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-rw-r--r--indra/newview/llviewertexturelist.cpp299
1 files changed, 147 insertions, 152 deletions
diff --git a/indra/newview/llviewertexturelist.cpp b/indra/newview/llviewertexturelist.cpp
index 456516ab6b..1ffae7ce83 100644
--- a/indra/newview/llviewertexturelist.cpp
+++ b/indra/newview/llviewertexturelist.cpp
@@ -76,28 +76,26 @@ LLStat LLViewerTextureList::sFormattedMemStat(32, TRUE);
LLViewerTextureList gTextureList;
static LLFastTimer::DeclareTimer FTM_PROCESS_IMAGES("Process Images");
+U32 LLViewerTextureList::sRenderThreadID = 0 ;
///////////////////////////////////////////////////////////////////////////////
LLViewerTextureList::LLViewerTextureList()
: mForceResetTextureStats(FALSE),
mUpdateStats(FALSE),
mMaxResidentTexMemInMegaBytes(0),
- mMaxTotalTextureMemInMegaBytes(0)
+ mMaxTotalTextureMemInMegaBytes(0),
+ mInitialized(FALSE)
{
}
void LLViewerTextureList::init()
-{
+{
+ sRenderThreadID = LLThread::currentID() ;
+ mInitialized = TRUE ;
sNumImages = 0;
+ mUpdateStats = TRUE;
mMaxResidentTexMemInMegaBytes = 0;
mMaxTotalTextureMemInMegaBytes = 0 ;
- if (gNoRender)
- {
- // Don't initialize GL stuff if we're not rendering.
- return;
- }
-
- mUpdateStats = TRUE;
// Update how much texture RAM we're allowed to use.
updateMaxResidentTexMem(0); // 0 = use current
@@ -110,6 +108,10 @@ void LLViewerTextureList::doPreloadImages()
{
LL_DEBUGS("ViewerImages") << "Preloading images..." << LL_ENDL;
+ llassert_always(mInitialized) ;
+ llassert_always(mImageList.empty()) ;
+ llassert_always(mUUIDMap.empty()) ;
+
// Set the "missing asset" image
LLViewerFetchedTexture::sMissingAssetImagep = LLViewerTextureManager::getFetchedTextureFromFile("missing_asset.tga", MIPMAP_NO, LLViewerFetchedTexture::BOOST_UI);
@@ -305,6 +307,7 @@ void LLViewerTextureList::destroyGL(BOOL save_state)
void LLViewerTextureList::restoreGL()
{
+ llassert_always(mInitialized) ;
LLImageGL::restoreGL();
}
@@ -345,13 +348,6 @@ LLViewerFetchedTexture* LLViewerTextureList::getImageFromUrl(const std::string&
LLGLenum primary_format,
const LLUUID& force_id)
{
- if (gNoRender)
- {
- // Never mind that this ignores image_set_id;
- // getImage() will handle that later.
