diff options
Diffstat (limited to 'indra/newview/llviewertexturelist.cpp')
| -rw-r--r-- | indra/newview/llviewertexturelist.cpp | 3549 |
1 files changed, 1777 insertions, 1772 deletions
diff --git a/indra/newview/llviewertexturelist.cpp b/indra/newview/llviewertexturelist.cpp index 9ed96a22d6..bbdb1812c1 100644 --- a/indra/newview/llviewertexturelist.cpp +++ b/indra/newview/llviewertexturelist.cpp @@ -1,1772 +1,1777 @@ -/** - * @file llviewertexturelist.cpp - * @brief Object for managing the list of images within a region - * - * $LicenseInfo:firstyear=2000&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#include "llviewerprecompiledheaders.h" - -#include <sys/stat.h> - -#include "llviewertexturelist.h" - -#include "llgl.h" // fot gathering stats from GL -#include "llimagegl.h" -#include "llimagebmp.h" -#include "llimagej2c.h" -#include "llimagetga.h" -#include "llimagejpeg.h" -#include "llimagepng.h" -#include "llimageworker.h" - -#include "llsdserialize.h" -#include "llsys.h" -#include "llfilesystem.h" -#include "llxmltree.h" -#include "message.h" - -#include "lldrawpoolbump.h" // to init bumpmap images -#include "lltexturecache.h" -#include "lltexturefetch.h" -#include "llviewercontrol.h" -#include "llviewertexture.h" -#include "llviewermedia.h" -#include "llviewernetwork.h" -#include "llviewerregion.h" -#include "llviewerstats.h" -#include "pipeline.h" -#include "llappviewer.h" -#include "llxuiparser.h" -#include "lltracerecording.h" -#include "llviewerdisplay.h" -#include "llviewerwindow.h" -#include "llprogressview.h" - -//////////////////////////////////////////////////////////////////////////// - -void (*LLViewerTextureList::sUUIDCallback)(void **, const LLUUID&) = NULL; - -S32 LLViewerTextureList::sNumImages = 0; - -LLViewerTextureList gTextureList; - -ETexListType get_element_type(S32 priority) -{ - return (priority == LLViewerFetchedTexture::BOOST_ICON || priority == LLViewerFetchedTexture::BOOST_THUMBNAIL) ? TEX_LIST_SCALE : TEX_LIST_STANDARD; -} - -/////////////////////////////////////////////////////////////////////////////// - -LLTextureKey::LLTextureKey() -: textureId(LLUUID::null), -textureType(TEX_LIST_STANDARD) -{ -} - -LLTextureKey::LLTextureKey(LLUUID id, ETexListType tex_type) -: textureId(id), textureType(tex_type) -{ -} - -/////////////////////////////////////////////////////////////////////////////// - -LLViewerTextureList::LLViewerTextureList() - : mForceResetTextureStats(false), - mInitialized(false) -{ -} - -void LLViewerTextureList::init() -{ - mInitialized = true ; - sNumImages = 0; - doPreloadImages(); -} - - -void LLViewerTextureList::doPreloadImages() -{ - LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE; - LL_DEBUGS("ViewerImages") << "Preloading images..." << LL_ENDL; - - llassert_always(mInitialized) ; - llassert_always(mImageList.empty()) ; - llassert_always(mUUIDMap.empty()) ; - - // Set the "missing asset" image - LLViewerFetchedTexture::sMissingAssetImagep = LLViewerTextureManager::getFetchedTextureFromFile("missing_asset.tga", FTT_LOCAL_FILE, MIPMAP_NO, LLViewerFetchedTexture::BOOST_UI); - - // Set the "white" image - LLViewerFetchedTexture::sWhiteImagep = LLViewerTextureManager::getFetchedTextureFromFile("white.tga", FTT_LOCAL_FILE, MIPMAP_NO, LLViewerFetchedTexture::BOOST_UI); - LLTexUnit::sWhiteTexture = LLViewerFetchedTexture::sWhiteImagep->getTexName(); - LLUIImageList* image_list = LLUIImageList::getInstance(); - - // Set the default flat normal map - // BLANK_OBJECT_NORMAL has a version on dataserver, but it has compression artifacts - LLViewerFetchedTexture::sFlatNormalImagep = - LLViewerTextureManager::getFetchedTextureFromFile("flatnormal.tga", - FTT_LOCAL_FILE, - MIPMAP_NO, - LLViewerFetchedTexture::BOOST_BUMP, - LLViewerTexture::FETCHED_TEXTURE, - 0, - 0, - BLANK_OBJECT_NORMAL); - - // PBR: irradiance - LLViewerFetchedTexture::sDefaultIrradiancePBRp = LLViewerTextureManager::getFetchedTextureFromFile("default_irradiance.png", FTT_LOCAL_FILE, MIPMAP_YES, LLViewerFetchedTexture::BOOST_UI); - - image_list->initFromFile(); - - // turn off clamping and bilinear filtering for uv picking images - //LLViewerFetchedTexture* uv_test = preloadUIImage("uv_test1.tga", LLUUID::null, false); - //uv_test->setClamp(false, false); - //uv_test->setMipFilterNearest(true, true); - //uv_test = preloadUIImage("uv_test2.tga", LLUUID::null, false); - //uv_test->setClamp(false, false); - //uv_test->setMipFilterNearest(true, true); - - LLViewerFetchedTexture* image = LLViewerTextureManager::getFetchedTextureFromFile("silhouette.j2c", FTT_LOCAL_FILE, MIPMAP_YES, LLViewerFetchedTexture::BOOST_UI); - if (image) - { - image->setAddressMode(LLTexUnit::TAM_WRAP); - mImagePreloads.insert(image); - } - image = LLViewerTextureManager::getFetchedTextureFromFile("world/NoEntryLines.png", FTT_LOCAL_FILE, MIPMAP_YES, LLViewerFetchedTexture::BOOST_UI); - if (image) - { - image->setAddressMode(LLTexUnit::TAM_WRAP); - mImagePreloads.insert(image); - } - image = LLViewerTextureManager::getFetchedTextureFromFile("world/NoEntryPassLines.png", FTT_LOCAL_FILE, MIPMAP_YES, LLViewerFetchedTexture::BOOST_UI); - if (image) - { - image->setAddressMode(LLTexUnit::TAM_WRAP); - mImagePreloads.insert(image); - } - image = LLViewerTextureManager::getFetchedTextureFromFile("transparent.j2c", FTT_LOCAL_FILE, MIPMAP_YES, LLViewerFetchedTexture::BOOST_UI, LLViewerTexture::FETCHED_TEXTURE, - 0, 0, IMG_TRANSPARENT); - if (image) - { - image->setAddressMode(LLTexUnit::TAM_WRAP); - mImagePreloads.insert(image); - } - image = LLViewerTextureManager::getFetchedTextureFromFile("alpha_gradient.tga", FTT_LOCAL_FILE, MIPMAP_YES, LLViewerFetchedTexture::BOOST_UI, LLViewerTexture::FETCHED_TEXTURE, - GL_ALPHA8, GL_ALPHA, IMG_ALPHA_GRAD); - if (image) - { - image->setAddressMode(LLTexUnit::TAM_CLAMP); - mImagePreloads.insert(image); - } - image = LLViewerTextureManager::getFetchedTextureFromFile("alpha_gradient_2d.j2c", FTT_LOCAL_FILE, MIPMAP_YES, LLViewerFetchedTexture::BOOST_UI, LLViewerTexture::FETCHED_TEXTURE, - GL_ALPHA8, GL_ALPHA, IMG_ALPHA_GRAD_2D); - if (image) - { - image->setAddressMode(LLTexUnit::TAM_CLAMP); - mImagePreloads.insert(image); - } - - LLPointer<LLImageRaw> img_blak_square_tex(new LLImageRaw(2, 2, 3)); - memset(img_blak_square_tex->getData(), 0, img_blak_square_tex->getDataSize()); - LLPointer<LLViewerFetchedTexture> img_blak_square(new LLViewerFetchedTexture(img_blak_square_tex, FTT_DEFAULT, false)); - gBlackSquareID = img_blak_square->getID(); - img_blak_square->setUnremovable(true); - addImage(img_blak_square, TEX_LIST_STANDARD); -} - -static std::string get_texture_list_name() -{ - if (LLGridManager::getInstance()->isInProductionGrid()) - { - return gDirUtilp->getExpandedFilename(LL_PATH_CACHE, - "texture_list_" + gSavedSettings.getString("LoginLocation") + "." + gDirUtilp->getUserName() + ".xml"); - } - else - { - const std::string& grid_id_str = LLGridManager::getInstance()->getGridId(); - const std::string& grid_id_lower = utf8str_tolower(grid_id_str); - return gDirUtilp->getExpandedFilename(LL_PATH_CACHE, - "texture_list_" + gSavedSettings.getString("LoginLocation") + "." + gDirUtilp->getUserName() + "." + grid_id_lower + ".xml"); - } -} - -void LLViewerTextureList::doPrefetchImages() -{ - LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE; - - // todo: do not load without getViewerAssetUrl() - // either fail login without caps or provide this - // in some other way, textures won't load otherwise - LLViewerFetchedTexture *imagep = findImage(DEFAULT_WATER_NORMAL, TEX_LIST_STANDARD); - if (!imagep) - { - // add it to mImagePreloads only once - imagep = LLViewerTextureManager::getFetchedTexture(DEFAULT_WATER_NORMAL, FTT_DEFAULT, MIPMAP_YES, LLViewerFetchedTexture::BOOST_UI); - if (imagep) - { - imagep->setAddressMode(LLTexUnit::TAM_WRAP); - mImagePreloads.insert(imagep); - } - } - - LLViewerTextureManager::getFetchedTexture(IMG_SHOT); - LLViewerTextureManager::getFetchedTexture(IMG_SMOKE_POOF); - LLViewerFetchedTexture::sSmokeImagep = LLViewerTextureManager::getFetchedTexture(IMG_SMOKE, FTT_DEFAULT, true, LLGLTexture::BOOST_UI); - LLViewerFetchedTexture::sSmokeImagep->setNoDelete(); - - LLStandardBumpmap::addstandard(); - - if (LLAppViewer::instance()->getPurgeCache()) - { - // cache was purged, no point - return; - } - - // Pre-fetch textures from last logout - LLSD imagelist; - std::string filename = get_texture_list_name(); - llifstream file; - file.open(filename.c_str()); - if (file.is_open()) - { - if ( ! LLSDSerialize::fromXML(imagelist, file) ) - { - file.close(); - LL_WARNS() << "XML parse error reading texture list '" << filename << "'" << LL_ENDL; - LL_WARNS() << "Removing invalid texture list '" << filename << "'" << LL_ENDL; - LLFile::remove(filename); - return; - } - file.close(); - } - S32 texture_count = 0; - for (LLSD::array_iterator iter = imagelist.beginArray(); - iter != imagelist.endArray(); ++iter) - { - LLSD imagesd = *iter; - LLUUID uuid = imagesd["uuid"]; - S32 pixel_area = imagesd["area"]; - S32 texture_type = imagesd["type"]; - - if(LLViewerTexture::FETCHED_TEXTURE == texture_type || LLViewerTexture::LOD_TEXTURE == texture_type) - { - LLViewerFetchedTexture* image = LLViewerTextureManager::getFetchedTexture(uuid, FTT_DEFAULT, MIPMAP_TRUE, LLGLTexture::BOOST_NONE, texture_type); - if (image) - { - texture_count += 1; - image->addTextureStats((F32)pixel_area); - } - } - } - LL_DEBUGS() << "fetched " << texture_count << " images from " << filename << LL_ENDL; -} - -/////////////////////////////////////////////////////////////////////////////// - -LLViewerTextureList::~LLViewerTextureList() -{ -} - -void LLViewerTextureList::shutdown() -{ - LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE; - // clear out preloads - mImagePreloads.clear(); - - // Write out list of currently loaded textures for precaching on startup - typedef std::set<std::pair<S32,LLViewerFetchedTexture*> > image_area_list_t; - image_area_list_t image_area_list; - for (image_priority_list_t::iterator iter = mImageList.begin(); - iter != mImageList.end(); ++iter) - { - LLViewerFetchedTexture* image = *iter; - if (!image->hasGLTexture() || - !image->getUseDiscard() || - image->needsAux() || - !image->getTargetHost().isInvalid() || - !image->getUrl().empty() - ) - { - continue; // avoid UI, baked, and other special images - } - if(!image->getBoundRecently()) - { - continue ; - } - S32 desired = image->getDesiredDiscardLevel(); - if (desired >= 0 && desired < MAX_DISCARD_LEVEL) - { - S32 pixel_area = image->getWidth(desired) * image->getHeight(desired); - image_area_list.insert(std::make_pair(pixel_area, image)); - } - } - - LLSD imagelist; - const S32 max_count = 1000; - S32 count = 0; - S32 image_type ; - for (image_area_list_t::reverse_iterator riter = image_area_list.rbegin(); - riter != image_area_list.rend(); ++riter) - { - LLViewerFetchedTexture* image = riter->second; - image_type = (S32)image->getType() ; - imagelist[count]["area"] = riter->first; - imagelist[count]["uuid"] = image->getID(); - imagelist[count]["type"] = image_type; - if (++count >= max_count) - break; - } - - if (count > 0 && !gDirUtilp->getExpandedFilename(LL_PATH_CACHE, "").empty()) - { - std::string filename = get_texture_list_name(); - llofstream file; - file.open(filename.c_str()); - LL_DEBUGS() << "saving " << imagelist.size() << " image list entries" << LL_ENDL; - LLSDSerialize::toPrettyXML(imagelist, file); - } - - // - // Clean up "loaded" callbacks. - // - mCallbackList.clear(); - - // Flush all of the references - mLoadingStreamList.clear(); - mCreateTextureList.clear(); - mFastCacheList.clear(); - - mUUIDMap.clear(); - - mImageList.clear(); - - mInitialized = false ; //prevent loading textures again. -} - -void LLViewerTextureList::dump() -{ - LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE; - LL_INFOS() << "LLViewerTextureList::dump()" << LL_ENDL; - for (image_priority_list_t::iterator it = mImageList.begin(); it != mImageList.end(); ++it) - { - LLViewerFetchedTexture* image = *it; - - LL_INFOS() << "priority " << image->getMaxVirtualSize() - << " boost " << image->getBoostLevel() - << " size " << image->getWidth() << "x" << image->getHeight() - << " discard " << image->getDiscardLevel() - << " desired " << image->getDesiredDiscardLevel() - << " http://asset.siva.lindenlab.com/" << image->getID() << ".texture" - << LL_ENDL; - } -} - -void LLViewerTextureList::destroyGL(bool save_state) -{ - LLImageGL::destroyGL(save_state); -} - -void LLViewerTextureList::restoreGL() -{ - llassert_always(mInitialized) ; - LLImageGL::restoreGL(); -} - -/* Vertical tab container button image IDs - Seem to not decode when running app in debug. - - const LLUUID BAD_IMG_ONE("1097dcb3-aef9-8152-f471-431d840ea89e"); - const LLUUID BAD_IMG_TWO("bea77041-5835-1661-f298-47e2d32b7a70"); - */ - -/////////////////////////////////////////////////////////////////////////////// - -LLViewerFetchedTexture* LLViewerTextureList::getImageFromFile(const std::string& filename, - FTType f_type, - bool usemipmaps, - LLViewerTexture::EBoostLevel boost_priority, - S8 texture_type, - LLGLint internal_format, - LLGLenum primary_format, - const LLUUID& force_id) -{ - LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE; - if(!mInitialized) - { - return NULL ; - } - - std::string full_path = gDirUtilp->findSkinnedFilename("textures", filename); - if (full_path.empty()) - { - LL_WARNS() << "Failed to find local image file: " << filename << LL_ENDL; - LLViewerTexture::EBoostLevel priority = LLGLTexture::BOOST_UI; - return LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT, FTT_DEFAULT, true, priority); - } - - std::string url = "file://" + full_path; - - return