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-rw-r--r--indra/newview/llviewertexturelist.cpp192
1 files changed, 83 insertions, 109 deletions
diff --git a/indra/newview/llviewertexturelist.cpp b/indra/newview/llviewertexturelist.cpp
index b5eadb6d25..d9ff931575 100644
--- a/indra/newview/llviewertexturelist.cpp
+++ b/indra/newview/llviewertexturelist.cpp
@@ -76,26 +76,26 @@ LLStat LLViewerTextureList::sFormattedMemStat(32, TRUE);
LLViewerTextureList gTextureList;
static LLFastTimer::DeclareTimer FTM_PROCESS_IMAGES("Process Images");
+U32 LLViewerTextureList::sRenderThreadID = 0 ;
///////////////////////////////////////////////////////////////////////////////
LLViewerTextureList::LLViewerTextureList()
: mForceResetTextureStats(FALSE),
mUpdateStats(FALSE),
mMaxResidentTexMemInMegaBytes(0),
- mMaxTotalTextureMemInMegaBytes(0)
+ mMaxTotalTextureMemInMegaBytes(0),
+ mInitialized(FALSE)
{
}
void LLViewerTextureList::init()
{
+ sRenderThreadID = LLThread::currentID() ;
+
+ mInitialized = TRUE ;
sNumImages = 0;
mMaxResidentTexMemInMegaBytes = 0;
mMaxTotalTextureMemInMegaBytes = 0 ;
- if (gNoRender)
- {
- // Don't initialize GL stuff if we're not rendering.
- return;
- }
mUpdateStats = TRUE;
@@ -110,6 +110,10 @@ void LLViewerTextureList::doPreloadImages()
{
LL_DEBUGS("ViewerImages") << "Preloading images..." << LL_ENDL;
+ llassert_always(mInitialized) ;
+ llassert_always(mImageList.empty()) ;
+ llassert_always(mUUIDMap.empty()) ;
+
// Set the "missing asset" image
LLViewerFetchedTexture::sMissingAssetImagep = LLViewerTextureManager::getFetchedTextureFromFile("missing_asset.tga", MIPMAP_NO, LLViewerFetchedTexture::BOOST_UI);
@@ -305,6 +309,7 @@ void LLViewerTextureList::destroyGL(BOOL save_state)
void LLViewerTextureList::restoreGL()
{
+ llassert_always(mInitialized) ;
LLImageGL::restoreGL();
}
@@ -345,13 +350,6 @@ LLViewerFetchedTexture* LLViewerTextureList::getImageFromUrl(const std::string&
LLGLenum primary_format,
const LLUUID& force_id)
{
- if (gNoRender)
- {
- // Never mind that this ignores image_set_id;
- // getImage() will handle that later.
- return LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT, TRUE, LLViewerTexture::BOOST_UI);
- }
-
// generate UUID based on hash of filename
LLUUID new_id;
if (force_id.notNull())
@@ -489,8 +487,10 @@ LLViewerFetchedTexture *LLViewerTextureList::findImage(const LLUUID &image_id)
return iter->second;
}
-void LLViewerTextureList::addImageToList(LLViewerFetchedTexture *image)
+void LLViewerTextureList::addImageToList(LLViewerFetchedTexture *image, U32 thread_id)
{
+ llassert_always(mInitialized) ;
+ llassert_always(sRenderThreadID == thread_id);
llassert(image);
if (image->isInImageList())
{
@@ -504,8 +504,10 @@ void LLViewerTextureList::addImageToList(LLViewerFetchedTexture *image)
image->setInImageList(TRUE) ;
}
-void LLViewerTextureList::removeImageFromList(LLViewerFetchedTexture *image)
+void LLViewerTextureList::removeImageFromList(LLViewerFetchedTexture *image, U32 thread_id)
{
+ llassert_always(mInitialized) ;
+ llassert_always(sRenderThreadID == thread_id);
llassert(image);
if (!image->isInImageList())
{
@@ -702,9 +704,9 @@ void LLViewerTextureList::updateImagesDecodePriorities()