- return LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT, TRUE, LLViewerTexture::BOOST_UI);
- }
-
// generate UUID based on hash of filename
LLUUID new_id;
if (force_id.notNull())
@@ -489,8 +485,10 @@ LLViewerFetchedTexture *LLViewerTextureList::findImage(const LLUUID &image_id)
return iter->second;
}
-void LLViewerTextureList::addImageToList(LLViewerFetchedTexture *image)
+void LLViewerTextureList::addImageToList(LLViewerFetchedTexture *image, U32 thread_id)
{
+ llassert_always(mInitialized) ;
+ llassert_always(sRenderThreadID == thread_id);
llassert(image);
if (image->isInImageList())
{
@@ -504,8 +502,10 @@ void LLViewerTextureList::addImageToList(LLViewerFetchedTexture *image)
image->setInImageList(TRUE) ;
}
-void LLViewerTextureList::removeImageFromList(LLViewerFetchedTexture *image)
+void LLViewerTextureList::removeImageFromList(LLViewerFetchedTexture *image, U32 thread_id)
{
+ llassert_always(mInitialized) ;
+ llassert_always(sRenderThreadID == thread_id);
llassert(image);
if (!image->isInImageList())
{
@@ -702,9 +702,9 @@ void LLViewerTextureList::updateImagesDecodePriorities()
if ((decode_priority_test < old_priority_test * .8f) ||
(decode_priority_test > old_priority_test * 1.25f))
{
- removeImageFromList(imagep);
+ removeImageFromList(imagep, sRenderThreadID);
imagep->setDecodePriority(decode_priority);
- addImageToList(imagep);
+ addImageToList(imagep, sRenderThreadID);
}
update_counter--;
}
@@ -741,7 +741,7 @@ static LLFastTimer::DeclareTimer FTM_IMAGE_CREATE("Create Images");
F32 LLViewerTextureList::updateImagesCreateTextures(F32 max_time)
{
- if (gNoRender || gGLManager.mIsDisabled) return 0.0f;
+ if (gGLManager.mIsDisabled) return 0.0f;
//
// Create GL textures for all textures that need them (images which have been
@@ -781,9 +781,8 @@ void LLViewerTextureList::forceImmediateUpdate(LLViewerFetchedTexture* imagep)
imagep->processTextureStats();
F32 decode_priority = LLViewerFetchedTexture::maxDecodePriority() ;
imagep->setDecodePriority(decode_priority);
- mImageList.insert(imagep);
- imagep->setInImageList(TRUE) ;
-
+ addImageToList(imagep);
+
return ;
}
@@ -834,7 +833,7 @@ F32 LLViewerTextureList::updateImagesFetchTextures(F32 max_time)
for (entries_list_t::iterator iter3 = entries.begin();
iter3 != entries.end(); )
{
- LLPointer<LLViewerFetchedTexture> imagep = *iter3++;
+ LLViewerFetchedTexture* imagep = *iter3++;
bool fetching = imagep->updateFetch();
if (fetching)
@@ -876,8 +875,9 @@ void LLViewerTextureList::updateImagesUpdateStats()
void LLViewerTextureList::decodeAllImages(F32 max_time)
{
LLTimer timer;
- if(gNoRender) return;
-
+
+ llassert_always(sRenderThreadID == LLThread::currentID());
+
// Update texture stats and priorities
std::vector<LLPointer<LLViewerFetchedTexture> > image_list;
for (image_priority_list_t::iterator iter = mImageList.begin();
@@ -895,8 +895,7 @@ void LLViewerTextureList::decodeAllImages(F32 max_time)
imagep->processTextureStats();
F32 decode_priority = imagep->calcDecodePriority();
imagep->setDecodePriority(decode_priority);
- mImageList.insert(imagep);
- imagep->setInImageList(TRUE) ;
+ addImageToList(imagep);
}
image_list.clear();
@@ -940,99 +939,54 @@ void LLViewerTextureList::decodeAllImages(F32 max_time)
BOOL LLViewerTextureList::createUploadFile(const std::string& filename,
const std::string& out_filename,
const U8 codec)
-{
- // First, load the image.
