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+/**
+ * @file llviewertexturelist.h
+ * @brief Object for managing the list of images within a region
+ *
+ * $LicenseInfo:firstyear=2000&license=viewergpl$
+ *
+ * Copyright (c) 2000-2009, Linden Research, Inc.
+ *
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ *
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ *
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
+ *
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_LLVIEWERTEXTURELIST_H
+#define LL_LLVIEWERTEXTURELIST_H
+
+#include "lluuid.h"
+//#include "message.h"
+#include "llgl.h"
+#include "llstat.h"
+#include "llviewertexture.h"
+#include "llui.h"
+#include <list>
+#include <set>
+
+const U32 LL_IMAGE_REZ_LOSSLESS_CUTOFF = 128;
+
+const BOOL MIPMAP_YES = TRUE;
+const BOOL MIPMAP_NO = FALSE;
+
+const BOOL GL_TEXTURE_YES = TRUE;
+const BOOL GL_TEXTURE_NO = FALSE;
+
+const BOOL IMMEDIATE_YES = TRUE;
+const BOOL IMMEDIATE_NO = FALSE;
+
+class LLImageJ2C;
+class LLMessageSystem;
+class LLTextureView;
+
+typedef void (*LLImageCallback)(BOOL success,
+ LLViewerFetchedTexture *src_vi,
+ LLImageRaw* src,
+ LLImageRaw* src_aux,
+ S32 discard_level,
+ BOOL final,
+ void* userdata);
+
+class LLViewerTextureList
+{
+ LOG_CLASS(LLViewerTextureList);
+
+ friend class LLTextureView;
+ friend class LLViewerTextureManager;
+
+public:
+ static BOOL createUploadFile(const std::string& filename, const std::string& out_filename, const U8 codec);
+ static LLPointer<LLImageJ2C> convertToUploadFile(LLPointer<LLImageRaw> raw_image);
+ static void processImageNotInDatabase( LLMessageSystem *msg, void **user_data );
+ static S32 calcMaxTextureRAM();
+ static void receiveImageHeader(LLMessageSystem *msg, void **user_data);
+ static void receiveImagePacket(LLMessageSystem *msg, void **user_data);
+
+public:
+ LLViewerTextureList();
+ ~LLViewerTextureList();
+
+ void init();
+ void shutdown();
+ void dump();
+ void destroyGL(BOOL save_state = TRUE);
+ void restoreGL();
+
+ LLViewerFetchedTexture *findImage(const LLUUID &image_id);
+
+ void dirtyImage(LLViewerFetchedTexture *image);
+
+ // Using image stats, determine what images are necessary, and perform image updates.
+ void updateImages(F32 max_time);
+ void forceImmediateUpdate(LLViewerFetchedTexture* imagep) ;
+
+ // Decode and create textures for all images currently in list.
+ void decodeAllImages(F32 max_decode_time);
+
+ void handleIRCallback(void **data, const S32 number);
+
+ void setUpdateStats(BOOL b) { mUpdateStats = b; }
+
+ S32 getMaxResidentTexMem() const { return mMaxResidentTexMemInMegaBytes; }
+ S32 getMaxTotalTextureMem() const { return mMaxTotalTextureMemInMegaBytes;}
+ S32 getNumImages() { return mImageList.size(); }
+
+ void updateMaxResidentTexMem(S32 mem);
+
+ void doPreloadImages();
+ void doPrefetchImages();
+
+ static S32 getMinVideoRamSetting();
+ static S32 getMaxVideoRamSetting(bool get_recommended = false);
+
+private:
+ void updateImagesDecodePriorities();
+ F32 updateImagesCreateTextures(F32 max_time);
+ F32 updateImagesFetchTextures(F32 max_time);
+ void updateImagesUpdateStats();
+
+ void addImage(LLViewerFetchedTexture *image);
+ void deleteImage(LLViewerFetchedTexture *image);
+
+ void addImageToList(LLViewerFetchedTexture *image);
+ void removeImageFromList(LLViewerFetchedTexture *image);
+
+ LLViewerFetchedTexture * getImage(const LLUUID &image_id,
+ BOOL usemipmap = TRUE,
+ BOOL level_immediate = FALSE, // Get the requested level immediately upon creation.
+ S8 texture_type = LLViewerTexture::FETCHED_TEXTURE,
+ LLGLint internal_format = 0,
+ LLGLenum primary_format = 0,
+ LLHost request_from_host = LLHost()
+ );
+
+ LLViewerFetchedTexture * getImageFromFile(const std::string& filename,
+ BOOL usemipmap = TRUE,
+ BOOL level_immediate = FALSE, // Get the requested level immediately upon creation.
