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path: root/indra/newview/llviewertexturelist.h
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Diffstat (limited to 'indra/newview/llviewertexturelist.h')
-rw-r--r--indra/newview/llviewertexturelist.h17
1 files changed, 7 insertions, 10 deletions
diff --git a/indra/newview/llviewertexturelist.h b/indra/newview/llviewertexturelist.h
index fead2e52b2..8d70add792 100644
--- a/indra/newview/llviewertexturelist.h
+++ b/indra/newview/llviewertexturelist.h
@@ -124,25 +124,24 @@ public:
void handleIRCallback(void **data, const S32 number);
- S32Megabytes getMaxResidentTexMem() const { return mMaxResidentTexMemInMegaBytes; }
- S32Megabytes getMaxTotalTextureMem() const { return mMaxTotalTextureMemInMegaBytes;}
S32 getNumImages() { return mImageList.size(); }
- void updateMaxResidentTexMem(S32Megabytes mem);
-
void doPreloadImages();
void doPrefetchImages();
void clearFetchingRequests();
void setDebugFetching(LLViewerFetchedTexture* tex, S32 debug_level);
- static S32Megabytes getMinVideoRamSetting();
- static S32Megabytes getMaxVideoRamSetting(bool get_recommended, float mem_multiplier);
-
static bool isPrioRequestsFetched();
private:
void updateImagesDecodePriorities();
+
+ // do some book keeping on the specified texture
+ // - updates decode priority
+ // - updates desired discard level
+ // - cleans up textures that haven't been referenced in awhile
+ void updateImageDecodePriority(LLViewerFetchedTexture* imagep);
F32 updateImagesCreateTextures(F32 max_time);
F32 updateImagesFetchTextures(F32 max_time);
void updateImagesUpdateStats();
@@ -217,15 +216,13 @@ private:
LLTextureKey mLastUpdateKey;
LLTextureKey mLastFetchKey;
- typedef std::set<LLPointer<LLViewerFetchedTexture>, LLViewerFetchedTexture::Compare> image_priority_list_t;
+ typedef std::set < LLPointer<LLViewerFetchedTexture> > image_priority_list_t;
image_priority_list_t mImageList;
// simply holds on to LLViewerFetchedTexture references to stop them from being purged too soon
std::set<LLPointer<LLViewerFetchedTexture> > mImagePreloads;
BOOL mInitialized ;
- S32Megabytes mMaxResidentTexMemInMegaBytes;
- S32Megabytes mMaxTotalTextureMemInMegaBytes;
LLFrameTimer mForceDecodeTimer;
private: