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-rw-r--r--indra/newview/llviewertexturelist.h30
1 files changed, 12 insertions, 18 deletions
diff --git a/indra/newview/llviewertexturelist.h b/indra/newview/llviewertexturelist.h
index 82dec6b329..e8dd96daee 100644
--- a/indra/newview/llviewertexturelist.h
+++ b/indra/newview/llviewertexturelist.h
@@ -1,10 +1,10 @@
/**
- * @file llviewertexturelinumimagest.h
+ * @file llviewertexturelist.h
* @brief Object for managing the list of images within a region
*
- * $LicenseInfo:firstyear=2000&license=viewerlgpl$
+ * $LicenseInfo:firstyear=2022&license=viewerlgpl$
* Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
+ * Copyright (C) 2022, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
@@ -104,7 +104,8 @@ public:
bool force_square = false);
static LLPointer<LLImageJ2C> convertToUploadFile(LLPointer<LLImageRaw> raw_image,
const S32 max_image_dimentions = LLViewerFetchedTexture::MAX_IMAGE_SIZE_DEFAULT,
- bool force_square = false);
+ bool force_square = false,
+ bool force_lossless = false);
static void processImageNotInDatabase( LLMessageSystem *msg, void **user_data );
public:
@@ -133,12 +134,9 @@ public:
void handleIRCallback(void **data, const S32 number);
- S32Megabytes getMaxResidentTexMem() const { return mMaxResidentTexMemInMegaBytes; }
- S32Megabytes getMaxTotalTextureMem() const { return mMaxTotalTextureMemInMegaBytes;}
S32 getNumImages() { return mImageList.size(); }
- void updateMaxResidentTexMem(S32Megabytes mem);
-
+ // Local UI images
// Local UI images
void doPreloadImages();
// Network images. Needs caps and cache to work
@@ -147,13 +145,12 @@ public:
void clearFetchingRequests();
void setDebugFetching(LLViewerFetchedTexture* tex, S32 debug_level);
- static S32Megabytes getMinVideoRamSetting();
- static S32Megabytes getMaxVideoRamSetting(bool get_recommended, float mem_multiplier);
-
- static bool isPrioRequestsFetched();
-
private:
- void updateImagesDecodePriorities();
+ // do some book keeping on the specified texture
+ // - updates decode priority
+ // - updates desired discard level
+ // - cleans up textures that haven't been referenced in awhile
+ void updateImageDecodePriority(LLViewerFetchedTexture* imagep);
F32 updateImagesCreateTextures(F32 max_time);
F32 updateImagesFetchTextures(F32 max_time);
void updateImagesUpdateStats();
@@ -226,17 +223,14 @@ private:
typedef std::map< LLTextureKey, LLPointer<LLViewerFetchedTexture> > uuid_map_t;
uuid_map_t mUUIDMap;
LLTextureKey mLastUpdateKey;
- LLTextureKey mLastFetchKey;
- typedef std::set<LLPointer<LLViewerFetchedTexture>, LLViewerFetchedTexture::Compare> image_priority_list_t;
+ typedef std::set < LLPointer<LLViewerFetchedTexture> > image_priority_list_t;
image_priority_list_t mImageList;
// simply holds on to LLViewerFetchedTexture references to stop them from being purged too soon
std::set<LLPointer<LLViewerFetchedTexture> > mImagePreloads;
BOOL mInitialized ;
- S32Megabytes mMaxResidentTexMemInMegaBytes;
- S32Megabytes mMaxTotalTextureMemInMegaBytes;
LLFrameTimer mForceDecodeTimer;
private: