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-rw-r--r--indra/newview/llviewertexturelist.cpp3554
1 files changed, 1777 insertions, 1777 deletions
diff --git a/indra/newview/llviewertexturelist.cpp b/indra/newview/llviewertexturelist.cpp
index bbdb1812c1..0016ba6155 100644
--- a/indra/newview/llviewertexturelist.cpp
+++ b/indra/newview/llviewertexturelist.cpp
@@ -1,1777 +1,1777 @@
-/**
- * @file llviewertexturelist.cpp
- * @brief Object for managing the list of images within a region
- *
- * $LicenseInfo:firstyear=2000&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#include "llviewerprecompiledheaders.h"
-
-#include <sys/stat.h>
-
-#include "llviewertexturelist.h"
-
-#include "llgl.h" // fot gathering stats from GL
-#include "llimagegl.h"
-#include "llimagebmp.h"
-#include "llimagej2c.h"
-#include "llimagetga.h"
-#include "llimagejpeg.h"
-#include "llimagepng.h"
-#include "llimageworker.h"
-
-#include "llsdserialize.h"
-#include "llsys.h"
-#include "llfilesystem.h"
-#include "llxmltree.h"
-#include "message.h"
-
-#include "lldrawpoolbump.h" // to init bumpmap images
-#include "lltexturecache.h"
-#include "lltexturefetch.h"
-#include "llviewercontrol.h"
-#include "llviewertexture.h"
-#include "llviewermedia.h"
-#include "llviewernetwork.h"
-#include "llviewerregion.h"
-#include "llviewerstats.h"
-#include "pipeline.h"
-#include "llappviewer.h"
-#include "llxuiparser.h"
-#include "lltracerecording.h"
-#include "llviewerdisplay.h"
-#include "llviewerwindow.h"
-#include "llprogressview.h"
-
-////////////////////////////////////////////////////////////////////////////
-
-void (*LLViewerTextureList::sUUIDCallback)(void **, const LLUUID&) = NULL;
-
-S32 LLViewerTextureList::sNumImages = 0;
-
-LLViewerTextureList gTextureList;
-
-ETexListType get_element_type(S32 priority)
-{
- return (priority == LLViewerFetchedTexture::BOOST_ICON || priority == LLViewerFetchedTexture::BOOST_THUMBNAIL) ? TEX_LIST_SCALE : TEX_LIST_STANDARD;
-}
-
-///////////////////////////////////////////////////////////////////////////////
-
-LLTextureKey::LLTextureKey()
-: textureId(LLUUID::null),
-textureType(TEX_LIST_STANDARD)
-{
-}
-
-LLTextureKey::LLTextureKey(LLUUID id, ETexListType tex_type)
-: textureId(id), textureType(tex_type)
-{
-}
-
-///////////////////////////////////////////////////////////////////////////////
-
-LLViewerTextureList::LLViewerTextureList()
- : mForceResetTextureStats(false),
- mInitialized(false)
-{
-}
-
-void LLViewerTextureList::init()
-{
- mInitialized = true ;
- sNumImages = 0;
- doPreloadImages();
-}
-
-
-void LLViewerTextureList::doPreloadImages()
-{
- LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
- LL_DEBUGS("ViewerImages") << "Preloading images..." << LL_ENDL;
-
- llassert_always(mInitialized) ;
- llassert_always(mImageList.empty()) ;
- llassert_always(mUUIDMap.empty()) ;
-
- // Set the "missing asset" image
- LLViewerFetchedTexture::sMissingAssetImagep = LLViewerTextureManager::getFetchedTextureFromFile("missing_asset.tga", FTT_LOCAL_FILE, MIPMAP_NO, LLViewerFetchedTexture::BOOST_UI);
-
- // Set the "white" image
