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-rwxr-xr-x[-rw-r--r--]indra/newview/llviewertexturelist.cpp1030
1 files changed, 640 insertions, 390 deletions
diff --git a/indra/newview/llviewertexturelist.cpp b/indra/newview/llviewertexturelist.cpp
index 10126219f8..926c40307b 100644..100755
--- a/indra/newview/llviewertexturelist.cpp
+++ b/indra/newview/llviewertexturelist.cpp
@@ -30,7 +30,6 @@
#include "llviewertexturelist.h"
-#include "imageids.h"
#include "llgl.h" // fot gathering stats from GL
#include "llimagegl.h"
#include "llimagebmp.h"
@@ -58,23 +57,19 @@
#include "pipeline.h"
#include "llappviewer.h"
#include "llxuiparser.h"
-
+#include "lltracerecording.h"
+#include "llviewerdisplay.h"
+#include "llviewerwindow.h"
+#include "llprogressview.h"
////////////////////////////////////////////////////////////////////////////
void (*LLViewerTextureList::sUUIDCallback)(void **, const LLUUID&) = NULL;
-U32 LLViewerTextureList::sTextureBits = 0;
-U32 LLViewerTextureList::sTexturePackets = 0;
S32 LLViewerTextureList::sNumImages = 0;
-LLStat LLViewerTextureList::sNumImagesStat(32, TRUE);
-LLStat LLViewerTextureList::sNumRawImagesStat(32, TRUE);
-LLStat LLViewerTextureList::sGLTexMemStat(32, TRUE);
-LLStat LLViewerTextureList::sGLBoundMemStat(32, TRUE);
-LLStat LLViewerTextureList::sRawMemStat(32, TRUE);
-LLStat LLViewerTextureList::sFormattedMemStat(32, TRUE);
LLViewerTextureList gTextureList;
-static LLFastTimer::DeclareTimer FTM_PROCESS_IMAGES("Process Images");
+static LLTrace::BlockTimerStatHandle FTM_PROCESS_IMAGES("Process Images");
+
///////////////////////////////////////////////////////////////////////////////
@@ -82,25 +77,21 @@ LLViewerTextureList::LLViewerTextureList()
: mForceResetTextureStats(FALSE),
mUpdateStats(FALSE),
mMaxResidentTexMemInMegaBytes(0),
- mMaxTotalTextureMemInMegaBytes(0)
+ mMaxTotalTextureMemInMegaBytes(0),
+ mInitialized(FALSE)
{
}
void LLViewerTextureList::init()
-{
+{
+ mInitialized = TRUE ;
sNumImages = 0;
- mMaxResidentTexMemInMegaBytes = 0;
- mMaxTotalTextureMemInMegaBytes = 0 ;
- if (gNoRender)
- {
- // Don't initialize GL stuff if we're not rendering.
- return;
- }
-
mUpdateStats = TRUE;
+ mMaxResidentTexMemInMegaBytes = (U32Bytes)0;
+ mMaxTotalTextureMemInMegaBytes = (U32Bytes)0;
// Update how much texture RAM we're allowed to use.
- updateMaxResidentTexMem(0); // 0 = use current
+ updateMaxResidentTexMem(S32Megabytes(0)); // 0 = use current
doPreloadImages();
}
@@ -110,14 +101,21 @@ void LLViewerTextureList::doPreloadImages()
{
LL_DEBUGS("ViewerImages") << "Preloading images..." << LL_ENDL;
+ llassert_always(mInitialized) ;
+ llassert_always(mImageList.empty()) ;
+ llassert_always(mUUIDMap.empty()) ;
+
// Set the "missing asset" image
- LLViewerFetchedTexture::sMissingAssetImagep = LLViewerTextureManager::getFetchedTextureFromFile("missing_asset.tga", MIPMAP_NO, LLViewerFetchedTexture::BOOST_UI);
+ LLViewerFetchedTexture::sMissingAssetImagep = LLViewerTextureManager::getFetchedTextureFromFile("missing_asset.tga", FTT_LOCAL_FILE, MIPMAP_NO, LLViewerFetchedTexture::BOOST_UI);
// Set the "white" image
- LLViewerFetchedTexture::sWhiteImagep = LLViewerTextureManager::getFetchedTextureFromFile("white.tga", MIPMAP_NO, LLViewerFetchedTexture::BOOST_UI);
-
+ LLViewerFetchedTexture::sWhiteImagep = LLViewerTextureManager::getFetchedTextureFromFile("white.tga", FTT_LOCAL_FILE, MIPMAP_NO, LLViewerFetchedTexture::BOOST_UI);
+ LLTexUnit::sWhiteTexture = LLViewerFetchedTexture::sWhiteImagep->getTexName();
LLUIImageList* image_list = LLUIImageList::getInstance();
+ // Set the default flat normal map
+ LLViewerFetchedTexture::sFlatNormalImagep = LLViewerTextureManager::getFetchedTextureFromFile("flatnormal.tga", FTT_LOCAL_FILE, MIPMAP_NO, LLViewerFetchedTexture::BOOST_BUMP);
+
image_list->initFromFile();
// turn off clamping and bilinear filtering for uv picking images
@@ -129,33 +127,33 @@ void LLViewerTextureList::doPreloadImages()
//uv_test->setMipFilterNearest(TRUE, TRUE);
// prefetch specific UUIDs
- LLViewerTextureManager::getFetchedTexture(IMG_SHOT, TRUE);
- LLViewerTextureManager::getFetchedTexture(IMG_SMOKE_POOF, TRUE);
- LLViewerFetchedTexture* image = LLViewerTextureManager::getFetchedTextureFromFile("silhouette.j2c", MIPMAP_YES, LLViewerFetchedTexture::BOOST_UI);
+ LLViewerTextureManager::getFetchedTexture(IMG_SHOT);
+ LLViewerTextureManager::getFetchedTexture(IMG_SMOKE_POOF);
+ LLViewerFetchedTexture* image = LLViewerTextureManager::getFetchedTextureFromFile("silhouette.j2c", FTT_LOCAL_FILE, MIPMAP_YES, LLViewerFetchedTexture::BOOST_UI);
if (image)
{
image->setAddressMode(LLTexUnit::TAM_WRAP);
mImagePreloads.insert(image);
}
- image = LLViewerTextureManager::getFetchedTextureFromFile("world/NoEntryLines.png", MIPMAP_YES, LLViewerFetchedTexture::BOOST_UI);
+ image = LLViewerTextureManager::getFetchedTextureFromFile("world/NoEntryLines.png", FTT_LOCAL_FILE, MIPMAP_YES, LLViewerFetchedTexture::BOOST_UI);
if (image)
{
image->setAddressMode(LLTexUnit::TAM_WRAP);
mImagePreloads.insert(image);
}
- image = LLViewerTextureManager::getFetchedTextureFromFile("world/NoEntryPassLines.png", MIPMAP_YES, LLViewerFetchedTexture::BOOST_UI);
+ image = LLViewerTextureManager::getFetchedTextureFromFile("world/NoEntryPassLines.png", FTT_LOCAL_FILE, MIPMAP_YES, LLViewerFetchedTexture::BOOST_UI);
if (image)
{
image->setAddressMode(LLTexUnit::TAM_WRAP);
mImagePreloads.insert(image);
}
- image = LLViewerTextureManager::getFetchedTexture(DEFAULT_WATER_NORMAL, MIPMAP_YES, LLViewerFetchedTexture::BOOST_UI);
+ image = LLViewerTextureManager::getFetchedTexture(DEFAULT_WATER_NORMAL, FTT_DEFAULT, MIPMAP_YES, LLViewerFetchedTexture::BOOST_UI);
if (image)
{
image->setAddressMode(LLTexUnit::TAM_WRAP);
mImagePreloads.insert(image);
}
- image = LLViewerTextureManager::getFetchedTextureFromFile("transparent.j2c", MIPMAP_YES, LLViewerFetchedTexture::BOOST_UI, LLViewerTexture::FETCHED_TEXTURE,
+ image = LLViewerTextureManager::getFetchedTextureFromFile("transparent.j2c", FTT_LOCAL_FILE, MIPMAP_YES, LLViewerFetchedTexture::BOOST_UI, LLViewerTexture::FETCHED_TEXTURE,
0,0,LLUUID("8dcd4a48-2d37-4909-9f78-f7a9eb4ef903"));
if (image)
{
@@ -167,7 +165,7 @@ void LLViewerTextureList::doPreloadImages()
static std::string get_texture_list_name()
{
- return std::string("texture_list_") + gSavedSettings.getString("LoginLocation") + ".xml";
+ return gDirUtilp->getExpandedFilename(LL_PATH_PER_SL_ACCOUNT, "texture_list_" + gSavedSettings.getString("LoginLocation") + ".xml");
}
void LLViewerTextureList::doPrefetchImages()
@@ -180,13 +178,22 @@ void LLViewerTextureList::doPrefetchImages()
// Pre-fetch textures from last logout
LLSD imagelist;
- std::string filename = gDirUtilp->getExpandedFilename(LL_PATH_PER_SL_ACCOUNT, get_texture_list_name());
+ std::string filename = get_texture_list_name();
llifstream file;
- file.open(filename);
+ file.open(filename.c_str());
if (file.is_open())
{
- LLSDSerialize::fromXML(imagelist, file);
- }
+ if ( ! LLSDSerialize::fromXML(imagelist, file) )
+ {
+ file.close();
+ LL_WARNS() << "XML parse error reading texture list '" << filename << "'" << LL_ENDL;
+ LL_WARNS() << "Removing invalid texture list '" << filename << "'" << LL_ENDL;
+ LLFile::remove(filename);
+ return;
+ }
+ file.close();
+ }
+ S32 texture_count = 0;
for (LLSD::array_iterator iter = imagelist.beginArray();
iter != imagelist.endArray(); ++iter)
{
@@ -197,13 +204,15 @@ void LLViewerTextureList::doPrefetchImages()
if(LLViewerTexture::FETCHED_TEXTURE == texture_type || LLViewerTexture::LOD_TEXTURE == texture_type)
{
- LLViewerFetchedTexture* image = LLViewerTextureManager::getFetchedTexture(uuid, MIPMAP_TRUE, LLViewerTexture::BOOST_NONE, texture_type);
+ LLViewerFetchedTexture* image = LLViewerTextureManager::getFetchedTexture(uuid, FTT_DEFAULT, MIPMAP_TRUE, LLGLTexture::BOOST_NONE, texture_type);
if (image)
{
+ texture_count += 1;
image->addTextureStats((F32)pixel_area);
}
}
}
+ LL_DEBUGS() << "fetched " << texture_count << " images from " << filename << LL_ENDL;
}
///////////////////////////////////////////////////////////////////////////////
@@ -227,7 +236,9 @@ void LLViewerTextureList::shutdown()
if (!image->hasGLTexture() ||
!image->getUseDiscard() ||
image->needsAux() ||
- image->getTargetHost() != LLHost::invalid)
+ image->getTargetHost() != LLHost::invalid ||
+ !image->getUrl().empty()
+ )
{
continue; // avoid UI, baked, and other special images
}
@@ -261,9 +272,10 @@ void LLViewerTextureList::shutdown()
if (count > 0 && !gDirUtilp->getExpandedFilename(LL_PATH_PER_SL_ACCOUNT, "").empty())
{
- std::string filename = gDirUtilp->getExpandedFilename(LL_PATH_PER_SL_ACCOUNT, get_texture_list_name());
+ std::string filename = get_texture_list_name();
llofstream file;
- file.open(filename);
+ file.open(filename.c_str());
+ LL_DEBUGS() << "saving " << imagelist.size() << " image list entries" << LL_ENDL;
LLSDSerialize::toPrettyXML(imagelist, file);
}
@@ -275,26 +287,29 @@ void LLViewerTextureList::shutdown()
// Flush all of the references
mLoadingStreamList.clear();
mCreateTextureList.clear();
+ mFastCacheList.clear();
mUUIDMap.clear();
mImageList.clear();
+
+ mInitialized = FALSE ; //prevent loading textures again.
}
void LLViewerTextureList::dump()
{
- llinfos << "LLViewerTextureList::dump()" << llendl;
+ LL_INFOS() << "LLViewerTextureList::dump()" << LL_ENDL;
for (image_priority_list_t::iterator it = mImageList.begin(); it != mImageList.end(); ++it)
{
LLViewerFetchedTexture* image = *it;
- llinfos << "priority " << image->getDecodePriority()
+ LL_INFOS() << "priority " << image->getDecodePriority()
<< " boost " << image->getBoostLevel()
<< " size " << image->getWidth() << "x" << image->getHeight()
<< " discard " << image->getDiscardLevel()
<< " desired " << image->getDesiredDiscardLevel()
<< " http://asset.siva.lindenlab.com/" << image->getID() << ".texture"
- << llendl;
+ << LL_ENDL;
}
}
@@ -305,6 +320,7 @@ void LLViewerTextureList::destroyGL(BOOL save_state)
void LLViewerTextureList::restoreGL()
{
+ llassert_always(mInitialized) ;
LLImageGL::restoreGL();
}
@@ -317,7 +333,8 @@ void LLViewerTextureList::restoreGL()
///////////////////////////////////////////////////////////////////////////////
-LLViewerFetchedTexture* LLViewerTextureList::getImageFromFile(const std::string& filename,
+LLViewerFetchedTexture* LLViewerTextureList::getImageFromFile(const std::string& filename,
+ FTType f_type,
BOOL usemipmaps,
LLViewerTexture::EBoostLevel boost_priority,
S8 texture_type,
@@ -325,19 +342,25 @@ LLViewerFetchedTexture* LLViewerTextureList::getImageFromFile(const std::string&
LLGLenum primary_format,
const LLUUID& force_id)
{
+ if(!mInitialized)
+ {
+ return NULL ;
+ }
+
std::string full_path = gDirUtilp->findSkinnedFilename("textures", filename);
if (full_path.empty())
{
- llwarns << "Failed to find local image file: " << filename << llendl;
- return LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT, TRUE, LLViewerTexture::BOOST_UI);
+ LL_WARNS() << "Failed to find local image file: " << filename << LL_ENDL;
+ return LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_UI);
}
std::string url = "file://" + full_path;
- return getImageFromUrl(url, usemipmaps, boost_priority, texture_type, internal_format, primary_format, force_id);
+ return getImageFromUrl(url, f_type, usemipmaps, boost_priority, texture_type, internal_format, primary_format, force_id);
}
LLViewerFetchedTexture* LLViewerTextureList::getImageFromUrl(const std::string& url,
+ FTType f_type,
BOOL usemipmaps,
LLViewerTexture::EBoostLevel boost_priority,
S8 texture_type,
@@ -345,11 +368,9 @@ LLViewerFetchedTexture* LLViewerTextureList::getImageFromUrl(const std::string&
LLGLenum primary_format,
const LLUUID& force_id)
{
- if (gNoRender)
+ if(!mInitialized)
{
- // Never mind that this ignores image_set_id;
- // getImage() will handle that later.
- return LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT, TRUE, LLViewerTexture::BOOST_UI);
+ return NULL ;
}
// generate UUID based on hash of filename
@@ -364,19 +385,36 @@ LLViewerFetchedTexture* LLViewerTextureList::getImageFromUrl(const std::string&
}
LLPointer<LLViewerFetchedTexture> imagep = findImage(new_id);
-
+
+ if (!imagep.isNull())
+ {
+ LLViewerFetchedTexture *texture = imagep.get();
+ if (texture->getUrl().empty())
+ {
+ LL_WARNS() << "Requested texture " << new_id << " already exists but does not have a URL" << LL_ENDL;
+ }
+ else if (texture->getUrl() != url)
+ {
+ // This is not an error as long as the images really match -
+ // e.g. could be two avatars wearing the same outfit.
+ LL_DEBUGS("Avatar") << "Requested texture " << new_id
+ << " already exists with a different url, requested: " << url
+ << " current: " << texture->getUrl() << LL_ENDL;
+ }
+
+ }
if (imagep.isNull())
{
switch(texture_type)
{
case LLViewerTexture::FETCHED_TEXTURE:
- imagep = new LLViewerFetchedTexture(url, new_id, usemipmaps);
+ imagep = new LLViewerFetchedTexture(url, f_type, new_id, usemipmaps);
break ;
case LLViewerTexture::LOD_TEXTURE:
- imagep = new LLViewerLODTexture(url, new_id, usemipmaps);
+ imagep = new LLViewerLODTexture(url, f_type, new_id, usemipmaps);
break ;
default:
- llerrs << "Invalid texture type " << texture_type << llendl ;
+ LL_ERRS() << "Invalid texture type " << texture_type << LL_ENDL ;
}
if (internal_format && primary_format)
@@ -403,7 +441,8 @@ LLViewerFetchedTexture* LLViewerTextureList::getImageFromUrl(const std::string&
}
-LLViewerFetchedTexture* LLViewerTextureList::getImage(const LLUUID &image_id,
+LLViewerFetchedTexture* LLViewerTextureList::getImage(const LLUUID &image_id,
+ FTType f_type,
BOOL usemipmaps,
LLViewerTexture::EBoostLevel boost_priority,
S8 texture_type,
@@ -411,20 +450,45 @@ LLViewerFetchedTexture* LLViewerTextureList::getImage(const LLUUID &image_id,
LLGLenum primary_format,
LLHost request_from_host)
{
+ if(!mInitialized)
+ {
+ return NULL ;
+ }
+
// Return the image with ID image_id
// If the image is not found, creates new image and
// enqueues a request for transmission
- if ((&image_id == NULL) || image_id.isNull())
+ if (image_id.isNull())
{
- return (LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT, TRUE, LLViewerTexture::BOOST_UI));
+ return (LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_UI));
}
LLPointer<LLViewerFetchedTexture> imagep = findImage(image_id);
-
+ if (!imagep.isNull())
+ {
+ LLViewerFetchedTexture *texture = imagep.get();
+ if (request_from_host.isOk() &&
+ !texture->getTargetHost().isOk())
+ {
+ LL_WARNS() << "Requested texture " << image_id << " already exists but does not have a host" << LL_ENDL;
+ }
+ else if (request_from_host.isOk() &&
+ texture->getTargetHost().isOk() &&
+ request_from_host != texture->getTargetHost())
+ {
+ LL_WARNS() << "Requested texture " << image_id << " already exists with a different target host, requested: "
+ << request_from_host << " current: " << texture->getTargetHost() << LL_ENDL;
+ }
+ if (f_type != FTT_DEFAULT && imagep->getFTType() != f_type)
+ {
+ LL_WARNS() << "FTType mismatch: requested " << f_type << " image has " << imagep->getFTType() << LL_ENDL;
+ }
+
+ }
if (imagep.isNull())
{
- imagep = createImage(image_id, usemipmaps, boost_priority, texture_type, internal_format, primary_format, request_from_host) ;
+ imagep = createImage(image_id, f_type, usemipmaps, boost_priority, texture_type, internal_format, primary_format, request_from_host) ;
}
imagep->setGLTextureCreated(true);
@@ -433,7 +497,8 @@ LLViewerFetchedTexture* LLViewerTextureList::getImage(const LLUUID &image_id,
}
//when this function is called, there is no such texture in the gTextureList with image_id.
-LLViewerFetchedTexture* LLViewerTextureList::createImage(const LLUUID &image_id,
+LLViewerFetchedTexture* LLViewerTextureList::createImage(const LLUUID &image_id,
+ FTType f_type,
BOOL usemipmaps,
LLViewerTexture::EBoostLevel boost_priority,
S8 texture_type,
@@ -441,17 +506,19 @@ LLViewerFetchedTexture* LLViewerTextureList::createImage(const LLUUID &image_id,
LLGLenum primary_format,
LLHost request_from_host)
{
+ static LLCachedControl<bool> fast_cache_fetching_enabled(gSavedSettings, "FastCacheFetchEnabled", true);
+
LLPointer<LLViewerFetchedTexture> imagep ;
switch(texture_type)
{
case LLViewerTexture::FETCHED_TEXTURE:
- imagep = new LLViewerFetchedTexture(image_id, request_from_host, usemipmaps);
+ imagep = new LLViewerFetchedTexture(image_id, f_type, request_from_host, usemipmaps);
break ;
case LLViewerTexture::LOD_TEXTURE:
- imagep = new LLViewerLODTexture(image_id, request_from_host, usemipmaps);
+ imagep = new LLViewerLODTexture(image_id, f_type, request_from_host, usemipmaps);
break ;
default:
- llerrs << "Invalid texture type " << texture_type << llendl ;
+ LL_ERRS() << "Invalid texture type " << texture_type << LL_ENDL ;
}
if (internal_format && primary_format)
@@ -478,6 +545,11 @@ LLViewerFetchedTexture* LLViewerTextureList::createImage(const LLUUID &image_id,
imagep->forceActive() ;
}
+ if(fast_cache_fetching_enabled)
+ {
+ mFastCacheList.insert(imagep);
+ imagep->setInFastCacheList(true);
+ }
return imagep ;
}
@@ -491,35 +563,66 @@ LLViewerFetchedTexture *LLViewerTextureList::findImage(const LLUUID &image_id)
void LLViewerTextureList::addImageToList(LLViewerFetchedTexture *image)
{
+ assert_main_thread();
+ llassert_always(mInitialized) ;
llassert(image);
if (image->isInImageList())
- {
- llerrs << "LLViewerTextureList::addImageToList - Image already in list" << llendl;
+ { // Flag is already set?
+ LL_WARNS() << "LLViewerTextureList::addImageToList - image " << image->getID() << " already in list" << LL_ENDL;
}
+ else
+ {
if((mImageList.insert(image)).second != true)
{
- llerrs << "Error happens when insert image to mImageList!" << llendl ;
+ LL_WARNS() << "Error happens when insert image " << image->getID() << " into mImageList!" << LL_ENDL ;
}
-
image->setInImageList(TRUE) ;
}
+}
void LLViewerTextureList::removeImageFromList(LLViewerFetchedTexture *image)
{
+ assert_main_thread();
+ llassert_always(mInitialized) ;
llassert(image);
- if (!image->isInImageList())
+
+ S32 count = 0;
+ if (image->isInImageList())
+ {
+ count = mImageList.erase(image) ;
+ if(count != 1)
{
- llinfos << "RefCount: " << image->getNumRefs() << llendl ;
+ LL_INFOS() << "Image " << image->getID()
+ << " had mInImageList set but mImageList.erase() returned " << count
+ << LL_ENDL;
+ }
+ }
+ else
+ { // Something is wrong, image is expected in list or callers should check first
+ LL_INFOS() << "Calling removeImageFromList() for " << image->getID()
+ << " but doesn't have mInImageList set"
+ << " ref count is " << image->getNumRefs()
+ << LL_ENDL;
uuid_map_t::iterator iter = mUUIDMap.find(image->getID());
- if(iter == mUUIDMap.end() || iter->second != image)
+ if(iter == mUUIDMap.end())
{
- llinfos << "Image is not in mUUIDMap!" << llendl ;
+ LL_INFOS() << "Image " << image->getID() << " is also not in mUUIDMap!" << LL_ENDL ;
}
- llerrs << "LLViewerTextureList::removeImageFromList - Image not in list" << llendl;
+ else if (iter->second != image)
+ {
+ LL_INFOS() << "Image " << image->getID() << " was in mUUIDMap but with different pointer" << LL_ENDL ;
}
- if(mImageList.erase(image) != 1)
+ else
{
- llerrs << "Error happens when remove image from mImageList!" << llendl ;
+ LL_INFOS() << "Image " << image->getID() << " was in mUUIDMap with same pointer" << LL_ENDL ;
+ }
+ count = mImageList.erase(image) ;
+ if(count != 0)
+ { // it was in the list already?
+ LL_WARNS() << "Image " << image->getID()
+ << " had mInImageList false but mImageList.erase() returned " << count
+ << LL_ENDL;
+ }
}
image->setInImageList(FALSE) ;
@@ -529,15 +632,15 @@ void LLViewerTextureList::addImage(LLViewerFetchedTexture *new_image)
{
if (!new_image)
{
- llwarning("No image to add to image list", 0);
return;
}
+ //llassert(new_image);
LLUUID image_id = new_image->getID();
LLViewerFetchedTexture *image = findImage(image_id);
if (image)
{
- llwarns << "Image with ID " << image_id << " already in list" << llendl;
+ LL_INFOS() << "Image with ID " << image_id << " already in list" << LL_ENDL;
}
sNumImages++;
@@ -572,61 +675,134 @@ void LLViewerTextureList::dirtyImage(LLViewerFetchedTexture *image)
}
////////////////////////////////////////////////////////////////////////////
-static LLFastTimer::DeclareTimer FTM_IMAGE_MARK_DIRTY("Dirty Images");
+static LLTrace::BlockTimerStatHandle FTM_IMAGE_MARK_DIRTY("Dirty Images");
+static LLTrace::BlockTimerStatHandle FTM_IMAGE_UPDATE_PRIORITIES("Prioritize");
+static LLTrace::BlockTimerStatHandle FTM_IMAGE_CALLBACKS("Callbacks");
+static LLTrace::BlockTimerStatHandle FTM_IMAGE_FETCH("Fetch");
+static LLTrace::BlockTimerStatHandle FTM_FAST_CACHE_IMAGE_FETCH("Fast Cache Fetch");
+static LLTrace::BlockTimerStatHandle FTM_IMAGE_CREATE("Create");
+static LLTrace::BlockTimerStatHandle FTM_IMAGE_STATS("Stats");
+static LLTrace::BlockTimerStatHandle FTM_UPDATE_TEXTURES("Update Textures");
void LLViewerTextureList::updateImages(F32 max_time)
{
- LLAppViewer::getTextureFetch()->setTextureBandwidth(LLViewerStats::getInstance()->mTextureKBitStat.getMeanPerSec());
-
- LLViewerStats::getInstance()->mNumImagesStat.addValue(sNumImages);
- LLViewerStats::getInstance()->mNumRawImagesStat.addValue(LLImageRaw::sRawImageCount);
- LLViewerStats::getInstance()->mGLTexMemStat.addValue((F32)BYTES_TO_MEGA_BYTES(LLImageGL::sGlobalTextureMemoryInBytes));
- LLViewerStats::getInstance()->mGLBoundMemStat.addValue((F32)BYTES_TO_MEGA_BYTES(LLImageGL::sBoundTextureMemoryInBytes));
- LLViewerStats::getInstance()->mRawMemStat.addValue((F32)BYTES_TO_MEGA_BYTES(LLImageRaw::sGlobalRawMemory));
- LLViewerStats::getInstance()->mFormattedMemStat.addValue((F32)BYTES_TO_MEGA_BYTES(LLImageFormatted::sGlobalFormattedMemory));
-
- updateImagesDecodePriorities();
+ LL_RECORD_BLOCK_TIME(FTM_UPDATE_TEXTURES);
+ static BOOL cleared = FALSE;
+ if(gTeleportDisplay)
+ {
+ if(!cleared)
+ {
+ clearFetchingRequests();
+ gPipeline.clearRebuildGroups();
+ cleared = TRUE;
+ }
+ return;
+ }
+ cleared = FALSE;
+
+ LLAppViewer::getTextureFetch()->setTextureBandwidth(LLTrace::get_frame_recording().getPeriodMeanPerSec(LLStatViewer::TEXTURE_NETWORK_DATA_RECEIVED).value());
+
+ {
+ using namespace LLStatViewer;
+ sample(NUM_IMAGES, sNumImages);
+ sample(NUM_RAW_IMAGES, LLImageRaw::sRawImageCount);
+ sample(GL_TEX_MEM, LLImageGL::sGlobalTextureMemory);
+ sample(GL_BOUND_MEM, LLImageGL::sBoundTextureMemory);
+ sample(RAW_MEM, F64Bytes(LLImageRaw::sGlobalRawMemory));
+ sample(FORMATTED_MEM, F64Bytes(LLImageFormatted::sGlobalFormattedMemory));
+ }
+
+ {
+ //loading from fast cache
+ LL_RECORD_BLOCK_TIME(FTM_FAST_CACHE_IMAGE_FETCH);
+ max_time -= updateImagesLoadingFastCache(max_time);
+ }
+
+ {
+ LL_RECORD_BLOCK_TIME(FTM_IMAGE_UPDATE_PRIORITIES);
+ updateImagesDecodePriorities();
+ }
F32 total_max_time = max_time;
- max_time -= updateImagesFetchTextures(max_time);
+
+ {
+ LL_RECORD_BLOCK_TIME(FTM_IMAGE_FETCH);
+ max_time -= updateImagesFetchTextures(max_time);
+ }
- max_time = llmax(max_time, total_max_time*.50f); // at least 50% of max_time
- max_time -= updateImagesCreateTextures(max_time);
+ {
+ LL_RECORD_BLOCK_TIME(FTM_IMAGE_CREATE);
+ max_time = llmax(max_time, total_max_time*.50f); // at least 50% of max_time
+ max_time -= updateImagesCreateTextures(max_time);
+ }
if (!mDirtyTextureList.empty())
{
- LLFastTimer t(FTM_IMAGE_MARK_DIRTY);
+ LL_RECORD_BLOCK_TIME(FTM_IMAGE_MARK_DIRTY);
gPipeline.dirtyPoolObjectTextures(mDirtyTextureList);
mDirtyTextureList.clear();
}
- bool didone = false;
- for (image_list_t::iterator iter = mCallbackList.begin();
- iter != mCallbackList.end(); )
+
{
- //trigger loaded callbacks on local textures immediately
- LLViewerFetchedTexture* image = *iter++;
- if (!image->getUrl().empty())
+ LL_RECORD_BLOCK_TIME(FTM_IMAGE_CALLBACKS);
+ bool didone = false;
+ for (image_list_t::iterator iter = mCallbackList.begin();
+ iter != mCallbackList.end(); )
{
- // Do stuff to handle callbacks, update priorities, etc.
- didone = image->doLoadedCallbacks();
- }
- else if (!didone)
- {
- // Do stuff to handle callbacks, update priorities, etc.
- didone = image->doLoadedCallbacks();
+ //trigger loaded callbacks on local textures immediately
+ LLViewerFetchedTexture* image = *iter++;
+ if (!image->getUrl().empty())
+ {
+ // Do stuff to handle callbacks, update priorities, etc.
+ didone = image->doLoadedCallbacks();
+ }
+ else if (!didone)
+ {
+ // Do stuff to handle callbacks, update priorities, etc.
+ didone = image->doLoadedCallbacks();
+ }
}
}
- updateImagesUpdateStats();
+
+ {
+ LL_RECORD_BLOCK_TIME(FTM_IMAGE_STATS);
+ updateImagesUpdateStats();
+ }
+}
+
+void LLViewerTextureList::clearFetchingRequests()
+{
+ if (LLAppViewer::getTextureFetch()->getNumRequests() == 0)
+ {
+ return;
+ }
+
+ LLAppViewer::getTextureFetch()->deleteAllRequests();
+
+ for (image_priority_list_t::iterator iter = mImageList.begin();
+ iter != mImageList.end(); ++iter)
+ {
+ LLViewerFetchedTexture* imagep = *iter;
+ imagep->forceToDeleteRequest() ;
+ }
}
void LLViewerTextureList::updateImagesDecodePriorities()
{
// Update the decode priority for N images each frame
{
- const size_t max_update_count = llmin((S32) (1024*gFrameIntervalSeconds) + 1, 32); //target 1024 textures per second
- S32 update_counter = llmin(max_update_count, mUUIDMap.size()/10);
+ F32 lazy_flush_timeout = 30.f; // stop decoding
+ F32 max_inactive_time = 20.f; // actually delete
+ S32 min_refs = 3; // 1 for mImageList, 1 for mUUIDMap, 1 for local reference
+
+ //reset imagep->getLastReferencedTimer() when screen is showing the progress view to avoid removing pre-fetched textures too soon.
+ bool reset_timer = gViewerWindow->getProgressView()->getVisible();
+
+ static const S32 MAX_PRIO_UPDATES = gSavedSettings.getS32("TextureFetchUpdatePriorities"); // default: 32
+ const size_t max_update_count = llmin((S32) (MAX_PRIO_UPDATES*MAX_PRIO_UPDATES*gFrameIntervalSeconds.value()) + 1, MAX_PRIO_UPDATES);
+ S32 update_counter = llmin(max_update_count, mUUIDMap.size());
uuid_map_t::iterator iter = mUUIDMap.upper_bound(mLastUpdateUUID);
- while(update_counter > 0 && !mUUIDMap.empty())
+ while ((update_counter-- > 0) && !mUUIDMap.empty())
{
if (iter == mUUIDMap.end())
{
@@ -634,22 +810,25 @@ void LLViewerTextureList::updateImagesDecodePriorities()
}
mLastUpdateUUID = iter->first;
LLPointer<LLViewerFetchedTexture> imagep = iter->second;
- ++iter; // safe to incrament now
+ ++iter; // safe to increment now
+
+ if(imagep->isInDebug())
+ {
+ update_counter--;
+ continue; //is in debug, ignore.
+ }
//
// Flush formatted images using a lazy flush
//
- const F32 LAZY_FLUSH_TIMEOUT = 30.f; // stop decoding
- const F32 MAX_INACTIVE_TIME = 50.f; // actually delete
- S32 min_refs = 3; // 1 for mImageList, 1 for mUUIDMap, 1 for local reference
- if (imagep->hasCallbacks())
- {
- min_refs++; // Add an extra reference if we're on the loaded callback list
- }
S32 num_refs = imagep->getNumRefs();
if (num_refs == min_refs)
{
- if (imagep->getLastReferencedTimer()->getElapsedTimeF32() > LAZY_FLUSH_TIMEOUT)
+ if(reset_timer)
+ {
+ imagep->getLastReferencedTimer()->reset();
+ }
+ else if (imagep->getLastReferencedTimer()->getElapsedTimeF32() > lazy_flush_timeout)
{
// Remove the unused image from the image list
deleteImage(imagep);
@@ -661,7 +840,7 @@ void LLViewerTextureList::updateImagesDecodePriorities()
{
if(imagep->hasSavedRawImage())
{
- if(imagep->getElapsedLastReferencedSavedRawImageTime() > MAX_INACTIVE_TIME)
+ if(imagep->getElapsedLastReferencedSavedRawImageTime() > max_inactive_time)
{
imagep->destroySavedRawImage() ;
}
@@ -678,7 +857,11 @@ void LLViewerTextureList::updateImagesDecodePriorities()
}
else if(imagep->isInactive())
{
- if (imagep->getLastReferencedTimer()->getElapsedTimeF32() > MAX_INACTIVE_TIME)
+ if(reset_timer)
+ {
+ imagep->getLastReferencedTimer()->reset();
+ }
+ else if (imagep->getLastReferencedTimer()->getElapsedTimeF32() > max_inactive_time)
{
imagep->setDeletionCandidate() ;
}
@@ -692,7 +875,16 @@ void LLViewerTextureList::updateImagesDecodePriorities()
imagep->setInactive() ;
}
}
-
+
+ if (!imagep->isInImageList())
+ {
+ continue;
+ }
+ if(imagep->isInFastCacheList())
+ {
+ continue; //wait for loading from the fast cache.
+ }
+
imagep->processTextureStats();
F32 old_priority = imagep->getDecodePriority();
F32 old_priority_test = llmax(old_priority, 0.0f);
@@ -702,15 +894,35 @@ void LLViewerTextureList::updateImagesDecodePriorities()
if ((decode_priority_test < old_priority_test * .8f) ||
(decode_priority_test > old_priority_test * 1.25f))
{
- removeImageFromList(imagep);
+ mImageList.erase(imagep) ;
imagep->setDecodePriority(decode_priority);
- addImageToList(imagep);
+ mImageList.insert(imagep);
}
- update_counter--;
}
}
}
+void LLViewerTextureList::setDebugFetching(LLViewerFetchedTexture* tex, S32 debug_level)
+{
+ if(!tex->setDebugFetching(debug_level))
+ {
+ return;
+ }
+
+ const F32 DEBUG_PRIORITY = 100000.f;
+ F32 old_priority_test = llmax(tex->getDecodePriority(), 0.0f);
+ F32 decode_priority_test = DEBUG_PRIORITY;
+
+ // Ignore < 20% difference
+ if ((decode_priority_test < old_priority_test * .8f) ||
+ (decode_priority_test > old_priority_test * 1.25f))
+ {
+ removeImageFromList(tex);
+ tex->setDecodePriority(decode_priority_test);
+ addImageToList(tex);
+ }
+}
+
/*
static U8 get_image_type(LLViewerFetchedTexture* imagep, LLHost target_host)
{
@@ -727,28 +939,26 @@ void LLViewerTextureList::updateImagesDecodePriorities()
if (type_from_host == LLImageBase::TYPE_NORMAL
&& type_from_boost == LLImageBase::TYPE_AVATAR_BAKE)
{
- llwarns << "TAT: get_image_type() type_from_host doesn't match type_from_boost"
+ LL_WARNS() << "TAT: get_image_type() type_from_host doesn't match type_from_boost"
<< " host " << target_host
<< " boost " << imagep->getBoostLevel()
<< " imageid " << imagep->getID()
- << llendl;
+ << LL_ENDL;
imagep->dump();
}
return type_from_host;
}
*/
-static LLFastTimer::DeclareTimer FTM_IMAGE_CREATE("Create Images");
F32 LLViewerTextureList::updateImagesCreateTextures(F32 max_time)
{
- if (gNoRender || gGLManager.mIsDisabled) return 0.0f;
+ if (gGLManager.mIsDisabled) return 0.0f;
//
// Create GL textures for all textures that need them (images which have been
// decoded, but haven't been pushed into GL).
//
- LLFastTimer t(FTM_IMAGE_CREATE);
-
+
LLTimer create_timer;
image_list_t::iterator enditer = mCreateTextureList.begin();
for (image_list_t::iterator iter = mCreateTextureList.begin();
@@ -767,6 +977,36 @@ F32 LLViewerTextureList::updateImagesCreateTextures(F32 max_time)
return create_timer.getElapsedTimeF32();
}
+F32 LLViewerTextureList::updateImagesLoadingFastCache(F32 max_time)
+{
+ if (gGLManager.mIsDisabled) return 0.0f;
+ if(mFastCacheList.empty())
+ {
+ return 0.f;
+ }
+
+ //
+ // loading texture raw data from the fast cache directly.
+ //
+
+ LLTimer timer;
+ image_list_t::iterator enditer = mFastCacheList.begin();
+ for (image_list_t::iterator iter = mFastCacheList.begin();
+ iter != mFastCacheList.end();)
+ {
+ image_list_t::iterator curiter = iter++;
+ enditer = iter;
+ LLViewerFetchedTexture *imagep = *curiter;
+ imagep->loadFromFastCache();
+ if (timer.getElapsedTimeF32() > max_time)
+ {
+ break;
+ }
+ }
+ mFastCacheList.erase(mFastCacheList.begin(), enditer);
+ return timer.getElapsedTimeF32();
+}
+
void LLViewerTextureList::forceImmediateUpdate(LLViewerFetchedTexture* imagep)
{
if(!imagep)
@@ -781,9 +1021,8 @@ void LLViewerTextureList::forceImmediateUpdate(LLViewerFetchedTexture* imagep)
imagep->processTextureStats();
F32 decode_priority = LLViewerFetchedTexture::maxDecodePriority() ;
imagep->setDecodePriority(decode_priority);
- mImageList.insert(imagep);
- imagep->setInImageList(TRUE) ;
-
+ addImageToList(imagep);
+
return ;
}
@@ -791,15 +1030,24 @@ F32 LLViewerTextureList::updateImagesFetchTextures(F32 max_time)
{
LLTimer image_op_timer;
- // Update the decode priority for N images each frame
- // Make a list with 32 high priority entries + 256 cycled entries
- const size_t max_priority_count = llmin((S32) (256*10.f*gFrameIntervalSeconds)+1, 32);
- const size_t max_update_count = llmin((S32) (1024*10.f*gFrameIntervalSeconds)+1, 256);
+ // Update fetch for N images each frame
+ static const S32 MAX_HIGH_PRIO_COUNT = gSavedSettings.getS32("TextureFetchUpdateHighPriority"); // default: 32
+ static const S32 MAX_UPDATE_COUNT = gSavedSettings.getS32("TextureFetchUpdateMaxMediumPriority"); // default: 256
+ static const S32 MIN_UPDATE_COUNT = gSavedSettings.getS32("TextureFetchUpdateMinMediumPriority"); // default: 32
+ static const F32 MIN_PRIORITY_THRESHOLD = gSavedSettings.getF32("TextureFetchUpdatePriorityThreshold"); // default: 0.0
+ static const bool SKIP_LOW_PRIO = gSavedSettings.getBOOL("TextureFetchUpdateSkipLowPriority"); // default: false
+
+ size_t max_priority_count = llmin((S32) (MAX_HIGH_PRIO_COUNT*MAX_HIGH_PRIO_COUNT*gFrameIntervalSeconds.value())+1, MAX_HIGH_PRIO_COUNT);
+ max_priority_count = llmin(max_priority_count, mImageList.size());
+
+ size_t total_update_count = mUUIDMap.size();
+ size_t max_update_count = llmin((S32) (MAX_UPDATE_COUNT*MAX_UPDATE_COUNT*gFrameIntervalSeconds.value())+1, MAX_UPDATE_COUNT);
+ max_update_count = llmin(max_update_count, total_update_count);
- // 32 high priority entries
+ // MAX_HIGH_PRIO_COUNT high priority entries
typedef std::vector<LLViewerFetchedTexture*> entries_list_t;
entries_list_t entries;
- size_t update_counter = llmin(max_priority_count, mImageList.size());
+ size_t update_counter = max_priority_count;
image_priority_list_t::iterator iter1 = mImageList.begin();
while(update_counter > 0)
{
@@ -809,52 +1057,47 @@ F32 LLViewerTextureList::updateImagesFetchTextures(F32 max_time)
update_counter--;
}
- // 256 cycled entries
- update_counter = llmin(max_update_count, mUUIDMap.size());
+ // MAX_UPDATE_COUNT cycled entries
+ update_counter = max_update_count;
if(update_counter > 0)
{
uuid_map_t::iterator iter2 = mUUIDMap.upper_bound(mLastFetchUUID);
- uuid_map_t::iterator iter2p = iter2;
- while(update_counter > 0)
+ while ((update_counter > 0) && (total_update_count > 0))
{
if (iter2 == mUUIDMap.end())
{
iter2 = mUUIDMap.begin();
}
- entries.push_back(iter2->second);
- iter2p = iter2++;
- update_counter--;
+ LLViewerFetchedTexture* imagep = iter2->second;
+ // Skip the textures where there's really nothing to do so to give some times to others. Also skip the texture if it's already in the high prio set.
+ if (!SKIP_LOW_PRIO || (SKIP_LOW_PRIO && ((imagep->getDecodePriority() > MIN_PRIORITY_THRESHOLD) || imagep->hasFetcher())))
+ {
+ entries.push_back(imagep);
+ update_counter--;
+ }
+
+ iter2++;
+ total_update_count--;
}
-
- mLastFetchUUID = iter2p->first;
}
S32 fetch_count = 0;
- S32 min_count = max_priority_count + max_update_count/4;
+ size_t min_update_count = llmin(MIN_UPDATE_COUNT,(S32)(entries.size()-max_priority_count));
+ S32 min_count = max_priority_count + min_update_count;
for (entries_list_t::iterator iter3 = entries.begin();
iter3 != entries.end(); )
{
- LLPointer<LLViewerFetchedTexture> imagep = *iter3++;
-
- bool fetching = imagep->updateFetch();
- if (fetching)
+ LLViewerFetchedTexture* imagep = *iter3++;
+ fetch_count += (imagep->updateFetch() ? 1 : 0);
+ if (min_count <= min_update_count)
{
- fetch_count++;
+ mLastFetchUUID = imagep->getID();
}
- if (min_count <= 0 && image_op_timer.getElapsedTimeF32() > max_time)
+ if ((min_count-- <= 0) && (image_op_timer.getElapsedTimeF32() > max_time))
{
break;
}
- min_count--;
- }
- //if (fetch_count == 0)
- //{
- // gDebugTimers[0].pause();
- //}
- //else
- //{
- // gDebugTimers[0].unpause();
- //}
+ }
return image_op_timer.getElapsedTimeF32();
}
@@ -876,8 +1119,10 @@ void LLViewerTextureList::updateImagesUpdateStats()
void LLViewerTextureList::decodeAllImages(F32 max_time)
{
LLTimer timer;
- if(gNoRender) return;
-
+
+ //loading from fast cache
+ updateImagesLoadingFastCache(max_time);
+
// Update texture stats and priorities
std::vector<LLPointer<LLViewerFetchedTexture> > image_list;
for (image_priority_list_t::iterator iter = mImageList.begin();
@@ -887,6 +1132,8 @@ void LLViewerTextureList::decodeAllImages(F32 max_time)
image_list.push_back(imagep);
imagep->setInImageList(FALSE) ;
}
+
+ llassert_always(image_list.size() == mImageList.size()) ;
mImageList.clear();
for (std::vector<LLPointer<LLViewerFetchedTexture> >::iterator iter = image_list.begin();
iter != image_list.end(); ++iter)
@@ -895,8 +1142,7 @@ void LLViewerTextureList::decodeAllImages(F32 max_time)
imagep->processTextureStats();
F32 decode_priority = imagep->calcDecodePriority();
imagep->setDecodePriority(decode_priority);
- mImageList.insert(imagep);
- imagep->setInImageList(TRUE) ;
+ addImageToList(imagep);
}
image_list.clear();
@@ -940,99 +1186,54 @@ void LLViewerTextureList::decodeAllImages(F32 max_time)
BOOL LLViewerTextureList::createUploadFile(const std::string& filename,
const std::string& out_filename,
const U8 codec)
-{
- // First, load the image.
+{
+ // Load the image
+ LLPointer<LLImageFormatted> image = LLImageFormatted::createFromType(codec);
+ if (image.isNull())
+ {
+ image->setLastError("Couldn't open the image to be uploaded.");
+ return FALSE;
+ }
+ if (!image->load(filename))
+ {
+ image->setLastError("Couldn't load the image to be uploaded.");
+ return FALSE;
+ }
+ // Decompress or expand it in a raw image structure
LLPointer<LLImageRaw> raw_image = new LLImageRaw;
-
- switch (codec)
+ if (!image->decode(raw_image, 0.0f))
{
- case IMG_CODEC_BMP:
- {
- LLPointer<LLImageBMP> bmp_image = new LLImageBMP;
-
- if (!bmp_image->load(filename))
- {
- return FALSE;
- }
-
- if (!bmp_image->decode(raw_image, 0.0f))
- {
- return FALSE;
- }
- }
- break;
- case IMG_CODEC_TGA:
- {
- LLPointer<LLImageTGA> tga_image = new LLImageTGA;
-
- if (!tga_image->load(filename))
- {
- return FALSE;
- }
-
- if (!tga_image->decode(raw_image))
- {
- return FALSE;
- }
-
- if( (tga_image->getComponents() != 3) &&
- (tga_image->getComponents() != 4) )
- {
- tga_image->setLastError( "Image files with less than 3 or more than 4 components are not supported." );
- return FALSE;
- }
- }
- break;
- case IMG_CODEC_JPEG:
- {
- LLPointer<LLImageJPEG> jpeg_image = new LLImageJPEG;
-
- if (!jpeg_image->load(filename))
- {
- return FALSE;
- }
-
- if (!jpeg_image->decode(raw_image, 0.0f))
- {
- return FALSE;
- }
- }
- break;
- case IMG_CODEC_PNG:
- {
- LLPointer<LLImagePNG> png_image = new LLImagePNG;
-
- if (!png_image->load(filename))
- {
- return FALSE;
- }
-
- if (!png_image->decode(raw_image, 0.0f))
- {
- return FALSE;
- }
- }
- break;
- default:
- return FALSE;
+ image->setLastError("Couldn't decode the image to be uploaded.");
+ return FALSE;
}
-
- LLPointer<LLImageJ2C> compressedImage = convertToUploadFile(raw_image);
-
- if( !compressedImage->save(out_filename) )
+ // Check the image constraints
+ if ((image->getComponents() != 3) && (image->getComponents() != 4))
{
- llinfos << "Couldn't create output file " << out_filename << llendl;
+ image->setLastError("Image files with less than 3 or more than 4 components are not supported.");
return FALSE;
}
-
- // test to see if the encode and save worked.
+ // Convert to j2c (JPEG2000) and save the file locally
+ LLPointer<LLImageJ2C> compressedImage = convertToUploadFile(raw_image);
+ if (compressedImage.isNull())
+ {
+ image->setLastError("Couldn't convert the image to jpeg2000.");
+ LL_INFOS() << "Couldn't convert to j2c, file : " << filename << LL_ENDL;
+ return FALSE;
+ }
+ if (!compressedImage->save(out_filename))
+ {
+ image->setLastError("Couldn't create the jpeg2000 image for upload.");
+ LL_INFOS() << "Couldn't create output file : " << out_filename << LL_ENDL;
+ return FALSE;
+ }
+ // Test to see if the encode and save worked
LLPointer<LLImageJ2C> integrity_test = new LLImageJ2C;
- if( !integrity_test->loadAndValidate( out_filename ) )
+ if (!integrity_test->loadAndValidate( out_filename ))
{
- llinfos << "Image: " << out_filename << " is corrupt." << llendl;
+ image->setLastError("The created jpeg2000 image is corrupt.");
+ LL_INFOS() << "Image file : " << out_filename << " is corrupt" << LL_ENDL;
return FALSE;
}
-
return TRUE;
}
@@ -1041,38 +1242,59 @@ LLPointer<LLImageJ2C> LLViewerTextureList::convertToUploadFile(LLPointer<LLImage
{
raw_image->biasedScaleToPowerOfTwo(LLViewerFetchedTexture::MAX_IMAGE_SIZE_DEFAULT);
LLPointer<LLImageJ2C> compressedImage = new LLImageJ2C();
- compressedImage->setRate(0.f);
if (gSavedSettings.getBOOL("LosslessJ2CUpload") &&
(raw_image->getWidth() * raw_image->getHeight() <= LL_IMAGE_REZ_LOSSLESS_CUTOFF * LL_IMAGE_REZ_LOSSLESS_CUTOFF))
compressedImage->setReversible(TRUE);
- compressedImage->encode(raw_image, 0.0f);
+
+ if (gSavedSettings.getBOOL("Jpeg2000AdvancedCompression"))
+ {
+ // This test option will create jpeg2000 images with precincts for each level, RPCL ordering
+ // and PLT markers. The block size is also optionally modifiable.
+ // Note: the images hence created are compatible with older versions of the viewer.
+ // Read the blocks and precincts size settings
+ S32 block_size = gSavedSettings.getS32("Jpeg2000BlocksSize");
+ S32 precinct_size = gSavedSettings.getS32("Jpeg2000PrecinctsSize");
+ LL_INFOS() << "Advanced JPEG2000 Compression: precinct = " << precinct_size << ", block = " << block_size << LL_ENDL;
+ compressedImage->initEncode(*raw_image, block_size, precinct_size, 0);
+ }
+
+ if (!compressedImage->encode(raw_image, 0.0f))
+ {
+ LL_INFOS() << "convertToUploadFile : encode returns with error!!" << LL_ENDL;
+ // Clear up the pointer so we don't leak that one
+ compressedImage = NULL;
+ }
return compressedImage;
}
-const S32 MIN_VIDEO_RAM = 32;
-const S32 MAX_VIDEO_RAM = 512; // 512MB max for performance reasons.
-
// Returns min setting for TextureMemory (in MB)
-S32 LLViewerTextureList::getMinVideoRamSetting()
+S32Megabytes LLViewerTextureList::getMinVideoRamSetting()
{
- S32 system_ram = (S32)BYTES_TO_MEGA_BYTES(gSysMemory.getPhysicalMemoryClamped());
+ S32Megabytes system_ram = gSysMemory.getPhysicalMemoryClamped();
//min texture mem sets to 64M if total physical mem is more than 1.5GB
- return (system_ram > 1500) ? 64 : MIN_VIDEO_RAM_IN_MEGA_BYTES ;
+ return (system_ram > S32Megabytes(1500)) ? S32Megabytes(64) : gMinVideoRam ;
}
//static
// Returns max setting for TextureMemory (in MB)
-S32 LLViewerTextureList::getMaxVideoRamSetting(bool get_recommended)
+S32Megabytes LLViewerTextureList::getMaxVideoRamSetting(bool get_recommended, float mem_multiplier)
{
- S32 max_texmem;
+ S32Megabytes max_texmem;
if (gGLManager.mVRAM != 0)
{
// Treat any card with < 32 MB (shudder) as having 32 MB
// - it's going to be swapping constantly regardless
- S32 max_vram = gGLManager.mVRAM;
+ S32Megabytes max_vram(gGLManager.mVRAM);
+
+ if(gGLManager.mIsATI)
+ {
+ //shrink the availabe vram for ATI cards because some of them do not handel texture swapping well.
+ max_vram = max_vram * 0.75f;
+ }
+
max_vram = llmax(max_vram, getMinVideoRamSetting());
max_texmem = max_vram;
if (!get_recommended)
@@ -1080,80 +1302,89 @@ S32 LLViewerTextureList::getMaxVideoRamSetting(bool get_recommended)
}
else
{
- if (get_recommended)
- max_texmem = 128;
+ if (!get_recommended)
+ {
+ max_texmem = (S32Megabytes)512;
+ }
+ else if (gSavedSettings.getBOOL("NoHardwareProbe")) //did not do hardware detection at startup
+ {
+ max_texmem = (S32Megabytes)512;
+ }
else
- max_texmem = 512;
- llwarns << "VRAM amount not detected, defaulting to " << max_texmem << " MB" << llendl;
+ {
+ max_texmem = (S32Megabytes)128;
+ }
+
+ LL_WARNS() << "VRAM amount not detected, defaulting to " << max_texmem << " MB" << LL_ENDL;
}
- S32 system_ram = (S32)BYTES_TO_MEGA_BYTES(gSysMemory.getPhysicalMemoryClamped()); // In MB
- //llinfos << "*** DETECTED " << system_ram << " MB of system memory." << llendl;
+ S32Megabytes system_ram = gSysMemory.getPhysicalMemoryClamped(); // In MB
+ //LL_INFOS() << "*** DETECTED " << system_ram << " MB of system memory." << LL_ENDL;
if (get_recommended)
- max_texmem = llmin(max_texmem, (S32)(system_ram/2));
+ max_texmem = llmin(max_texmem, system_ram/2);
else
- max_texmem = llmin(max_texmem, (S32)(system_ram));
+ max_texmem = llmin(max_texmem, system_ram);
- max_texmem = llclamp(max_texmem, getMinVideoRamSetting(), MAX_VIDEO_RAM_IN_MEGA_BYTES);
+ // limit the texture memory to a multiple of the default if we've found some cards to behave poorly otherwise
+ max_texmem = llmin(max_texmem, (S32Megabytes) (mem_multiplier * max_texmem));
+
+ max_texmem = llclamp(max_texmem, getMinVideoRamSetting(), gMaxVideoRam);
return max_texmem;
}
-const S32 VIDEO_CARD_FRAMEBUFFER_MEM = 12; // MB
-const S32 MIN_MEM_FOR_NON_TEXTURE = 512 ; //MB
-void LLViewerTextureList::updateMaxResidentTexMem(S32 mem)
+const S32Megabytes VIDEO_CARD_FRAMEBUFFER_MEM(12);
+const S32Megabytes MIN_MEM_FOR_NON_TEXTURE(512);
+void LLViewerTextureList::updateMaxResidentTexMem(S32Megabytes mem)
{
// Initialize the image pipeline VRAM settings
- S32 cur_mem = gSavedSettings.getS32("TextureMemory");
+ S32Megabytes cur_mem(gSavedSettings.getS32("TextureMemory"));
F32 mem_multiplier = gSavedSettings.getF32("RenderTextureMemoryMultiple");
- S32 default_mem = getMaxVideoRamSetting(true); // recommended default
- if (mem == 0)
+ S32Megabytes default_mem = getMaxVideoRamSetting(true, mem_multiplier); // recommended default
+ if (mem == (S32Bytes)0)
{
- mem = cur_mem > 0 ? cur_mem : default_mem;
+ mem = cur_mem > (S32Bytes)0 ? cur_mem : default_mem;
}
- else if (mem < 0)
+ else if (mem < (S32Bytes)0)
{
mem = default_mem;
}
- // limit the texture memory to a multiple of the default if we've found some cards to behave poorly otherwise
- mem = llmin(mem, (S32) (mem_multiplier * (F32) default_mem));
-
- mem = llclamp(mem, getMinVideoRamSetting(), getMaxVideoRamSetting());
+ mem = llclamp(mem, getMinVideoRamSetting(), getMaxVideoRamSetting(false, mem_multiplier));
if (mem != cur_mem)
{
- gSavedSettings.setS32("TextureMemory", mem);
+ gSavedSettings.setS32("TextureMemory", mem.value());
return; //listener will re-enter this function
}
// TODO: set available resident texture mem based on use by other subsystems
// currently max(12MB, VRAM/4) assumed...
- S32 vb_mem = mem;
- S32 fb_mem = llmax(VIDEO_CARD_FRAMEBUFFER_MEM, vb_mem/4);
+ S32Megabytes vb_mem = mem;
+ S32Megabytes fb_mem = llmax(VIDEO_CARD_FRAMEBUFFER_MEM, vb_mem/4);
mMaxResidentTexMemInMegaBytes = (vb_mem - fb_mem) ; //in MB
mMaxTotalTextureMemInMegaBytes = mMaxResidentTexMemInMegaBytes * 2;
- if (mMaxResidentTexMemInMegaBytes > 640)
+ if (mMaxResidentTexMemInMegaBytes > (S32Megabytes)640)
{
- mMaxTotalTextureMemInMegaBytes -= (mMaxResidentTexMemInMegaBytes >> 2);
+ mMaxTotalTextureMemInMegaBytes -= (mMaxResidentTexMemInMegaBytes / 4);
}
//system mem
- S32 system_ram = (S32)BYTES_TO_MEGA_BYTES(gSysMemory.getPhysicalMemoryClamped()); // In MB
+ S32Megabytes system_ram = gSysMemory.getPhysicalMemoryClamped();
//minimum memory reserved for non-texture use.
//if system_raw >= 1GB, reserve at least 512MB for non-texture use;
//otherwise reserve half of the system_ram for non-texture use.
- S32 min_non_texture_mem = llmin(system_ram / 2, MIN_MEM_FOR_NON_TEXTURE) ;
+ S32Megabytes min_non_texture_mem = llmin(system_ram / 2, MIN_MEM_FOR_NON_TEXTURE) ;
if (mMaxTotalTextureMemInMegaBytes > system_ram - min_non_texture_mem)
{
mMaxTotalTextureMemInMegaBytes = system_ram - min_non_texture_mem ;
}
- llinfos << "Total Video Memory set to: " << vb_mem << " MB" << llendl;
- llinfos << "Available Texture Memory set to: " << (vb_mem - fb_mem) << " MB" << llendl;
+ LL_INFOS() << "Total Video Memory set to: " << vb_mem << " MB" << LL_ENDL;
+ LL_INFOS() << "Available Texture Memory set to: " << (vb_mem - fb_mem) << " MB" << LL_ENDL;
}
///////////////////////////////////////////////////////////////////////////////
@@ -1161,9 +1392,9 @@ void LLViewerTextureList::updateMaxResidentTexMem(S32 mem)
// static
void LLViewerTextureList::receiveImageHeader(LLMessageSystem *msg, void **user_data)
{
- static LLCachedControl<bool> log_texture_traffic(gSavedSettings,"LogTextureNetworkTraffic") ;
+ static LLCachedControl<bool> log_texture_traffic(gSavedSettings,"LogTextureNetworkTraffic", false) ;
- LLFastTimer t(FTM_PROCESS_IMAGES);
+ LL_RECORD_BLOCK_TIME(FTM_PROCESS_IMAGES);
// Receive image header, copy into image object and decompresses
// if this is a one-packet image.
@@ -1173,17 +1404,17 @@ void LLViewerTextureList::receiveImageHeader(LLMessageSystem *msg, void **user_d
char ip_string[256];
u32_to_ip_string(msg->getSenderIP(),ip_string);
- U32 received_size ;
+ U32Bytes received_size ;
if (msg->getReceiveCompressedSize())
{
- received_size = msg->getReceiveCompressedSize() ;
+ received_size = (U32Bytes)msg->getReceiveCompressedSize() ;
}
else
{
- received_size = msg->getReceiveSize() ;
+ received_size = (U32Bytes)msg->getReceiveSize() ;
}
- gTextureList.sTextureBits += received_size * 8;
- gTextureList.sTexturePackets++;
+ add(LLStatViewer::TEXTURE_NETWORK_DATA_RECEIVED, received_size);
+ add(LLStatViewer::TEXTURE_PACKETS, 1);
U8 codec;
U16 packets;
@@ -1202,8 +1433,8 @@ void LLViewerTextureList::receiveImageHeader(LLMessageSystem *msg, void **user_d
{
// msg->getSizeFast() is probably trying to tell us there
// was an error.
- llerrs << "image header chunk size was negative: "
- << data_size << llendl;
+ LL_ERRS() << "image header chunk size was negative: "
+ << data_size << LL_ENDL;
return;
}
@@ -1211,7 +1442,7 @@ void LLViewerTextureList::receiveImageHeader(LLMessageSystem *msg, void **user_d
U8 *data = new U8[data_size];
msg->getBinaryDataFast(_PREHASH_ImageData, _PREHASH_Data, data, data_size);
- LLViewerFetchedTexture *image = LLViewerTextureManager::getFetchedTexture(id, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE);
+ LLViewerFetchedTexture *image = LLViewerTextureManager::getFetchedTexture(id, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE);
if (!image)
{
delete [] data;
@@ -1233,10 +1464,9 @@ void LLViewerTextureList::receiveImageHeader(LLMessageSystem *msg, void **user_d
// static
void LLViewerTextureList::receiveImagePacket(LLMessageSystem *msg, void **user_data)
{
- static LLCachedControl<bool> log_texture_traffic(gSavedSettings,"LogTextureNetworkTraffic") ;
+ static LLCachedControl<bool> log_texture_traffic(gSavedSettings,"LogTextureNetworkTraffic", false) ;
- LLMemType mt1(LLMemType::MTYPE_APPFMTIMAGE);
- LLFastTimer t(FTM_PROCESS_IMAGES);
+ LL_RECORD_BLOCK_TIME(FTM_PROCESS_IMAGES);
// Receives image packet, copy into image object,
// checks if all packets received, decompresses if so.
@@ -1247,17 +1477,18 @@ void LLViewerTextureList::receiveImagePacket(LLMessageSystem *msg, void **user_d
char ip_string[256];
u32_to_ip_string(msg->getSenderIP(),ip_string);
- U32 received_size ;
+ U32Bytes received_size ;
if (msg->getReceiveCompressedSize())
{
- received_size = msg->getReceiveCompressedSize() ;
+ received_size = (U32Bytes)msg->getReceiveCompressedSize() ;
}
else
{
- received_size = msg->getReceiveSize() ;
+ received_size = (U32Bytes)msg->getReceiveSize() ;
}
- gTextureList.sTextureBits += received_size * 8;
- gTextureList.sTexturePackets++;
+
+ add(LLStatViewer::TEXTURE_NETWORK_DATA_RECEIVED, F64Bytes(received_size));
+ add(LLStatViewer::TEXTURE_PACKETS, 1);
//llprintline("Start decode, image header...");
msg->getUUIDFast(_PREHASH_ImageID, _PREHASH_ID, id);
@@ -1272,19 +1503,19 @@ void LLViewerTextureList::receiveImagePacket(LLMessageSystem *msg, void **user_d
{
// msg->getSizeFast() is probably trying to tell us there
// was an error.
- llerrs << "image data chunk size was negative: "
- << data_size << llendl;
+ LL_ERRS() << "image data chunk size was negative: "
+ << data_size << LL_ENDL;
return;
}
if (data_size > MTUBYTES)
{
- llerrs << "image data chunk too large: " << data_size << " bytes" << llendl;
+ LL_ERRS() << "image data chunk too large: " << data_size << " bytes" << LL_ENDL;
return;
}
U8 *data = new U8[data_size];
msg->getBinaryDataFast(_PREHASH_ImageData, _PREHASH_Data, data, data_size);
- LLViewerFetchedTexture *image = LLViewerTextureManager::getFetchedTexture(id, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE);
+ LLViewerFetchedTexture *image = LLViewerTextureManager::getFetchedTexture(id, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE);
if (!image)
{
delete [] data;
@@ -1308,34 +1539,18 @@ void LLViewerTextureList::receiveImagePacket(LLMessageSystem *msg, void **user_d
// static
void LLViewerTextureList::processImageNotInDatabase(LLMessageSystem *msg,void **user_data)
{
- LLFastTimer t(FTM_PROCESS_IMAGES);
+ LL_RECORD_BLOCK_TIME(FTM_PROCESS_IMAGES);
LLUUID image_id;
msg->getUUIDFast(_PREHASH_ImageID, _PREHASH_ID, image_id);
LLViewerFetchedTexture* image = gTextureList.findImage( image_id );
if( image )
{
+ LL_WARNS() << "not in db" << LL_ENDL;
image->setIsMissingAsset();
}
}
-///////////////////////////////////////////////////////////////////////////////
-
-//static
-const U32 SIXTEEN_MEG = 0x1000000;
-S32 LLViewerTextureList::calcMaxTextureRAM()
-{
- // Decide the maximum amount of RAM we should allow the user to allocate to texture cache
- LLMemoryInfo memory_info;
- U32 available_memory = memory_info.getPhysicalMemoryClamped();
-
- clamp_rescale((F32)available_memory,
- (F32)(SIXTEEN_MEG * 16),
- (F32)U32_MAX,
- (F32)(SIXTEEN_MEG * 4),
- (F32)(U32_MAX >> 1));
- return available_memory;
-}
///////////////////////////////////////////////////////////////////////////////
@@ -1362,7 +1577,8 @@ LLUIImagePtr LLUIImageList::getUIImageByID(const LLUUID& image_id, S32 priority)
const BOOL use_mips = FALSE;
const LLRect scale_rect = LLRect::null;
- return loadUIImageByID(image_id, use_mips, scale_rect, (LLViewerTexture::EBoostLevel)priority);
+ const LLRect clip_rect = LLRect::null;
+ return loadUIImageByID(image_id, use_mips, scale_rect, clip_rect, (LLViewerTexture::EBoostLevel)priority);
}
LLUIImagePtr LLUIImageList::getUIImage(const std::string& image_name, S32 priority)
@@ -1376,69 +1592,79 @@ LLUIImagePtr LLUIImageList::getUIImage(const std::string& image_name, S32 priori
const BOOL use_mips = FALSE;
const LLRect scale_rect = LLRect::null;
- return loadUIImageByName(image_name, image_name, use_mips, scale_rect, (LLViewerTexture::EBoostLevel)priority);
+ const LLRect clip_rect = LLRect::null;
+ return loadUIImageByName(image_name, image_name, use_mips, scale_rect, clip_rect, (LLViewerTexture::EBoostLevel)priority);
}
LLUIImagePtr LLUIImageList::loadUIImageByName(const std::string& name, const std::string& filename,
- BOOL use_mips, const LLRect& scale_rect, LLViewerTexture::EBoostLevel boost_priority )
+ BOOL use_mips, const LLRect& scale_rect, const LLRect& clip_rect, LLViewerTexture::EBoostLevel boost_priority,
+ LLUIImage::EScaleStyle scale_style)
{
- if (boost_priority == LLViewerTexture::BOOST_NONE)
+ if (boost_priority == LLGLTexture::BOOST_NONE)
{
- boost_priority = LLViewerTexture::BOOST_UI;
+ boost_priority = LLGLTexture::BOOST_UI;
}
- LLViewerFetchedTexture* imagep = LLViewerTextureManager::getFetchedTextureFromFile(filename, MIPMAP_NO, boost_priority);
- return loadUIImage(imagep, name, use_mips, scale_rect);
+ LLViewerFetchedTexture* imagep = LLViewerTextureManager::getFetchedTextureFromFile(filename, FTT_LOCAL_FILE, MIPMAP_NO, boost_priority);
+ return loadUIImage(imagep, name, use_mips, scale_rect, clip_rect, scale_style);
}
LLUIImagePtr LLUIImageList::loadUIImageByID(const LLUUID& id,
- BOOL use_mips, const LLRect& scale_rect, LLViewerTexture::EBoostLevel boost_priority)
+ BOOL use_mips, const LLRect& scale_rect, const LLRect& clip_rect, LLViewerTexture::EBoostLevel boost_priority,
+ LLUIImage::EScaleStyle scale_style)
{
- if (boost_priority == LLViewerTexture::BOOST_NONE)
+ if (boost_priority == LLGLTexture::BOOST_NONE)
{
- boost_priority = LLViewerTexture::BOOST_UI;
+ boost_priority = LLGLTexture::BOOST_UI;
}
- LLViewerFetchedTexture* imagep = LLViewerTextureManager::getFetchedTexture(id, MIPMAP_NO, boost_priority);
- return loadUIImage(imagep, id.asString(), use_mips, scale_rect);
+ LLViewerFetchedTexture* imagep = LLViewerTextureManager::getFetchedTexture(id, FTT_DEFAULT, MIPMAP_NO, boost_priority);
+ return loadUIImage(imagep, id.asString(), use_mips, scale_rect, clip_rect, scale_style);
}
-LLUIImagePtr LLUIImageList::loadUIImage(LLViewerFetchedTexture* imagep, const std::string& name, BOOL use_mips, const LLRect& scale_rect)
+LLUIImagePtr LLUIImageList::loadUIImage(LLViewerFetchedTexture* imagep, const std::string& name, BOOL use_mips, const LLRect& scale_rect, const LLRect& clip_rect,
+ LLUIImage::EScaleStyle scale_style)
{
if (!imagep) return NULL;
imagep->setAddressMode(LLTexUnit::TAM_CLAMP);
+ //don't compress UI images
+ imagep->getGLTexture()->setAllowCompression(false);
+
//all UI images are non-deletable
imagep->setNoDelete();
LLUIImagePtr new_imagep = new LLUIImage(name, imagep);
+ new_imagep->setScaleStyle(scale_style);
+
mUIImages.insert(std::make_pair(name, new_imagep));
mUITextureList.push_back(imagep);
//Note:
//Some other textures such as ICON also through this flow to be fetched.
//But only UI textures need to set this callback.
- if(imagep->getBoostLevel() == LLViewerTexture::BOOST_UI)
+ if(imagep->getBoostLevel() == LLGLTexture::BOOST_UI)
{
LLUIImageLoadData* datap = new LLUIImageLoadData;
datap->mImageName = name;
datap->mImageScaleRegion = scale_rect;
+ datap->mImageClipRegion = clip_rect;
imagep->setLoadedCallback(onUIImageLoaded, 0, FALSE, FALSE, datap, NULL);
}
return new_imagep;
}
-LLUIImagePtr LLUIImageList::preloadUIImage(const std::string& name, const std::string& filename, BOOL use_mips, const LLRect& scale_rect)
+LLUIImagePtr LLUIImageList::preloadUIImage(const std::string& name, const std::string& filename, BOOL use_mips, const LLRect& scale_rect, const LLRect& clip_rect, LLUIImage::EScaleStyle scale_style)
{
// look for existing image
uuid_ui_image_map_t::iterator found_it = mUIImages.find(name);
if (found_it != mUIImages.end())
{
// image already loaded!
- llerrs << "UI Image " << name << " already loaded." << llendl;
+ LL_ERRS() << "UI Image " << name << " already loaded." << LL_ENDL;
}
- return loadUIImageByName(name, filename, use_mips, scale_rect);
+ return loadUIImageByName(name, filename, use_mips, scale_rect, clip_rect, LLGLTexture::BOOST_UI, scale_style);
}
//static
@@ -1452,6 +1678,7 @@ void LLUIImageList::onUIImageLoaded( BOOL success, LLViewerFetchedTexture *src_v
LLUIImageLoadData* image_datap = (LLUIImageLoadData*)user_data;
std::string ui_image_name = image_datap->mImageName;
LLRect scale_rect = image_datap->mImageScaleRegion;
+ LLRect clip_rect = image_datap->mImageClipRegion;
if (final)
{
delete image_datap;
@@ -1468,9 +1695,21 @@ void LLUIImageList::onUIImageLoaded( BOOL success, LLViewerFetchedTexture *src_v
// from power-of-2 gl image
if (success && imagep.notNull() && src_vi && (src_vi->getUrl().compare(0, 7, "file://")==0))
{
- F32 clip_x = (F32)src_vi->getOriginalWidth() / (F32)src_vi->getFullWidth();
- F32 clip_y = (F32)src_vi->getOriginalHeight() / (F32)src_vi->getFullHeight();
- imagep->setClipRegion(LLRectf(0.f, clip_y, clip_x, 0.f));
+ F32 full_width = (F32)src_vi->getFullWidth();
+ F32 full_height = (F32)src_vi->getFullHeight();
+ F32 clip_x = (F32)src_vi->getOriginalWidth() / full_width;
+ F32 clip_y = (F32)src_vi->getOriginalHeight() / full_height;
+ if (clip_rect != LLRect::null)
+ {
+ imagep->setClipRegion(LLRectf(llclamp((F32)clip_rect.mLeft / full_width, 0.f, 1.f),
+ llclamp((F32)clip_rect.mTop / full_height, 0.f, 1.f),
+ llclamp((F32)clip_rect.mRight / full_width, 0.f, 1.f),
+ llclamp((F32)clip_rect.mBottom / full_height, 0.f, 1.f)));
+ }
+ else
+ {
+ imagep->setClipRegion(LLRectf(0.f, clip_y, clip_x, 0.f));
+ }
if (scale_rect != LLRect::null)
{
imagep->setScaleRegion(
@@ -1485,20 +1724,37 @@ void LLUIImageList::onUIImageLoaded( BOOL success, LLViewerFetchedTexture *src_v
}
}
+namespace LLInitParam
+{
+ template<>
+ struct TypeValues<LLUIImage::EScaleStyle> : public TypeValuesHelper<LLUIImage::EScaleStyle>
+ {
+ static void declareValues()
+ {
+ declare("scale_inner", LLUIImage::SCALE_INNER);
+ declare("scale_outer", LLUIImage::SCALE_OUTER);
+ }
+ };
+}
+
struct UIImageDeclaration : public LLInitParam::Block<UIImageDeclaration>
{
- Mandatory<std::string> name;
- Optional<std::string> file_name;
- Optional<bool> preload;
- Optional<LLRect> scale;
- Optional<bool> use_mips;
+ Mandatory<std::string> name;
+ Optional<std::string> file_name;
+ Optional<bool> preload;
+ Optional<LLRect> scale;
+ Optional<LLRect> clip;
+ Optional<bool> use_mips;
+ Optional<LLUIImage::EScaleStyle> scale_type;
UIImageDeclaration()
: name("name"),
file_name("file_name"),
preload("preload", false),
scale("scale"),
- use_mips("use_mips", false)
+ clip("clip"),
+ use_mips("use_mips", false),
+ scale_type("scale_type", LLUIImage::SCALE_INNER)
{}
};
@@ -1515,49 +1771,43 @@ struct UIImageDeclarations : public LLInitParam::Block<UIImageDeclarations>
bool LLUIImageList::initFromFile()
{
- // construct path to canonical textures.xml in default skin dir
- std::string base_file_path = gDirUtilp->getExpandedFilename(LL_PATH_SKINS, "default", "textures", "textures.xml");
+ // Look for textures.xml in all the right places. Pass
+ // constraint=LLDir::ALL_SKINS because we want to overlay textures.xml
+ // from all the skins directories.
+ std::vector<std::string> textures_paths =
+ gDirUtilp->findSkinnedFilenames(LLDir::TEXTURES, "textures.xml", LLDir::ALL_SKINS);
+ std::vector<std::string>::const_iterator pi(textures_paths.begin()), pend(textures_paths.end());
+ if (pi == pend)
+ {
+ LL_WARNS() << "No textures.xml found in skins directories" << LL_ENDL;
+ return false;
+ }
+ // The first (most generic) file gets special validations
LLXMLNodePtr root;
-
- if (!LLXMLNode::parseFile(base_file_path, root, NULL))
+ if (!LLXMLNode::parseFile(*pi, root, NULL))
{
- llwarns << "Unable to parse UI image list file " << base_file_path << llendl;
+ LL_WARNS() << "Unable to parse UI image list file " << *pi << LL_ENDL;
return false;
}
if (!root->hasAttribute("version"))
{
- llwarns << "No valid version number in UI image list file " << base_file_path << llendl;
+ LL_WARNS() << "No valid version number in UI image list file " << *pi << LL_ENDL;
return false;
}
UIImageDeclarations images;
LLXUIParser parser;
- parser.readXUI(root, images, base_file_path);
-
- // add components defined in current skin
- std::string skin_update_path = gDirUtilp->getSkinDir()
- + gDirUtilp->getDirDelimiter()
- + "textures"
- + gDirUtilp->getDirDelimiter()
- + "textures.xml";
- LLXMLNodePtr update_root;
- if (skin_update_path != base_file_path
- && LLXMLNode::parseFile(skin_update_path, update_root, NULL))
- {
- parser.readXUI(update_root, images, skin_update_path);
- }
+ parser.readXUI(root, images, *pi);
- // add components defined in user override of current skin
- skin_update_path = gDirUtilp->getUserSkinDir()
- + gDirUtilp->getDirDelimiter()
- + "textures"
- + gDirUtilp->getDirDelimiter()
- + "textures.xml";
- if (skin_update_path != base_file_path
- && LLXMLNode::parseFile(skin_update_path, update_root, NULL))
+ // add components defined in the rest of the skin paths
+ while (++pi != pend)
{
- parser.readXUI(update_root, images, skin_update_path);
+ LLXMLNodePtr update_root;
+ if (LLXMLNode::parseFile(*pi, update_root, NULL))
+ {
+ parser.readXUI(update_root, images, *pi);
+ }
}
if (!images.validateBlock()) return false;
@@ -1592,7 +1842,7 @@ bool LLUIImageList::initFromFile()
{
continue;
}
- preloadUIImage(image.name, file_name, image.use_mips, image.scale);
+ preloadUIImage(image.name, file_name, image.use_mips, image.scale, image.clip, image.scale_type);
}
if (cur_pass == PASS_DECODE_NOW && !gSavedSettings.getBOOL("NoPreload"))