getImageFromUrl(url, f_type, usemipmaps, boost_priority, texture_type, internal_format, primary_format, force_id); -} - -LLViewerFetchedTexture* LLViewerTextureList::getImageFromUrl(const std::string& url, - FTType f_type, - bool usemipmaps, - LLViewerTexture::EBoostLevel boost_priority, - S8 texture_type, - LLGLint internal_format, - LLGLenum primary_format, - const LLUUID& force_id) -{ - LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE; - if(!mInitialized) - { - return NULL ; - } - - // generate UUID based on hash of filename - LLUUID new_id; - if (force_id.notNull()) - { - new_id = force_id; - } - else - { - new_id.generate(url); - } - - LLPointer<LLViewerFetchedTexture> imagep = findImage(new_id, get_element_type(boost_priority)); - - if (!imagep.isNull()) - { - LLViewerFetchedTexture *texture = imagep.get(); - if (texture->getUrl().empty()) - { - LL_WARNS() << "Requested texture " << new_id << " already exists but does not have a URL" << LL_ENDL; - } - else if (texture->getUrl() != url) - { - // This is not an error as long as the images really match - - // e.g. could be two avatars wearing the same outfit. - LL_DEBUGS("Avatar") << "Requested texture " << new_id - << " already exists with a different url, requested: " << url - << " current: " << texture->getUrl() << LL_ENDL; - } - - } - if (imagep.isNull()) - { - switch(texture_type) - { - case LLViewerTexture::FETCHED_TEXTURE: - imagep = new LLViewerFetchedTexture(url, f_type, new_id, usemipmaps); - break ; - case LLViewerTexture::LOD_TEXTURE: - imagep = new LLViewerLODTexture(url, f_type, new_id, usemipmaps); - break ; - default: - LL_ERRS() << "Invalid texture type " << texture_type << LL_ENDL ; - } - - if (internal_format && primary_format) - { - imagep->setExplicitFormat(internal_format, primary_format); - } - - addImage(imagep, get_element_type(boost_priority)); - - if (boost_priority != 0) - { - if (boost_priority == LLViewerFetchedTexture::BOOST_UI) - { - imagep->dontDiscard(); - } - if (boost_priority == LLViewerFetchedTexture::BOOST_ICON - || boost_priority == LLViewerFetchedTexture::BOOST_THUMBNAIL) - { - // Agent and group Icons are downloadable content, nothing manages - // icon deletion yet, so they should not persist - imagep->dontDiscard(); - imagep->forceActive(); - } - imagep->setBoostLevel(boost_priority); - } - } - - imagep->setGLTextureCreated(true); - - return imagep; -} - - -LLViewerFetchedTexture* LLViewerTextureList::getImage(const LLUUID &image_id, - FTType f_type, - bool usemipmaps, - LLViewerTexture::EBoostLevel boost_priority, - S8 texture_type, - LLGLint internal_format, - LLGLenum primary_format, - LLHost request_from_host) -{ - LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE; - if(!mInitialized) - { - return NULL ; - } - - // Return the image with ID image_id - // If the image is not found, creates new image and - // enqueues a request for transmission - - if (image_id.isNull()) - { - return (LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT, FTT_DEFAULT, true, LLGLTexture::BOOST_UI)); - } - - LLPointer<LLViewerFetchedTexture> imagep = findImage(image_id, get_element_type(boost_priority)); - if (!imagep.isNull()) - { - LLViewerFetchedTexture *texture = imagep.get(); - if (request_from_host.isOk() && - !texture->getTargetHost().isOk()) - { - LL_WARNS() << "Requested texture " << image_id << " already exists but does not have a host" << LL_ENDL; - } - else if (request_from_host.isOk() && - texture->getTargetHost().isOk() && - request_from_host != texture->getTargetHost()) - { - LL_WARNS() << "Requested texture " << image_id << " already exists with a different target host, requested: " - << request_from_host << " current: " << texture->getTargetHost() << LL_ENDL; - } - if (f_type != FTT_DEFAULT && imagep->getFTType() != f_type) - { - LL_WARNS() << "FTType mismatch: requested " << f_type << " image has " << imagep->getFTType() << LL_ENDL; - } - - } - if (imagep.isNull()) - { - imagep = createImage(image_id, f_type, usemipmaps, boost_priority, texture_type, internal_format, primary_format, request_from_host) ; - } - - imagep->setGLTextureCreated(true); - - return imagep; -} - -//when this function is called, there is no such texture in the gTextureList with image_id. -LLViewerFetchedTexture* LLViewerTextureList::createImage(const LLUUID &image_id, - FTType f_type, - bool usemipmaps, - LLViewerTexture::EBoostLevel boost_priority, - S8 texture_type, - LLGLint internal_format, - LLGLenum primary_format, - LLHost request_from_host) -{ - LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE; - static LLCachedControl<bool> fast_cache_fetching_enabled(gSavedSettings, "FastCacheFetchEnabled", true); - - LLPointer<LLViewerFetchedTexture> imagep ; - switch(texture_type) - { - case LLViewerTexture::FETCHED_TEXTURE: - imagep = new LLViewerFetchedTexture(image_id, f_type, request_from_host, usemipmaps); - break ; - case LLViewerTexture::LOD_TEXTURE: - imagep = new LLViewerLODTexture(image_id, f_type, request_from_host, usemipmaps); - break ; - default: - LL_ERRS() << "Invalid texture type " << texture_type << LL_ENDL ; - } - - if (internal_format && primary_format) - { - imagep->setExplicitFormat(internal_format, primary_format); - } - - addImage(imagep, get_element_type(boost_priority)); - - if (boost_priority != 0) - { - if (boost_priority == LLViewerFetchedTexture::BOOST_UI) - { - imagep->dontDiscard(); - } - if (boost_priority == LLViewerFetchedTexture::BOOST_ICON - || boost_priority == LLViewerFetchedTexture::BOOST_THUMBNAIL) - { - // Agent and group Icons are downloadable content, nothing manages - // icon deletion yet, so they should not persist. - imagep->dontDiscard(); - imagep->forceActive(); - } - imagep->setBoostLevel(boost_priority); - } - else - { - //by default, the texture can not be removed from memory even if it is not used. - //here turn this off - //if this texture should be set to NO_DELETE, call setNoDelete() afterwards. - imagep->forceActive() ; - } - - if(fast_cache_fetching_enabled) - { - mFastCacheList.insert(imagep); - imagep->setInFastCacheList(true); - } - return imagep ; -} - -void LLViewerTextureList::findTexturesByID(const LLUUID &image_id, std::vector<LLViewerFetchedTexture*> &output) -{ - LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE; - LLTextureKey search_key(image_id, TEX_LIST_STANDARD); - uuid_map_t::iterator iter = mUUIDMap.lower_bound(search_key); - while (iter != mUUIDMap.end() && iter->first.textureId == image_id) - { - output.push_back(iter->second); - iter++; - } -} - -LLViewerFetchedTexture *LLViewerTextureList::findImage(const LLTextureKey &search_key) -{ - LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE; - uuid_map_t::iterator iter = mUUIDMap.find(search_key); - if (iter == mUUIDMap.end()) - return NULL; - return iter->second; -} - -LLViewerFetchedTexture *LLViewerTextureList::findImage(const LLUUID &image_id, ETexListType tex_type) -{ - return findImage(LLTextureKey(image_id, tex_type)); -} - -void LLViewerTextureList::addImageToList(LLViewerFetchedTexture *image) -{ - LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE; - assert_main_thread(); - llassert_always(mInitialized) ; - llassert(image); - if (image->isInImageList()) - { // Flag is already set? - LL_WARNS() << "LLViewerTextureList::addImageToList - image " << image->getID() << " already in list" << LL_ENDL; - } - else - { - if (!(mImageList.insert(image)).second) - { - LL_WARNS() << "Error happens when insert image " << image->getID() << " into mImageList!" << LL_ENDL ; - } - image->setInImageList(true); - } -} - -void LLViewerTextureList::removeImageFromList(LLViewerFetchedTexture *image) -{ - LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE; - assert_main_thread(); - llassert_always(mInitialized) ; - llassert(image); - - S32 count = 0; - if (image->isInImageList()) - { - count = mImageList.erase(image) ; - if(count != 1) - { - LL_INFOS() << "Image " << image->getID() - << " had mInImageList set but mImageList.erase() returned " << count - << LL_ENDL; - } - } - else - { // Something is wrong, image is expected in list or callers should check first - LL_INFOS() << "Calling removeImageFromList() for " << image->getID() - << " but doesn't have mInImageList set" - << " ref count is " << image->getNumRefs() - << LL_ENDL; - uuid_map_t::iterator iter = mUUIDMap.find(LLTextureKey(image->getID(), (ETexListType)image->getTextureListType())); - if(iter == mUUIDMap.end()) - { - LL_INFOS() << "Image " << image->getID() << " is also not in mUUIDMap!" << LL_ENDL ; - } - else if (iter->second != image) - { - LL_INFOS() << "Image " << image->getID() << " was in mUUIDMap but with different pointer" << LL_ENDL ; - } - else - { - LL_INFOS() << "Image " << image->getID() << " was in mUUIDMap with same pointer" << LL_ENDL ; - } - count = mImageList.erase(image) ; - llassert(count != 0); - if(count != 0) - { // it was in the list already? - LL_WARNS() << "Image " << image->getID() - << " had mInImageList false but mImageList.erase() returned " << count - << LL_ENDL; - } - } - - image->setInImageList(false) ; -} - -void LLViewerTextureList::addImage(LLViewerFetchedTexture *new_image, ETexListType tex_type) -{ - LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE; - if (!new_image) - { - return; - } - //llassert(new_image); - LLUUID image_id = new_image->getID(); - LLTextureKey key(image_id, tex_type); - - LLViewerFetchedTexture *image = findImage(key); - if (image) - { - LL_INFOS() << "Image with ID " << image_id << " already in list" << LL_ENDL; - } - sNumImages++; - - addImageToList(new_image); - mUUIDMap[key] = new_image; - new_image->setTextureListType(tex_type); -} - - -void LLViewerTextureList::deleteImage(LLViewerFetchedTexture *image) -{ - LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE; - if( image) - { - if (image->hasCallbacks()) - { - mCallbackList.erase(image); - } - LLTextureKey key(image->getID(), (ETexListType)image->getTextureListType()); - llverify(mUUIDMap.erase(key) == 1); - sNumImages--; - removeImageFromList(image); - } -} - -/////////////////////////////////////////////////////////////////////////////// - - -//////////////////////////////////////////////////////////////////////////// - -void LLViewerTextureList::dirtyImage(LLViewerFetchedTexture *image) -{ - mDirtyTextureList.insert(image); -} - -//////////////////////////////////////////////////////////////////////////// - -void LLViewerTextureList::updateImages(F32 max_time) -{ - LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE; - static bool cleared = false; - if(gTeleportDisplay) - { - if(!cleared) - { - clearFetchingRequests(); - gPipeline.clearRebuildGroups(); - cleared = true; - } - return; - } - cleared = false; - - LLAppViewer::getTextureFetch()->setTextureBandwidth(LLTrace::get_frame_recording().getPeriodMeanPerSec(LLStatViewer::TEXTURE_NETWORK_DATA_RECEIVED).value()); - - { - using namespace LLStatViewer; - sample(NUM_IMAGES, sNumImages); - sample(NUM_RAW_IMAGES, LLImageRaw::sRawImageCount); - sample(FORMATTED_MEM, F64Bytes(LLImageFormatted::sGlobalFormattedMemory)); - } - - // make sure each call below gets at least its "fair share" of time - F32 min_time = max_time * 0.33f; - F32 remaining_time = max_time; - - //loading from fast cache - remaining_time -= updateImagesLoadingFastCache(remaining_time); - remaining_time = llmax(remaining_time, min_time); - - //dispatch to texture fetch threads - remaining_time -= updateImagesFetchTextures(remaining_time); - remaining_time = llmax(remaining_time, min_time); - - //handle results from decode threads - updateImagesCreateTextures(remaining_time); - - if (!mDirtyTextureList.empty()) - { - gPipeline.dirtyPoolObjectTextures(mDirtyTextureList); - mDirtyTextureList.clear(); - } - - bool didone = false; - for (image_list_t::iterator iter = mCallbackList.begin(); - iter != mCallbackList.end(); ) - { - //trigger loaded callbacks on local textures immediately - LLViewerFetchedTexture* image = *iter++; - if (!image->getUrl().empty()) - { - // Do stuff to handle callbacks, update priorities, etc. - didone = image->doLoadedCallbacks(); - } - else if (!didone) - { - // Do stuff to handle callbacks, update priorities, etc. - didone = image->doLoadedCallbacks(); - } - } - - updateImagesUpdateStats(); -} - -void LLViewerTextureList::clearFetchingRequests() -{ - LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE; - if (LLAppViewer::getTextureFetch()->getNumRequests() == 0) - { - return; - } - - LLAppViewer::getTextureFetch()->deleteAllRequests(); - - for (image_priority_list_t::iterator iter = mImageList.begin(); - iter != mImageList.end(); ++iter) - { - LLViewerFetchedTexture* imagep = *iter; - imagep->forceToDeleteRequest() ; - } -} - -static void touch_texture(LLViewerFetchedTexture* tex, F32 vsize) -{ - if (tex) - { - tex->addTextureStats(vsize); - } -} - -extern bool gCubeSnapshot; - -void LLViewerTextureList::updateImageDecodePriority(LLViewerFetchedTexture* imagep) -{ - if (imagep->isInDebug() || imagep->isUnremovable()) - { - //update_counter--; - return; //is in debug, ignore. - } - - llassert(!gCubeSnapshot); - - static LLCachedControl<F32> bias_distance_scale(gSavedSettings, "TextureBiasDistanceScale", 1.f); - static LLCachedControl<F32> texture_scale_min(gSavedSettings, "TextureScaleMinAreaFactor", 0.04f); - static LLCachedControl<F32> texture_scale_max(gSavedSettings, "TextureScaleMaxAreaFactor", 25.f); - - LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE - { - for (U32 i = 0; i < LLRender::NUM_TEXTURE_CHANNELS; ++i) - { - for (U32 fi = 0; fi < imagep->getNumFaces(i); ++fi) - { - LLFace* face = (*(imagep->getFaceList(i)))[fi]; - - if (face && face->getViewerObject() && face->getTextureEntry()) - { - F32 vsize = face->getPixelArea(); - - // Scale desired texture resolution higher or lower depending on texture scale - // - // Minimum usage examples: a 1024x1024 texture with aplhabet, runing string - // shows one letter at a time - // - // Maximum usage examples: huge chunk of terrain repeats texture - const LLTextureEntry* te = face->getTextureEntry(); - F32 min_scale = te ? llmin(fabsf(te->getScaleS()), fabsf(te->getScaleT())) : 1.f; - min_scale = llclamp(min_scale*min_scale, texture_scale_min(), texture_scale_max()); - - vsize /= min_scale; - vsize /= LLViewerTexture::sDesiredDiscardBias; - vsize /= llmax(1.f, (LLViewerTexture::sDesiredDiscardBias-1.f) * (1.f + face->getDrawable()->mDistanceWRTCamera * bias_distance_scale)); - - F32 radius; - F32 cos_angle_to_view_dir; - bool in_frustum = face->calcPixelArea(cos_angle_to_view_dir, radius); - if (!in_frustum || !face->getDrawable()->isVisible()) - { // further reduce by discard bias when off screen or occluded - vsize /= LLViewerTexture::sDesiredDiscardBias; - } - // if a GLTF material is present, ignore that face - // as far as this texture stats go, but update the GLTF material - // stats - LLFetchedGLTFMaterial* mat = te ? (LLFetchedGLTFMaterial*)te->getGLTFRenderMaterial() : nullptr; - llassert(mat == nullptr || dynamic_cast<LLFetchedGLTFMaterial*>(te->getGLTFRenderMaterial()) != nullptr); - if (mat) - { - touch_texture(mat->mBaseColorTexture, vsize); - touch_texture(mat->mNormalTexture, vsize); - touch_texture(mat->mMetallicRoughnessTexture, vsize); - touch_texture(mat->mEmissiveTexture, vsize); - } - else - { - imagep->addTextureStats(vsize); - } - } - } - } - } - - //imagep->setDebugText(llformat("%.3f - %d", sqrtf(imagep->getMaxVirtualSize()), imagep->getBoostLevel())); - - F32 lazy_flush_timeout = 30.f; // stop decoding - F32 max_inactive_time = 20.f; // actually delete - S32 min_refs = 3; // 1 for mImageList, 1 for mUUIDMap, 1 for local reference - - // - // Flush formatted images using a lazy flush - // - S32 num_refs = imagep->getNumRefs(); - if (num_refs == min_refs) - { - if (imagep->getLastReferencedTimer()->getElapsedTimeF32() > lazy_flush_timeout) - { - // Remove the unused image from the image list - deleteImage(imagep); - imagep = NULL; // should destroy the image - } - return; - } - else - { - if (imagep->hasSavedRawImage()) - { - if (imagep->getElapsedLastReferencedSavedRawImageTime() > max_inactive_time) - { - imagep->destroySavedRawImage(); - } - } - - if (imagep->isDeleted()) - { - return; - } - else if (imagep->isDeletionCandidate()) - { - imagep->destroyTexture(); - return; - } - else if (imagep->isInactive()) - { - if (imagep->getLastReferencedTimer()->getElapsedTimeF32() > max_inactive_time) - { - imagep->setDeletionCandidate(); - } - return; - } - else - { - imagep->getLastReferencedTimer()->reset(); - - //reset texture state. - imagep->setInactive(); - } - } - - if (!imagep->isInImageList()) - { - return; - } - if (imagep->isInFastCacheList()) - { - return; //wait for loading from the fast cache. - } - - imagep->processTextureStats(); -} - -void LLViewerTextureList::setDebugFetching(LLViewerFetchedTexture* tex, S32 debug_level) -{ - LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE; - if(!tex->setDebugFetching(debug_level)) - { - return; - } - - const F32 DEBUG_PRIORITY = 100000.f; - removeImageFromList(tex); - tex->mMaxVirtualSize = DEBUG_PRIORITY; - addImageToList(tex); -} - -F32 LLViewerTextureList::updateImagesCreateTextures(F32 max_time) -{ - LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE; - if (gGLManager.mIsDisabled) return 0.0f; - - // - // Create GL textures for all textures that need them (images which have been - // decoded, but haven't been pushed into GL). - // - - LLTimer create_timer; - image_list_t::iterator enditer = mCreateTextureList.begin(); - for (image_list_t::iterator iter = mCreateTextureList.begin(); - iter != mCreateTextureList.end();) - { - image_list_t::iterator curiter = iter++; - enditer = iter; - LLViewerFetchedTexture *imagep = *curiter; - imagep->createTexture(); - imagep->postCreateTexture(); - - if (create_timer.getElapsedTimeF32() > max_time) - { - break; - } - } - mCreateTextureList.erase(mCreateTextureList.begin(), enditer); - return create_timer.getElapsedTimeF32(); -} - -F32 LLViewerTextureList::updateImagesLoadingFastCache(F32 max_time) -{ - LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE; - if (gGLManager.mIsDisabled) return 0.0f; - if(mFastCacheList.empty()) - { - return 0.f; - } - - // - // loading texture raw data from the fast cache directly. - // - - LLTimer timer; - image_list_t::iterator enditer = mFastCacheList.begin(); - for (image_list_t::iterator iter = mFastCacheList.begin(); - iter != mFastCacheList.end();) - { - image_list_t::iterator curiter = iter++; - enditer = iter; - LLViewerFetchedTexture *imagep = *curiter; - imagep->loadFromFastCache(); - } - mFastCacheList.erase(mFastCacheList.begin(), enditer); - return timer.getElapsedTimeF32(); -} - -void LLViewerTextureList::forceImmediateUpdate(LLViewerFetchedTexture* imagep) -{ - LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE; - if(!imagep) - { - return ; - } - if(imagep->isInImageList()) - { - removeImageFromList(imagep); - } - - imagep->processTextureStats(); - imagep->sMaxVirtualSize = LLViewerFetchedTexture::sMaxVirtualSize; - addImageToList(imagep); - - return ; -} - -F32 LLViewerTextureList::updateImagesFetchTextures(F32 max_time) -{ - LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE; - typedef std::vector<LLPointer<LLViewerFetchedTexture> > entries_list_t; - entries_list_t entries; - - // update N textures at beginning of mImageList - U32 update_count = 0; - static const S32 MIN_UPDATE_COUNT = gSavedSettings.getS32("TextureFetchUpdateMinCount"); // default: 32 - // WIP -- dumb code here - //update MIN_UPDATE_COUNT or 5% of other textures, whichever is greater - update_count = llmax((U32) MIN_UPDATE_COUNT, (U32) mUUIDMap.size()/20); - update_count = llmin(update_count, (U32) mUUIDMap.size()); - - { - LL_PROFILE_ZONE_NAMED_CATEGORY_TEXTURE("vtluift - copy"); - - // copy entries out of UUID map for updating - entries.reserve(update_count); - uuid_map_t::iterator iter = mUUIDMap.upper_bound(mLastUpdateKey); - while (update_count-- > 0) - { - if (iter == mUUIDMap.end()) - { - iter = mUUIDMap.begin(); - } - - if (iter->second->getGLTexture()) - { - entries.push_back(iter->second); - } - ++iter; - } - } - - LLTimer timer; - - LLPointer<LLViewerTexture> last_imagep = nullptr; - - for (auto& imagep : entries) - { - if (imagep->getNumRefs() > 1) // make sure this image hasn't been deleted before attempting to update (may happen as a side effect of some other image updating) - - { - updateImageDecodePriority(imagep); - imagep->updateFetch(); - } - - last_imagep = imagep; - - if (timer.getElapsedTimeF32() > max_time) - { - break; - } - } - - if (last_imagep) - { - mLastUpdateKey = LLTextureKey(last_imagep->getID(), (ETexListType)last_imagep->getTextureListType()); - } - - return timer.getElapsedTimeF32(); -} - -void LLViewerTextureList::updateImagesUpdateStats() -{ - LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE; - if (mForceResetTextureStats) - { - for (image_priority_list_t::iterator iter = mImageList.begin(); - iter != mImageList.end(); ) - { - LLViewerFetchedTexture* imagep = *iter++; - imagep->resetTextureStats(); - } - mForceResetTextureStats = false; - } -} - -void LLViewerTextureList::decodeAllImages(F32 max_time) -{ - LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE; - LLTimer timer; - - //loading from fast cache - updateImagesLoadingFastCache(max_time); - - // Update texture stats and priorities - std::vector<LLPointer<LLViewerFetchedTexture> > image_list; - for (image_priority_list_t::iterator iter = mImageList.begin(); - iter != mImageList.end(); ) - { - LLViewerFetchedTexture* imagep = *iter++; - image_list.push_back(imagep); - imagep->setInImageList(false) ; - } - - llassert_always(image_list.size() == mImageList.size()) ; - mImageList.clear(); - for (std::vector<LLPointer<LLViewerFetchedTexture> >::iterator iter = image_list.begin(); - iter != image_list.end(); ++iter) - { - LLViewerFetchedTexture* imagep = *iter; - imagep->processTextureStats(); - addImageToList(imagep); - } - image_list.clear(); - - // Update fetch (decode) - for (image_priority_list_t::iterator iter = mImageList.begin(); - iter != mImageList.end(); ) - { - LLViewerFetchedTexture* imagep = *iter++; - imagep->updateFetch(); - } - std::shared_ptr<LL::WorkQueue> main_queue = LLImageGLThread::sEnabledTextures ? LL::WorkQueue::getInstance("mainloop") : NULL; - // Run threads - S32 fetch_pending = 0; - while (1) - { - LLAppViewer::instance()->getTextureCache()->update(1); // unpauses the texture cache thread - LLAppViewer::instance()->getImageDecodeThread()->update(1); // unpauses the image thread - fetch_pending = LLAppViewer::instance()->getTextureFetch()->update(1); // unpauses the texture fetch thread - - if (LLImageGLThread::sEnabledTextures) - { - main_queue->runFor(std::chrono::milliseconds(1)); - fetch_pending += main_queue->size(); - } - - if (fetch_pending == 0 || timer.getElapsedTimeF32() > max_time) - { - break; - } - } - // Update fetch again - for (image_priority_list_t::iterator iter = mImageList.begin(); - iter != mImageList.end(); ) - { - LLViewerFetchedTexture* imagep = *iter++; - imagep->updateFetch(); - } - max_time -= timer.getElapsedTimeF32(); - max_time = llmax(max_time, .001f); - F32 create_time = updateImagesCreateTextures(max_time); - - LL_DEBUGS("ViewerImages") << "decodeAllImages() took " << timer.getElapsedTimeF32() << " seconds. " - << " fetch_pending " << fetch_pending - << " create_time " << create_time - << LL_ENDL; -} - -bool LLViewerTextureList::createUploadFile(LLPointer<LLImageRaw> raw_image, - const std::string& out_filename, - const S32 max_image_dimentions, - const S32 min_image_dimentions) -{ - LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE; - - LLImageDataSharedLock lock(raw_image); - - // make a copy, since convertToUploadFile scales raw image - LLPointer<LLImageRaw> scale_image = new LLImageRaw( - raw_image->getData(), - raw_image->getWidth(), - raw_image->getHeight(), - raw_image->getComponents()); - - LLPointer<LLImageJ2C> compressedImage = LLViewerTextureList::convertToUploadFile(scale_image, max_image_dimentions); - if (compressedImage->getWidth() < min_image_dimentions || compressedImage->getHeight() < min_image_dimentions) - { - std::string reason = llformat("Images below %d x %d pixels are not allowed. Actual size: %d x %dpx", - min_image_dimentions, - min_image_dimentions, - compressedImage->getWidth(), - compressedImage->getHeight()); - compressedImage->setLastError(reason); - return false; - } - if (compressedImage.isNull()) - { - compressedImage->setLastError("Couldn't convert the image to jpeg2000."); - LL_INFOS() << "Couldn't convert to j2c, file : " << out_filename << LL_ENDL; - return false; - } - if (!compressedImage->save(out_filename)) - { - compressedImage->setLastError("Couldn't create the jpeg2000 image for upload."); - LL_INFOS() << "Couldn't create output file : " << out_filename << LL_ENDL; - return false; - } - return true; -} - -bool LLViewerTextureList::createUploadFile(const std::string& filename, - const std::string& out_filename, - const U8 codec, - const S32 max_image_dimentions, - const S32 min_image_dimentions, - bool force_square) -{ - LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE; - // Load the image - LLPointer<LLImageFormatted> image = LLImageFormatted::createFromType(codec); - if (image.isNull()) - { - LL_WARNS() << "Couldn't open the image to be uploaded." << LL_ENDL; - return false; - } - if (!image->load(filename)) - { - image->setLastError("Couldn't load the image to be uploaded."); - return false; - } - // Decompress or expand it in a raw image structure - LLPointer<LLImageRaw> raw_image = new LLImageRaw; - if (!image->decode(raw_image, 0.0f)) - { - image->setLastError("Couldn't decode the image to be uploaded."); - return false; - } - // Check the image constraints - if ((image->getComponents() != 3) && (image->getComponents() != 4)) - { - image->setLastError("Image files with less than 3 or more than 4 components are not supported."); - return false; - } - if (image->getWidth() < min_image_dimentions || image->getHeight() < min_image_dimentions) - { - std::string reason = llformat("Images below %d x %d pixels are not allowed. Actual size: %d x %dpx", - min_image_dimentions, - min_image_dimentions, - image->getWidth(), - image->getHeight()); - image->setLastError(reason); - return false; - } - // Convert to j2c (JPEG2000) and save the file locally - LLPointer<LLImageJ2C> compressedImage = convertToUploadFile(raw_image, max_image_dimentions, force_square); - if (compressedImage.isNull()) - { - image->setLastError("Couldn't convert the image to jpeg2000."); - LL_INFOS() << "Couldn't convert to j2c, file : " << filename << LL_ENDL; - return false; - } - if (!compressedImage->save(out_filename)) - { - image->setLastError("Couldn't create the jpeg2000 image for upload."); - LL_INFOS() << "Couldn't create output file : " << out_filename << LL_ENDL; - return false; - } - // Test to see if the encode and save worked - LLPointer<LLImageJ2C> integrity_test = new LLImageJ2C; - if (!integrity_test->loadAndValidate( out_filename )) - { - image->setLastError("The created jpeg2000 image is corrupt."); - LL_INFOS() << "Image file : " << out_filename << " is corrupt" << LL_ENDL; - return false; - } - return true; -} - -// note: modifies the argument raw_image!!!! -LLPointer<LLImageJ2C> LLViewerTextureList::convertToUploadFile(LLPointer<LLImageRaw> raw_image, const S32 