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Diffstat (limited to 'indra/newview/llviewertexturelist.cpp')
-rw-r--r--indra/newview/llviewertexturelist.cpp7
1 files changed, 4 insertions, 3 deletions
diff --git a/indra/newview/llviewertexturelist.cpp b/indra/newview/llviewertexturelist.cpp
index f5bbff144b..b07957a492 100644
--- a/indra/newview/llviewertexturelist.cpp
+++ b/indra/newview/llviewertexturelist.cpp
@@ -901,7 +901,7 @@ void LLViewerTextureList::updateImageDecodePriority(LLViewerFetchedTexture* imag
if (imagep->getBoostLevel() < LLViewerFetchedTexture::BOOST_HIGH) // don't bother checking face list for boosted textures
{
- static LLCachedControl<F32> texture_scale_min(gSavedSettings, "TextureScaleMinAreaFactor", 0.04f);
+ static LLCachedControl<F32> texture_scale_min(gSavedSettings, "TextureScaleMinAreaFactor", 0.0095f);
static LLCachedControl<F32> texture_scale_max(gSavedSettings, "TextureScaleMaxAreaFactor", 25.f);
F32 max_vsize = 0.f;
@@ -943,8 +943,9 @@ void LLViewerTextureList::updateImageDecodePriority(LLViewerFetchedTexture* imag
// Scale desired texture resolution higher or lower depending on texture scale
//
- // Minimum usage examples: a 1024x1024 texture with aplhabet, runing string
- // shows one letter at a time
+ // Minimum usage examples: a 1024x1024 texture with aplhabet (texture atlas),
+ // runing string shows one letter at a time. If texture has ten 100px symbols
+ // per side, minimal scale is (100/1024)^2 = 0.0095
//
// Maximum usage examples: huge chunk of terrain repeats texture
// TODO: make this work with the GLTF texture transforms