diff options
Diffstat (limited to 'indra/newview/llviewertexturelist.cpp')
-rwxr-xr-x | indra/newview/llviewertexturelist.cpp | 88 |
1 files changed, 35 insertions, 53 deletions
diff --git a/indra/newview/llviewertexturelist.cpp b/indra/newview/llviewertexturelist.cpp index f4dc04bd51..21da915f97 100755 --- a/indra/newview/llviewertexturelist.cpp +++ b/indra/newview/llviewertexturelist.cpp @@ -85,11 +85,11 @@ void LLViewerTextureList::init() mInitialized = TRUE ; sNumImages = 0; mUpdateStats = TRUE; - mMaxResidentTexMemInMegaBytes = 0; - mMaxTotalTextureMemInMegaBytes = 0 ; + mMaxResidentTexMemInMegaBytes = (U32Bytes)0; + mMaxTotalTextureMemInMegaBytes = (U32Bytes)0; // Update how much texture RAM we're allowed to use. - updateMaxResidentTexMem(S32Mibibytes(0)); // 0 = use current + updateMaxResidentTexMem(S32Megabytes(0)); // 0 = use current doPreloadImages(); } @@ -662,7 +662,7 @@ void LLViewerTextureList::updateImages(F32 max_time) } cleared = FALSE; - LLAppViewer::getTextureFetch()->setTextureBandwidth(LLTrace::get_frame_recording().getPeriodMeanPerSec(LLStatViewer::TEXTURE_NETWORK_DATA_RECEIVED)); + LLAppViewer::getTextureFetch()->setTextureBandwidth(LLTrace::get_frame_recording().getPeriodMeanPerSec(LLStatViewer::TEXTURE_NETWORK_DATA_RECEIVED).value()); { using namespace LLStatViewer; @@ -1231,23 +1231,23 @@ const S32 MIN_VIDEO_RAM = 32; const S32 MAX_VIDEO_RAM = 512; // 512MB max for performance reasons. // Returns min setting for TextureMemory (in MB) -S32Mibibytes LLViewerTextureList::getMinVideoRamSetting() +S32Megabytes LLViewerTextureList::getMinVideoRamSetting() { - S32Mibibytes system_ram = gSysMemory.getPhysicalMemoryClamped(); + S32Megabytes system_ram = gSysMemory.getPhysicalMemoryClamped(); //min texture mem sets to 64M if total physical mem is more than 1.5GB - return (system_ram > S32Mibibytes(1500)) ? S32Mibibytes(64) : gMinVideoRam ; + return (system_ram > S32Megabytes(1500)) ? S32Megabytes(64) : gMinVideoRam ; } //static // Returns max setting for TextureMemory (in MB) -S32Mibibytes LLViewerTextureList::getMaxVideoRamSetting(bool get_recommended) +S32Megabytes LLViewerTextureList::getMaxVideoRamSetting(bool get_recommended) { - S32Mibibytes max_texmem; + S32Megabytes max_texmem; if (gGLManager.mVRAM != 0) { // Treat any card with < 32 MB (shudder) as having 32 MB // - it's going to be swapping constantly regardless - S32Mibibytes max_vram(gGLManager.mVRAM); + S32Megabytes max_vram(gGLManager.mVRAM); if(gGLManager.mIsATI) { @@ -1264,21 +1264,21 @@ S32Mibibytes LLViewerTextureList::getMaxVideoRamSetting(bool get_recommended) { if (!get_recommended) { - max_texmem = 512; + max_texmem = (S32Megabytes)512; } else if (gSavedSettings.getBOOL("NoHardwareProbe")) //did not do hardware detection at startup { - max_texmem = 512; + max_texmem = (S32Megabytes)512; } else { - max_texmem = 128; + max_texmem = (S32Megabytes)128; } LL_WARNS() << "VRAM amount not detected, defaulting to " << max_texmem << " MB" << LL_ENDL; } - S32Mibibytes system_ram = gSysMemory.getPhysicalMemoryClamped(); // In MB + S32Megabytes system_ram = gSysMemory.getPhysicalMemoryClamped(); // In MB //LL_INFOS() << "*** DETECTED " << system_ram << " MB of system memory." << LL_ENDL; if (get_recommended) max_texmem = llmin(max_texmem, system_ram/2); @@ -1290,25 +1290,25 @@ S32Mibibytes LLViewerTextureList::getMaxVideoRamSetting(bool get_recommended) return max_texmem; } -const S32Mibibytes VIDEO_CARD_FRAMEBUFFER_MEM(12); -const S32Mibibytes MIN_MEM_FOR_NON_TEXTURE(512); -void LLViewerTextureList::updateMaxResidentTexMem(S32Mibibytes mem) +const S32Megabytes VIDEO_CARD_FRAMEBUFFER_MEM(12); +const S32Megabytes MIN_MEM_FOR_NON_TEXTURE(512); +void LLViewerTextureList::updateMaxResidentTexMem(S32Megabytes mem) { // Initialize the image pipeline VRAM settings - S32Mibibytes cur_mem(gSavedSettings.getS32("TextureMemory")); + S32Megabytes cur_mem(gSavedSettings.getS32("TextureMemory")); F32 mem_multiplier = gSavedSettings.getF32("RenderTextureMemoryMultiple"); - S32Mibibytes default_mem(getMaxVideoRamSetting(true)); // recommended