diff options
Diffstat (limited to 'indra/newview/llviewertexturelist.cpp')
-rw-r--r-- | indra/newview/llviewertexturelist.cpp | 671 |
1 files changed, 412 insertions, 259 deletions
diff --git a/indra/newview/llviewertexturelist.cpp b/indra/newview/llviewertexturelist.cpp index 4c1dc7eb71..752cfb3884 100644 --- a/indra/newview/llviewertexturelist.cpp +++ b/indra/newview/llviewertexturelist.cpp @@ -70,6 +70,8 @@ S32 LLViewerTextureList::sNumImages = 0; LLViewerTextureList gTextureList; +extern LLGLSLShader gCopyProgram; + ETexListType get_element_type(S32 priority) { return (priority == LLViewerFetchedTexture::BOOST_ICON || priority == LLViewerFetchedTexture::BOOST_THUMBNAIL) ? TEX_LIST_SCALE : TEX_LIST_STANDARD; @@ -91,14 +93,14 @@ LLTextureKey::LLTextureKey(LLUUID id, ETexListType tex_type) /////////////////////////////////////////////////////////////////////////////// LLViewerTextureList::LLViewerTextureList() - : mForceResetTextureStats(FALSE), - mInitialized(FALSE) + : mForceResetTextureStats(false), + mInitialized(false) { } void LLViewerTextureList::init() { - mInitialized = TRUE ; + mInitialized = true ; sNumImages = 0; doPreloadImages(); } @@ -121,6 +123,9 @@ void LLViewerTextureList::doPreloadImages() LLTexUnit::sWhiteTexture = LLViewerFetchedTexture::sWhiteImagep->getTexName(); LLUIImageList* image_list = LLUIImageList::getInstance(); + // Set default particle texture + LLViewerFetchedTexture::sDefaultParticleImagep = LLViewerTextureManager::getFetchedTextureFromFile("pixiesmall.j2c"); + // Set the default flat normal map // BLANK_OBJECT_NORMAL has a version on dataserver, but it has compression artifacts LLViewerFetchedTexture::sFlatNormalImagep = @@ -139,12 +144,12 @@ void LLViewerTextureList::doPreloadImages() image_list->initFromFile(); // turn off clamping and bilinear filtering for uv picking images - //LLViewerFetchedTexture* uv_test = preloadUIImage("uv_test1.tga", LLUUID::null, FALSE); - //uv_test->setClamp(FALSE, FALSE); - //uv_test->setMipFilterNearest(TRUE, TRUE); - //uv_test = preloadUIImage("uv_test2.tga", LLUUID::null, FALSE); - //uv_test->setClamp(FALSE, FALSE); - //uv_test->setMipFilterNearest(TRUE, TRUE); + //LLViewerFetchedTexture* uv_test = preloadUIImage("uv_test1.tga", LLUUID::null, false); + //uv_test->setClamp(false, false); + //uv_test->setMipFilterNearest(true, true); + //uv_test = preloadUIImage("uv_test2.tga", LLUUID::null, false); + //uv_test->setClamp(false, false); + //uv_test->setMipFilterNearest(true, true); LLViewerFetchedTexture* image = LLViewerTextureManager::getFetchedTextureFromFile("silhouette.j2c", FTT_LOCAL_FILE, MIPMAP_YES, LLViewerFetchedTexture::BOOST_UI); if (image) @@ -185,13 +190,6 @@ void LLViewerTextureList::doPreloadImages() image->setAddressMode(LLTexUnit::TAM_CLAMP); mImagePreloads.insert(image); } - - LLPointer<LLImageRaw> img_blak_square_tex(new LLImageRaw(2, 2, 3)); - memset(img_blak_square_tex->getData(), 0, img_blak_square_tex->getDataSize()); - LLPointer<LLViewerFetchedTexture> img_blak_square(new LLViewerFetchedTexture(img_blak_square_tex, FTT_DEFAULT, FALSE)); - gBlackSquareID = img_blak_square->getID(); - img_blak_square->setUnremovable(TRUE); - addImage(img_blak_square, TEX_LIST_STANDARD); } static std::string get_texture_list_name() @@ -231,7 +229,7 @@ void LLViewerTextureList::doPrefetchImages() LLViewerTextureManager::getFetchedTexture(IMG_SHOT); LLViewerTextureManager::getFetchedTexture(IMG_SMOKE_POOF); - LLViewerFetchedTexture::sSmokeImagep = LLViewerTextureManager::getFetchedTexture(IMG_SMOKE, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_UI); + LLViewerFetchedTexture::sSmokeImagep = LLViewerTextureManager::getFetchedTexture(IMG_SMOKE, FTT_DEFAULT, true, LLGLTexture::BOOST_UI); LLViewerFetchedTexture::sSmokeImagep->setNoDelete(); LLStandardBumpmap::addstandard(); @@ -296,7 +294,7 @@ void LLViewerTextureList::shutdown() // Write out list of currently loaded textures for precaching on startup typedef std::set<std::pair<S32,LLViewerFetchedTexture*> > image_area_list_t; image_area_list_t image_area_list; - for (image_priority_list_t::iterator iter = mImageList.begin(); + for (image_list_t::iterator iter = mImageList.begin(); iter != mImageList.end(); ++iter) { LLViewerFetchedTexture* image = *iter; @@ -352,22 +350,46 @@ void LLViewerTextureList::shutdown() mCallbackList.clear(); // Flush all of the references - mLoadingStreamList.clear(); - mCreateTextureList.clear(); + while (!mCreateTextureList.empty()) + { + mCreateTextureList.front()->mCreatePending = false; + mCreateTextureList.pop(); + } mFastCacheList.clear(); mUUIDMap.clear(); mImageList.clear(); - mInitialized = FALSE ; //prevent loading textures again. + mInitialized = false ; //prevent loading textures again. } +namespace +{ + +std::string tex_name_as_string(const LLViewerFetchedTexture* image) +{ + if (!image->getGLTexture()) { return std::string("N/A"); } + return std::to_string(image->getGLTexture()->getTexName()); +} + +const std::string& tex_label_as_string(const