if ((decode_priority_test < old_priority_test * .8f) ||
(decode_priority_test > old_priority_test * 1.25f))
{
- removeImageFromList(imagep);
+ removeImageFromList(imagep, sRenderThreadID);
imagep->setDecodePriority(decode_priority);
- addImageToList(imagep);
+ addImageToList(imagep, sRenderThreadID);
}
update_counter--;
}
@@ -741,7 +743,7 @@ static LLFastTimer::DeclareTimer FTM_IMAGE_CREATE("Create Images");
F32 LLViewerTextureList::updateImagesCreateTextures(F32 max_time)
{
- if (gNoRender || gGLManager.mIsDisabled) return 0.0f;
+ if (gGLManager.mIsDisabled) return 0.0f;
//
// Create GL textures for all textures that need them (images which have been
@@ -781,9 +783,8 @@ void LLViewerTextureList::forceImmediateUpdate(LLViewerFetchedTexture* imagep)
imagep->processTextureStats();
F32 decode_priority = LLViewerFetchedTexture::maxDecodePriority() ;
imagep->setDecodePriority(decode_priority);
- mImageList.insert(imagep);
- imagep->setInImageList(TRUE) ;
-
+ addImageToList(imagep);
+
return ;
}
@@ -876,8 +877,9 @@ void LLViewerTextureList::updateImagesUpdateStats()
void LLViewerTextureList::decodeAllImages(F32 max_time)
{
LLTimer timer;
- if(gNoRender) return;
-
+
+ llassert_always(sRenderThreadID == LLThread::currentID());
+
// Update texture stats and priorities
std::vector<LLPointer<LLViewerFetchedTexture> > image_list;
for (image_priority_list_t::iterator iter = mImageList.begin();
@@ -895,8 +897,7 @@ void LLViewerTextureList::decodeAllImages(F32 max_time)
imagep->processTextureStats();
F32 decode_priority = imagep->calcDecodePriority();
imagep->setDecodePriority(decode_priority);
- mImageList.insert(imagep);
- imagep->setInImageList(TRUE) ;
+ addImageToList(imagep);
}
image_list.clear();
@@ -940,99 +941,54 @@ void LLViewerTextureList::decodeAllImages(F32 max_time)
BOOL LLViewerTextureList::createUploadFile(const std::string& filename,
const std::string& out_filename,
const U8 codec)
-{
- // First, load the image.
+{
+ // Load the image
+ LLPointer<LLImageFormatted> image = LLImageFormatted::createFromType(codec);
+ if (image.isNull())
+ {
+ image->setLastError("Couldn't open the image to be uploaded.");
+ return FALSE;
+ }
+ if (!image->load(filename))
+ {
+ image->setLastError("Couldn't load the image to be uploaded.");
+ return FALSE;
+ }
+ // Decompress or expand it in a raw image structure
LLPointer<LLImageRaw> raw_image = new LLImageRaw;
-
- switch (codec)
+ if (!image->decode(raw_image, 0.0f))
{
- case IMG_CODEC_BMP:
- {
- LLPointer<LLImageBMP> bmp_image = new LLImageBMP;
-
- if (!bmp_image->load(filename))
- {
- return FALSE;
- }
-
- if (!bmp_image->decode(raw_image, 0.0f))
- {
- return FALSE;
- }
- }
- break;
- case IMG_CODEC_TGA:
- {
- LLPointer<LLImageTGA> tga_image = new LLImageTGA;
-
- if (!tga_image->load(filename))
- {
- return FALSE;
- }
-
- if (!tga_image->decode(raw_image))
- {
- return FALSE;
- }
-
- if( (tga_image->getComponents() != 3) &&
- (tga_image->getComponents() != 4) )
- {
- tga_image->setLastError( "Image files with less than 3 or more than 4 components are not supported." );
- return FALSE;
- }
- }
- break;
- case IMG_CODEC_JPEG:
- {
- LLPointer<LLImageJPEG> jpeg_image = new LLImageJPEG;