default - if (mem == 0) + S32Megabytes default_mem(getMaxVideoRamSetting(true)); // recommended default + if (mem == (S32Bytes)0) { - mem = cur_mem > 0 ? cur_mem : default_mem; + mem = cur_mem > (S32Bytes)0 ? cur_mem : default_mem; } - else if (mem < 0) + else if (mem < (S32Bytes)0) { mem = default_mem; } // limit the texture memory to a multiple of the default if we've found some cards to behave poorly otherwise - mem = llmin(mem, S32Mibibytes(mem_multiplier * (F32Mibibytes)default_mem)); + mem = llmin(mem, S32Megabytes(mem_multiplier * (F32Megabytes)default_mem)); mem = llclamp(mem, getMinVideoRamSetting(), getMaxVideoRamSetting()); if (mem != cur_mem) @@ -1320,23 +1320,23 @@ void LLViewerTextureList::updateMaxResidentTexMem(S32Mibibytes mem) // TODO: set available resident texture mem based on use by other subsystems // currently max(12MB, VRAM/4) assumed... - S32Mibibytes vb_mem = mem; - S32Mibibytes fb_mem = llmax(VIDEO_CARD_FRAMEBUFFER_MEM, vb_mem/4); + S32Megabytes vb_mem = mem; + S32Megabytes fb_mem = llmax(VIDEO_CARD_FRAMEBUFFER_MEM, vb_mem/4); mMaxResidentTexMemInMegaBytes = (vb_mem - fb_mem) ; //in MB mMaxTotalTextureMemInMegaBytes = mMaxResidentTexMemInMegaBytes * 2; - if (mMaxResidentTexMemInMegaBytes > 640) + if (mMaxResidentTexMemInMegaBytes > (S32Megabytes)640) { mMaxTotalTextureMemInMegaBytes -= (mMaxResidentTexMemInMegaBytes / 4); } //system mem - S32Mibibytes system_ram = gSysMemory.getPhysicalMemoryClamped(); + S32Megabytes system_ram = gSysMemory.getPhysicalMemoryClamped(); //minimum memory reserved for non-texture use. //if system_raw >= 1GB, reserve at least 512MB for non-texture use; //otherwise reserve half of the system_ram for non-texture use. - S32Mibibytes min_non_texture_mem = llmin(system_ram / 2, MIN_MEM_FOR_NON_TEXTURE) ; + S32Megabytes min_non_texture_mem = llmin(system_ram / 2, MIN_MEM_FOR_NON_TEXTURE) ; if (mMaxTotalTextureMemInMegaBytes > system_ram - min_non_texture_mem) { @@ -1364,16 +1364,16 @@ void LLViewerTextureList::receiveImageHeader(LLMessageSystem *msg, void **user_d char ip_string[256]; u32_to_ip_string(msg->getSenderIP(),ip_string); - U32 received_size ; + U32Bytes received_size ; if (msg->getReceiveCompressedSize()) { - received_size = msg->getReceiveCompressedSize() ; + received_size = (U32Bytes)msg->getReceiveCompressedSize() ; } else { - received_size = msg->getReceiveSize() ; + received_size = (U32Bytes)msg->getReceiveSize() ; } - add(LLStatViewer::TEXTURE_NETWORK_DATA_RECEIVED, F64Bytes(received_size)); + add(LLStatViewer::TEXTURE_NETWORK_DATA_RECEIVED, received_size); add(LLStatViewer::TEXTURE_PACKETS, 1); U8 codec; @@ -1437,14 +1437,14 @@ void LLViewerTextureList::receiveImagePacket(LLMessageSystem *msg, void **user_d char ip_string[256]; u32_to_ip_string(msg->getSenderIP(),ip_string); - U32 received_size ; + U32Bytes received_size ; if (msg->getReceiveCompressedSize()) { - received_size = msg->getReceiveCompressedSize() ; + received_size = (U32Bytes)msg->getReceiveCompressedSize() ; } else { - received_size = msg->getReceiveSize() ; + received_size = (U32Bytes)msg->getReceiveSize() ; } add(LLStatViewer::TEXTURE_NETWORK_DATA_RECEIVED, F64Bytes(received_size)); @@ -1511,24 +1511,6 @@ void LLViewerTextureList::processImageNotInDatabase(LLMessageSystem *msg,void ** } } -/////////////////////////////////////////////////////////////////////////////// - -//static -const LLUnitImplicit<F32, LLUnits::Mibibytes> SIXTEEN_MEG(16); -S32Bytes LLViewerTextureList::calcMaxTextureRAM() -{ - // Decide the maximum amount of RAM we should allow the user to allocate to texture cache - LLMemoryInfo memory_info; - LLUnitImplicit<F32, LLUnits::Mibibytes> available_memory = memory_info.getPhysicalMemoryClamped(); - - // as originally written, this code was a no-op. Not sure of the side effect of making it actually work - /*clamp_rescale(available_memory.value(), - (SIXTEEN_MEG * 16), - (F32Mibibytes)U32_MAX, - (SIXTEEN_MEG * 4), - (F32Mibibytes)(U32_MAX >> 1));*/ - return available_memory; -} /////////////////////////////////////////////////////////////////////////////// |