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Diffstat (limited to 'indra/newview/llviewertexturelist.h')
-rw-r--r-- | indra/newview/llviewertexturelist.h | 257 |
1 files changed, 257 insertions, 0 deletions
diff --git a/indra/newview/llviewertexturelist.h b/indra/newview/llviewertexturelist.h new file mode 100644 index 0000000000..d508ce1ac6 --- /dev/null +++ b/indra/newview/llviewertexturelist.h @@ -0,0 +1,257 @@ +/** + * @file llviewertexturelist.h + * @brief Object for managing the list of images within a region + * + * $LicenseInfo:firstyear=2000&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifndef LL_LLVIEWERTEXTURELIST_H +#define LL_LLVIEWERTEXTURELIST_H + +#include "lluuid.h" +//#include "message.h" +#include "llgl.h" +#include "llstat.h" +#include "llviewertexture.h" +#include "llui.h" +#include <list> +#include <set> + +const U32 LL_IMAGE_REZ_LOSSLESS_CUTOFF = 128; + +const BOOL MIPMAP_YES = TRUE; +const BOOL MIPMAP_NO = FALSE; + +const BOOL GL_TEXTURE_YES = TRUE; +const BOOL GL_TEXTURE_NO = FALSE; + +const BOOL IMMEDIATE_YES = TRUE; +const BOOL IMMEDIATE_NO = FALSE; + +class LLImageJ2C; +class LLMessageSystem; +class LLTextureView; + +typedef void (*LLImageCallback)(BOOL success, + LLViewerFetchedTexture *src_vi, + LLImageRaw* src, + LLImageRaw* src_aux, + S32 discard_level, + BOOL final, + void* userdata); + +class LLViewerTextureList +{ + LOG_CLASS(LLViewerTextureList); + + friend class LLTextureView; + friend class LLViewerTextureManager; + +public: + static BOOL createUploadFile(const std::string& filename, const std::string& out_filename, const U8 codec); + static LLPointer<LLImageJ2C> convertToUploadFile(LLPointer<LLImageRaw> raw_image); + static void processImageNotInDatabase( LLMessageSystem *msg, void **user_data ); + static S32 calcMaxTextureRAM(); + static void receiveImageHeader(LLMessageSystem *msg, void **user_data); + static void receiveImagePacket(LLMessageSystem *msg, void **user_data); + +public: + LLViewerTextureList(); + ~LLViewerTextureList(); + + void init(); + void shutdown(); + void dump(); + void destroyGL(BOOL save_state = TRUE); + void restoreGL(); + + LLViewerFetchedTexture *findImage(const LLUUID &image_id); + + void dirtyImage(LLViewerFetchedTexture *image); + + // Using image stats, determine what images are necessary, and perform image updates. + void updateImages(F32 max_time); + void forceImmediateUpdate(LLViewerFetchedTexture* imagep) ; + + // Decode and create textures for all images currently in list. + void decodeAllImages(F32 max_decode_time); + + void handleIRCallback(void **data, const S32 number); + + void setUpdateStats(BOOL b) { mUpdateStats = b; } + + S32 getMaxResidentTexMem() const { return mMaxResidentTexMemInMegaBytes; } + S32 getMaxTotalTextureMem() const { return mMaxTotalTextureMemInMegaBytes;} + S32 getNumImages() { return mImageList.size(); } + + void updateMaxResidentTexMem(S32 mem); + + void doPreloadImages(); + void doPrefetchImages(); + + static S32 getMinVideoRamSetting(); + static S32 getMaxVideoRamSetting(bool get_recommended = false); + +private: + void updateImagesDecodePriorities(); + F32 updateImagesCreateTextures(F32 max_time); + F32 updateImagesFetchTextures(F32 max_time); + void updateImagesUpdateStats(); + + void addImage(LLViewerFetchedTexture *image); + void deleteImage(LLViewerFetchedTexture *image); + + void addImageToList(LLViewerFetchedTexture *image); + void removeImageFromList(LLViewerFetchedTexture *image); + + LLViewerFetchedTexture * getImage(const LLUUID &image_id, + BOOL usemipmap = TRUE, + LLViewerTexture::EBoostLevel boost_priority = LLViewerTexture::BOOST_NONE, // Get the requested level immediately upon creation. + S8 texture_type = LLViewerTexture::FETCHED_TEXTURE, + LLGLint internal_format = 0, + LLGLenum primary_format = 0, + LLHost request_from_host = LLHost() + ); + + LLViewerFetchedTexture * getImageFromFile(const std::string& filename, + BOOL usemipmap = TRUE, + LLViewerTexture::EBoostLevel boost_priority = LLViewerTexture::BOOST_NONE, // Get the requested level immediately upon creation. + S8 texture_type = LLViewerTexture::FETCHED_TEXTURE, + LLGLint internal_format = 0, + LLGLenum primary_format = 0, + const LLUUID& force_id = LLUUID::null + ); + + LLViewerFetchedTexture* getImageFromUrl(const std::string& url, + BOOL usemipmap = TRUE, + LLViewerTexture::EBoostLevel boost_priority = LLViewerTexture::BOOST_NONE, // Get the requested level immediately upon creation. + S8 texture_type = LLViewerTexture::FETCHED_TEXTURE, + LLGLint internal_format = 0, + LLGLenum primary_format = 0, + const LLUUID& force_id = LLUUID::null + ); + + LLViewerFetchedTexture* createImage(const LLUUID &image_id, + BOOL usemipmap = TRUE, + LLViewerTexture::EBoostLevel boost_priority = LLViewerTexture::BOOST_NONE, // Get the requested level immediately upon creation. + S8 texture_type = LLViewerTexture::FETCHED_TEXTURE, + LLGLint internal_format = 0, + LLGLenum primary_format = 0, + LLHost request_from_host = LLHost() + ); + + // Request image from a specific host, used for baked avatar textures. + // Implemented in header in case someone changes default params above. JC + LLViewerFetchedTexture* getImageFromHost(const LLUUID& image_id, LLHost host) + { return getImage(image_id, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE, 0, 0, host); } + +public: + typedef std::set<LLPointer<LLViewerFetchedTexture> > image_list_t; + image_list_t mLoadingStreamList; + image_list_t mCreateTextureList; + image_list_t mCallbackList; + + // Note: just raw pointers because they are never referenced, just compared against + std::set<LLViewerFetchedTexture*> mDirtyTextureList; + + BOOL mForceResetTextureStats; + +private: + typedef std::map< LLUUID, LLPointer<LLViewerFetchedTexture> > uuid_map_t; + uuid_map_t mUUIDMap; + LLUUID mLastUpdateUUID; + LLUUID mLastFetchUUID; + + typedef std::set<LLPointer<LLViewerFetchedTexture>, LLViewerFetchedTexture::Compare> image_priority_list_t; + image_priority_list_t mImageList; + + // simply holds on to LLViewerFetchedTexture references to stop them from being purged too soon + std::set<LLPointer<LLViewerFetchedTexture> > mImagePreloads; + + BOOL mUpdateStats; + S32 mMaxResidentTexMemInMegaBytes; + S32 mMaxTotalTextureMemInMegaBytes; + LLFrameTimer mForceDecodeTimer; + +public: + static U32 sTextureBits; + static U32 sTexturePackets; + + static LLStat sNumImagesStat; + static LLStat sNumRawImagesStat; + static LLStat sGLTexMemStat; + static LLStat sGLBoundMemStat; + static LLStat sRawMemStat; + static LLStat sFormattedMemStat; + +private: + static S32 sNumImages; + static void (*sUUIDCallback)(void**, const LLUUID &); +}; + +class LLUIImageList : public LLImageProviderInterface, public LLSingleton<LLUIImageList> +{ +public: + // LLImageProviderInterface + /*virtual*/ LLUIImagePtr getUIImageByID(const LLUUID& id, S32 priority); + /*virtual*/ LLUIImagePtr getUIImage(const std::string& name, S32 priority); + void cleanUp(); + + bool initFromFile(); + + LLUIImagePtr preloadUIImage(const std::string& name, const std::string& filename, BOOL use_mips, const LLRect& scale_rect); + + static void onUIImageLoaded( BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* src_aux, S32 discard_level, BOOL final, void* userdata ); +private: + LLUIImagePtr loadUIImageByName(const std::string& name, const std::string& filename, + BOOL use_mips = FALSE, const LLRect& scale_rect = LLRect::null, + LLViewerTexture::EBoostLevel boost_priority = LLViewerTexture::BOOST_UI); + LLUIImagePtr loadUIImageByID(const LLUUID& id, + BOOL use_mips = FALSE, const LLRect& scale_rect = LLRect::null, + LLViewerTexture::EBoostLevel boost_priority = LLViewerTexture::BOOST_UI); + + LLUIImagePtr loadUIImage(LLViewerFetchedTexture* imagep, const std::string& name, BOOL use_mips = FALSE, const LLRect& scale_rect = LLRect::null); + + + struct LLUIImageLoadData + { + std::string mImageName; + LLRect mImageScaleRegion; + }; + + typedef std::map< std::string, LLPointer<LLUIImage> > uuid_ui_image_map_t; + uuid_ui_image_map_t mUIImages; + + // + //keep a copy of UI textures to prevent them to be deleted. + //mGLTexturep of each UI texture equals to some LLUIImage.mImage. + std::list< LLPointer<LLViewerFetchedTexture> > mUITextureList ; +}; + +const BOOL GLTEXTURE_TRUE = TRUE; +const BOOL GLTEXTURE_FALSE = FALSE; +const BOOL MIPMAP_TRUE = TRUE; +const BOOL MIPMAP_FALSE = FALSE; + +extern LLViewerTextureList gTextureList; + +#endif |