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Diffstat (limited to 'indra/newview/llviewertexturelist.cpp')
-rw-r--r-- | indra/newview/llviewertexturelist.cpp | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/indra/newview/llviewertexturelist.cpp b/indra/newview/llviewertexturelist.cpp index f5bbff144b..b07957a492 100644 --- a/indra/newview/llviewertexturelist.cpp +++ b/indra/newview/llviewertexturelist.cpp @@ -901,7 +901,7 @@ void LLViewerTextureList::updateImageDecodePriority(LLViewerFetchedTexture* imag if (imagep->getBoostLevel() < LLViewerFetchedTexture::BOOST_HIGH) // don't bother checking face list for boosted textures { - static LLCachedControl<F32> texture_scale_min(gSavedSettings, "TextureScaleMinAreaFactor", 0.04f); + static LLCachedControl<F32> texture_scale_min(gSavedSettings, "TextureScaleMinAreaFactor", 0.0095f); static LLCachedControl<F32> texture_scale_max(gSavedSettings, "TextureScaleMaxAreaFactor", 25.f); F32 max_vsize = 0.f; @@ -943,8 +943,9 @@ void LLViewerTextureList::updateImageDecodePriority(LLViewerFetchedTexture* imag // Scale desired texture resolution higher or lower depending on texture scale // - // Minimum usage examples: a 1024x1024 texture with aplhabet, runing string - // shows one letter at a time + // Minimum usage examples: a 1024x1024 texture with aplhabet (texture atlas), + // runing string shows one letter at a time. If texture has ten 100px symbols + // per side, minimal scale is (100/1024)^2 = 0.0095 // // Maximum usage examples: huge chunk of terrain repeats texture // TODO: make this work with the GLTF texture transforms |