max_image_dimentions, bool force_square, bool force_lossless) -{ - LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE; - LLImageDataLock lock(raw_image); - - if (force_square) - { - S32 biggest_side = llmax(raw_image->getWidth(), raw_image->getHeight()); - S32 square_size = raw_image->biasedDimToPowerOfTwo(biggest_side, max_image_dimentions); - - raw_image->scale(square_size, square_size); - } - else - { - raw_image->biasedScaleToPowerOfTwo(max_image_dimentions); - } - LLPointer<LLImageJ2C> compressedImage = new LLImageJ2C(); - - if (force_lossless || - (gSavedSettings.getBOOL("LosslessJ2CUpload") && - (raw_image->getWidth() * raw_image->getHeight() <= LL_IMAGE_REZ_LOSSLESS_CUTOFF * LL_IMAGE_REZ_LOSSLESS_CUTOFF))) - { - compressedImage->setReversible(true); - } - - - if (gSavedSettings.getBOOL("Jpeg2000AdvancedCompression")) - { - // This test option will create jpeg2000 images with precincts for each level, RPCL ordering - // and PLT markers. The block size is also optionally modifiable. - // Note: the images hence created are compatible with older versions of the viewer. - // Read the blocks and precincts size settings - S32 block_size = gSavedSettings.getS32("Jpeg2000BlocksSize"); - S32 precinct_size = gSavedSettings.getS32("Jpeg2000PrecinctsSize"); - LL_INFOS() << "Advanced JPEG2000 Compression: precinct = " << precinct_size << ", block = " << block_size << LL_ENDL; - compressedImage->initEncode(*raw_image, block_size, precinct_size, 0); - } - - if (!compressedImage->encode(raw_image, 0.0f)) - { - LL_INFOS() << "convertToUploadFile : encode returns with error!!" << LL_ENDL; - // Clear up the pointer so we don't leak that one - compressedImage = NULL; - } - - return compressedImage; -} - -/////////////////////////////////////////////////////////////////////////////// - -// We've been that the asset server does not contain the requested image id. -// static -void LLViewerTextureList::processImageNotInDatabase(LLMessageSystem *msg,void **user_data) -{ - LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE; - LLUUID image_id; - msg->getUUIDFast(_PREHASH_ImageID, _PREHASH_ID, image_id); - - LLViewerFetchedTexture* image = gTextureList.findImage( image_id, TEX_LIST_STANDARD); - if( image ) - { - LL_WARNS() << "Image not in db" << LL_ENDL; - image->setIsMissingAsset(); - } - - image = gTextureList.findImage(image_id, TEX_LIST_SCALE); - if (image) - { - LL_WARNS() << "Icon not in db" << LL_ENDL; - image->setIsMissingAsset(); - } -} - - -/////////////////////////////////////////////////////////////////////////////// - -// explicitly cleanup resources, as this is a singleton class with process -// lifetime so ability to perform std::map operations in destructor is not -// guaranteed. -void LLUIImageList::cleanUp() -{ - mUIImages.clear(); - mUITextureList.clear() ; -} - -LLUIImagePtr LLUIImageList::getUIImageByID(const LLUUID& image_id, S32 priority) -{ - LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE; - // use id as image name - std::string image_name = image_id.asString(); - - // look for existing image - uuid_ui_image_map_t::iterator found_it = mUIImages.find(image_name); - if (found_it != mUIImages.end()) - { - return found_it->second; - } - - const bool use_mips = false; - const LLRect scale_rect = LLRect::null; - const LLRect clip_rect = LLRect::null; - return loadUIImageByID(image_id, use_mips, scale_rect, clip_rect, (LLViewerTexture::EBoostLevel)priority); -} - -LLUIImagePtr LLUIImageList::getUIImage(const std::string& image_name, S32 priority) -{ - LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE; - // look for existing image - uuid_ui_image_map_t::iterator found_it = mUIImages.find(image_name); - if (found_it != mUIImages.end()) - { - return found_it->second; - } - - const bool use_mips = false; - const LLRect scale_rect = LLRect::null; - const LLRect clip_rect = LLRect::null; - return loadUIImageByName(image_name, image_name, use_mips, scale_rect, clip_rect, (LLViewerTexture::EBoostLevel)priority); -} - -LLUIImagePtr LLUIImageList::loadUIImageByName(const std::string& name, const std::string& filename, - bool use_mips, const LLRect& scale_rect, const LLRect& clip_rect, LLViewerTexture::EBoostLevel boost_priority, - LLUIImage::EScaleStyle scale_style) -{ - LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE; - if (boost_priority == LLGLTexture::BOOST_NONE) - { - boost_priority = LLGLTexture::BOOST_UI; - } - LLViewerFetchedTexture* imagep = LLViewerTextureManager::getFetchedTextureFromFile(filename, FTT_LOCAL_FILE, MIPMAP_NO, boost_priority); - return loadUIImage(imagep, name, use_mips, scale_rect, clip_rect, scale_style); -} - -LLUIImagePtr LLUIImageList::loadUIImageByID(const LLUUID& id, - bool use_mips, const LLRect& scale_rect, const LLRect& clip_rect, LLViewerTexture::EBoostLevel boost_priority, - LLUIImage::EScaleStyle scale_style) -{ - LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE; - if (boost_priority == LLGLTexture::BOOST_NONE) - { - boost_priority = LLGLTexture::BOOST_UI; - } - LLViewerFetchedTexture* imagep = LLViewerTextureManager::getFetchedTexture(id, FTT_DEFAULT, MIPMAP_NO, boost_priority); - return loadUIImage(imagep, id.asString(), use_mips, scale_rect, clip_rect, scale_style); -} - -LLUIImagePtr LLUIImageList::loadUIImage(LLViewerFetchedTexture* imagep, const std::string& name, bool use_mips, const LLRect& scale_rect, const LLRect& clip_rect, - LLUIImage::EScaleStyle scale_style) -{ - LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE; - if (!imagep) return NULL; - - imagep->setAddressMode(LLTexUnit::TAM_CLAMP); - - //don't compress UI images - imagep->getGLTexture()->setAllowCompression(false); - - LLUIImagePtr new_imagep = new LLUIImage(name, imagep); - new_imagep->setScaleStyle(scale_style); - - if (imagep->getBoostLevel() != LLGLTexture::BOOST_ICON - && imagep->getBoostLevel() != LLGLTexture::BOOST_THUMBNAIL - && imagep->getBoostLevel() != LLGLTexture::BOOST_PREVIEW) - { - // Don't add downloadable content into this list - // all UI images are non-deletable and list does not support deletion - imagep->setNoDelete(); - mUIImages.insert(std::make_pair(name, new_imagep)); - mUITextureList.push_back(imagep); - } - - //Note: - //Some other textures such as ICON also through this flow to be fetched. - //But only UI textures need to set this callback. - if(imagep->getBoostLevel() == LLGLTexture::BOOST_UI) - { - LLUIImageLoadData* datap = new LLUIImageLoadData; - datap->mImageName = name; - datap->mImageScaleRegion = scale_rect; - datap->mImageClipRegion = clip_rect; - - imagep->setLoadedCallback(onUIImageLoaded, 0, false, false, datap, NULL); - } - return new_imagep; -} - -LLUIImagePtr LLUIImageList::preloadUIImage(const std::string& name, const std::string& filename, bool use_mips, const LLRect& scale_rect, const LLRect& clip_rect, LLUIImage::EScaleStyle scale_style) -{ - LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE; - // look for existing image - uuid_ui_image_map_t::iterator found_it = mUIImages.find(name); - if (found_it != mUIImages.end()) - { - // image already loaded! - LL_ERRS() << "UI Image " << name << " already loaded." << LL_ENDL; - } - - return loadUIImageByName(name, filename, use_mips, scale_rect, clip_rect, LLGLTexture::BOOST_UI, scale_style); -} - -//static -void LLUIImageList::onUIImageLoaded( bool success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* src_aux, S32 discard_level, bool final, void* user_data ) -{ - LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE; - if(!success || !user_data) - { - return; - } - - LLUIImageLoadData* image_datap = (LLUIImageLoadData*)user_data; - std::string ui_image_name = image_datap->mImageName; - LLRect scale_rect = image_datap->mImageScaleRegion; - LLRect clip_rect = image_datap->mImageClipRegion; - if (final) - { - delete image_datap; - } - - LLUIImageList* instance = getInstance(); - - uuid_ui_image_map_t::iterator found_it = instance->mUIImages.find(ui_image_name); - if (found_it != instance->mUIImages.end()) - { - LLUIImagePtr imagep = found_it->second; - - // for images grabbed from local files, apply clipping rectangle to restore original dimensions - // from power-of-2 gl image - if (success && imagep.notNull() && src_vi && (src_vi->getUrl().compare(0, 7, "file://")==0)) - { - F32 full_width = (F32)src_vi->getFullWidth(); - F32 full_height = (F32)src_vi->getFullHeight(); - F32 clip_x = (F32)src_vi->getOriginalWidth() / full_width; - F32 clip_y = (F32)src_vi->getOriginalHeight() / full_height; - if (clip_rect != LLRect::null) - { - imagep->setClipRegion(LLRectf(llclamp((F32)clip_rect.mLeft / full_width, 0.f, 1.f), - llclamp((F32)clip_rect.mTop / full_height, 0.f, 1.f), - llclamp((F32)clip_rect.mRight / full_width, 0.f, 1.f), - llclamp((F32)clip_rect.mBottom / full_height, 0.f, 1.f))); - } - else - { - imagep->setClipRegion(LLRectf(0.f, clip_y, clip_x, 0.f)); - } - if (scale_rect != LLRect::null) - { - imagep->setScaleRegion( - LLRectf(llclamp((F32)scale_rect.mLeft / (F32)imagep->getWidth(), 0.f, 1.f), - llclamp((F32)scale_rect.mTop / (F32)imagep->getHeight(), 0.f, 1.f), - llclamp((F32)scale_rect.mRight / (F32)imagep->getWidth(), 0.f, 1.f), - llclamp((F32)scale_rect.mBottom / (F32)imagep->getHeight(), 0.f, 1.f))); - } - - imagep->onImageLoaded(); - } - } -} - -namespace LLInitParam -{ - template<> - struct TypeValues<LLUIImage::EScaleStyle> : public TypeValuesHelper<LLUIImage::EScaleStyle> - { - static void declareValues() - { - declare("scale_inner", LLUIImage::SCALE_INNER); - declare("scale_outer", LLUIImage::SCALE_OUTER); - } - }; -} - -struct UIImageDeclaration : public LLInitParam::Block<UIImageDeclaration> -{ - Mandatory<std::string> name; - Optional<std::string> file_name; - Optional<bool> preload; - Optional<LLRect> scale; - Optional<LLRect> clip; - Optional<bool> use_mips; - Optional<LLUIImage::EScaleStyle> scale_type; - - UIImageDeclaration() - : name("name"), - file_name("file_name"), - preload("preload", false), - scale("scale"), - clip("clip"), - use_mips("use_mips", false), - scale_type("scale_type", LLUIImage::SCALE_INNER) - {} -}; - -struct UIImageDeclarations : public LLInitParam::Block<UIImageDeclarations> -{ - Mandatory<S32> version; - Multiple<UIImageDeclaration> textures; - - UIImageDeclarations() - : version("version"), - textures("texture") - {} -}; - -bool LLUIImageList::initFromFile() -{ - LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE; - // Look for textures.xml in all the right places. Pass - // constraint=LLDir::ALL_SKINS because we want to overlay textures.xml - // from all the skins directories. - std::vector<std::string> textures_paths = - gDirUtilp->findSkinnedFilenames(LLDir::TEXTURES, "textures.xml", LLDir::ALL_SKINS); - std::vector<std::string>::const_iterator pi(textures_paths.begin()), pend(textures_paths.end()); - if (pi == pend) - { - LL_WARNS() << "No textures.xml found in skins directories" << LL_ENDL; - return false; - } - - // The first (most generic) file gets special validations - LLXMLNodePtr root; - if (!LLXMLNode::parseFile(*pi, root, NULL)) - { - LL_WARNS() << "Unable to parse UI image list file " << *pi << LL_ENDL; - return false; - } - if (!root->hasAttribute("version")) - { - LL_WARNS() << "No valid version number in UI image list file " << *pi << LL_ENDL; - return false; - } - - UIImageDeclarations images; - LLXUIParser parser; - parser.readXUI(root, images, *pi); - - // add components defined in the rest of the skin paths - while (++pi != pend) - { - LLXMLNodePtr update_root; - if (LLXMLNode::parseFile(*pi, update_root, NULL)) - { - parser.readXUI(update_root, images, *pi); - } - } - - if (!images.validateBlock()) return false; - - std::map<std::string, UIImageDeclaration> merged_declarations; - for (LLInitParam::ParamIterator<UIImageDeclaration>::const_iterator image_it = images.textures.begin(); - image_it != images.textures.end(); - ++image_it) - { - merged_declarations[image_it->name].overwriteFrom(*image_it); - } - - enum e_decode_pass - { - PASS_DECODE_NOW, - PASS_DECODE_LATER, - NUM_PASSES - }; - - for (S32 cur_pass = PASS_DECODE_NOW; cur_pass < NUM_PASSES; cur_pass++) - { - for (std::map<std::string, UIImageDeclaration>::const_iterator image_it = merged_declarations.begin(); - image_it != merged_declarations.end(); - ++image_it) - { - const UIImageDeclaration& image = image_it->second; - std::string file_name = image.file_name.isProvided() ? image.file_name() : image.name(); - - // load high priority textures on first pass (to kick off decode) - enum e_decode_pass decode_pass = image.preload ? PASS_DECODE_NOW : PASS_DECODE_LATER; - if (decode_pass != cur_pass) - { - continue; - } - preloadUIImage(image.name, file_name, image.use_mips, image.scale, image.clip, image.scale_type); - } - - if (!gSavedSettings.getBOOL("NoPreload")) - { - if (cur_pass == PASS_DECODE_NOW) - { - // init fetching and decoding of preloaded images - gTextureList.decodeAllImages(9.f); - } - else - { - // decodeAllImages needs two passes to refresh stats and priorities on second pass - gTextureList.decodeAllImages(1.f); - } - } - } - return true; -} - - +/**
+ * @file llviewertexturelist.cpp
+ * @brief Object for managing the list of images within a region
+ *
+ * $LicenseInfo:firstyear=2000&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "llviewerprecompiledheaders.h"
+
+#include <sys/stat.h>
+
+#include "llviewertexturelist.h"
+
+#include "llgl.h" // fot gathering stats from GL
+#include "llimagegl.h"
+#include "llimagebmp.h"
+#include "llimagej2c.h"
+#include "llimagetga.h"
+#include "llimagejpeg.h"
+#include "llimagepng.h"
+#include "llimageworker.h"
+
+#include "llsdserialize.h"
+#include "llsys.h"
+#include "llfilesystem.h"
+#include "llxmltree.h"
+#include "message.h"