LLViewerFetchedTexture* image, std::string& label) +{ + bool error; + image->getGLObjectLabel(label, error); + if (error) { label.assign("N/A"); } + return label; +} + +}; + void LLViewerTextureList::dump() { LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE; - LL_INFOS() << "LLViewerTextureList::dump()" << LL_ENDL; - for (image_priority_list_t::iterator it = mImageList.begin(); it != mImageList.end(); ++it) + LL_INFOS() << __FUNCTION__ << "()" << LL_ENDL; + + std::string label; + for (image_list_t::iterator it = mImageList.begin(); it != mImageList.end(); ++it) { LLViewerFetchedTexture* image = *it; @@ -377,19 +399,16 @@ void LLViewerTextureList::dump() << " discard " << image->getDiscardLevel() << " desired " << image->getDesiredDiscardLevel() << " http://asset.siva.lindenlab.com/" << image->getID() << ".texture" + << " faces " << image->getTotalNumFaces() + << " texname " << tex_name_as_string(image) + << " label \"" << tex_label_as_string(image, label) << "\"" << LL_ENDL; } } -void LLViewerTextureList::destroyGL(BOOL save_state) +void LLViewerTextureList::destroyGL() { - LLImageGL::destroyGL(save_state); -} - -void LLViewerTextureList::restoreGL() -{ - llassert_always(mInitialized) ; - LLImageGL::restoreGL(); + LLImageGL::destroyGL(); } /* Vertical tab container button image IDs @@ -403,7 +422,7 @@ void LLViewerTextureList::restoreGL() LLViewerFetchedTexture* LLViewerTextureList::getImageFromFile(const std::string& filename, FTType f_type, - BOOL usemipmaps, + bool usemipmaps, LLViewerTexture::EBoostLevel boost_priority, S8 texture_type, LLGLint internal_format, @@ -411,6 +430,7 @@ LLViewerFetchedTexture* LLViewerTextureList::getImageFromFile(const std::string& const LLUUID& force_id) { LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE; + LL_PROFILE_ZONE_TEXT(filename.c_str(), filename.size()); if(!mInitialized) { return NULL ; @@ -421,17 +441,22 @@ LLViewerFetchedTexture* LLViewerTextureList::getImageFromFile(const std::string& { LL_WARNS() << "Failed to find local image file: " << filename << LL_ENDL; LLViewerTexture::EBoostLevel priority = LLGLTexture::BOOST_UI; - return LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT, FTT_DEFAULT, TRUE, priority); + return LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT, FTT_DEFAULT, true, priority); } std::string url = "file://" + full_path; - return getImageFromUrl(url, f_type, usemipmaps, boost_priority, texture_type, internal_format, primary_format, force_id); + LLViewerFetchedTexture* tex = getImageFromUrl(url, f_type, usemipmaps, boost_priority, texture_type, internal_format, primary_format, force_id); + if (gDebugTextureLabelLocalFilesSession) + { + gTextureList.mNameTextureList.push_back(LLViewerTextureList::NameElement(tex, filename)); + } + return tex; } LLViewerFetchedTexture* LLViewerTextureList::getImageFromUrl(const std::string& url, FTType f_type, - BOOL usemipmaps, + bool usemipmaps, LLViewerTexture::EBoostLevel boost_priority, S8 texture_type, LLGLint internal_format, @@ -518,10 +543,43 @@ LLViewerFetchedTexture* LLViewerTextureList::getImageFromUrl(const std::string& return imagep; } +LLImageRaw* LLViewerTextureList::getRawImageFromMemory(const U8* data, U32 size, std::string_view mimetype) +{ + LLPointer<LLImageFormatted> image = LLImageFormatted::loadFromMemory(data, size, mimetype); + + if (image) + { + LLImageRaw* raw_image = new LLImageRaw(); + image->decode(raw_image, 0.f); + return raw_image; + } + else + { + return nullptr; + } +} + +LLViewerFetchedTexture* LLViewerTextureList::getImageFromMemory(const U8* data, U32 size, std::string_view mimetype) +{ + LLPointer<LLImageRaw> raw_image = getRawImageFromMemory(data, size, mimetype); + if (raw_image.notNull()) + { + LLViewerFetchedTexture* imagep = new LLViewerFetchedTexture(raw_image, FTT_LOCAL_FILE, true); + addImage(imagep, TEX_LIST_STANDARD); + + imagep->dontDiscard(); + imagep->setBoostLevel(LLViewerFetchedTexture::BOOST_PREVIEW); + return imagep; + } + else + { + return nullptr; + } +} LLViewerFetchedTexture* LLViewerTextureList::getImage(const LLUUID &image_id, FTType f_type, - BOOL usemipmaps, + bool usemipmaps, LLViewerTexture::EBoostLevel boost_priority, S8 texture_type, LLGLint internal_format, @@ -540,7 +598,7 @@ LLViewerFetchedTexture* LLViewerTextureList::getImage(const LLUUID &image_id, if (image_id.isNull()) { - return (LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_UI)); + return (LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT, FTT_DEFAULT, true, LLGLTexture::BOOST_UI)); } LLPointer<LLViewerFetchedTexture> imagep = findImage(image_id, get_element_type(boost_priority)); @@ -578,7 +636,7 @@ LLViewerFetchedTexture* LLViewerTextureList::getImage(const LLUUID &image_id, //when this function is called, there is no such texture in the gTextureList with image_id. LLViewerFetchedTexture* LLViewerTextureList::createImage(const LLUUID &image_id, FTType f_type, - BOOL usemipmaps, + bool usemipmaps, LLViewerTexture::EBoostLevel boost_priority, S8 texture_type, LLGLint internal_format, @@ -631,8 +689,8 @@ LLViewerFetchedTexture* LLViewerTextureList::createImage(const LLUUID &image_id, imagep->forceActive() ; } - mFastCacheList.insert(imagep); - imagep->setInFastCacheList(true); + mFastCacheList.insert(imagep); + imagep->setInFastCacheList(true); return imagep ; } @@ -675,12 +733,12 @@ void LLViewerTextureList::addImageToList(LLViewerFetchedTexture *image) } else { - if((mImageList.insert(image)).second != true) - { + if (!