diff options
Diffstat (limited to 'indra/newview/llviewertexturelist.cpp')
-rw-r--r-- | indra/newview/llviewertexturelist.cpp | 54 |
1 files changed, 43 insertions, 11 deletions
diff --git a/indra/newview/llviewertexturelist.cpp b/indra/newview/llviewertexturelist.cpp index 1ac97a20cf..a5700ab264 100644 --- a/indra/newview/llviewertexturelist.cpp +++ b/indra/newview/llviewertexturelist.cpp @@ -889,12 +889,9 @@ void LLViewerTextureList::updateImageDecodePriority(LLViewerFetchedTexture* imag static LLCachedControl<F32> texture_scale_min(gSavedSettings, "TextureScaleMinAreaFactor", 0.04f); static LLCachedControl<F32> texture_scale_max(gSavedSettings, "TextureScaleMaxAreaFactor", 25.f); - if (imagep->getType() == LLViewerTexture::LOD_TEXTURE && imagep->getBoostLevel() == LLViewerTexture::BOOST_NONE) - { // reset max virtual size for unboosted LOD_TEXTURES - // this is an alternative to decaying mMaxVirtualSize over time - // that keeps textures from continously downrezzing and uprezzing in the background - imagep->mMaxVirtualSize = 0.f; - } + + F32 max_vsize = 0.f; + bool on_screen = false; LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE; for (U32 i = 0; i < LLRender::NUM_TEXTURE_CHANNELS; ++i) @@ -911,6 +908,8 @@ void LLViewerTextureList::updateImageDecodePriority(LLViewerFetchedTexture* imag F32 vsize = face->getPixelArea(); bool in_frustum = face->calcPixelArea(cos_angle_to_view_dir, radius); + on_screen = in_frustum; + // Scale desired texture resolution higher or lower depending on texture scale // // Minimum usage examples: a 1024x1024 texture with aplhabet, runing string @@ -936,15 +935,40 @@ void LLViewerTextureList::updateImageDecodePriority(LLViewerFetchedTexture* imag if (apply_bias) { F32 bias = powf(4, LLViewerTexture::sDesiredDiscardBias - 1.f); - bias = (F32)llround(bias); + bias = (F32) llround(bias); vsize /= bias; } - imagep->addTextureStats(vsize); + max_vsize = llmax(max_vsize, vsize); } } } + if (imagep->getType() == LLViewerTexture::LOD_TEXTURE && imagep->getBoostLevel() == LLViewerTexture::BOOST_NONE) + { // conditionally reset max virtual size for unboosted LOD_TEXTURES + // this is an alternative to decaying mMaxVirtualSize over time + // that keeps textures from continously downrezzing and uprezzing in the background + + if (LLViewerTexture::sDesiredDiscardBias > 2.f || + (!on_screen && LLViewerTexture::sDesiredDiscardBias > 1.f)) + { + imagep->mMaxVirtualSize = 0.f; + } + } + + + imagep->addTextureStats(max_vsize); + +#if 0 + imagep->setDebugText(llformat("%d/%d - %d/%d -- %d/%d", + (S32)sqrtf(max_vsize), + (S32)sqrtf(imagep->mMaxVirtualSize), + imagep->getDiscardLevel(), + imagep->getDesiredDiscardLevel(), + imagep->getWidth(), + imagep->getFullWidth())); +#endif + // make sure to addTextureStats for any spotlights that are using this texture for (S32 vi = 0; vi < imagep->getNumVolumes(LLRender::LIGHT_TEX); ++vi) { @@ -955,18 +979,26 @@ void LLViewerTextureList::updateImageDecodePriority(LLViewerFetchedTexture* imag F32 max_inactive_time = 20.f; // inactive time before deleting saved raw image S32 min_refs = 3; // 1 for mImageList, 1 for mUUIDMap, and 1 for "entries" in updateImagesFetchTextures + F32 lazy_flush_timeout = 30.f; // delete unused images after 30 seconds + // // Flush formatted images using a lazy flush // S32 num_refs = imagep->getNumRefs(); if (num_refs <= min_refs && flush_images) { - // Remove the unused image from the image list - deleteImage(imagep); - return; + if (imagep->getLastReferencedTimer()->getElapsedTimeF32() > lazy_flush_timeout) + { + // Remove the unused image from the image list + deleteImage(imagep); + return; + } } else { + // still referenced outside of image list, reset timer + imagep->getLastReferencedTimer()->reset(); + if (imagep->hasSavedRawImage()) { if (imagep->getElapsedLastReferencedSavedRawImageTime() > max_inactive_time) |