+
+#include "lldrawpoolbump.h" // to init bumpmap images
+#include "lltexturecache.h"
+#include "lltexturefetch.h"
+#include "llviewercontrol.h"
+#include "llviewertexture.h"
+#include "llviewermedia.h"
+#include "llviewernetwork.h"
+#include "llviewerregion.h"
+#include "llviewerstats.h"
+#include "pipeline.h"
+#include "llappviewer.h"
+#include "llxuiparser.h"
+#include "lltracerecording.h"
+#include "llviewerdisplay.h"
+#include "llviewerwindow.h"
+#include "llprogressview.h"
+
+////////////////////////////////////////////////////////////////////////////
+
+void (*LLViewerTextureList::sUUIDCallback)(void **, const LLUUID&) = NULL;
+
+S32 LLViewerTextureList::sNumImages = 0;
+
+LLViewerTextureList gTextureList;
+
+ETexListType get_element_type(S32 priority)
+{
+ return (priority == LLViewerFetchedTexture::BOOST_ICON || priority == LLViewerFetchedTexture::BOOST_THUMBNAIL) ? TEX_LIST_SCALE : TEX_LIST_STANDARD;
+}
+
+///////////////////////////////////////////////////////////////////////////////
+
+LLTextureKey::LLTextureKey()
+: textureId(LLUUID::null),
+textureType(TEX_LIST_STANDARD)
+{
+}
+
+LLTextureKey::LLTextureKey(LLUUID id, ETexListType tex_type)
+: textureId(id), textureType(tex_type)
+{
+}
+
+///////////////////////////////////////////////////////////////////////////////
+
+LLViewerTextureList::LLViewerTextureList()
+ : mForceResetTextureStats(false),
+ mInitialized(false)
+{
+}
+
+void LLViewerTextureList::init()
+{
+ mInitialized = true ;
+ sNumImages = 0;
+ doPreloadImages();
+}
+
+
+void LLViewerTextureList::doPreloadImages()
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
+ LL_DEBUGS("ViewerImages") << "Preloading images..." << LL_ENDL;
+
+ llassert_always(mInitialized) ;
+ llassert_always(mImageList.empty()) ;
+ llassert_always(mUUIDMap.empty()) ;
+
+ // Set the "missing asset" image
+ LLViewerFetchedTexture::sMissingAssetImagep = LLViewerTextureManager::getFetchedTextureFromFile("missing_asset.tga", FTT_LOCAL_FILE, MIPMAP_NO, LLViewerFetchedTexture::BOOST_UI);
+
+ // Set the "white" image
+ LLViewerFetchedTexture::sWhiteImagep = LLViewerTextureManager::getFetchedTextureFromFile("white.tga", FTT_LOCAL_FILE, MIPMAP_NO, LLViewerFetchedTexture::BOOST_UI);
+ LLTexUnit::sWhiteTexture = LLViewerFetchedTexture::sWhiteImagep->getTexName();
+ LLUIImageList* image_list = LLUIImageList::getInstance();
+
+ // Set the default flat normal map
+ // BLANK_OBJECT_NORMAL has a version on dataserver, but it has compression artifacts
+ LLViewerFetchedTexture::sFlatNormalImagep =
+ LLViewerTextureManager::getFetchedTextureFromFile("flatnormal.tga",
+ FTT_LOCAL_FILE,
+ MIPMAP_NO,
+ LLViewerFetchedTexture::BOOST_BUMP,
+ LLViewerTexture::FETCHED_TEXTURE,
+ 0,
+ 0,
+ BLANK_OBJECT_NORMAL);
+
+ // PBR: irradiance
+ LLViewerFetchedTexture::sDefaultIrradiancePBRp = LLViewerTextureManager::getFetchedTextureFromFile("default_irradiance.png", FTT_LOCAL_FILE, MIPMAP_YES, LLViewerFetchedTexture::BOOST_UI);
+
+ image_list->initFromFile();
+
+ // turn off clamping and bilinear filtering for uv picking images
+ //LLViewerFetchedTexture* uv_test = preloadUIImage("uv_test1.tga", LLUUID::null, false);
+ //uv_test->setClamp(false, false);
+ //uv_test->setMipFilterNearest(true, true);
+ //uv_test = preloadUIImage("uv_test2.tga", LLUUID::null, false);
+ //uv_test->setClamp(false, false);
+ //uv_test->setMipFilterNearest(true, true);
+
+ LLViewerFetchedTexture* image = LLViewerTextureManager::getFetchedTextureFromFile("silhouette.j2c", FTT_LOCAL_FILE, MIPMAP_YES, LLViewerFetchedTexture::BOOST_UI);
+ if (image)
+ {
+ image->setAddressMode(LLTexUnit::TAM_WRAP);
+ mImagePreloads.insert(image);
+ }
+ image = LLViewerTextureManager::getFetchedTextureFromFile("world/NoEntryLines.png", FTT_LOCAL_FILE, MIPMAP_YES, LLViewerFetchedTexture::BOOST_UI);
+ if (image)
+ {
+ image->setAddressMode(LLTexUnit::TAM_WRAP);
+ mImagePreloads.insert(image);
+ }
+ image = LLViewerTextureManager::getFetchedTextureFromFile("world/NoEntryPassLines.png", FTT_LOCAL_FILE, MIPMAP_YES, LLViewerFetchedTexture::BOOST_UI);
+ if (image)
+ {
+ image->setAddressMode(LLTexUnit::TAM_WRAP);
+ mImagePreloads.insert(image);
+ }
+ image = LLViewerTextureManager::getFetchedTextureFromFile("transparent.j2c", FTT_LOCAL_FILE, MIPMAP_YES, LLViewerFetchedTexture::BOOST_UI, LLViewerTexture::FETCHED_TEXTURE,
+ 0, 0, IMG_TRANSPARENT);
+ if (image)
+ {
+ image->setAddressMode(LLTexUnit::TAM_WRAP);
+ mImagePreloads.insert(image);
+ }
+ image = LLViewerTextureManager::getFetchedTextureFromFile("alpha_gradient.tga", FTT_LOCAL_FILE, MIPMAP_YES, LLViewerFetchedTexture::BOOST_UI, LLViewerTexture::FETCHED_TEXTURE,
+ GL_ALPHA8, GL_ALPHA, IMG_ALPHA_GRAD);
+ if (image)
+ {
+ image->setAddressMode(LLTexUnit::TAM_CLAMP);
+ mImagePreloads.insert(image);
+ }
+ image = LLViewerTextureManager::getFetchedTextureFromFile("alpha_gradient_2d.j2c", FTT_LOCAL_FILE, MIPMAP_YES, LLViewerFetchedTexture::BOOST_UI, LLViewerTexture::FETCHED_TEXTURE,
+ GL_ALPHA8, GL_ALPHA, IMG_ALPHA_GRAD_2D);
+ if (image)
+ {
+ image->setAddressMode(LLTexUnit::TAM_CLAMP);
+ mImagePreloads.insert(image);
+ }
+
+ LLPointer<LLImageRaw> img_blak_square_tex(new LLImageRaw(2, 2, 3));
+ memset(img_blak_square_tex->getData(), 0, img_blak_square_tex->getDataSize());
+ LLPointer<LLViewerFetchedTexture> img_blak_square(new LLViewerFetchedTexture(img_blak_square_tex, FTT_DEFAULT, false));
+ gBlackSquareID = img_blak_square->getID();
+ img_blak_square->setUnremovable(true);
+ addImage(img_blak_square, TEX_LIST_STANDARD);
+}
+
+static std::string get_texture_list_name()
+{
+ if (LLGridManager::getInstance()->isInProductionGrid())
+ {
+ return gDirUtilp->getExpandedFilename(LL_PATH_CACHE,
+ "texture_list_" + gSavedSettings.getString("LoginLocation") + "." + gDirUtilp->getUserName() + ".xml");
+ }
+ else
+ {
+ const std::string& grid_id_str = LLGridManager::getInstance()->getGridId();
+ const std::string& grid_id_lower = utf8str_tolower(grid_id_str);
+ return gDirUtilp->getExpandedFilename(LL_PATH_CACHE,
+ "texture_list_" + gSavedSettings.getString("LoginLocation") + "." + gDirUtilp->getUserName() + "." + grid_id_lower + ".xml");
+ }
+}
+
+void LLViewerTextureList::doPrefetchImages()
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
+
+ // todo: do not load without getViewerAssetUrl()
+ // either fail login without caps or provide this
+ // in some other way, textures won't load otherwise
+ LLViewerFetchedTexture *imagep = findImage(DEFAULT_WATER_NORMAL, TEX_LIST_STANDARD);
+ if (!imagep)
+ {
+ // add it to mImagePreloads only once
+ imagep = LLViewerTextureManager::getFetchedTexture(DEFAULT_WATER_NORMAL, FTT_DEFAULT, MIPMAP_YES, LLViewerFetchedTexture::BOOST_UI);
+ if (imagep)
+ {
+ imagep->setAddressMode(LLTexUnit::TAM_WRAP);
+ mImagePreloads.insert(imagep);
+ }
+ }
+
+ LLViewerTextureManager::getFetchedTexture(IMG_SHOT);
+ LLViewerTextureManager::getFetchedTexture(IMG_SMOKE_POOF);
+ LLViewerFetchedTexture::sSmokeImagep = LLViewerTextureManager::getFetchedTexture(IMG_SMOKE, FTT_DEFAULT, true, LLGLTexture::BOOST_UI);
+ LLViewerFetchedTexture::sSmokeImagep->setNoDelete();
+
+ LLStandardBumpmap::addstandard();
+
+ if (LLAppViewer::instance()->getPurgeCache())
+ {
+ // cache was purged, no point
+ return;
+ }
+
+ // Pre-fetch textures from last logout
+ LLSD imagelist;
+ std::string filename = get_texture_list_name();
+ llifstream file;
+ file.open(filename.c_str());
+ if (file.is_open())
+ {
+ if ( ! LLSDSerialize::fromXML(imagelist, file) )
+ {
+ file.close();
+ LL_WARNS() << "XML parse error reading texture list '" << filename << "'" << LL_ENDL;
+ LL_WARNS() << "Removing invalid texture list '" << filename << "'" << LL_ENDL;
+ LLFile::remove(filename);
+ return;
+ }
+ file.close();
+ }
+ S32 texture_count = 0;
+ for (LLSD::array_iterator iter = imagelist.beginArray();
+ iter != imagelist.endArray(); ++iter)
+ {
+ LLSD imagesd = *iter;
+ LLUUID uuid = imagesd["uuid"];
+ S32 pixel_area = imagesd["area"];
+ S32 texture_type = imagesd["type"];
+
+ if(LLViewerTexture::FETCHED_TEXTURE == texture_type || LLViewerTexture::LOD_TEXTURE == texture_type)
+ {
+ LLViewerFetchedTexture* image = LLViewerTextureManager::getFetchedTexture(uuid, FTT_DEFAULT, MIPMAP_TRUE, LLGLTexture::BOOST_NONE, texture_type);
+ if (image)
+ {
+ texture_count += 1;
+ image->addTextureStats((F32)pixel_area);
+ }
+ }
+ }
+ LL_DEBUGS() << "fetched " << texture_count << " images from " << filename << LL_ENDL;
+}
+
+///////////////////////////////////////////////////////////////////////////////
+
+LLViewerTextureList::~LLViewerTextureList()
+{
+}
+
+void LLViewerTextureList::shutdown()
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
+ // clear out preloads
+ mImagePreloads.clear();
+
+ // Write out list of currently loaded textures for precaching on startup
+ typedef std::set<std::pair<S32,LLViewerFetchedTexture*> > image_area_list_t;
+ image_area_list_t image_area_list;
+ for (image_priority_list_t::iterator iter = mImageList.begin();
+ iter != mImageList.end(); ++iter)
+ {
+ LLViewerFetchedTexture* image = *iter;
+ if (!image->hasGLTexture() ||
+ !image->getUseDiscard() ||
+ image->needsAux() ||
+ !image->getTargetHost().isInvalid() ||
+ !image->getUrl().empty()
+ )
+ {
+ continue; // avoid UI, baked, and other special images
+ }
+ if(!image->getBoundRecently())
+ {
+ continue ;
+ }
+ S32 desired = image->getDesiredDiscardLevel();
+ if (desired >= 0 && desired < MAX_DISCARD_LEVEL)
+ {
+ S32 pixel_area = image->getWidth(desired) * image->getHeight(desired);
+ image_area_list.insert(std::make_pair(pixel_area, image));
+ }
+ }
+
+ LLSD imagelist;
+ const S32 max_count = 1000;
+ S32 count = 0;
+ S32 image_type ;
+ for (image_area_list_t::reverse_iterator riter = image_area_list.rbegin();
+ riter != image_area_list.rend(); ++riter)
+ {
+ LLViewerFetchedTexture* image = riter->second;
+ image_type = (S32)image->getType() ;
+ imagelist[count]["area"] = riter->first;
+ imagelist[count]["uuid"] = image->getID();
+ imagelist[count]["type"] = image_type;
+ if (++count >= max_count)
+ break;
+ }
+
+ if (count > 0 && !gDirUtilp->getExpandedFilename(LL_PATH_CACHE, "").empty())
+ {
+ std::string filename = get_texture_list_name();
+ llofstream file;
+ file.open(filename.c_str());
+ LL_DEBUGS() << "saving " << imagelist.size() << " image list entries" << LL_ENDL;
+ LLSDSerialize::toPrettyXML(imagelist, file);
+ }
+
+ //
+ // Clean up "loaded" callbacks.
+ //
+ mCallbackList.clear();
+
+ // Flush all of the references
+ mLoadingStreamList.clear();
+ mCreateTextureList.clear();
+ mFastCacheList.clear();
+
+ mUUIDMap.clear();
+
+ mImageList.clear();
+
+ mInitialized = false; //prevent loading textures again.
+}
+
+void LLViewerTextureList::dump()
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
+ LL_INFOS() << "LLViewerTextureList::dump()" << LL_ENDL;
+ for (image_priority_list_t::iterator it = mImageList.begin(); it != mImageList.end(); ++it)
+ {
+ LLViewerFetchedTexture* image = *it;
+
+ LL_INFOS() << "priority " << image->getMaxVirtualSize()
+ << " boost " << image->getBoostLevel()
+ << " size " << image->getWidth() << "x" << image->getHeight()
+ << " discard " << image->getDiscardLevel()
+ << " desired " << image->getDesiredDiscardLevel()
+ << " http://asset.siva.lindenlab.com/" << image->getID() << ".texture"
+ << LL_ENDL;
+ }
+}
+
+void LLViewerTextureList::destroyGL(bool save_state)
+{
+ LLImageGL::destroyGL(save_state);
+}
+
+void LLViewerTextureList::restoreGL()
+{
+ llassert_always(mInitialized) ;
+ LLImageGL::restoreGL();
+}
+
+/* Vertical tab container button image IDs
+ Seem to not decode when running app in debug.
+
+ const LLUUID BAD_IMG_ONE("1097dcb3-aef9-8152-f471-431d840ea89e");
+ const LLUUID BAD_IMG_TWO("bea77041-5835-1661-f298-47e2d32b7a70");
+ */
+
+///////////////////////////////////////////////////////////////////////////////
+
+LLViewerFetchedTexture* LLViewerTextureList::getImageFromFile(const std::string& filename,
+ FTType f_type,
+ bool usemipmaps,
+ LLViewerTexture::EBoostLevel boost_priority,
+ S8 texture_type,
+ LLGLint internal_format,
+ LLGLenum primary_format,
+ const LLUUID& force_id)
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
+ if(!mInitialized)
+ {
+ return NULL ;
+ }
+
+ std::string full_path = gDirUtilp->findSkinnedFilename("textures", filename);
+ if (full_path.empty())
+ {
+ LL_WARNS() << "Failed to find local image file: " << filename << LL_ENDL;
+ LLViewerTexture::EBoostLevel priority = LLGLTexture::BOOST_UI;
+ return LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT, FTT_DEFAULT, true, priority);
+ }
+
+ std::string url = "file://" + full_path;
+
+ return getImageFromUrl(url, f_type, usemipmaps, boost_priority, texture_type, internal_format, primary_format, force_id);
+}
+
+LLViewerFetchedTexture* LLViewerTextureList::getImageFromUrl(const std::string& url,
+ FTType f_type,
+ bool usemipmaps,
+ LLViewerTexture::EBoostLevel boost_priority,
+ S8 texture_type,
+ LLGLint internal_format,
+ LLGLenum primary_format,
+ const LLUUID& force_id)
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
+ if(!mInitialized)
+ {
+ return NULL ;
+ }
+
+ // generate UUID based on hash of filename
+ LLUUID new_id;
+ if (force_id.notNull())
+ {
+ new_id = force_id;
+ }
+ else
+ {
+ new_id.generate(url);
+ }
+
+ LLPointer<LLViewerFetchedTexture> imagep = findImage(new_id, get_element_type(boost_priority));
+
+ if (!imagep.isNull())
+ {
+ LLViewerFetchedTexture *texture = imagep.get();
+ if (texture->getUrl().empty())
+ {
+ LL_WARNS() << "Requested texture " << new_id << " already exists but does not have a URL" << LL_ENDL;
+ }
+ else if (texture->getUrl() != url)
+ {
+ // This is not an error as long as the images really match -
+ // e.g. could be two avatars wearing the same outfit.