-
- if (!jpeg_image->load(filename))
- {
- return FALSE;
- }
-
- if (!jpeg_image->decode(raw_image, 0.0f))
- {
- return FALSE;
- }
- }
- break;
- case IMG_CODEC_PNG:
- {
- LLPointer<LLImagePNG> png_image = new LLImagePNG;
-
- if (!png_image->load(filename))
- {
- return FALSE;
- }
-
- if (!png_image->decode(raw_image, 0.0f))
- {
- return FALSE;
- }
- }
- break;
- default:
- return FALSE;
+ image->setLastError("Couldn't decode the image to be uploaded.");
+ return FALSE;
}
-
- LLPointer<LLImageJ2C> compressedImage = convertToUploadFile(raw_image);
-
- if( !compressedImage->save(out_filename) )
+ // Check the image constraints
+ if ((image->getComponents() != 3) && (image->getComponents() != 4))
{
- llinfos << "Couldn't create output file " << out_filename << llendl;
+ image->setLastError("Image files with less than 3 or more than 4 components are not supported.");
return FALSE;
}
-
- // test to see if the encode and save worked.
+ // Convert to j2c (JPEG2000) and save the file locally
+ LLPointer<LLImageJ2C> compressedImage = convertToUploadFile(raw_image);
+ if (compressedImage.isNull())
+ {
+ image->setLastError("Couldn't convert the image to jpeg2000.");
+ llinfos << "Couldn't convert to j2c, file : " << filename << llendl;
+ return FALSE;
+ }
+ if (!compressedImage->save(out_filename))
+ {
+ image->setLastError("Couldn't create the jpeg2000 image for upload.");
+ llinfos << "Couldn't create output file : " << out_filename << llendl;
+ return FALSE;
+ }
+ // Test to see if the encode and save worked
LLPointer<LLImageJ2C> integrity_test = new LLImageJ2C;
- if( !integrity_test->loadAndValidate( out_filename ) )
+ if (!integrity_test->loadAndValidate( out_filename ))
{
- llinfos << "Image: " << out_filename << " is corrupt." << llendl;
+ image->setLastError("The created jpeg2000 image is corrupt.");
+ llinfos << "Image file : " << out_filename << " is corrupt" << llendl;
return FALSE;
}
-
return TRUE;
}
@@ -1047,7 +1003,25 @@ LLPointer<LLImageJ2C> LLViewerTextureList::convertToUploadFile(LLPointer<LLImage
(raw_image->getWidth() * raw_image->getHeight() <= LL_IMAGE_REZ_LOSSLESS_CUTOFF * LL_IMAGE_REZ_LOSSLESS_CUTOFF))
compressedImage->setReversible(TRUE);
- compressedImage->encode(raw_image, 0.0f);
+
+ if (gSavedSettings.getBOOL("Jpeg2000AdvancedCompression"))
+ {
+ // This test option will create jpeg2000 images with precincts for each level, RPCL ordering
+ // and PLT markers. The block size is also optionally modifiable.
+ // Note: the images hence created are compatible with older versions of the viewer.
+ // Read the blocks and precincts size settings
+ S32 block_size = gSavedSettings.getS32("Jpeg2000BlocksSize");
+ S32 precinct_size = gSavedSettings.getS32("Jpeg2000PrecinctsSize");
+ llinfos << "Advanced JPEG2000 Compression: precinct = " << precinct_size << ", block = " << block_size << llendl;
+ compressedImage->initEncode(*raw_image, block_size, precinct_size, 0);
+ }
+
+ if (!compressedImage->encode(raw_image, 0.0f))
+ {
+ llinfos << "convertToUploadFile : encode returns with error!!" << llendl;
+ // Clear up the pointer so we don't leak that one
+ compressedImage = NULL;
+ }
return compressedImage;
}