(mImageList.insert(image)).second) + { LL_WARNS() << "Error happens when insert image " << image->getID() << " into mImageList!" << LL_ENDL ; + } + image->setInImageList(true); } - image->setInImageList(TRUE) ; -} } void LLViewerTextureList::removeImageFromList(LLViewerFetchedTexture *image) @@ -690,9 +748,10 @@ void LLViewerTextureList::removeImageFromList(LLViewerFetchedTexture *image) llassert_always(mInitialized) ; llassert(image); - S32 count = 0; + size_t count = 0; if (image->isInImageList()) { + image->setInImageList(false); count = mImageList.erase(image) ; if(count != 1) { @@ -729,8 +788,6 @@ void LLViewerTextureList::removeImageFromList(LLViewerFetchedTexture *image) << LL_ENDL; } } - - image->setInImageList(FALSE) ; } void LLViewerTextureList::addImage(LLViewerFetchedTexture *new_image, ETexListType tex_type) @@ -776,32 +833,23 @@ void LLViewerTextureList::deleteImage(LLViewerFetchedTexture *image) /////////////////////////////////////////////////////////////////////////////// -//////////////////////////////////////////////////////////////////////////// - -void LLViewerTextureList::dirtyImage(LLViewerFetchedTexture *image) -{ - mDirtyTextureList.insert(image); -} - -//////////////////////////////////////////////////////////////////////////// - void LLViewerTextureList::updateImages(F32 max_time) { LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE; - static BOOL cleared = FALSE; + static bool cleared = false; if(gTeleportDisplay) { if(!cleared) { clearFetchingRequests(); gPipeline.clearRebuildGroups(); - cleared = TRUE; + cleared = true; } return; } - cleared = FALSE; + cleared = false; - LLAppViewer::getTextureFetch()->setTextureBandwidth(LLTrace::get_frame_recording().getPeriodMeanPerSec(LLStatViewer::TEXTURE_NETWORK_DATA_RECEIVED).value()); + LLAppViewer::getTextureFetch()->setTextureBandwidth((F32)LLTrace::get_frame_recording().getPeriodMeanPerSec(LLStatViewer::TEXTURE_NETWORK_DATA_RECEIVED).value()); { using namespace LLStatViewer; @@ -825,11 +873,9 @@ void LLViewerTextureList::updateImages(F32 max_time) //handle results from decode threads updateImagesCreateTextures(remaining_time); - if (!mDirtyTextureList.empty()) - { - gPipeline.dirtyPoolObjectTextures(mDirtyTextureList); - mDirtyTextureList.clear(); - } + // Label all images (if enabled) + updateImagesNameTextures(); + labelAll(); bool didone = false; for (image_list_t::iterator iter = mCallbackList.begin(); @@ -862,7 +908,7 @@ void LLViewerTextureList::clearFetchingRequests() LLAppViewer::getTextureFetch()->deleteAllRequests(); - for (image_priority_list_t::iterator iter = mImageList.begin(); + for (image_list_t::iterator iter = mImageList.begin(); iter != mImageList.end(); ++iter) { LLViewerFetchedTexture* imagep = *iter; @@ -870,104 +916,137 @@ void LLViewerTextureList::clearFetchingRequests() } } -static void touch_texture(LLViewerFetchedTexture* tex, F32 vsize) -{ - if (tex) - { - tex->addTextureStats(vsize); - } -} - -extern BOOL gCubeSnapshot; +extern bool gCubeSnapshot; -void LLViewerTextureList::updateImageDecodePriority(LLViewerFetchedTexture* imagep) +void LLViewerTextureList::updateImageDecodePriority(LLViewerFetchedTexture* imagep, bool flush_images) { - if (imagep->isInDebug() || imagep->isUnremovable()) + llassert(!gCubeSnapshot); + + if (imagep->getBoostLevel() < LLViewerFetchedTexture::BOOST_HIGH) // don't bother checking face list for boosted textures { - //update_counter--; - return; //is in debug, ignore. - } + static LLCachedControl<F32> bias_distance_scale(gSavedSettings, "TextureBiasDistanceScale", 1.f); + static LLCachedControl<F32> texture_scale_min(gSavedSettings, "TextureScaleMinAreaFactor", 0.04f); + static LLCachedControl<F32> texture_scale_max(gSavedSettings, "TextureScaleMaxAreaFactor", 25.f); - llassert(!gCubeSnapshot); + F32 max_vsize = 0.f; + bool on_screen = false; - static LLCachedControl<F32> bias_distance_scale(gSavedSettings, "TextureBiasDistanceScale", 1.f); + U32 face_count = 0; - LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE - { + F32 bias = (F32) llroundf(powf(4, LLViewerTexture::sDesiredDiscardBias - 1.f)); + + LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE; for (U32 i = 0; i < LLRender::NUM_TEXTURE_CHANNELS; ++i) { - for (U32 fi = 0; fi < imagep->getNumFaces(i); ++fi) + for (S32 fi = 0; fi < imagep->getNumFaces(i); ++fi) { LLFace* face = (*(imagep->getFaceList(i)))[fi]; - if (face && face->getViewerObject() && face->getTextureEntry()) + if (face && face->getViewerObject()) { + ++face_count; + F32 radius; + F32 cos_angle_to_view_dir; + static