+ LL_DEBUGS("Avatar") << "Requested texture " << new_id
+ << " already exists with a different url, requested: " << url
+ << " current: " << texture->getUrl() << LL_ENDL;
+ }
+
+ }
+ if (imagep.isNull())
+ {
+ switch(texture_type)
+ {
+ case LLViewerTexture::FETCHED_TEXTURE:
+ imagep = new LLViewerFetchedTexture(url, f_type, new_id, usemipmaps);
+ break ;
+ case LLViewerTexture::LOD_TEXTURE:
+ imagep = new LLViewerLODTexture(url, f_type, new_id, usemipmaps);
+ break ;
+ default:
+ LL_ERRS() << "Invalid texture type " << texture_type << LL_ENDL ;
+ }
+
+ if (internal_format && primary_format)
+ {
+ imagep->setExplicitFormat(internal_format, primary_format);
+ }
+
+ addImage(imagep, get_element_type(boost_priority));
+
+ if (boost_priority != 0)
+ {
+ if (boost_priority == LLViewerFetchedTexture::BOOST_UI)
+ {
+ imagep->dontDiscard();
+ }
+ if (boost_priority == LLViewerFetchedTexture::BOOST_ICON
+ || boost_priority == LLViewerFetchedTexture::BOOST_THUMBNAIL)
+ {
+ // Agent and group Icons are downloadable content, nothing manages
+ // icon deletion yet, so they should not persist
+ imagep->dontDiscard();
+ imagep->forceActive();
+ }
+ imagep->setBoostLevel(boost_priority);
+ }
+ }
+
+ imagep->setGLTextureCreated(true);
+
+ return imagep;
+}
+
+
+LLViewerFetchedTexture* LLViewerTextureList::getImage(const LLUUID &image_id,
+ FTType f_type,
+ bool usemipmaps,
+ LLViewerTexture::EBoostLevel boost_priority,
+ S8 texture_type,
+ LLGLint internal_format,
+ LLGLenum primary_format,
+ LLHost request_from_host)
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
+ if(!mInitialized)
+ {
+ return NULL ;
+ }
+
+ // Return the image with ID image_id
+ // If the image is not found, creates new image and
+ // enqueues a request for transmission
+
+ if (image_id.isNull())
+ {
+ return (LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT, FTT_DEFAULT, true, LLGLTexture::BOOST_UI));
+ }
+
+ LLPointer<LLViewerFetchedTexture> imagep = findImage(image_id, get_element_type(boost_priority));
+ if (!imagep.isNull())
+ {
+ LLViewerFetchedTexture *texture = imagep.get();
+ if (request_from_host.isOk() &&
+ !texture->getTargetHost().isOk())
+ {
+ LL_WARNS() << "Requested texture " << image_id << " already exists but does not have a host" << LL_ENDL;
+ }
+ else if (request_from_host.isOk() &&
+ texture->getTargetHost().isOk() &&
+ request_from_host != texture->getTargetHost())
+ {
+ LL_WARNS() << "Requested texture " << image_id << " already exists with a different target host, requested: "
+ << request_from_host << " current: " << texture->getTargetHost() << LL_ENDL;
+ }
+ if (f_type != FTT_DEFAULT && imagep->getFTType() != f_type)
+ {
+ LL_WARNS() << "FTType mismatch: requested " << f_type << " image has " << imagep->getFTType() << LL_ENDL;
+ }
+
+ }
+ if (imagep.isNull())
+ {
+ imagep = createImage(image_id, f_type, usemipmaps, boost_priority, texture_type, internal_format, primary_format, request_from_host) ;
+ }
+
+ imagep->setGLTextureCreated(true);
+
+ return imagep;
+}
+
+//when this function is called, there is no such texture in the gTextureList with image_id.
+LLViewerFetchedTexture* LLViewerTextureList::createImage(const LLUUID &image_id,
+ FTType f_type,
+ bool usemipmaps,
+ LLViewerTexture::EBoostLevel boost_priority,
+ S8 texture_type,
+ LLGLint internal_format,
+ LLGLenum primary_format,
+ LLHost request_from_host)
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
+
+ LLPointer<LLViewerFetchedTexture> imagep ;
+ switch(texture_type)
+ {
+ case LLViewerTexture::FETCHED_TEXTURE:
+ imagep = new LLViewerFetchedTexture(image_id, f_type, request_from_host, usemipmaps);
+ break ;
+ case LLViewerTexture::LOD_TEXTURE:
+ imagep = new LLViewerLODTexture(image_id, f_type, request_from_host, usemipmaps);
+ break ;
+ default:
+ LL_ERRS() << "Invalid texture type " << texture_type << LL_ENDL ;
+ }
+
+ if (internal_format && primary_format)
+ {
+ imagep->setExplicitFormat(internal_format, primary_format);
+ }
+
+ addImage(imagep, get_element_type(boost_priority));
+
+ if (boost_priority != 0)
+ {
+ if (boost_priority == LLViewerFetchedTexture::BOOST_UI)
+ {
+ imagep->dontDiscard();
+ }
+ if (boost_priority == LLViewerFetchedTexture::BOOST_ICON
+ || boost_priority == LLViewerFetchedTexture::BOOST_THUMBNAIL)
+ {
+ // Agent and group Icons are downloadable content, nothing manages
+ // icon deletion yet, so they should not persist.
+ imagep->dontDiscard();
+ imagep->forceActive();
+ }
+ imagep->setBoostLevel(boost_priority);
+ }
+ else
+ {
+ //by default, the texture can not be removed from memory even if it is not used.
+ //here turn this off
+ //if this texture should be set to NO_DELETE, call setNoDelete() afterwards.
+ imagep->forceActive() ;
+ }
+
+ mFastCacheList.insert(imagep);
+ imagep->setInFastCacheList(true);
+
+ return imagep ;
+}
+
+void LLViewerTextureList::findTexturesByID(const LLUUID &image_id, std::vector<LLViewerFetchedTexture*> &output)
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
+ LLTextureKey search_key(image_id, TEX_LIST_STANDARD);
+ uuid_map_t::iterator iter = mUUIDMap.lower_bound(search_key);
+ while (iter != mUUIDMap.end() && iter->first.textureId == image_id)
+ {
+ output.push_back(iter->second);
+ iter++;
+ }
+}
+
+LLViewerFetchedTexture *LLViewerTextureList::findImage(const LLTextureKey &search_key)
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
+ uuid_map_t::iterator iter = mUUIDMap.find(search_key);
+ if (iter == mUUIDMap.end())
+ return NULL;
+ return iter->second;
+}
+
+LLViewerFetchedTexture *LLViewerTextureList::findImage(const LLUUID &image_id, ETexListType tex_type)
+{
+ return findImage(LLTextureKey(image_id, tex_type));
+}
+
+void LLViewerTextureList::addImageToList(LLViewerFetchedTexture *image)
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
+ assert_main_thread();
+ llassert_always(mInitialized) ;
+ llassert(image);
+ if (image->isInImageList())
+ { // Flag is already set?
+ LL_WARNS() << "LLViewerTextureList::addImageToList - image " << image->getID() << " already in list" << LL_ENDL;
+ }
+ else
+ {
+ if (!(mImageList.insert(image)).second)
+ {
+ LL_WARNS() << "Error happens when insert image " << image->getID() << " into mImageList!" << LL_ENDL ;
+ }
+ image->setInImageList(true);
+ }
+}
+
+void LLViewerTextureList::removeImageFromList(LLViewerFetchedTexture *image)
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
+ assert_main_thread();
+ llassert_always(mInitialized) ;
+ llassert(image);
+
+ S32 count = 0;
+ if (image->isInImageList())
+ {
+ count = mImageList.erase(image) ;
+ if(count != 1)
+ {
+ LL_INFOS() << "Image " << image->getID()
+ << " had mInImageList set but mImageList.erase() returned " << count
+ << LL_ENDL;
+ }
+ }
+ else
+ { // Something is wrong, image is expected in list or callers should check first
+ LL_INFOS() << "Calling removeImageFromList() for " << image->getID()
+ << " but doesn't have mInImageList set"
+ << " ref count is " << image->getNumRefs()
+ << LL_ENDL;
+ uuid_map_t::iterator iter = mUUIDMap.find(LLTextureKey(image->getID(), (ETexListType)image->getTextureListType()));
+ if(iter == mUUIDMap.end())
+ {
+ LL_INFOS() << "Image " << image->getID() << " is also not in mUUIDMap!" << LL_ENDL ;
+ }
+ else if (iter->second != image)
+ {
+ LL_INFOS() << "Image " << image->getID() << " was in mUUIDMap but with different pointer" << LL_ENDL ;
+ }
+ else
+ {
+ LL_INFOS() << "Image " << image->getID() << " was in mUUIDMap with same pointer" << LL_ENDL ;
+ }
+ count = mImageList.erase(image) ;
+ llassert(count != 0);
+ if(count != 0)
+ { // it was in the list already?
+ LL_WARNS() << "Image " << image->getID()
+ << " had mInImageList false but mImageList.erase() returned " << count
+ << LL_ENDL;
+ }
+ }
+
+ image->setInImageList(false) ;
+}
+
+void LLViewerTextureList::addImage(LLViewerFetchedTexture *new_image, ETexListType tex_type)
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
+ if (!new_image)
+ {
+ return;
+ }
+ //llassert(new_image);
+ LLUUID image_id = new_image->getID();
+ LLTextureKey key(image_id, tex_type);
+
+ LLViewerFetchedTexture *image = findImage(key);
+ if (image)
+ {
+ LL_INFOS() << "Image with ID " << image_id << " already in list" << LL_ENDL;
+ }
+ sNumImages++;
+
+ addImageToList(new_image);
+ mUUIDMap[key] = new_image;
+ new_image->setTextureListType(tex_type);
+}
+
+
+void LLViewerTextureList::deleteImage(LLViewerFetchedTexture *image)
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
+ if( image)
+ {
+ if (image->hasCallbacks())
+ {
+ mCallbackList.erase(image);
+ }
+ LLTextureKey key(image->getID(), (ETexListType)image->getTextureListType());
+ llverify(mUUIDMap.erase(key) == 1);
+ sNumImages--;
+ removeImageFromList(image);
+ }
+}
+
+///////////////////////////////////////////////////////////////////////////////
+
+
+////////////////////////////////////////////////////////////////////////////
+
+void LLViewerTextureList::dirtyImage(LLViewerFetchedTexture *image)
+{
+ mDirtyTextureList.insert(image);
+}
+
+////////////////////////////////////////////////////////////////////////////
+
+void LLViewerTextureList::updateImages(F32 max_time)
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
+ static bool cleared = false;
+ if(gTeleportDisplay)
+ {
+ if(!cleared)
+ {
+ clearFetchingRequests();
+ gPipeline.clearRebuildGroups();
+ cleared = true;
+ }
+ return;
+ }
+ cleared = false;
+
+ LLAppViewer::getTextureFetch()->setTextureBandwidth(LLTrace::get_frame_recording().getPeriodMeanPerSec(LLStatViewer::TEXTURE_NETWORK_DATA_RECEIVED).value());
+
+ {
+ using namespace LLStatViewer;
+ sample(NUM_IMAGES, sNumImages);
+ sample(NUM_RAW_IMAGES, LLImageRaw::sRawImageCount);
+ sample(FORMATTED_MEM, F64Bytes(LLImageFormatted::sGlobalFormattedMemory));
+ }
+
+ // make sure each call below gets at least its "fair share" of time
+ F32 min_time = max_time * 0.33f;
+ F32 remaining_time = max_time;
+
+ //loading from fast cache
+ remaining_time -= updateImagesLoadingFastCache(remaining_time);
+ remaining_time = llmax(remaining_time, min_time);
+
+ //dispatch to texture fetch threads
+ remaining_time -= updateImagesFetchTextures(remaining_time);
+ remaining_time = llmax(remaining_time, min_time);
+
+ //handle results from decode threads
+ updateImagesCreateTextures(remaining_time);
+
+ if (!mDirtyTextureList.empty())
+ {
+ gPipeline.dirtyPoolObjectTextures(mDirtyTextureList);
+ mDirtyTextureList.clear();
+ }
+
+ bool didone = false;
+ for (image_list_t::iterator iter = mCallbackList.begin();
+ iter != mCallbackList.end(); )
+ {
+ //trigger loaded callbacks on local textures immediately
+ LLViewerFetchedTexture* image = *iter++;
+ if (!image->getUrl().empty())
+ {
+ // Do stuff to handle callbacks, update priorities, etc.
+ didone = image->doLoadedCallbacks();
+ }
+ else if (!didone)
+ {
+ // Do stuff to handle callbacks, update priorities, etc.
+ didone = image->doLoadedCallbacks();
+ }
+ }
+
+ updateImagesUpdateStats();
+}
+
+void LLViewerTextureList::clearFetchingRequests()
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
+ if (LLAppViewer::getTextureFetch()->getNumRequests() == 0)
+ {
+ return;
+ }
+
+ LLAppViewer::getTextureFetch()->deleteAllRequests();
+
+ for (image_priority_list_t::iterator iter = mImageList.begin();
+ iter != mImageList.end(); ++iter)
+ {
+ LLViewerFetchedTexture* imagep = *iter;
+ imagep->forceToDeleteRequest() ;
+ }
+}
+
+static void touch_texture(LLViewerFetchedTexture* tex, F32 vsize)
+{
+ if (tex)
+ {
+ tex->addTextureStats(vsize);
+ }
+}
+
+extern bool gCubeSnapshot;
+
+void LLViewerTextureList::updateImageDecodePriority(LLViewerFetchedTexture* imagep)
+{
+ if (imagep->isInDebug() || imagep->isUnremovable())
+ {
+ //update_counter--;
+ return; //is in debug, ignore.
