTEXTURE_FALSE = FALSE; -const BOOL MIPMAP_TRUE = TRUE; -const BOOL MIPMAP_FALSE = FALSE; +const bool GLTEXTURE_TRUE = true; +const bool GLTEXTURE_FALSE = false; +const bool MIPMAP_TRUE = true; +const bool MIPMAP_FALSE = false; extern LLViewerTextureList gTextureList; |