+{
+ // Load the image
+ LLPointer<LLImageFormatted> image = LLImageFormatted::createFromType(codec);
+ if (image.isNull())
+ {
+ image->setLastError("Couldn't open the image to be uploaded.");
+ return FALSE;
+ }
+ if (!image->load(filename))
+ {
+ image->setLastError("Couldn't load the image to be uploaded.");
+ return FALSE;
+ }
+ // Decompress or expand it in a raw image structure
LLPointer<LLImageRaw> raw_image = new LLImageRaw;
-
- switch (codec)
+ if (!image->decode(raw_image, 0.0f))
{
- case IMG_CODEC_BMP:
- {
- LLPointer<LLImageBMP> bmp_image = new LLImageBMP;
-
- if (!bmp_image->load(filename))
- {
- return FALSE;
- }
-
- if (!bmp_image->decode(raw_image, 0.0f))
- {
- return FALSE;
- }
- }
- break;
- case IMG_CODEC_TGA:
- {
- LLPointer<LLImageTGA> tga_image = new LLImageTGA;
-
- if (!tga_image->load(filename))
- {
- return FALSE;
- }
-
- if (!tga_image->decode(raw_image))
- {
- return FALSE;
- }
-
- if( (tga_image->getComponents() != 3) &&
- (tga_image->getComponents() != 4) )
- {
- tga_image->setLastError( "Image files with less than 3 or more than 4 components are not supported." );
- return FALSE;
- }
- }
- break;
- case IMG_CODEC_JPEG:
- {
- LLPointer<LLImageJPEG> jpeg_image = new LLImageJPEG;
-
- if (!jpeg_image->load(filename))
- {
- return FALSE;
- }
-
- if (!jpeg_image->decode(raw_image, 0.0f))
- {
- return FALSE;
- }
- }
- break;
- case IMG_CODEC_PNG:
- {
- LLPointer<LLImagePNG> png_image = new LLImagePNG;
-
- if (!png_image->load(filename))
- {
- return FALSE;
- }
-
- if (!png_image->decode(raw_image, 0.0f))
- {
- return FALSE;
- }
- }
- break;
- default:
- return FALSE;
+ image->setLastError("Couldn't decode the image to be uploaded.");
+ return FALSE;
}
-
- LLPointer<LLImageJ2C> compressedImage = convertToUploadFile(raw_image);
-
- if( !compressedImage->save(out_filename) )
+ // Check the image constraints
+ if ((image->getComponents() != 3) && (image->getComponents() != 4))
{
- llinfos << "Couldn't create output file " << out_filename << llendl;
+ image->setLastError("Image files with less than 3 or more than 4 components are not supported.");
return FALSE;
}
-
- // test to see if the encode and save worked.
+ // Convert to j2c (JPEG2000) and save the file locally
+ LLPointer<LLImageJ2C> compressedImage = convertToUploadFile(raw_image);
+ if (compressedImage.isNull())
+ {
+ image->setLastError("Couldn't convert the image to jpeg2000.");
+ llinfos << "Couldn't convert to j2c, file : " << filename << llendl;
+ return FALSE;
+ }
+ if (!compressedImage->save(out_filename))
+ {
+ image->setLastError("Couldn't create the jpeg2000 image for upload.");
+ llinfos << "Couldn't create output file : " << out_filename << llendl;
+ return FALSE;
+ }
+ // Test to see if the encode and save worked
LLPointer<LLImageJ2C> integrity_test = new LLImageJ2C;
- if( !integrity_test->loadAndValidate( out_filename ) )
+ if (!integrity_test->loadAndValidate( out_filename ))
{
- llinfos << "Image: " << out_filename << " is corrupt." << llendl;
+ image->setLastError("The created jpeg2000 image is corrupt.");
+ llinfos << "Image file : " << out_filename << " is corrupt" << llendl;
return FALSE;
}
-
return TRUE;
}
@@ -1047,7 +1001,25 @@ LLPointer<LLImageJ2C> LLViewerTextureList::convertToUploadFile(LLPointer<LLImage
(raw_image->getWidth() * raw_image->getHeight() <= LL_IMAGE_REZ_LOSSLESS_CUTOFF * LL_IMAGE_REZ_LOSSLESS_CUTOFF))
compressedImage->setReversible(TRUE);
- compressedImage->encode(raw_image, 0.0f);
+
+ if (gSavedSettings.getBOOL("Jpeg2000AdvancedCompression"))
+ {
+ // This test option will create jpeg2000 images with precincts for each level, RPCL ordering
+ // and PLT markers. The block size is also optionally modifiable.
+ // Note: the images hence created are compatible with older versions of the viewer.