+ }
+
+ llassert(!gCubeSnapshot);
+
+ static LLCachedControl<F32> bias_distance_scale(gSavedSettings, "TextureBiasDistanceScale", 1.f);
+ static LLCachedControl<F32> texture_scale_min(gSavedSettings, "TextureScaleMinAreaFactor", 0.04f);
+ static LLCachedControl<F32> texture_scale_max(gSavedSettings, "TextureScaleMaxAreaFactor", 25.f);
+
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE
+ {
+ for (U32 i = 0; i < LLRender::NUM_TEXTURE_CHANNELS; ++i)
+ {
+ for (U32 fi = 0; fi < imagep->getNumFaces(i); ++fi)
+ {
+ LLFace* face = (*(imagep->getFaceList(i)))[fi];
+
+ if (face && face->getViewerObject() && face->getTextureEntry())
+ {
+ F32 vsize = face->getPixelArea();
+
+ // Scale desired texture resolution higher or lower depending on texture scale
+ //
+ // Minimum usage examples: a 1024x1024 texture with aplhabet, runing string
+ // shows one letter at a time
+ //
+ // Maximum usage examples: huge chunk of terrain repeats texture
+ const LLTextureEntry* te = face->getTextureEntry();
+ F32 min_scale = te ? llmin(fabsf(te->getScaleS()), fabsf(te->getScaleT())) : 1.f;
+ min_scale = llclamp(min_scale*min_scale, texture_scale_min(), texture_scale_max());
+
+ vsize /= min_scale;
+ vsize /= LLViewerTexture::sDesiredDiscardBias;
+ vsize /= llmax(1.f, (LLViewerTexture::sDesiredDiscardBias-1.f) * (1.f + face->getDrawable()->mDistanceWRTCamera * bias_distance_scale));
+
+ F32 radius;
+ F32 cos_angle_to_view_dir;
+ bool in_frustum = face->calcPixelArea(cos_angle_to_view_dir, radius);
+ if (!in_frustum || !face->getDrawable()->isVisible())
+ { // further reduce by discard bias when off screen or occluded
+ vsize /= LLViewerTexture::sDesiredDiscardBias;
+ }
+ // if a GLTF material is present, ignore that face
+ // as far as this texture stats go, but update the GLTF material
+ // stats
+ LLFetchedGLTFMaterial* mat = te ? (LLFetchedGLTFMaterial*)te->getGLTFRenderMaterial() : nullptr;
+ llassert(mat == nullptr || dynamic_cast<LLFetchedGLTFMaterial*>(te->getGLTFRenderMaterial()) != nullptr);
+ if (mat)
+ {
+ touch_texture(mat->mBaseColorTexture, vsize);
+ touch_texture(mat->mNormalTexture, vsize);
+ touch_texture(mat->mMetallicRoughnessTexture, vsize);
+ touch_texture(mat->mEmissiveTexture, vsize);
+ }
+ else
+ {
+ imagep->addTextureStats(vsize);
+ }
+ }
+ }
+ }
+ }
+
+ //imagep->setDebugText(llformat("%.3f - %d", sqrtf(imagep->getMaxVirtualSize()), imagep->getBoostLevel()));
+
+ F32 lazy_flush_timeout = 30.f; // stop decoding
+ F32 max_inactive_time = 20.f; // actually delete
+ S32 min_refs = 3; // 1 for mImageList, 1 for mUUIDMap, 1 for local reference
+
+ //
+ // Flush formatted images using a lazy flush
+ //
+ S32 num_refs = imagep->getNumRefs();
+ if (num_refs == min_refs)
+ {
+ if (imagep->getLastReferencedTimer()->getElapsedTimeF32() > lazy_flush_timeout)
+ {
+ // Remove the unused image from the image list
+ deleteImage(imagep);
+ imagep = NULL; // should destroy the image
+ }
+ return;
+ }
+ else
+ {
+ if (imagep->hasSavedRawImage())
+ {
+ if (imagep->getElapsedLastReferencedSavedRawImageTime() > max_inactive_time)
+ {
+ imagep->destroySavedRawImage();
+ }
+ }
+
+ if (imagep->isDeleted())
+ {
+ return;
+ }
+ else if (imagep->isDeletionCandidate())
+ {
+ imagep->destroyTexture();
+ return;
+ }
+ else if (imagep->isInactive())
+ {
+ if (imagep->getLastReferencedTimer()->getElapsedTimeF32() > max_inactive_time)
+ {
+ imagep->setDeletionCandidate();
+ }
+ return;
+ }
+ else
+ {
+ imagep->getLastReferencedTimer()->reset();
+
+ //reset texture state.
+ imagep->setInactive();
+ }
+ }
+
+ if (!imagep->isInImageList())
+ {
+ return;
+ }
+ if (imagep->isInFastCacheList())
+ {
+ return; //wait for loading from the fast cache.
+ }
+
+ imagep->processTextureStats();
+}
+
+void LLViewerTextureList::setDebugFetching(LLViewerFetchedTexture* tex, S32 debug_level)
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
+ if(!tex->setDebugFetching(debug_level))
+ {
+ return;
+ }
+
+ const F32 DEBUG_PRIORITY = 100000.f;
+ removeImageFromList(tex);
+ tex->mMaxVirtualSize = DEBUG_PRIORITY;
+ addImageToList(tex);
+}
+
+F32 LLViewerTextureList::updateImagesCreateTextures(F32 max_time)
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
+ if (gGLManager.mIsDisabled) return 0.0f;
+
+ //
+ // Create GL textures for all textures that need them (images which have been
+ // decoded, but haven't been pushed into GL).
+ //
+
+ LLTimer create_timer;
+ image_list_t::iterator enditer = mCreateTextureList.begin();
+ for (image_list_t::iterator iter = mCreateTextureList.begin();
+ iter != mCreateTextureList.end();)
+ {
+ image_list_t::iterator curiter = iter++;
+ enditer = iter;
+ LLViewerFetchedTexture *imagep = *curiter;
+ imagep->createTexture();
+ imagep->postCreateTexture();
+
+ if (create_timer.getElapsedTimeF32() > max_time)
+ {
+ break;
+ }
+ }
+ mCreateTextureList.erase(mCreateTextureList.begin(), enditer);
+ return create_timer.getElapsedTimeF32();
+}
+
+F32 LLViewerTextureList::updateImagesLoadingFastCache(F32 max_time)
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
+ if (gGLManager.mIsDisabled) return 0.0f;
+ if(mFastCacheList.empty())
+ {
+ return 0.f;
+ }
+
+ //
+ // loading texture raw data from the fast cache directly.
+ //
+
+ LLTimer timer;
+ image_list_t::iterator enditer = mFastCacheList.begin();
+ for (image_list_t::iterator iter = mFastCacheList.begin();
+ iter != mFastCacheList.end();)
+ {
+ image_list_t::iterator curiter = iter++;
+ enditer = iter;
+ LLViewerFetchedTexture *imagep = *curiter;
+ imagep->loadFromFastCache();
+ }
+ mFastCacheList.erase(mFastCacheList.begin(), enditer);
+ return timer.getElapsedTimeF32();
+}
+
+void LLViewerTextureList::forceImmediateUpdate(LLViewerFetchedTexture* imagep)
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
+ if(!imagep)
+ {
+ return ;
+ }
+ if(imagep->isInImageList())
+ {
+ removeImageFromList(imagep);
+ }
+
+ imagep->processTextureStats();
+ imagep->sMaxVirtualSize = LLViewerFetchedTexture::sMaxVirtualSize;
+ addImageToList(imagep);
+
+ return ;
+}
+
+F32 LLViewerTextureList::updateImagesFetchTextures(F32 max_time)
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
+ typedef std::vector<LLPointer<LLViewerFetchedTexture> > entries_list_t;
+ entries_list_t entries;
+
+ // update N textures at beginning of mImageList
+ U32 update_count = 0;
+ static const S32 MIN_UPDATE_COUNT = gSavedSettings.getS32("TextureFetchUpdateMinCount"); // default: 32
+ // WIP -- dumb code here
+ //update MIN_UPDATE_COUNT or 5% of other textures, whichever is greater
+ update_count = llmax((U32) MIN_UPDATE_COUNT, (U32) mUUIDMap.size()/20);
+ update_count = llmin(update_count, (U32) mUUIDMap.size());
+
+ {
+ LL_PROFILE_ZONE_NAMED_CATEGORY_TEXTURE("vtluift - copy");
+
+ // copy entries out of UUID map for updating
+ entries.reserve(update_count);
+ uuid_map_t::iterator iter = mUUIDMap.upper_bound(mLastUpdateKey);
+ while (update_count-- > 0)
+ {
+ if (iter == mUUIDMap.end())
+ {
+ iter = mUUIDMap.begin();
+ }
+
+ if (iter->second->getGLTexture())
+ {
+ entries.push_back(iter->second);
+ }
+ ++iter;
+ }
+ }
+
+ LLTimer timer;
+
+ LLPointer<LLViewerTexture> last_imagep = nullptr;
+
+ for (auto& imagep : entries)
+ {
+ if (imagep->getNumRefs() > 1) // make sure this image hasn't been deleted before attempting to update (may happen as a side effect of some other image updating)
+
+ {
+ updateImageDecodePriority(imagep);
+ imagep->updateFetch();
+ }
+
+ last_imagep = imagep;
+
+ if (timer.getElapsedTimeF32() > max_time)
+ {
+ break;
+ }
+ }
+
+ if (last_imagep)
+ {
+ mLastUpdateKey = LLTextureKey(last_imagep->getID(), (ETexListType)last_imagep->getTextureListType());
+ }
+
+ return timer.getElapsedTimeF32();
+}
+
+void LLViewerTextureList::updateImagesUpdateStats()
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
+ if (mForceResetTextureStats)
+ {
+ for (image_priority_list_t::iterator iter = mImageList.begin();
+ iter != mImageList.end(); )
+ {
+ LLViewerFetchedTexture* imagep = *iter++;
+ imagep->resetTextureStats();
+ }
+ mForceResetTextureStats = false;
+ }
+}
+
+void LLViewerTextureList::decodeAllImages(F32 max_time)
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
+ LLTimer timer;
+
+ //loading from fast cache
+ updateImagesLoadingFastCache(max_time);
+
+ // Update texture stats and priorities
+ std::vector<LLPointer<LLViewerFetchedTexture> > image_list;
+ for (image_priority_list_t::iterator iter = mImageList.begin();
+ iter != mImageList.end(); )
+ {
+ LLViewerFetchedTexture* imagep = *iter++;
+ image_list.push_back(imagep);
+ imagep->setInImageList(false) ;
+ }
+
+ llassert_always(image_list.size() == mImageList.size()) ;
+ mImageList.clear();
+ for (std::vector<LLPointer<LLViewerFetchedTexture> >::iterator iter = image_list.begin();
+ iter != image_list.end(); ++iter)
+ {
+ LLViewerFetchedTexture* imagep = *iter;
+ imagep->processTextureStats();
+ addImageToList(imagep);
+ }
+ image_list.clear();
+
+ // Update fetch (decode)
+ for (image_priority_list_t::iterator iter = mImageList.begin();
+ iter != mImageList.end(); )
+ {
+ LLViewerFetchedTexture* imagep = *iter++;
+ imagep->updateFetch();
+ }
+ std::shared_ptr<LL::WorkQueue> main_queue = LLImageGLThread::sEnabledTextures ? LL::WorkQueue::getInstance("mainloop") : NULL;
+ // Run threads
+ S32 fetch_pending = 0;
+ while (1)
+ {
+ LLAppViewer::instance()->getTextureCache()->update(1); // unpauses the texture cache thread
+ LLAppViewer::instance()->getImageDecodeThread()->update(1); // unpauses the image thread
+ fetch_pending = LLAppViewer::instance()->getTextureFetch()->update(1); // unpauses the texture fetch thread
+
+ if (LLImageGLThread::sEnabledTextures)
+ {
+ main_queue->runFor(std::chrono::milliseconds(1));
+ fetch_pending += main_queue->size();
+ }
+
+ if (fetch_pending == 0 || timer.getElapsedTimeF32() > max_time)
+ {
+ break;
+ }
+ }
+ // Update fetch again
+ for (image_priority_list_t::iterator iter = mImageList.begin();
+ iter != mImageList.end(); )
+ {
+ LLViewerFetchedTexture* imagep = *iter++;
+ imagep->updateFetch();
+ }
+ max_time -= timer.getElapsedTimeF32();
+ max_time = llmax(max_time, .001f);
+ F32 create_time = updateImagesCreateTextures(max_time);
+
+ LL_DEBUGS("ViewerImages") << "decodeAllImages() took " << timer.getElapsedTimeF32() << " seconds. "
+ << " fetch_pending " << fetch_pending
+ << " create_time " << create_time
+ << LL_ENDL;
+}
+
+bool LLViewerTextureList::createUploadFile(LLPointer<LLImageRaw> raw_image,
+ const std::string& out_filename,
+ const S32 max_image_dimentions,
+ const S32 min_image_dimentions)
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
+
+ LLImageDataSharedLock lock(raw_image);
+
+ // make a copy, since convertToUploadFile scales raw image
+ LLPointer<LLImageRaw> scale_image = new LLImageRaw(
+ raw_image->getData(),
+ raw_image->getWidth(),
+ raw_image->getHeight(),
+ raw_image->getComponents());
+
+ LLPointer<LLImageJ2C> compressedImage = LLViewerTextureList::convertToUploadFile(scale_image, max_image_dimentions);
+ if (compressedImage->getWidth() < min_image_dimentions || compressedImage->getHeight() < min_image_dimentions)
+ {
+ std::string reason = llformat("Images below %d x %d pixels are not allowed. Actual size: %d x %dpx",
+ min_image_dimentions,
+ min_image_dimentions,
+ compressedImage->getWidth(),
+ compressedImage->getHeight());
+ compressedImage->setLastError(reason);
+ return false;
+ }
+ if (compressedImage.isNull())
+ {
+ compressedImage->setLastError("Couldn't convert the image to jpeg2000.");
+ LL_INFOS() << "Couldn't convert to j2c, file : " << out_filename << LL_ENDL;
+ return false;
+ }
+ if (!compressedImage->save(out_filename))
+ {
+ compressedImage->setLastError("Couldn't create the jpeg2000 image for upload.");
+ LL_INFOS() << "Couldn't create output file : " << out_filename << LL_ENDL;
+ return false;
+ }
+ return true;
+}
+
+bool LLViewerTextureList::createUploadFile(const std::string& filename,
+ const std::string& out_filename,
+ const U8 codec,
+ const S32 max_image_dimentions,
+ const S32 min_image_dimentions,
+ bool force_square)
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
+ try
+ {
+ // Load the image
+ LLPointer<LLImageFormatted> image = LLImageFormatted::createFromType(codec);
+ if (image.isNull())
+ {
+ LL_WARNS() << "Couldn't open the image to be uploaded." << LL_ENDL;
+ return false;
+ }
+ if (!image->load(filename))
+ {
+ image->setLastError("Couldn't load the image to be uploaded.");
+ return false;
+ }
+ // Decompress or expand it in a raw image structure
+ LLPointer<LLImageRaw> raw_image = new LLImageRaw;
+ if (!image->decode(raw_image, 0.0f))
+ {
+ image->setLastError("Couldn't decode the image to be uploaded.");
+ return false;
+ }
+ // Check the image constraints
+ if ((image->getComponents() != 3) && (image->getComponents() != 4))
+ {
+ image->setLastError("Image files with less than 3 or more than 4 components are not supported.");
+ return false;
+ }
+ if (image->getWidth() < min_image_dimentions || image->getHeight() < min_image_dimentions)
+ {
+ std::string reason = llformat("Images below %d x %d pixels are not allowed. Actual size: %d x %dpx",
+ min_image_dimentions,
+ min_image_dimentions,
+ image->getWidth(),
+ image->getHeight());
+ image->setLastError(reason);
+ return false;
+ }
+ // Convert to j2c (JPEG2000) and save the file locally
+ LLPointer<LLImageJ2C> compressedImage = convertToUploadFile(raw_image, max_image_dimentions, force_square);
+ if (compressedImage.isNull())
+ {
+ image->setLastError("Couldn't convert the image to jpeg2000.");
+ LL_INFOS() << "Couldn't convert to j2c, file : " << filename << LL_ENDL;
+ return false;
+ }
+ if (!compressedImage->save(out_filename))
+ {
+ image->setLastError("Couldn't create the jpeg2000 image for upload.");
+ LL_INFOS() << "Couldn't create output file : " << out_filename << LL_ENDL;
+ return false;
+ }
+ // Test to see if the encode and save worked
+ LLPointer<LLImageJ2C> integrity_test = new LLImageJ2C;
+ if (!integrity_test->loadAndValidate(out_filename))
+ {
+ image->setLastError("The created jpeg2000 image is corrupt.");
+ LL_INFOS() << "Image file : " << out_filename << " is corrupt" << LL_ENDL;
+ return false;
+ }
+ }
+ catch (...)
+ {
+ LOG_UNHANDLED_EXCEPTION("");
+ return false;
+ }
+ return true;
+}
+
+// note: modifies the argument raw_image!!!!