- LLViewerFetchedTexture::sWhiteImagep = LLViewerTextureManager::getFetchedTextureFromFile("white.tga", FTT_LOCAL_FILE, MIPMAP_NO, LLViewerFetchedTexture::BOOST_UI);
- LLTexUnit::sWhiteTexture = LLViewerFetchedTexture::sWhiteImagep->getTexName();
- LLUIImageList* image_list = LLUIImageList::getInstance();
-
- // Set the default flat normal map
- // BLANK_OBJECT_NORMAL has a version on dataserver, but it has compression artifacts
- LLViewerFetchedTexture::sFlatNormalImagep =
- LLViewerTextureManager::getFetchedTextureFromFile("flatnormal.tga",
- FTT_LOCAL_FILE,
- MIPMAP_NO,
- LLViewerFetchedTexture::BOOST_BUMP,
- LLViewerTexture::FETCHED_TEXTURE,
- 0,
- 0,
- BLANK_OBJECT_NORMAL);
-
- // PBR: irradiance
- LLViewerFetchedTexture::sDefaultIrradiancePBRp = LLViewerTextureManager::getFetchedTextureFromFile("default_irradiance.png", FTT_LOCAL_FILE, MIPMAP_YES, LLViewerFetchedTexture::BOOST_UI);
-
- image_list->initFromFile();
-
- // turn off clamping and bilinear filtering for uv picking images
- //LLViewerFetchedTexture* uv_test = preloadUIImage("uv_test1.tga", LLUUID::null, false);
- //uv_test->setClamp(false, false);
- //uv_test->setMipFilterNearest(true, true);
- //uv_test = preloadUIImage("uv_test2.tga", LLUUID::null, false);
- //uv_test->setClamp(false, false);
- //uv_test->setMipFilterNearest(true, true);
-
- LLViewerFetchedTexture* image = LLViewerTextureManager::getFetchedTextureFromFile("silhouette.j2c", FTT_LOCAL_FILE, MIPMAP_YES, LLViewerFetchedTexture::BOOST_UI);
- if (image)
- {
- image->setAddressMode(LLTexUnit::TAM_WRAP);
- mImagePreloads.insert(image);
- }
- image = LLViewerTextureManager::getFetchedTextureFromFile("world/NoEntryLines.png", FTT_LOCAL_FILE, MIPMAP_YES, LLViewerFetchedTexture::BOOST_UI);
- if (image)
- {
- image->setAddressMode(LLTexUnit::TAM_WRAP);
- mImagePreloads.insert(image);
- }
- image = LLViewerTextureManager::getFetchedTextureFromFile("world/NoEntryPassLines.png", FTT_LOCAL_FILE, MIPMAP_YES, LLViewerFetchedTexture::BOOST_UI);
- if (image)
- {
- image->setAddressMode(LLTexUnit::TAM_WRAP);
- mImagePreloads.insert(image);
- }
- image = LLViewerTextureManager::getFetchedTextureFromFile("transparent.j2c", FTT_LOCAL_FILE, MIPMAP_YES, LLViewerFetchedTexture::BOOST_UI, LLViewerTexture::FETCHED_TEXTURE,
- 0, 0, IMG_TRANSPARENT);
- if (image)
- {
- image->setAddressMode(LLTexUnit::TAM_WRAP);
- mImagePreloads.insert(image);
- }
- image = LLViewerTextureManager::getFetchedTextureFromFile("alpha_gradient.tga", FTT_LOCAL_FILE, MIPMAP_YES, LLViewerFetchedTexture::BOOST_UI, LLViewerTexture::FETCHED_TEXTURE,
- GL_ALPHA8, GL_ALPHA, IMG_ALPHA_GRAD);
- if (image)
- {
- image->setAddressMode(LLTexUnit::TAM_CLAMP);
- mImagePreloads.insert(image);
- }
- image = LLViewerTextureManager::getFetchedTextureFromFile("alpha_gradient_2d.j2c", FTT_LOCAL_FILE, MIPMAP_YES, LLViewerFetchedTexture::BOOST_UI, LLViewerTexture::FETCHED_TEXTURE,
- GL_ALPHA8, GL_ALPHA, IMG_ALPHA_GRAD_2D);
- if (image)
- {
- image->setAddressMode(LLTexUnit::TAM_CLAMP);
- mImagePreloads.insert(image);
- }
-
- LLPointer<LLImageRaw> img_blak_square_tex(new LLImageRaw(2, 2, 3));
- memset(img_blak_square_tex->getData(), 0, img_blak_square_tex->getDataSize());
- LLPointer<LLViewerFetchedTexture> img_blak_square(new LLViewerFetchedTexture(img_blak_square_tex, FTT_DEFAULT, false));
- gBlackSquareID = img_blak_square->getID();
- img_blak_square->setUnremovable(true);
- addImage(img_blak_square, TEX_LIST_STANDARD);
-}
-
-static std::string get_texture_list_name()
-{
- if (LLGridManager::getInstance()->isInProductionGrid())
- {
- return gDirUtilp->getExpandedFilename(LL_PATH_CACHE,
- "texture_list_" + gSavedSettings.getString("LoginLocation") + "." + gDirUtilp->getUserName() + ".xml");
- }
- else
- {
- const std::string& grid_id_str = LLGridManager::getInstance()->getGridId();
- const std::string& grid_id_lower = utf8str_tolower(grid_id_str);
- return gDirUtilp->getExpandedFilename(LL_PATH_CACHE,
- "texture_list_" + gSavedSettings.getString("LoginLocation") + "." + gDirUtilp->getUserName() + "." + grid_id_lower + ".xml");
- }
-}
-
-void LLViewerTextureList::doPrefetchImages()
-{
- LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
-
- // todo: do not load without getViewerAssetUrl()
- // either fail login without caps or provide this
- // in some other way, textures won't load otherwise
- LLViewerFetchedTexture *imagep = findImage(DEFAULT_WATER_NORMAL, TEX_LIST_STANDARD);
- if (!imagep)
- {
- // add it to mImagePreloads only once
- imagep = LLViewerTextureManager::getFetchedTexture(DEFAULT_WATER_NORMAL, FTT_DEFAULT, MIPMAP_YES, LLViewerFetchedTexture::BOOST_UI);
- if (imagep)
- {
- imagep->setAddressMode(LLTexUnit::TAM_WRAP);
- mImagePreloads.insert(imagep);
- }
- }
-
- LLViewerTextureManager::getFetchedTexture(IMG_SHOT);
- LLViewerTextureManager::getFetchedTexture(IMG_SMOKE_POOF);
- LLViewerFetchedTexture::sSmokeImagep = LLViewerTextureManager::getFetchedTexture(IMG_SMOKE, FTT_DEFAULT, true, LLGLTexture::BOOST_UI);
- LLViewerFetchedTexture::sSmokeImagep->setNoDelete();
-
- LLStandardBumpmap::addstandard();
-
- if (LLAppViewer::instance()->getPurgeCache())
- {
- // cache was purged, no point
- return;
- }
-
- // Pre-fetch textures from last logout
- LLSD imagelist;
- std::string filename = get_texture_list_name();
- llifstream file;
- file.open(filename.c_str());
- if (file.is_open())
- {
- if ( ! LLSDSerialize::fromXML(imagelist, file) )
- {
- file.close();
- LL_WARNS() << "XML parse error reading texture list '" << filename << "'" << LL_ENDL;
- LL_WARNS() << "Removing invalid texture list '" << filename << "'" << LL_ENDL;
- LLFile::remove(filename);
- return;
- }
- file.close();
- }
- S32 texture_count = 0;
- for (LLSD::array_iterator iter = imagelist.beginArray();
- iter != imagelist.endArray(); ++iter)
- {
- LLSD imagesd = *iter;
- LLUUID uuid = imagesd["uuid"];
- S32 pixel_area = imagesd["area"];
- S32 texture_type = imagesd["type"];
-
- if(LLViewerTexture::FETCHED_TEXTURE == texture_type || LLViewerTexture::LOD_TEXTURE == texture_type)
- {
- LLViewerFetchedTexture* image = LLViewerTextureManager::getFetchedTexture(uuid, FTT_DEFAULT, MIPMAP_TRUE, LLGLTexture::BOOST_NONE, texture_type);
- if (image)
- {
- texture_count += 1;
- image->addTextureStats((F32)pixel_area);
- }
- }
- }
- LL_DEBUGS() << "fetched " << texture_count << " images from " << filename << LL_ENDL;
-}
-