+ // Read the blocks and precincts size settings
+ S32 block_size = gSavedSettings.getS32("Jpeg2000BlocksSize");
+ S32 precinct_size = gSavedSettings.getS32("Jpeg2000PrecinctsSize");
+ llinfos << "Advanced JPEG2000 Compression: precinct = " << precinct_size << ", block = " << block_size << llendl;
+ compressedImage->initEncode(*raw_image, block_size, precinct_size, 0);
+ }
+
+ if (!compressedImage->encode(raw_image, 0.0f))
+ {
+ llinfos << "convertToUploadFile : encode returns with error!!" << llendl;
+ // Clear up the pointer so we don't leak that one
+ compressedImage = NULL;
+ }
return compressedImage;
}
@@ -1161,6 +1133,8 @@ void LLViewerTextureList::updateMaxResidentTexMem(S32 mem)
// static
void LLViewerTextureList::receiveImageHeader(LLMessageSystem *msg, void **user_data)
{
+ static LLCachedControl<bool> log_texture_traffic(gSavedSettings,"LogTextureNetworkTraffic") ;
+
LLFastTimer t(FTM_PROCESS_IMAGES);
// Receive image header, copy into image object and decompresses
@@ -1171,14 +1145,16 @@ void LLViewerTextureList::receiveImageHeader(LLMessageSystem *msg, void **user_d
char ip_string[256];
u32_to_ip_string(msg->getSenderIP(),ip_string);
+ U32 received_size ;
if (msg->getReceiveCompressedSize())
{
- gTextureList.sTextureBits += msg->getReceiveCompressedSize() * 8;
+ received_size = msg->getReceiveCompressedSize() ;
}
else
{
- gTextureList.sTextureBits += msg->getReceiveSize() * 8;
+ received_size = msg->getReceiveSize() ;
}
+ gTextureList.sTextureBits += received_size * 8;
gTextureList.sTexturePackets++;
U8 codec;
@@ -1213,6 +1189,11 @@ void LLViewerTextureList::receiveImageHeader(LLMessageSystem *msg, void **user_d
delete [] data;
return;
}
+ if(log_texture_traffic)
+ {
+ gTotalTextureBytesPerBoostLevel[image->getBoostLevel()] += received_size ;
+ }
+
//image->getLastPacketTimer()->reset();
bool res = LLAppViewer::getTextureFetch()->receiveImageHeader(msg->getSender(), id, codec, packets, totalbytes, data_size, data);
if (!res)
@@ -1224,6 +1205,8 @@ void LLViewerTextureList::receiveImageHeader(LLMessageSystem *msg, void **user_d
// static
void LLViewerTextureList::receiveImagePacket(LLMessageSystem *msg, void **user_data)
{
+ static LLCachedControl<bool> log_texture_traffic(gSavedSettings,"LogTextureNetworkTraffic") ;
+
LLMemType mt1(LLMemType::MTYPE_APPFMTIMAGE);
LLFastTimer t(FTM_PROCESS_IMAGES);
@@ -1236,14 +1219,16 @@ void LLViewerTextureList::receiveImagePacket(LLMessageSystem *msg, void **user_d
char ip_string[256];
u32_to_ip_string(msg->getSenderIP(),ip_string);
+ U32 received_size ;
if (msg->getReceiveCompressedSize())
{
- gTextureList.sTextureBits += msg->getReceiveCompressedSize() * 8;
+ received_size = msg->getReceiveCompressedSize() ;
}
else
{
- gTextureList.sTextureBits += msg->getReceiveSize() * 8;
+ received_size = msg->getReceiveSize() ;
}
+ gTextureList.sTextureBits += received_size * 8;
gTextureList.sTexturePackets++;
//llprintline("Start decode, image header...");
@@ -1277,6 +1262,11 @@ void LLViewerTextureList::receiveImagePacket(LLMessageSystem *msg, void **user_d
delete [] data;
return;
}
+ if(log_texture_traffic)
+ {
+ gTotalTextureBytesPerBoostLevel[image->getBoostLevel()] += received_size ;
+ }
+
//image->getLastPacketTimer()->reset();
bool res = LLAppViewer::getTextureFetch()->receiveImagePacket(msg->getSender(), id, packet_num, data_size, data);
if (!res)
@@ -1513,41 +1503,45 @@ bool LLUIImageList::initFromFile()
return false;
}
- std::vector<std::string> paths;
- // path to current selected skin
- paths.push_back(gDirUtilp->getSkinDir()
- + gDirUtilp->getDirDelimiter()
- + "textures"
- + gDirUtilp->getDirDelimiter()
- + "textures.xml");
- // path to user overrides on current skin
- paths.push_back(gDirUtilp->getUserSkinDir()
- + gDirUtilp->getDirDelimiter()
- + "textures"
- + gDirUtilp->getDirDelimiter()
- + "textures.xml");
-
- // apply skinned xml files incrementally
- for(std::vector<std::string>::iterator path_it = paths.begin();
- path_it != paths.end();
- ++path_it)
- {
- // don't reapply base file to itself
- if (!path_it->empty() && (*path_it) != base_file_path)
- {
- LLXMLNodePtr update_root;
- if (LLXMLNode::parseFile(*path_it, update_root, NULL))
- {
- LLXMLNode::updateNode(root, update_root);
- }
- }
+ UIImageDeclarations images;
+ LLXUIParser parser;
+ parser.readXUI(root, images, base_file_path);
+
+ // add components defined in current skin
+ std::string skin_update_path = gDirUtilp->getSkinDir()
+ + gDirUtilp->getDirDelimiter()
+ + "textures"
+ + gDirUtilp->getDirDelimiter()
+ + "textures.xml";
+ LLXMLNodePtr update_root;
+ if (skin_update_path != base_file_path
+ && LLXMLNode::parseFile(skin_update_path, update_root, NULL))
+ {
+ parser.readXUI(update_root, images, skin_update_path);
}
- UIImageDeclarations images;
- LLXUIParser::instance().readXUI(root, images, base_file_path);
+ // add components defined in user override of current skin
+ skin_update_path = gDirUtilp->getUserSkinDir()
+ + gDirUtilp->getDirDelimiter()
+ + "textures"
+ + gDirUtilp->getDirDelimiter()
+ + "textures.xml";
+ if (skin_update_path != base_file_path
+ && LLXMLNode::parseFile(skin_update_path, update_root, NULL))
+ {
+ parser.readXUI(update_root, images, skin_update_path);
+ }
if (!images.validateBlock()) return false;
+ std::map<std::string, UIImageDeclaration> merged_declarations;
+ for (LLInitParam::ParamIterator<UIImageDeclaration>::const_iterator image_it = images.textures.begin();
+ image_it != images.textures.end();
+ ++image_it)
+ {
+ merged_declarations[image_it->name].overwriteFrom(*image_it);
+ }
+
enum e_decode_pass
{
PASS_DECODE_NOW,
@@ -1557,19 +1551,20 @@ bool LLUIImageList::initFromFile()
for (S32 cur_pass = PASS_DECODE_NOW; cur_pass < NUM_PASSES; cur_pass++)
{
- for (LLInitParam::ParamIterator<UIImageDeclaration>::const_iterator image_it = images.textures().begin();
- image_it != images.textures().end();
+ for (std::map<std::string, UIImageDeclaration>::const_iterator image_it = merged_declarations.begin();
+ image_it != merged_declarations.end();
++image_it)
{
- std::string file_name = image_it->file_name.isProvided() ? image_it->file_name() : image_it->name();
+ const UIImageDeclaration& image = image_it->second;
+ std::string file_name = image.file_name.isProvided() ? image.file_name() : image.name();
// load high priority textures on first pass (to kick off decode)
- enum e_decode_pass decode_pass = image_it->preload ? PASS_DECODE_NOW : PASS_DECODE_LATER;
+ enum e_decode_pass decode_pass = image.preload ? PASS_DECODE_NOW : PASS_DECODE_LATER;
if (decode_pass != cur_pass)
{
continue;
}
- preloadUIImage(image_it->name, file_name, image_it->use_mips, image_it->scale);
+ preloadUIImage(image.name, file_name, image.use_mips, image.scale);
}
if (cur_pass == PASS_DECODE_NOW && !gSavedSettings.getBOOL("NoPreload"))