diff options
Diffstat (limited to 'indra/newview/llviewertexturelist.cpp')
-rw-r--r-- | indra/newview/llviewertexturelist.cpp | 200 |
1 files changed, 90 insertions, 110 deletions
diff --git a/indra/newview/llviewertexturelist.cpp b/indra/newview/llviewertexturelist.cpp index 10126219f8..d24174adea 100644 --- a/indra/newview/llviewertexturelist.cpp +++ b/indra/newview/llviewertexturelist.cpp @@ -82,22 +82,18 @@ LLViewerTextureList::LLViewerTextureList() : mForceResetTextureStats(FALSE), mUpdateStats(FALSE), mMaxResidentTexMemInMegaBytes(0), - mMaxTotalTextureMemInMegaBytes(0) + mMaxTotalTextureMemInMegaBytes(0), + mInitialized(FALSE) { } void LLViewerTextureList::init() -{ +{ + mInitialized = TRUE ; sNumImages = 0; + mUpdateStats = TRUE; mMaxResidentTexMemInMegaBytes = 0; mMaxTotalTextureMemInMegaBytes = 0 ; - if (gNoRender) - { - // Don't initialize GL stuff if we're not rendering. - return; - } - - mUpdateStats = TRUE; // Update how much texture RAM we're allowed to use. updateMaxResidentTexMem(0); // 0 = use current @@ -110,6 +106,10 @@ void LLViewerTextureList::doPreloadImages() { LL_DEBUGS("ViewerImages") << "Preloading images..." << LL_ENDL; + llassert_always(mInitialized) ; + llassert_always(mImageList.empty()) ; + llassert_always(mUUIDMap.empty()) ; + // Set the "missing asset" image LLViewerFetchedTexture::sMissingAssetImagep = LLViewerTextureManager::getFetchedTextureFromFile("missing_asset.tga", MIPMAP_NO, LLViewerFetchedTexture::BOOST_UI); @@ -279,6 +279,8 @@ void LLViewerTextureList::shutdown() mUUIDMap.clear(); mImageList.clear(); + + mInitialized = FALSE ; //prevent loading textures again. } void LLViewerTextureList::dump() @@ -305,6 +307,7 @@ void LLViewerTextureList::destroyGL(BOOL save_state) void LLViewerTextureList::restoreGL() { + llassert_always(mInitialized) ; LLImageGL::restoreGL(); } @@ -325,6 +328,11 @@ LLViewerFetchedTexture* LLViewerTextureList::getImageFromFile(const std::string& LLGLenum primary_format, const LLUUID& force_id) { + if(!mInitialized) + { + return NULL ; + } + std::string full_path = gDirUtilp->findSkinnedFilename("textures", filename); if (full_path.empty()) { @@ -345,11 +353,9 @@ LLViewerFetchedTexture* LLViewerTextureList::getImageFromUrl(const std::string& LLGLenum primary_format, const LLUUID& force_id) { - if (gNoRender) + if(!mInitialized) { - // Never mind that this ignores image_set_id; - // getImage() will handle that later. - return LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT, TRUE, LLViewerTexture::BOOST_UI); + return NULL ; } // generate UUID based on hash of filename @@ -411,6 +417,11 @@ LLViewerFetchedTexture* LLViewerTextureList::getImage(const LLUUID &image_id, LLGLenum primary_format, LLHost request_from_host) { + if(!mInitialized) + { + return NULL ; + } + // Return the image with ID image_id // If the image is not found, creates new image and // enqueues a request for transmission @@ -491,6 +502,7 @@ LLViewerFetchedTexture *LLViewerTextureList::findImage(const LLUUID &image_id) void LLViewerTextureList::addImageToList(LLViewerFetchedTexture *image) { + llassert_always(mInitialized) ; llassert(image); if (image->isInImageList()) { @@ -506,6 +518,7 @@ void LLViewerTextureList::addImageToList(LLViewerFetchedTexture *image) void LLViewerTextureList::removeImageFromList(LLViewerFetchedTexture *image) { + llassert_always(mInitialized) ; llassert(image); if (!image->isInImageList()) { @@ -642,10 +655,7 @@ void LLViewerTextureList::updateImagesDecodePriorities() const F32 LAZY_FLUSH_TIMEOUT = 30.f; // stop decoding const F32 MAX_INACTIVE_TIME = 50.f; // actually delete S32 min_refs = 3; // 1 for mImageList, 1 for mUUIDMap, 1 for local reference - if (imagep->hasCallbacks()) - { - min_refs++; // Add an extra reference if we're on the loaded callback list - } + S32 num_refs = imagep->getNumRefs(); if (num_refs == min_refs) { @@ -741,7 +751,7 @@ static LLFastTimer::DeclareTimer FTM_IMAGE_CREATE("Create Images"); F32 LLViewerTextureList::updateImagesCreateTextures(F32 max_time) { - if (gNoRender || gGLManager.mIsDisabled) return 0.0f; + if (gGLManager.mIsDisabled) return 0.0f; // // Create GL textures for all textures that need them (images which have been @@ -781,9 +791,8 @@ void LLViewerTextureList::forceImmediateUpdate(LLViewerFetchedTexture* imagep) imagep->processTextureStats(); F32 decode_priority = LLViewerFetchedTexture::maxDecodePriority() ; imagep->setDecodePriority(decode_priority); - mImageList.insert(imagep); - imagep->setInImageList(TRUE) ; - + addImageToList(imagep); + return ; } @@ -834,7 +843,7 @@ F32 LLViewerTextureList::updateImagesFetchTextures(F32 max_time) for (entries_list_t::iterator iter3 = entries.begin(); iter3 != entries.end(); ) { - LLPointer<LLViewerFetchedTexture> imagep = *iter3++; + LLViewerFetchedTexture* imagep = *iter3++; bool fetching = imagep->updateFetch(); if (fetching) @@ -876,8 +885,7 @@ void LLViewerTextureList::updateImagesUpdateStats() void LLViewerTextureList::decodeAllImages(F32 max_time) { LLTimer timer; - if(gNoRender) return; - + // Update texture stats and priorities std::vector<LLPointer<LLViewerFetchedTexture> > image_list; for (image_priority_list_t::iterator iter = mImageList.begin(); @@ -895,8 +903,7 @@ void LLViewerTextureList::decodeAllImages(F32 max_time) imagep->processTextureStats(); F32 decode_priority = imagep->calcDecodePriority(); imagep->setDecodePriority(decode_priority); - mImageList.insert(imagep); - imagep->setInImageList(TRUE) ; + addImageToList(imagep); } image_list.clear(); @@ -940,99 +947,54 @@ void LLViewerTextureList::decodeAllImages(F32 max_time) BOOL LLViewerTextureList::createUploadFile(const std::string& filename, const std::string& out_filename, const U8 codec) -{ - // First, load the image. +{ + // Load the image + LLPointer<LLImageFormatted> image = LLImageFormatted::createFromType(codec); + if (image.isNull()) + { + image->setLastError("Couldn't open the image to be uploaded."); + return FALSE; + } + if (!image->load(filename)) + { + image->setLastError("Couldn't load the image to be uploaded."); + return FALSE; + } + // Decompress or expand it in a raw image structure LLPointer<LLImageRaw> raw_image = new LLImageRaw; - - switch (codec) + if (!image->decode(raw_image, 0.0f)) { - case IMG_CODEC_BMP: - { - LLPointer<LLImageBMP> bmp_image = new LLImageBMP; - - if (!bmp_image->load(filename)) - { - return FALSE; - } - - if (!bmp_image->decode(raw_image, 0.0f)) - { - return FALSE; - } - } - break; - case IMG_CODEC_TGA: - { - LLPointer<LLImageTGA> tga_image = new LLImageTGA; - - if (!tga_image->load(filename)) - { - return FALSE; - } - - if (!tga_image->decode(raw_image)) - { - return FALSE; - } - - if( (tga_image->getComponents() != 3) && - (tga_image->getComponents() != 4) ) - { - tga_image->setLastError( "Image files with less than 3 or more than 4 components are not supported." ); - return FALSE; - } - } - break; - case IMG_CODEC_JPEG: - { - LLPointer<LLImageJPEG> jpeg_image = new LLImageJPEG; - - if (!jpeg_image->load(filename)) - { - return FALSE; - } - - if (!jpeg_image->decode(raw_image, 0.0f)) - { - return FALSE; - } - } - break; - case IMG_CODEC_PNG: - { - LLPointer<LLImagePNG> png_image = new LLImagePNG; - - if (!png_image->load(filename)) - { - return FALSE; - } - - if (!png_image->decode(raw_image, 0.0f)) - { - return FALSE; - } - } - break; - default: - return FALSE; + image->setLastError("Couldn't decode the image to be uploaded."); + return FALSE; } - - LLPointer<LLImageJ2C> compressedImage = convertToUploadFile(raw_image); - - if( !compressedImage->save(out_filename) ) + // Check the image constraints + if ((image->getComponents() != 3) && (image->getComponents() != 4)) { - llinfos << "Couldn't create output file " << out_filename << llendl; + image->setLastError("Image files with less than 3 or more than 4 components are not supported."); return FALSE; } - - // test to see if the encode and save worked. + // Convert to j2c (JPEG2000) and save the file locally + LLPointer<LLImageJ2C> compressedImage = convertToUploadFile(raw_image); + if (compressedImage.isNull()) + { + image->setLastError("Couldn't convert the image to jpeg2000."); + llinfos << "Couldn't convert to j2c, file : " << filename << llendl; + return FALSE; + } + if (!compressedImage->save(out_filename)) + { + image->setLastError("Couldn't create the jpeg2000 image for upload."); + llinfos << "Couldn't create output file : " << out_filename << llendl; + return FALSE; + } + // Test to see if the encode and save worked LLPointer<LLImageJ2C> integrity_test = new LLImageJ2C; - if( !integrity_test->loadAndValidate( out_filename ) ) + if (!integrity_test->loadAndValidate( out_filename )) { - llinfos << "Image: " << out_filename << " is corrupt." << llendl; + image->setLastError("The created jpeg2000 image is corrupt."); + llinfos << "Image file : " << out_filename << " is corrupt" << llendl; return FALSE; } - return TRUE; } @@ -1047,7 +1009,25 @@ LLPointer<LLImageJ2C> LLViewerTextureList::convertToUploadFile(LLPointer<LLImage (raw_image->getWidth() * raw_image->getHeight() <= LL_IMAGE_REZ_LOSSLESS_CUTOFF * LL_IMAGE_REZ_LOSSLESS_CUTOFF)) compressedImage->setReversible(TRUE); - compressedImage->encode(raw_image, 0.0f); + + if (gSavedSettings.getBOOL("Jpeg2000AdvancedCompression")) + { + // This test option will create jpeg2000 images with precincts for each level, RPCL ordering + // and PLT markers. The block size is also optionally modifiable. + // Note: the images hence created are compatible with older versions of the viewer. + // Read the blocks and precincts size settings + S32 block_size = gSavedSettings.getS32("Jpeg2000BlocksSize"); + S32 precinct_size = gSavedSettings.getS32("Jpeg2000PrecinctsSize"); + llinfos << "Advanced JPEG2000 Compression: precinct = " << precinct_size << ", block = " << block_size << llendl; + compressedImage->initEncode(*raw_image, block_size, precinct_size, 0); + } + + if (!compressedImage->encode(raw_image, 0.0f)) + { + llinfos << "convertToUploadFile : encode returns with error!!" << llendl; + // Clear up the pointer so we don't leak that one + compressedImage = NULL; + } return compressedImage; } |