-///////////////////////////////////////////////////////////////////////////////
-
-LLViewerTextureList::~LLViewerTextureList()
-{
-}
-
-void LLViewerTextureList::shutdown()
-{
- LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
- // clear out preloads
- mImagePreloads.clear();
-
- // Write out list of currently loaded textures for precaching on startup
- typedef std::set<std::pair<S32,LLViewerFetchedTexture*> > image_area_list_t;
- image_area_list_t image_area_list;
- for (image_priority_list_t::iterator iter = mImageList.begin();
- iter != mImageList.end(); ++iter)
- {
- LLViewerFetchedTexture* image = *iter;
- if (!image->hasGLTexture() ||
- !image->getUseDiscard() ||
- image->needsAux() ||
- !image->getTargetHost().isInvalid() ||
- !image->getUrl().empty()
- )
- {
- continue; // avoid UI, baked, and other special images
- }
- if(!image->getBoundRecently())
- {
- continue ;
- }
- S32 desired = image->getDesiredDiscardLevel();
- if (desired >= 0 && desired < MAX_DISCARD_LEVEL)
- {
- S32 pixel_area = image->getWidth(desired) * image->getHeight(desired);
- image_area_list.insert(std::make_pair(pixel_area, image));
- }
- }
-
- LLSD imagelist;
- const S32 max_count = 1000;
- S32 count = 0;
- S32 image_type ;
- for (image_area_list_t::reverse_iterator riter = image_area_list.rbegin();
- riter != image_area_list.rend(); ++riter)
- {
- LLViewerFetchedTexture* image = riter->second;
- image_type = (S32)image->getType() ;
- imagelist[count]["area"] = riter->first;
- imagelist[count]["uuid"] = image->getID();
- imagelist[count]["type"] = image_type;
- if (++count >= max_count)
- break;
- }
-
- if (count > 0 && !gDirUtilp->getExpandedFilename(LL_PATH_CACHE, "").empty())
- {
- std::string filename = get_texture_list_name();
- llofstream file;
- file.open(filename.c_str());
- LL_DEBUGS() << "saving " << imagelist.size() << " image list entries" << LL_ENDL;
- LLSDSerialize::toPrettyXML(imagelist, file);
- }
-
- //
- // Clean up "loaded" callbacks.
- //
- mCallbackList.clear();
-
- // Flush all of the references
- mLoadingStreamList.clear();
- mCreateTextureList.clear();
- mFastCacheList.clear();
-
- mUUIDMap.clear();
-
- mImageList.clear();
-
- mInitialized = false; //prevent loading textures again.
-}
-
-void LLViewerTextureList::dump()
-{
- LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
- LL_INFOS() << "LLViewerTextureList::dump()" << LL_ENDL;
- for (image_priority_list_t::iterator it = mImageList.begin(); it != mImageList.end(); ++it)
- {
- LLViewerFetchedTexture* image = *it;
-
- LL_INFOS() << "priority " << image->getMaxVirtualSize()
- << " boost " << image->getBoostLevel()
- << " size " << image->getWidth() << "x" << image->getHeight()
- << " discard " << image->getDiscardLevel()
- << " desired " << image->getDesiredDiscardLevel()
- << " http://asset.siva.lindenlab.com/" << image->getID() << ".texture"
- << LL_ENDL;
- }
-}
-
-void LLViewerTextureList::destroyGL(bool save_state)
-{
- LLImageGL::destroyGL(save_state);
-}
-
-void LLViewerTextureList::restoreGL()
-{
- llassert_always(mInitialized) ;
- LLImageGL::restoreGL();
-}
-
-/* Vertical tab container button image IDs
- Seem to not decode when running app in debug.