+LLPointer<LLImageJ2C> LLViewerTextureList::convertToUploadFile(LLPointer<LLImageRaw> raw_image, const S32 max_image_dimentions, bool force_square, bool force_lossless)
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
+ LLImageDataLock lock(raw_image);
+
+ if (force_square)
+ {
+ S32 biggest_side = llmax(raw_image->getWidth(), raw_image->getHeight());
+ S32 square_size = raw_image->biasedDimToPowerOfTwo(biggest_side, max_image_dimentions);
+
+ raw_image->scale(square_size, square_size);
+ }
+ else
+ {
+ raw_image->biasedScaleToPowerOfTwo(max_image_dimentions);
+ }
+ LLPointer<LLImageJ2C> compressedImage = new LLImageJ2C();
+
+ if (force_lossless ||
+ (gSavedSettings.getBOOL("LosslessJ2CUpload") &&
+ (raw_image->getWidth() * raw_image->getHeight() <= LL_IMAGE_REZ_LOSSLESS_CUTOFF * LL_IMAGE_REZ_LOSSLESS_CUTOFF)))
+ {
+ compressedImage->setReversible(true);
+ }
+
+
+ if (gSavedSettings.getBOOL("Jpeg2000AdvancedCompression"))
+ {
+ // This test option will create jpeg2000 images with precincts for each level, RPCL ordering
+ // and PLT markers. The block size is also optionally modifiable.
+ // Note: the images hence created are compatible with older versions of the viewer.
+ // Read the blocks and precincts size settings
+ S32 block_size = gSavedSettings.getS32("Jpeg2000BlocksSize");
+ S32 precinct_size = gSavedSettings.getS32("Jpeg2000PrecinctsSize");
+ LL_INFOS() << "Advanced JPEG2000 Compression: precinct = " << precinct_size << ", block = " << block_size << LL_ENDL;
+ compressedImage->initEncode(*raw_image, block_size, precinct_size, 0);
+ }
+
+ if (!compressedImage->encode(raw_image, 0.0f))
+ {
+ LL_INFOS() << "convertToUploadFile : encode returns with error!!" << LL_ENDL;
+ // Clear up the pointer so we don't leak that one
+ compressedImage = NULL;
+ }
+
+ return compressedImage;
+}
+
+///////////////////////////////////////////////////////////////////////////////
+
+// We've been that the asset server does not contain the requested image id.
+// static
+void LLViewerTextureList::processImageNotInDatabase(LLMessageSystem *msg,void **user_data)
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
+ LLUUID image_id;
+ msg->getUUIDFast(_PREHASH_ImageID, _PREHASH_ID, image_id);
+
+ LLViewerFetchedTexture* image = gTextureList.findImage( image_id, TEX_LIST_STANDARD);
+ if( image )
+ {
+ LL_WARNS() << "Image not in db" << LL_ENDL;
+ image->setIsMissingAsset();
+ }
+
+ image = gTextureList.findImage(image_id, TEX_LIST_SCALE);
+ if (image)
+ {
+ LL_WARNS() << "Icon not in db" << LL_ENDL;
+ image->setIsMissingAsset();
+ }
+}
+
+
+///////////////////////////////////////////////////////////////////////////////
+
+// explicitly cleanup resources, as this is a singleton class with process
+// lifetime so ability to perform std::map operations in destructor is not
+// guaranteed.
+void LLUIImageList::cleanUp()
+{
+ mUIImages.clear();
+ mUITextureList.clear() ;
+}
+
+LLUIImagePtr LLUIImageList::getUIImageByID(const LLUUID& image_id, S32 priority)
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
+ // use id as image name
+ std::string image_name = image_id.asString();
+
+ // look for existing image
+ uuid_ui_image_map_t::iterator found_it = mUIImages.find(image_name);
+ if (found_it != mUIImages.end())
+ {
+ return found_it->second;
+ }
+
+ const bool use_mips = false;
+ const LLRect scale_rect = LLRect::null;
+ const LLRect clip_rect = LLRect::null;
+ return loadUIImageByID(image_id, use_mips, scale_rect, clip_rect, (LLViewerTexture::EBoostLevel)priority);
+}
+
+LLUIImagePtr LLUIImageList::getUIImage(const std::string& image_name, S32 priority)
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
+ // look for existing image
+ uuid_ui_image_map_t::iterator found_it = mUIImages.find(image_name);
+ if (found_it != mUIImages.end())
+ {
+ return found_it->second;
+ }
+
+ const bool use_mips = false;
+ const LLRect scale_rect = LLRect::null;
+ const LLRect clip_rect = LLRect::null;
+ return loadUIImageByName(image_name, image_name, use_mips, scale_rect, clip_rect, (LLViewerTexture::EBoostLevel)priority);
+}
+
+LLUIImagePtr LLUIImageList::loadUIImageByName(const std::string& name, const std::string& filename,
+ bool use_mips, const LLRect& scale_rect, const LLRect& clip_rect, LLViewerTexture::EBoostLevel boost_priority,
+ LLUIImage::EScaleStyle scale_style)
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
+ if (boost_priority == LLGLTexture::BOOST_NONE)
+ {
+ boost_priority = LLGLTexture::BOOST_UI;
+ }
+ LLViewerFetchedTexture* imagep = LLViewerTextureManager::getFetchedTextureFromFile(filename, FTT_LOCAL_FILE, MIPMAP_NO, boost_priority);
+ return loadUIImage(imagep, name, use_mips, scale_rect, clip_rect, scale_style);
+}
+
+LLUIImagePtr LLUIImageList::loadUIImageByID(const LLUUID& id,
+ bool use_mips, const LLRect& scale_rect, const LLRect& clip_rect, LLViewerTexture::EBoostLevel boost_priority,
+ LLUIImage::EScaleStyle scale_style)
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
+ if (boost_priority == LLGLTexture::BOOST_NONE)
+ {
+ boost_priority = LLGLTexture::BOOST_UI;
+ }
+ LLViewerFetchedTexture* imagep = LLViewerTextureManager::getFetchedTexture(id, FTT_DEFAULT, MIPMAP_NO, boost_priority);
+ return loadUIImage(imagep, id.asString(), use_mips, scale_rect, clip_rect, scale_style);
+}
+
+LLUIImagePtr LLUIImageList::loadUIImage(LLViewerFetchedTexture* imagep, const std::string& name, bool use_mips, const LLRect& scale_rect, const LLRect& clip_rect,
+ LLUIImage::EScaleStyle scale_style)
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
+ if (!imagep) return NULL;
+
+ imagep->setAddressMode(LLTexUnit::TAM_CLAMP);
+
+ //don't compress UI images
+ imagep->getGLTexture()->setAllowCompression(false);
+
+ LLUIImagePtr new_imagep = new LLUIImage(name, imagep);
+ new_imagep->setScaleStyle(scale_style);
+
+ if (imagep->getBoostLevel() != LLGLTexture::BOOST_ICON
+ && imagep->getBoostLevel() != LLGLTexture::BOOST_THUMBNAIL
+ && imagep->getBoostLevel() != LLGLTexture::BOOST_PREVIEW)
+ {
+ // Don't add downloadable content into this list
+ // all UI images are non-deletable and list does not support deletion
+ imagep->setNoDelete();
+ mUIImages.insert(std::make_pair(name, new_imagep));
+ mUITextureList.push_back(imagep);
+ }
+
+ //Note:
+ //Some other textures such as ICON also through this flow to be fetched.
+ //But only UI textures need to set this callback.
+ if(imagep->getBoostLevel() == LLGLTexture::BOOST_UI)
+ {
+ LLUIImageLoadData* datap = new LLUIImageLoadData;
+ datap->mImageName = name;
+ datap->mImageScaleRegion = scale_rect;
+ datap->mImageClipRegion = clip_rect;
+
+ imagep->setLoadedCallback(onUIImageLoaded, 0, false, false, datap, NULL);
+ }
+ return new_imagep;
+}
+
+LLUIImagePtr LLUIImageList::preloadUIImage(const std::string& name, const std::string& filename, bool use_mips, const LLRect& scale_rect, const LLRect& clip_rect, LLUIImage::EScaleStyle scale_style)
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
+ // look for existing image
+ uuid_ui_image_map_t::iterator found_it = mUIImages.find(name);
+ if (found_it != mUIImages.end())
+ {
+ // image already loaded!
+ LL_ERRS() << "UI Image " << name << " already loaded." << LL_ENDL;
+ }
+
+ return loadUIImageByName(name, filename, use_mips, scale_rect, clip_rect, LLGLTexture::BOOST_UI, scale_style);
+}
+
+//static
+void LLUIImageList::onUIImageLoaded( bool success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* src_aux, S32 discard_level, bool final, void* user_data )
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
+ if(!success || !user_data)
+ {
+ return;
+ }
+
+ LLUIImageLoadData* image_datap = (LLUIImageLoadData*)user_data;
+ std::string ui_image_name = image_datap->mImageName;
+ LLRect scale_rect = image_datap->mImageScaleRegion;
+ LLRect clip_rect = image_datap->mImageClipRegion;
+ if (final)
+ {
+ delete image_datap;
+ }
+
+ LLUIImageList* instance = getInstance();
+
+ uuid_ui_image_map_t::iterator found_it = instance->mUIImages.find(ui_image_name);
+ if (found_it != instance->mUIImages.end())
+ {
+ LLUIImagePtr imagep = found_it->second;
+
+ // for images grabbed from local files, apply clipping rectangle to restore original dimensions
+ // from power-of-2 gl image
+ if (success && imagep.notNull() && src_vi && (src_vi->getUrl().compare(0, 7, "file://")==0))
+ {
+ F32 full_width = (F32)src_vi->getFullWidth();
+ F32 full_height = (F32)src_vi->getFullHeight();
+ F32 clip_x = (F32)src_vi->getOriginalWidth() / full_width;
+ F32 clip_y = (F32)src_vi->getOriginalHeight() / full_height;
+ if (clip_rect != LLRect::null)
+ {
+ imagep->setClipRegion(LLRectf(llclamp((F32)clip_rect.mLeft / full_width, 0.f, 1.f),
+ llclamp((F32)clip_rect.mTop / full_height, 0.f, 1.f),
+ llclamp((F32)clip_rect.mRight / full_width, 0.f, 1.f),
+ llclamp((F32)clip_rect.mBottom / full_height, 0.f, 1.f)));
+ }
+ else
+ {
+ imagep->setClipRegion(LLRectf(0.f, clip_y, clip_x, 0.f));
+ }
+ if (scale_rect != LLRect::null)
+ {
+ imagep->setScaleRegion(
+ LLRectf(llclamp((F32)scale_rect.mLeft / (F32)imagep->getWidth(), 0.f, 1.f),
+ llclamp((F32)scale_rect.mTop / (F32)imagep->getHeight(), 0.f, 1.f),
+ llclamp((F32)scale_rect.mRight / (F32)imagep->getWidth(), 0.f, 1.f),
+ llclamp((F32)scale_rect.mBottom / (F32)imagep->getHeight(), 0.f, 1.f)));
+ }
+
+ imagep->onImageLoaded();
+ }
+ }
+}
+
+namespace LLInitParam
+{
+ template<>
+ struct TypeValues<LLUIImage::EScaleStyle> : public TypeValuesHelper<LLUIImage::EScaleStyle>
+ {
+ static void declareValues()
+ {
+ declare("scale_inner", LLUIImage::SCALE_INNER);
+ declare("scale_outer", LLUIImage::SCALE_OUTER);
+ }
+ };
+}
+
+struct UIImageDeclaration : public LLInitParam::Block<UIImageDeclaration>
+{
+ Mandatory<std::string> name;
+ Optional<std::string> file_name;
+ Optional<bool> preload;
+ Optional<LLRect> scale;
+ Optional<LLRect> clip;
+ Optional<bool> use_mips;
+ Optional<LLUIImage::EScaleStyle> scale_type;
+
+ UIImageDeclaration()
+ : name("name"),
+ file_name("file_name"),
+ preload("preload", false),
+ scale("scale"),
+ clip("clip"),
+ use_mips("use_mips", false),
+ scale_type("scale_type", LLUIImage::SCALE_INNER)
+ {}
+};
+
+struct UIImageDeclarations : public LLInitParam::Block<UIImageDeclarations>
+{
+ Mandatory<S32> version;
+ Multiple<UIImageDeclaration> textures;
+
+ UIImageDeclarations()
+ : version("version"),
+ textures("texture")
+ {}
+};
+
+bool LLUIImageList::initFromFile()
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
+ // Look for textures.xml in all the right places. Pass
+ // constraint=LLDir::ALL_SKINS because we want to overlay textures.xml
+ // from all the skins directories.
+ std::vector<std::string> textures_paths =
+ gDirUtilp->findSkinnedFilenames(LLDir::TEXTURES, "textures.xml", LLDir::ALL_SKINS);
+ std::vector<std::string>::const_iterator pi(textures_paths.begin()), pend(textures_paths.end());
+ if (pi == pend)
+ {
+ LL_WARNS() << "No textures.xml found in skins directories" << LL_ENDL;
+ return false;
+ }
+
+ // The first (most generic) file gets special validations
+ LLXMLNodePtr root;
+ if (!LLXMLNode::parseFile(*pi, root, NULL))
+ {
+ LL_WARNS() << "Unable to parse UI image list file " << *pi << LL_ENDL;
+ return false;
+ }
+ if (!root->hasAttribute("version"))
+ {
+ LL_WARNS() << "No valid version number in UI image list file " << *pi << LL_ENDL;
+ return false;
+ }
+
+ UIImageDeclarations images;
+ LLXUIParser parser;
+ parser.readXUI(root, images, *pi);
+
+ // add components defined in the rest of the skin paths
+ while (++pi != pend)
+ {
+ LLXMLNodePtr update_root;
+ if (LLXMLNode::parseFile(*pi, update_root, NULL))
+ {
+ parser.readXUI(update_root, images, *pi);
+ }
+ }
+
+ if (!images.validateBlock()) return false;
+
+ std::map<std::string, UIImageDeclaration> merged_declarations;
+ for (LLInitParam::ParamIterator<UIImageDeclaration>::const_iterator image_it = images.textures.begin();
+ image_it != images.textures.end();
+ ++image_it)
+ {
+ merged_declarations[image_it->name].overwriteFrom(*image_it);
+ }
+
+ enum e_decode_pass
+ {
+ PASS_DECODE_NOW,
+ PASS_DECODE_LATER,
+ NUM_PASSES
+ };
+
+ for (S32 cur_pass = PASS_DECODE_NOW; cur_pass < NUM_PASSES; cur_pass++)
+ {
+ for (std::map<std::string, UIImageDeclaration>::const_iterator image_it = merged_declarations.begin();
+ image_it != merged_declarations.end();
+ ++image_it)
+ {
+ const UIImageDeclaration& image = image_it->second;
+ std::string file_name = image.file_name.isProvided() ? image.file_name() : image.name();
+
+ // load high priority textures on first pass (to kick off decode)
+ enum e_decode_pass decode_pass = image.preload ? PASS_DECODE_NOW : PASS_DECODE_LATER;
+ if (decode_pass != cur_pass)
+ {
+ continue;
+ }
+ preloadUIImage(image.name, file_name, image.use_mips, image.scale, image.clip, image.scale_type);
+ }
+
+ if (!gSavedSettings.getBOOL("NoPreload"))
+ {
+ if (cur_pass == PASS_DECODE_NOW)
+ {
+ // init fetching and decoding of preloaded images
+ gTextureList.decodeAllImages(9.f);
+ }
+ else
+ {
+ // decodeAllImages needs two passes to refresh stats and priorities on second pass
+ gTextureList.decodeAllImages(1.f);
+ }
+ }
+ }
+ return true;
+}
+
+
|
