diff options
Diffstat (limited to 'indra/newview/llviewertexturelist.cpp')
-rw-r--r-- | indra/newview/llviewertexturelist.cpp | 161 |
1 files changed, 53 insertions, 108 deletions
diff --git a/indra/newview/llviewertexturelist.cpp b/indra/newview/llviewertexturelist.cpp index 10126219f8..d331779e1f 100644 --- a/indra/newview/llviewertexturelist.cpp +++ b/indra/newview/llviewertexturelist.cpp @@ -76,26 +76,26 @@ LLStat LLViewerTextureList::sFormattedMemStat(32, TRUE); LLViewerTextureList gTextureList; static LLFastTimer::DeclareTimer FTM_PROCESS_IMAGES("Process Images"); +U32 LLViewerTextureList::sRenderThreadID = 0 ; /////////////////////////////////////////////////////////////////////////////// LLViewerTextureList::LLViewerTextureList() : mForceResetTextureStats(FALSE), mUpdateStats(FALSE), mMaxResidentTexMemInMegaBytes(0), - mMaxTotalTextureMemInMegaBytes(0) + mMaxTotalTextureMemInMegaBytes(0), + mInitialized(FALSE) { } void LLViewerTextureList::init() { + sRenderThreadID = LLThread::currentID() ; + + mInitialized = TRUE ; sNumImages = 0; mMaxResidentTexMemInMegaBytes = 0; mMaxTotalTextureMemInMegaBytes = 0 ; - if (gNoRender) - { - // Don't initialize GL stuff if we're not rendering. - return; - } mUpdateStats = TRUE; @@ -110,6 +110,10 @@ void LLViewerTextureList::doPreloadImages() { LL_DEBUGS("ViewerImages") << "Preloading images..." << LL_ENDL; + llassert_always(mInitialized) ;
+ llassert_always(mImageList.empty()) ;
+ llassert_always(mUUIDMap.empty()) ; + // Set the "missing asset" image LLViewerFetchedTexture::sMissingAssetImagep = LLViewerTextureManager::getFetchedTextureFromFile("missing_asset.tga", MIPMAP_NO, LLViewerFetchedTexture::BOOST_UI); @@ -305,6 +309,7 @@ void LLViewerTextureList::destroyGL(BOOL save_state) void LLViewerTextureList::restoreGL() { + llassert_always(mInitialized) ; LLImageGL::restoreGL(); } @@ -345,13 +350,6 @@ LLViewerFetchedTexture* LLViewerTextureList::getImageFromUrl(const std::string& LLGLenum primary_format, const LLUUID& force_id) { - if (gNoRender) - { - // Never mind that this ignores image_set_id; - // getImage() will handle that later. - return LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT, TRUE, LLViewerTexture::BOOST_UI); - } - // generate UUID based on hash of filename LLUUID new_id; if (force_id.notNull()) @@ -489,8 +487,10 @@ LLViewerFetchedTexture *LLViewerTextureList::findImage(const LLUUID &image_id) return iter->second; } -void LLViewerTextureList::addImageToList(LLViewerFetchedTexture *image) +void LLViewerTextureList::addImageToList(LLViewerFetchedTexture *image, U32 thread_id) { + llassert_always(mInitialized) ; + llassert_always(sRenderThreadID == thread_id); llassert(image); if (image->isInImageList()) { @@ -504,8 +504,10 @@ void LLViewerTextureList::addImageToList(LLViewerFetchedTexture *image) image->setInImageList(TRUE) ; } -void LLViewerTextureList::removeImageFromList(LLViewerFetchedTexture *image) +void LLViewerTextureList::removeImageFromList(LLViewerFetchedTexture *image, U32 thread_id) { + llassert_always(mInitialized) ; + llassert_always(sRenderThreadID == thread_id); llassert(image); if (!image->isInImageList()) { @@ -702,9 +704,9 @@ void LLViewerTextureList::updateImagesDecodePriorities() if ((decode_priority_test < old_priority_test * .8f) || (decode_priority_test > old_priority_test * 1.25f)) { - removeImageFromList(imagep); + removeImageFromList(imagep, sRenderThreadID); imagep->setDecodePriority(decode_priority); - addImageToList(imagep); + addImageToList(imagep, sRenderThreadID); } update_counter--; } @@ -741,7 +743,7 @@ static LLFastTimer::DeclareTimer FTM_IMAGE_CREATE("Create Images"); F32 LLViewerTextureList::updateImagesCreateTextures(F32 max_time) { - if (gNoRender || gGLManager.mIsDisabled) return 0.0f; + if (gGLManager.mIsDisabled) return 0.0f; // // Create GL textures for all textures that need them (images which have been @@ -781,9 +783,8 @@ void LLViewerTextureList::forceImmediateUpdate(LLViewerFetchedTexture* imagep) imagep->processTextureStats(); F32 decode_priority = LLViewerFetchedTexture::maxDecodePriority() ; imagep->setDecodePriority(decode_priority); - mImageList.insert(imagep); - imagep->setInImageList(TRUE) ; - + addImageToList(imagep); + return ; } @@ -876,8 +877,9 @@ void LLViewerTextureList::updateImagesUpdateStats() void LLViewerTextureList::decodeAllImages(F32 max_time) { LLTimer timer; - if(gNoRender) return; - + + llassert_always(sRenderThreadID == LLThread::currentID()); + // Update texture stats and priorities std::vector<LLPointer<LLViewerFetchedTexture> > image_list; for (image_priority_list_t::iterator iter = mImageList.begin(); @@ -895,8 +897,7 @@ void LLViewerTextureList::decodeAllImages(F32 max_time) imagep->processTextureStats(); F32 decode_priority = imagep->calcDecodePriority(); imagep->setDecodePriority(decode_priority); - mImageList.insert(imagep); - imagep->setInImageList(TRUE) ; + addImageToList(imagep); } image_list.clear(); @@ -940,99 +941,43 @@ void LLViewerTextureList::decodeAllImages(F32 max_time) BOOL LLViewerTextureList::createUploadFile(const std::string& filename, const std::string& out_filename, const U8 codec) -{ - // First, load the image. +{ + // Load the image + LLPointer<LLImageFormatted> image = LLImageFormatted::createFromType(codec); + if (image.isNull()) + { + return FALSE; + } + if (!image->load(filename)) + { + return FALSE; + } + // Decompress or expand it in a raw image structure LLPointer<LLImageRaw> raw_image = new LLImageRaw; - - switch (codec) + if (!image->decode(raw_image, 0.0f)) { - case IMG_CODEC_BMP: - { - LLPointer<LLImageBMP> bmp_image = new LLImageBMP; - - if (!bmp_image->load(filename)) - { - return FALSE; - } - - if (!bmp_image->decode(raw_image, 0.0f)) - { - return FALSE; - } - } - break; - case IMG_CODEC_TGA: - { - LLPointer<LLImageTGA> tga_image = new LLImageTGA; - - if (!tga_image->load(filename)) - { - return FALSE; - } - - if (!tga_image->decode(raw_image)) - { - return FALSE; - } - - if( (tga_image->getComponents() != 3) && - (tga_image->getComponents() != 4) ) - { - tga_image->setLastError( "Image files with less than 3 or more than 4 components are not supported." ); - return FALSE; - } - } - break; - case IMG_CODEC_JPEG: - { - LLPointer<LLImageJPEG> jpeg_image = new LLImageJPEG; - - if (!jpeg_image->load(filename)) - { - return FALSE; - } - - if (!jpeg_image->decode(raw_image, 0.0f)) - { - return FALSE; - } - } - break; - case IMG_CODEC_PNG: - { - LLPointer<LLImagePNG> png_image = new LLImagePNG; - - if (!png_image->load(filename)) - { - return FALSE; - } - - if (!png_image->decode(raw_image, 0.0f)) - { - return FALSE; - } - } - break; - default: - return FALSE; + return FALSE; } - - LLPointer<LLImageJ2C> compressedImage = convertToUploadFile(raw_image); - - if( !compressedImage->save(out_filename) ) + // Check the image constraints + if ((image->getComponents() != 3) && (image->getComponents() != 4)) { - llinfos << "Couldn't create output file " << out_filename << llendl; + image->setLastError("Image files with less than 3 or more than 4 components are not supported."); return FALSE; } - - // test to see if the encode and save worked. + // Convert to j2c (JPEG2000) and save the file locally + LLPointer<LLImageJ2C> compressedImage = convertToUploadFile(raw_image); + if (!compressedImage->save(out_filename)) + { + llinfos << "Couldn't create output file : " << out_filename << llendl; + return FALSE; + } + // Test to see if the encode and save worked LLPointer<LLImageJ2C> integrity_test = new LLImageJ2C; - if( !integrity_test->loadAndValidate( out_filename ) ) + if (!integrity_test->loadAndValidate( out_filename )) { - llinfos << "Image: " << out_filename << " is corrupt." << llendl; + llinfos << "Image file : " << out_filename << " is corrupt" << llendl; return FALSE; } - return TRUE; } |