-
- const LLUUID BAD_IMG_ONE("1097dcb3-aef9-8152-f471-431d840ea89e");
- const LLUUID BAD_IMG_TWO("bea77041-5835-1661-f298-47e2d32b7a70");
- */
-
-///////////////////////////////////////////////////////////////////////////////
-
-LLViewerFetchedTexture* LLViewerTextureList::getImageFromFile(const std::string& filename,
- FTType f_type,
- bool usemipmaps,
- LLViewerTexture::EBoostLevel boost_priority,
- S8 texture_type,
- LLGLint internal_format,
- LLGLenum primary_format,
- const LLUUID& force_id)
-{
- LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
- if(!mInitialized)
- {
- return NULL ;
- }
-
- std::string full_path = gDirUtilp->findSkinnedFilename("textures", filename);
- if (full_path.empty())
- {
- LL_WARNS() << "Failed to find local image file: " << filename << LL_ENDL;
- LLViewerTexture::EBoostLevel priority = LLGLTexture::BOOST_UI;
- return LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT, FTT_DEFAULT, true, priority);
- }
-
- std::string url = "file://" + full_path;
-
- return getImageFromUrl(url, f_type, usemipmaps, boost_priority, texture_type, internal_format, primary_format, force_id);
-}
-
-LLViewerFetchedTexture* LLViewerTextureList::getImageFromUrl(const std::string& url,
- FTType f_type,
- bool usemipmaps,
- LLViewerTexture::EBoostLevel boost_priority,
- S8 texture_type,
- LLGLint internal_format,
- LLGLenum primary_format,
- const LLUUID& force_id)
-{
- LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
- if(!mInitialized)
- {
- return NULL ;
- }
-
- // generate UUID based on hash of filename
- LLUUID new_id;
- if (force_id.notNull())
- {
- new_id = force_id;
- }
- else
- {
- new_id.generate(url);
- }
-
- LLPointer<LLViewerFetchedTexture> imagep = findImage(new_id, get_element_type(boost_priority));
-
- if (!imagep.isNull())
- {
- LLViewerFetchedTexture *texture = imagep.get();
- if (texture->getUrl().empty())
- {
- LL_WARNS() << "Requested texture " << new_id << " already exists but does not have a URL" << LL_ENDL;
- }
- else if (texture->getUrl() != url)
- {
- // This is not an error as long as the images really match -
- // e.g. could be two avatars wearing the same outfit.
- LL_DEBUGS("Avatar") << "Requested texture " << new_id
- << " already exists with a different url, requested: " << url
- << " current: " << texture->getUrl() << LL_ENDL;
- }
-
- }
- if (imagep.isNull())
- {
- switch(texture_type)
- {
- case LLViewerTexture::FETCHED_TEXTURE:
- imagep = new LLViewerFetchedTexture(url, f_type, new_id, usemipmaps);
- break ;
- case LLViewerTexture::LOD_TEXTURE:
- imagep = new LLViewerLODTexture(url, f_type, new_id, usemipmaps);
- break ;
- default:
- LL_ERRS() << "Invalid texture type " << texture_type << LL_ENDL ;
- }
-
- if (internal_format && primary_format)
- {
- imagep->setExplicitFormat(internal_format, primary_format);
- }
-
- addImage(imagep, get_element_type(boost_priority));
-
- if (boost_priority != 0)
- {
- if (boost_priority == LLViewerFetchedTexture::BOOST_UI)
- {
- imagep->dontDiscard();
- }
- if (boost_priority == LLViewerFetchedTexture::BOOST_ICON
- || boost_priority == LLViewerFetchedTexture::BOOST_THUMBNAIL)
- {
- // Agent and group Icons are downloadable content, nothing manages
- // icon deletion yet, so they should not persist
- imagep->dontDiscard();
- imagep->forceActive();
- }
- imagep->setBoostLevel(boost_priority);
- }
- }
-
- imagep->setGLTextureCreated(true);
-
- return imagep;
-}
-
-