LLCachedControl<F32> bias_unimportant_threshold(gSavedSettings, "TextureBiasUnimportantFactor", 0.25f); + + if ((gFrameCount - face->mLastTextureUpdate) > 10) + { // only call calcPixelArea at most once every 10 frames for a given face + // this helps eliminate redundant calls to calcPixelArea for faces that have multiple textures + // assigned to them, such as is the case with GLTF materials or Blinn-Phong materials + face->mInFrustum = face->calcPixelArea(cos_angle_to_view_dir, radius); + face->mLastTextureUpdate = gFrameCount; + } + F32 vsize = face->getPixelArea(); - // scale desired texture resolution higher or lower depending on texture scale - const LLTextureEntry* te = face->getTextureEntry(); + on_screen = face->mInFrustum; + + // Scale desired texture resolution higher or lower depending on texture scale + // + // Minimum usage examples: a 1024x1024 texture with aplhabet, runing string + // shows one letter at a time + // + // Maximum usage examples: huge chunk of terrain repeats texture + // TODO: make this work with the GLTF texture transforms + S32 te_offset = face->getTEOffset(); // offset is -1 if not inited + LLViewerObject* objp = face->getViewerObject(); + const LLTextureEntry* te = (te_offset < 0 || te_offset >= objp->getNumTEs()) ? nullptr : objp->getTE(te_offset); F32 min_scale = te ? llmin(fabsf(te->getScaleS()), fabsf(te->getScaleT())) : 1.f; - min_scale = llmax(min_scale*min_scale, 0.1f); - + min_scale = llclamp(min_scale * min_scale, texture_scale_min(), texture_scale_max()); vsize /= min_scale; -#if LL_DARWIN - vsize /= 1.f + LLViewerTexture::sDesiredDiscardBias*(1.f+face->getDrawable()->mDistanceWRTCamera*bias_distance_scale); -#else - vsize /= LLViewerTexture::sDesiredDiscardBias; - vsize /= llmax(1.f, (LLViewerTexture::sDesiredDiscardBias-1.f) * (1.f + face->getDrawable()->mDistanceWRTCamera * bias_distance_scale)); - - F32 radius; - F32 cos_angle_to_view_dir; - BOOL in_frustum = face->calcPixelArea(cos_angle_to_view_dir, radius); - if (!in_frustum || !face->getDrawable()->isVisible()) - { // further reduce by discard bias when off screen or occluded - vsize /= LLViewerTexture::sDesiredDiscardBias; - } -#endif - // if a GLTF material is present, ignore that face - // as far as this texture stats go, but update the GLTF material - // stats - LLFetchedGLTFMaterial* mat = te ? (LLFetchedGLTFMaterial*)te->getGLTFRenderMaterial() : nullptr; - llassert(mat == nullptr || dynamic_cast<LLFetchedGLTFMaterial*>(te->getGLTFRenderMaterial()) != nullptr); - if (mat) + // apply bias to offscreen faces all the time, but only to onscreen faces when bias is large + if (!face->mInFrustum || LLViewerTexture::sDesiredDiscardBias > 2.f) { - touch_texture(mat->mBaseColorTexture, vsize); - touch_texture(mat->mNormalTexture, vsize); - touch_texture(mat->mMetallicRoughnessTexture, vsize); - touch_texture(mat->mEmissiveTexture, vsize); - } - else - { - imagep->addTextureStats(vsize); + vsize /= bias; } + + max_vsize = llmax(max_vsize, vsize); } } } + + if (face_count > 1024) + { // this texture is used in so many places we should just boost it and not bother checking its vsize + // this is especially important because the above is not time sliced and can hit multiple ms for a single texture + imagep->setBoostLevel(LLViewerFetchedTexture::BOOST_HIGH); + } + + if (imagep->getType() == LLViewerTexture::LOD_TEXTURE && imagep->getBoostLevel() == LLViewerTexture::BOOST_NONE) + { // conditionally reset max virtual size for unboosted LOD_TEXTURES + // this is an alternative to decaying mMaxVirtualSize over time + // that keeps textures from continously downrezzing and uprezzing in the background + + if (LLViewerTexture::sDesiredDiscardBias > 1.5f || + (!on_screen && LLViewerTexture::sDesiredDiscardBias > 1.f)) + { + imagep->mMaxVirtualSize = 0.f; + } + } + + imagep->addTextureStats(max_vsize); } - //imagep->setDebugText(llformat("%.3f - %d", sqrtf(imagep->getMaxVirtualSize()), imagep->getBoostLevel())); +#if 0 + imagep->setDebugText(llformat("%d/%d - %d/%d -- %d/%d", + (S32)sqrtf(max_vsize), + (S32)sqrtf(imagep->mMaxVirtualSize), + imagep->getDiscardLevel(), + imagep->getDesiredDiscardLevel(), + imagep->getWidth(), + imagep->getFullWidth())); +#endif + + // make sure to addTextureStats for any spotlights that are using this texture + for (S32 vi = 0; vi < imagep->getNumVolumes(LLRender::LIGHT_TEX); ++vi) + { + LLVOVolume* volume = (*imagep->getVolumeList(LLRender::LIGHT_TEX))[vi]; + volume->updateSpotLightPriority(); + } - F32 lazy_flush_timeout = 30.f; // stop decoding - F32 max_inactive_time = 20.f; // actually delete - S32 min_refs = 3; // 1 for mImageList, 1 for mUUIDMap, 1 for local reference + F32 max_inactive_time = 20.f; // inactive time before deleting saved raw image + S32 min_refs = 3; // 1 for mImageList, 1 for mUUIDMap, and 1 for "entries" in updateImagesFetchTextures + + F32 lazy_flush_timeout = 30.f; // delete unused images after 30 seconds // // Flush formatted images using a lazy flush // S32 num_refs = imagep->getNumRefs(); - if (num_refs == min_refs) + if (num_refs <= min_refs && flush_images) { if (imagep->getLastReferencedTimer()->getElapsedTimeF32() > lazy_flush_timeout) { // Remove the unused image from the image list deleteImage(imagep); - imagep = NULL; // should destroy the image + return; } - return; } else { + // still referenced outside of image list, reset timer + imagep->getLastReferencedTimer()->reset(); + if (imagep->hasSavedRawImage()) { if (imagep->getElapsedLastReferencedSavedRawImageTime() > max_inactive_time) @@ -980,26 +1059,6 @@ void LLViewerTextureList::updateImageDecodePriority(LLViewerFetchedTexture* imag { return; } - else if (imagep->isDeletionCandidate()) - { - imagep->destroyTexture(); - return; - } - else if (imagep->isInactive()) - { - if (imagep->getLastReferencedTimer()->getElapsedTimeF32() > max_inactive_time) - { - imagep->setDeletionCandidate(); - } - return; - } - else - { - imagep->getLastReferencedTimer()->reset(); - - //reset texture state. - imagep->setInactive(); - } } if (!imagep->isInImageList()) @@ -1014,20 +1073,6 @@ void LLViewerTextureList::updateImageDecodePriority(LLViewerFetchedTexture* imag imagep->processTextureStats(); } -void LLViewerTextureList::setDebugFetching(LLViewerFetchedTexture* tex, S32 debug_level) -{ - LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE; - if(!tex->setDebugFetching(debug_level)) - { - return; - } - - const F32 DEBUG_PRIORITY = 100000.f; - removeImageFromList(tex); - tex->mMaxVirtualSize = DEBUG_PRIORITY; - addImageToList(tex); -} - F32 LLViewerTextureList::updateImagesCreateTextures(F32 max_time) { LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE; @@ -1039,25 +1084,135 @@ F32 LLViewerTextureList::updateImagesCreateTextures(F32 max_time) // LLTimer create_timer; - image_list_t::iterator enditer = mCreateTextureList.begin(); - for (image_list_t::iterator iter = mCreateTextureList.begin(); - iter != mCreateTextureList.end();) + + if (!mDownScaleQueue.empty() && gPipeline.mDownResMap.isComplete()) { - image_list_t::iterator curiter = iter++; - enditer = iter; - LLViewerFetchedTexture *imagep = *curiter; + // just in case we downres textures, bind downresmap and copy program + gPipeline.mDownResMap.bindTarget(); + gCopyProgram.bind(); + gPipeline.mScreenTriangleVB->setBuffer(); + + // give time to downscaling first -- if mDownScaleQueue is not empty, we're running out of memory and need + // to free up memory by discarding off screen textures quickly + + // do at least 5 and make sure we don't get too far behind even if it violates + // the time limit. If we don't downscale quickly the viewer will hit swap and may + // freeze. + S32 min_count = (S32)mCreateTextureList.size() / 20 + 5; + + while (!mDownScaleQueue.empty()) + { + LLViewerFetchedTexture* image = mDownScaleQueue.front(); + llassert(image->mDownScalePending); + + LLImageGL* img = image->getGLTexture(); + if (img && img->getHasGLTexture()) + { + img->scaleDown(image->getDesiredDiscardLevel()); + } + + image->mDownScalePending = false; + mDownScaleQueue.pop(); + + if (create_timer.getElapsedTimeF32() > max_time && --min_count <= 0) + { + break; + } + } + + gCopyProgram.unbind(); + gPipeline.mDownResMap.flush(); + } + + // do at least 5 and make sure we don't get too far behind even if it violates + // the time limit. Textures pending creation have a copy of their texture data + // in system memory, so we don't want to let them pile up. + S32 min_count = (S32) mCreateTextureList.size() / 20 + 5; + + while (!mCreateTextureList.empty()) + { + LLViewerFetchedTexture *imagep = mCreateTextureList.front(); + llassert(imagep->mCreatePending); imagep->createTexture(); imagep->postCreateTexture(); + imagep->mCreatePending = false; + mCreateTextureList.pop(); - if (create_timer.getElapsedTimeF32() > max_time) + if (create_timer.getElapsedTimeF32() > max_time && --min_count <= 0) { break; } } - mCreateTextureList.erase(mCreateTextureList.begin(), enditer); return create_timer.getElapsedTimeF32(); } +void LLViewerTextureList::updateImagesNameTextures() +{ + LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE; + if (gGLManager.mIsDisabled) { return; } + static LLCachedControl<bool> debug_texture_label(gSavedSettings, "RenderDebugTextureLabel", false); + if (!debug_texture_label()) { return; } + + static GLsizei max_length = 0; + if (max_length == 0) { glGetIntegerv(GL_MAX_LABEL_LENGTH, &max_length); } + + auto it = mNameTextureList.begin(); + while (it != mNameTextureList.end()) // For ALL textures needing names + { + LLViewerFetchedTexture* tex = it->mTex; + // Check that the texture is in the list first (otherwise it may be a dead pointer) + // A raw pointer ensures textures are cleaned up when this code isn't running. + const bool alive = mImageList.find(tex) != mImageList.end(); + + if (alive) + { + if (tex->hasGLTexture()) + { + if(tex->getTexName()) + { + tex->setGLObjectLabel(it->mPrefix, true); + it = mNameTextureList.erase(it); // Assume no rename needed + } + else + { + ++it; // Not ready + } + } + else + { + ++it; // Not ready + } + } + else + { + it = mNameTextureList.erase(it); // Remove dead pointer + } + } +} + +void LLViewerTextureList::labelAll() +{ + LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE; + static LLCachedControl<bool> debug_texture_label(gSavedSettings, "RenderDebugTextureLabel", false); + if (!debug_texture_label()) { return; } + + static const std::string local_prefix = "lltexlocal"; + static const std::string other_prefix = "lltexother"; + + std::string label; + bool error; + for (LLViewerFetchedTexture* image : mImageList) + { + image->getGLObjectLabel(label, error); + if (!error && label.empty()) + { + const S32 category = image->getGLTexture()->getCategory(); + const std::string& new_prefix = category == LLGLTexture::LOCAL ? local_prefix : other_prefix; + image->setGLObjectLabel(new_prefix, true); + } + } +} + F32 LLViewerTextureList::updateImagesLoadingFastCache(F32 max_time) { LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE; @@ -1088,18 +1243,12 @@ F32 LLViewerTextureList::updateImagesLoadingFastCache(F32 max_time) void LLViewerTextureList::forceImmediateUpdate(LLViewerFetchedTexture* imagep) { LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE; - if(!imagep) + if(!imagep || gCubeSnapshot) { return ; } - if(imagep->isInImageList()) - { - removeImageFromList(imagep); - } imagep->processTextureStats(); - imagep->sMaxVirtualSize = LLViewerFetchedTexture::sMaxVirtualSize; - addImageToList(imagep); return ; } @@ -1107,18 +1256,22 @@ void LLViewerTextureList::forceImmediateUpdate(LLViewerFetchedTexture* imagep) F32 LLViewerTextureList::updateImagesFetchTextures(F32 max_time) { LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE; + typedef std::vector<LLPointer<LLViewerFetchedTexture> > entries_list_t; entries_list_t entries; // update N textures at beginning of mImageList U32 update_count = 0; static const S32 MIN_UPDATE_COUNT = gSavedSettings.getS32("TextureFetchUpdateMinCount"); // default: 32 - // WIP -- dumb code here + + // NOTE: a texture may be deleted as a side effect of some of these updates + // Deletion rules check ref count, so be careful not to hold any LLPointer references to the textures here other than the one in entries. + //update MIN_UPDATE_COUNT or 5% of other textures, whichever is greater update_count = llmax((U32) MIN_UPDATE_COUNT, (U32) mUUIDMap.size()/20); update_count = llmin(update_count, (U32) mUUIDMap.size()); - { + { // copy entries out of UUID map to avoid iterator invalidation from deletion inside updateImageDecodeProiroty or updateFetch below LL_PROFILE_ZONE_NAMED_CATEGORY_TEXTURE("vtluift - copy"); // copy entries out of UUID map for updating @@ -1141,30 +1294,22 @@ F32 LLViewerTextureList::updateImagesFetchTextures(F32 max_time) LLTimer timer; - LLPointer<LLViewerTexture> last_imagep = nullptr; - for (auto& imagep : entries) { - if (imagep->getNumRefs() > 1) // make sure this image hasn't been deleted before attempting to update (may happen as a side effect of some other image updating) + mLastUpdateKey = LLTextureKey(imagep->getID(), (ETexListType)imagep->getTextureListType()); + if (imagep->getNumRefs() > 1) // make sure this image hasn't been deleted before attempting to update (may happen as a side effect of some other image updating) { updateImageDecodePriority(imagep); imagep->updateFetch(); } - last_imagep = imagep; - if (timer.getElapsedTimeF32() > max_time) { break; } } - if (last_imagep) - { - mLastUpdateKey = LLTextureKey(last_imagep->getID(), (ETexListType)last_imagep->getTextureListType()); - } - return timer.getElapsedTimeF32(); } @@ -1173,13 +1318,13 @@ void LLViewerTextureList::updateImagesUpdateStats() LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE; if (mForceResetTextureStats) { - for (image_priority_list_t::iterator iter = mImageList.begin(); + for (image_list_t::iterator iter = mImageList.begin(); iter != mImageList.end(); ) { LLViewerFetchedTexture* imagep = *iter++; imagep->resetTextureStats(); } - mForceResetTextureStats = FALSE; + mForceResetTextureStats = false; } } @@ -1193,12 +1338,12 @@ void LLViewerTextureList::decodeAllImages(F32 max_time) // Update texture stats and priorities std::vector<LLPointer<LLViewerFetchedTexture> > image_list; - for (image_priority_list_t::iterator iter = mImageList.begin(); + for (image_list_t::iterator iter = mImageList.begin(); iter != mImageList.end(); ) { LLViewerFetchedTexture* imagep = *iter++; image_list.push_back(imagep); - imagep->setInImageList(FALSE) ; + imagep->setInImageList(false) ; } llassert_always(image_list.size() == mImageList.size()) ; @@ -1213,7 +1358,7 @@ void LLViewerTextureList::decodeAllImages(F32 max_time) image_list.clear(); // Update fetch (decode) - for (image_priority_list_t::iterator iter = mImageList.begin(); + for (image_list_t::iterator iter = mImageList.begin(); iter != mImageList.end(); ) { LLViewerFetchedTexture* imagep = *iter++; @@ -1221,7 +1366,7 @@ void LLViewerTextureList::decodeAllImages(F32 max_time) } std::shared_ptr<LL::WorkQueue> main_queue = LLImageGLThread::sEnabledTextures ? LL::WorkQueue::getInstance("mainloop") : NULL; // Run threads - S32 fetch_pending = 0; + size_t fetch_pending = 0; while (1) { LLAppViewer::instance()->getTextureCache()->update(1); // unpauses the texture cache thread @@ -1240,7 +1385,7 @@ void LLViewerTextureList::decodeAllImages(F32 max_time) } } // Update fetch again - for (image_priority_list_t::iterator iter = mImageList.begin(); + for (image_list_t::iterator iter = mImageList.begin(); iter != mImageList.end(); ) { LLViewerFetchedTexture* imagep = *iter++; @@ -1250,6 +1395,10 @@ void LLViewerTextureList::decodeAllImages(F32 max_time) max_time = llmax(max_time, .001f); F32 create_time = updateImagesCreateTextures(max_time); + // Label all images (if enabled) + updateImagesNameTextures(); + labelAll(); + LL_DEBUGS("ViewerImages") << "decodeAllImages() took " << timer.getElapsedTimeF32() << " seconds. " << " fetch_pending " << fetch_pending << " create_time " << create_time @@ -1263,6 +1412,8 @@ bool LLViewerTextureList::createUploadFile(LLPointer<LLImageRaw> raw_image, { LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE; + LLImageDataSharedLock lock(raw_image); + // make a copy, since convertToUploadFile scales raw image LLPointer<LLImageRaw> scale_image = new LLImageRaw( raw_image->getData(), @@ -1306,63 +1457,63 @@ bool LLViewerTextureList::createUploadFile(const std::string& filename, LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE; try { - // Load the image - LLPointer<LLImageFormatted> image = LLImageFormatted::createFromType(codec); - if (image.isNull()) - { - LL_WARNS() << "Couldn't open the image to be uploaded." << LL_ENDL; - return false; - } - if (!image->load(filename)) - { - image->setLastError("Couldn't load the image to be uploaded."); - return false; - } - // Decompress or expand it in a raw image structure - LLPointer<LLImageRaw> raw_image = new LLImageRaw; - if (!image->decode(raw_image, 0.0f)) - { - image->setLastError("Couldn't decode the image to be uploaded."); - return false; - } - // Check the image constraints - if ((image->getComponents() != 3) && (image->getComponents() != 4)) - { - image->setLastError("Image files with less than 3 or more than 4 components are not supported."); - return false; - } - if (image->getWidth() < min_image_dimentions || image->getHeight() < min_image_dimentions) - { - std::string reason = llformat("Images below %d x %d pixels are not allowed. Actual size: %d x %dpx", - min_image_dimentions, - min_image_dimentions, - image->getWidth(), - image->getHeight()); - image->setLastError(reason); - return false; - } - // Convert to j2c (JPEG2000) and save the file locally - LLPointer<LLImageJ2C> compressedImage = convertToUploadFile(raw_image, max_image_dimentions, force_square); - if (compressedImage.isNull()) - { - image->setLastError("Couldn't convert the image to jpeg2000."); - LL_INFOS() << "Couldn't convert to j2c, file : " << filename << LL_ENDL; - return false; - } - if (!compressedImage->save(out_filename)) - { - image->setLastError("Couldn't create the jpeg2000 image for upload."); - LL_INFOS() << "Couldn't create output file : " << out_filename << LL_ENDL; - return false; - } - // Test to see if the encode and save worked - LLPointer<LLImageJ2C> integrity_test = new LLImageJ2C; - if (!integrity_test->loadAndValidate(out_filename)) - { - image->setLastError("The created jpeg2000 image is corrupt."); - LL_INFOS() << "Image file : " << out_filename << " is corrupt" << LL_ENDL; - return false; - } + // Load the image + LLPointer<LLImageFormatted> image = LLImageFormatted::createFromType(codec); + if (image.isNull()) + { + LL_WARNS() << "Couldn't open the image to be uploaded." << LL_ENDL; + return false; + } + if (!image->load(filename)) + { + image->setLastError("Couldn't load the image to be uploaded."); + return false; + } + // Decompress or expand it in a raw image structure + LLPointer<LLImageRaw> raw_image = new LLImageRaw; + if (!image->decode(raw_image, 0.0f)) + { + image->setLastError("Couldn't decode the image to be uploaded."); + return false; + } + // Check the image constraints + if ((image->getComponents() != 3) && (image->getComponents() != 4)) + { + image->setLastError("Image files with less than 3 or more than 4 components are not supported."); + return false; + } + if (image->getWidth() < min_image_dimentions || image->getHeight() < min_image_dimentions) + { + std::string reason = llformat("Images below %d x %d pixels are not allowed. Actual size: %d x %dpx", + min_image_dimentions, + min_image_dimentions, + image->getWidth(), + image->getHeight()); + image->setLastError(reason); + return false; + } + // Convert to j2c (JPEG2000) and save the file locally + LLPointer<LLImageJ2C> compressedImage = convertToUploadFile(raw_image, max_image_dimentions, force_square); + if (compressedImage.isNull()) + { + image->setLastError("Couldn't convert the image to jpeg2000."); + LL_INFOS() << "Couldn't convert to j2c, file : " << filename << LL_ENDL; + return