+ S8 texture_type = LLViewerTexture::FETCHED_TEXTURE,
+ LLGLint internal_format = 0,
+ LLGLenum primary_format = 0,
+ const LLUUID& force_id = LLUUID::null
+ );
+
+ LLViewerFetchedTexture* createImage(const LLUUID &image_id,
+ BOOL usemipmap = TRUE,
+ BOOL level_immediate = FALSE, // Get the requested level immediately upon creation.
+ S8 texture_type = LLViewerTexture::FETCHED_TEXTURE,
+ LLGLint internal_format = 0,
+ LLGLenum primary_format = 0,
+ LLHost request_from_host = LLHost()
+ );
+
+ // Request image from a specific host, used for baked avatar textures.
+ // Implemented in header in case someone changes default params above. JC
+ LLViewerFetchedTexture* getImageFromHost(const LLUUID& image_id, LLHost host)
+ { return getImage(image_id, TRUE, FALSE, LLViewerTexture::LOD_TEXTURE, 0, 0, host); }
+
+public:
+ typedef std::set<LLPointer<LLViewerFetchedTexture> > image_list_t;
+ image_list_t mLoadingStreamList;
+ image_list_t mCreateTextureList;
+ image_list_t mCallbackList;
+
+ // Note: just raw pointers because they are never referenced, just compared against
+ std::set<LLViewerFetchedTexture*> mDirtyTextureList;
+
+ BOOL mForceResetTextureStats;
+
+private:
+ typedef std::map< LLUUID, LLPointer<LLViewerFetchedTexture> > uuid_map_t;
+ uuid_map_t mUUIDMap;
+ LLUUID mLastUpdateUUID;
+ LLUUID mLastFetchUUID;
+
+ typedef std::set<LLPointer<LLViewerFetchedTexture>, LLViewerFetchedTexture::Compare> image_priority_list_t;
+ image_priority_list_t mImageList;
+
+ // simply holds on to LLViewerFetchedTexture references to stop them from being purged too soon
+ std::set<LLPointer<LLViewerFetchedTexture> > mImagePreloads;
+
+ BOOL mUpdateStats;
+ S32 mMaxResidentTexMemInMegaBytes;
+ S32 mMaxTotalTextureMemInMegaBytes;
+ LLFrameTimer mForceDecodeTimer;
+
+public:
+ U32 mTextureBits;
+ U32 mTexturePackets;
+
+private:
+ S32 mNumImages;
+ static void (*sUUIDCallback)(void**, const LLUUID &);
+};
+
+class LLUIImageList : public LLImageProviderInterface, public LLSingleton<LLUIImageList>
+{
+public:
+ // LLImageProviderInterface
+ LLUIImagePtr getUIImageByID(const LLUUID& id);
+ LLUIImagePtr getUIImage(const std::string& name);
+ void cleanUp();
+
+ bool initFromFile();
+
+ LLUIImagePtr preloadUIImage(const std::string& name, const std::string& filename, BOOL use_mips, const LLRect& scale_rect);
+
+ static void onUIImageLoaded( BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* src_aux, S32 discard_level, BOOL final, void* userdata );
+private:
+ LLUIImagePtr loadUIImageByName(const std::string& name, const std::string& filename, BOOL use_mips = FALSE, const LLRect& scale_rect = LLRect::null);
+ LLUIImagePtr loadUIImageByID(const LLUUID& id, BOOL use_mips = FALSE, const LLRect& scale_rect = LLRect::null);
+
+ LLUIImagePtr loadUIImage(LLViewerFetchedTexture* imagep, const std::string& name, BOOL use_mips = FALSE, const LLRect& scale_rect = LLRect::null);
+
+
+ struct LLUIImageLoadData
+ {
+ std::string mImageName;
+ LLRect mImageScaleRegion;
+ };
+
+ typedef std::map< std::string, LLPointer<LLUIImage> > uuid_ui_image_map_t;
+ uuid_ui_image_map_t mUIImages;
+
+ //
+ //keep a copy of UI textures to prevent them to be deleted.
+ //mGLTexturep of each UI texture equals to some LLUIImage.mImage.
+ std::list< LLPointer<LLViewerFetchedTexture> > mUITextureList ;
+};
+
+const BOOL GLTEXTURE_TRUE = TRUE;
+const BOOL GLTEXTURE_FALSE = FALSE;
+const BOOL MIPMAP_TRUE = TRUE;
+const BOOL MIPMAP_FALSE = FALSE;
+
+extern LLViewerTextureList gTextureList;
+
+#endif