-LLViewerFetchedTexture* LLViewerTextureList::getImage(const LLUUID &image_id,
- FTType f_type,
- bool usemipmaps,
- LLViewerTexture::EBoostLevel boost_priority,
- S8 texture_type,
- LLGLint internal_format,
- LLGLenum primary_format,
- LLHost request_from_host)
-{
- LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
- if(!mInitialized)
- {
- return NULL ;
- }
-
- // Return the image with ID image_id
- // If the image is not found, creates new image and
- // enqueues a request for transmission
-
- if (image_id.isNull())
- {
- return (LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT, FTT_DEFAULT, true, LLGLTexture::BOOST_UI));
- }
-
- LLPointer<LLViewerFetchedTexture> imagep = findImage(image_id, get_element_type(boost_priority));
- if (!imagep.isNull())
- {
- LLViewerFetchedTexture *texture = imagep.get();
- if (request_from_host.isOk() &&
- !texture->getTargetHost().isOk())
- {
- LL_WARNS() << "Requested texture " << image_id << " already exists but does not have a host" << LL_ENDL;
- }
- else if (request_from_host.isOk() &&
- texture->getTargetHost().isOk() &&
- request_from_host != texture->getTargetHost())
- {
- LL_WARNS() << "Requested texture " << image_id << " already exists with a different target host, requested: "
- << request_from_host << " current: " << texture->getTargetHost() << LL_ENDL;
- }
- if (f_type != FTT_DEFAULT && imagep->getFTType() != f_type)
- {
- LL_WARNS() << "FTType mismatch: requested " << f_type << " image has " << imagep->getFTType() << LL_ENDL;
- }
-
- }
- if (imagep.isNull())
- {
- imagep = createImage(image_id, f_type, usemipmaps, boost_priority, texture_type, internal_format, primary_format, request_from_host) ;
- }
-
- imagep->setGLTextureCreated(true);
-
- return imagep;
-}
-
-//when this function is called, there is no such texture in the gTextureList with image_id.
-LLViewerFetchedTexture* LLViewerTextureList::createImage(const LLUUID &image_id,
- FTType f_type,
- bool usemipmaps,
- LLViewerTexture::EBoostLevel boost_priority,
- S8 texture_type,
- LLGLint internal_format,
- LLGLenum primary_format,
- LLHost request_from_host)
-{
- LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
-
- LLPointer<LLViewerFetchedTexture> imagep ;
- switch(texture_type)
- {
- case LLViewerTexture::FETCHED_TEXTURE:
- imagep = new LLViewerFetchedTexture(image_id, f_type, request_from_host, usemipmaps);
- break ;
- case LLViewerTexture::LOD_TEXTURE:
- imagep = new LLViewerLODTexture(image_id, f_type, request_from_host, usemipmaps);
- break ;
- default:
- LL_ERRS() << "Invalid texture type " << texture_type << LL_ENDL ;
- }
-
- if (internal_format && primary_format)
- {
- imagep->setExplicitFormat(internal_format, primary_format);
- }
-
- addImage(imagep, get_element_type(boost_priority));
-
- if (boost_priority != 0)
- {
- if (boost_priority == LLViewerFetchedTexture::BOOST_UI)
- {
- imagep->dontDiscard();
- }
- if (boost_priority == LLViewerFetchedTexture::BOOST_ICON
- || boost_priority == LLViewerFetchedTexture::BOOST_THUMBNAIL)
- {
- // Agent and group Icons are downloadable content, nothing manages
- // icon deletion yet, so they should not persist.
- imagep->dontDiscard();
- imagep->forceActive();
- }
- imagep->setBoostLevel(boost_priority);
- }
- else
- {
- //by default, the texture can not be removed from memory even if it is not used.
- //here turn this off
- //if this texture should be set to NO_DELETE, call setNoDelete() afterwards.