false; + } + if (!compressedImage->save(out_filename)) + { + image->setLastError("Couldn't create the jpeg2000 image for upload."); + LL_INFOS() << "Couldn't create output file : " << out_filename << LL_ENDL; + return false; + } + // Test to see if the encode and save worked + LLPointer<LLImageJ2C> integrity_test = new LLImageJ2C; + if (!integrity_test->loadAndValidate( out_filename )) + { + image->setLastError("The created jpeg2000 image is corrupt."); + LL_INFOS() << "Image file : " << out_filename << " is corrupt" << LL_ENDL; + return false; + } } catch (...) { @@ -1376,6 +1527,8 @@ bool LLViewerTextureList::createUploadFile(const std::string& filename, LLPointer<LLImageJ2C> LLViewerTextureList::convertToUploadFile(LLPointer<LLImageRaw> raw_image, const S32 max_image_dimentions, bool force_square, bool force_lossless) { LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE; + LLImageDataLock lock(raw_image); + if (force_square) { S32 biggest_side = llmax(raw_image->getWidth(), raw_image->getHeight()); @@ -1393,7 +1546,7 @@ LLPointer<LLImageJ2C> LLViewerTextureList::convertToUploadFile(LLPointer<LLImage (gSavedSettings.getBOOL("LosslessJ2CUpload") && (raw_image->getWidth() * raw_image->getHeight() <= LL_IMAGE_REZ_LOSSLESS_CUTOFF * LL_IMAGE_REZ_LOSSLESS_CUTOFF))) { - compressedImage->setReversible(TRUE); + compressedImage->setReversible(true); } @@ -1469,7 +1622,7 @@ LLUIImagePtr LLUIImageList::getUIImageByID(const LLUUID& image_id, S32 priority) return found_it->second; } - const BOOL use_mips = FALSE; + const bool use_mips = false; const LLRect scale_rect = LLRect::null; const LLRect clip_rect = LLRect::null; return loadUIImageByID(image_id, use_mips, scale_rect, clip_rect, (LLViewerTexture::EBoostLevel)priority); @@ -1485,14 +1638,14 @@ LLUIImagePtr LLUIImageList::getUIImage(const std::string& image_name, S32 priori return found_it->second; } - const BOOL use_mips = FALSE; + const bool use_mips = false; const LLRect scale_rect = LLRect::null; const LLRect clip_rect = LLRect::null; return loadUIImageByName(image_name, image_name, use_mips, scale_rect, clip_rect, (LLViewerTexture::EBoostLevel)priority); } LLUIImagePtr LLUIImageList::loadUIImageByName(const std::string& name, const std::string& filename, - BOOL use_mips, const LLRect& scale_rect, const LLRect& clip_rect, LLViewerTexture::EBoostLevel boost_priority, + bool use_mips, const LLRect& scale_rect, const LLRect& clip_rect, LLViewerTexture::EBoostLevel boost_priority, LLUIImage::EScaleStyle scale_style) { LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE; @@ -1505,7 +1658,7 @@ LLUIImagePtr LLUIImageList::loadUIImageByName(const std::string& name, const std } LLUIImagePtr LLUIImageList::loadUIImageByID(const LLUUID& id, - BOOL use_mips, const LLRect& scale_rect, const LLRect& clip_rect, LLViewerTexture::EBoostLevel boost_priority, + bool use_mips, const LLRect& scale_rect, const LLRect& clip_rect, LLViewerTexture::EBoostLevel boost_priority, LLUIImage::EScaleStyle scale_style) { LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE; @@ -1517,7 +1670,7 @@ LLUIImagePtr LLUIImageList::loadUIImageByID(const LLUUID& id, return loadUIImage(imagep, id.asString(), use_mips, scale_rect, clip_rect, scale_style); } -LLUIImagePtr LLUIImageList::loadUIImage(LLViewerFetchedTexture* imagep, const std::string& name, BOOL use_mips, const LLRect& scale_rect, const LLRect& clip_rect, +LLUIImagePtr LLUIImageList::loadUIImage(LLViewerFetchedTexture* imagep, const std::string& name, bool use_mips, const LLRect& scale_rect, const LLRect& clip_rect, LLUIImage::EScaleStyle scale_style) { LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE; @@ -1552,12 +1705,12 @@ LLUIImagePtr LLUIImageList::loadUIImage(LLViewerFetchedTexture* imagep, const st datap->mImageScaleRegion = scale_rect; datap->mImageClipRegion = clip_rect; - imagep->setLoadedCallback(onUIImageLoaded, 0, FALSE, FALSE, datap, NULL); + imagep->setLoadedCallback(onUIImageLoaded, 0, false, false, datap, NULL); } return new_imagep; } -LLUIImagePtr LLUIImageList::preloadUIImage(const std::string& name, const std::string& filename, BOOL use_mips, const LLRect& scale_rect, const LLRect& clip_rect, LLUIImage::EScaleStyle scale_style) +LLUIImagePtr LLUIImageList::preloadUIImage(const std::string& name, const std::string& filename, bool use_mips, const LLRect& scale_rect, const LLRect& clip_rect, LLUIImage::EScaleStyle scale_style) { LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE; // look for existing image @@ -1572,7 +1725,7 @@ LLUIImagePtr LLUIImageList::preloadUIImage(const std::string& name, const std::s } //static -void LLUIImageList::onUIImageLoaded( BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* src_aux, S32 discard_level, BOOL final, void* user_data ) +void LLUIImageList::onUIImageLoaded( bool success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* src_aux, S32 discard_level, bool final, void* user_data ) { LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE; if(!success || !user_data) |