- imagep->forceActive() ;
- }
-
- mFastCacheList.insert(imagep);
- imagep->setInFastCacheList(true);
-
- return imagep ;
-}
-
-void LLViewerTextureList::findTexturesByID(const LLUUID &image_id, std::vector<LLViewerFetchedTexture*> &output)
-{
- LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
- LLTextureKey search_key(image_id, TEX_LIST_STANDARD);
- uuid_map_t::iterator iter = mUUIDMap.lower_bound(search_key);
- while (iter != mUUIDMap.end() && iter->first.textureId == image_id)
- {
- output.push_back(iter->second);
- iter++;
- }
-}
-
-LLViewerFetchedTexture *LLViewerTextureList::findImage(const LLTextureKey &search_key)
-{
- LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
- uuid_map_t::iterator iter = mUUIDMap.find(search_key);
- if (iter == mUUIDMap.end())
- return NULL;
- return iter->second;
-}
-
-LLViewerFetchedTexture *LLViewerTextureList::findImage(const LLUUID &image_id, ETexListType tex_type)
-{
- return findImage(LLTextureKey(image_id, tex_type));
-}
-
-void LLViewerTextureList::addImageToList(LLViewerFetchedTexture *image)
-{
- LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
- assert_main_thread();
- llassert_always(mInitialized) ;
- llassert(image);
- if (image->isInImageList())
- { // Flag is already set?
- LL_WARNS() << "LLViewerTextureList::addImageToList - image " << image->getID() << " already in list" << LL_ENDL;
- }
- else
- {
- if (!(mImageList.insert(image)).second)
- {
- LL_WARNS() << "Error happens when insert image " << image->getID() << " into mImageList!" << LL_ENDL ;
- }
- image->setInImageList(true);
- }
-}
-
-void LLViewerTextureList::removeImageFromList(LLViewerFetchedTexture *image)
-{
- LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
- assert_main_thread();
- llassert_always(mInitialized) ;
- llassert(image);
-
- S32 count = 0;
- if (image->isInImageList())
- {
- count = mImageList.erase(image) ;
- if(count != 1)
- {
- LL_INFOS() << "Image " << image->getID()
- << " had mInImageList set but mImageList.erase() returned " << count
- << LL_ENDL;
- }
- }
- else
- { // Something is wrong, image is expected in list or callers should check first
- LL_INFOS() << "Calling removeImageFromList() for " << image->getID()
- << " but doesn't have mInImageList set"
- << " ref count is " << image->getNumRefs()
- << LL_ENDL;
- uuid_map_t::iterator iter = mUUIDMap.find(LLTextureKey(image->getID(), (ETexListType)image->getTextureListType()));
- if(iter == mUUIDMap.end())
- {
- LL_INFOS() << "Image " << image->getID() << " is also not in mUUIDMap!" << LL_ENDL ;
- }
- else if (iter->second != image)
- {
- LL_INFOS() << "Image " << image->getID() << " was in mUUIDMap but with different pointer" << LL_ENDL ;
- }
- else
- {
- LL_INFOS() << "Image " << image->getID() << " was in mUUIDMap with same pointer" << LL_ENDL ;
- }
- count = mImageList.erase(image) ;
- llassert(count != 0);
- if(count != 0)
- { // it was in the list already?
- LL_WARNS() << "Image " << image->getID()
- << " had mInImageList false but mImageList.erase() returned " << count
- << LL_ENDL;
- }
- }
-
- image->setInImageList(false) ;
-}
-
-void LLViewerTextureList::addImage(LLViewerFetchedTexture *new_image, ETexListType tex_type)
-{
- LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
- if (!new_image)
- {
- return;
- }
- //llassert(new_image);
- LLUUID image_id = new_image->getID();
- LLTextureKey key(image_id, tex_type);
-
- LLViewerFetchedTexture *image = findImage(key);
- if (image)
- {
- LL_INFOS() << "Image with ID " << image_id << " already in list" << LL_ENDL;
- }
- sNumImages++;
-
- addImageToList(new_image);
- mUUIDMap[key] = new_image;
- new_image->setTextureListType(tex_type);
-}
-
-
-void LLViewerTextureList::deleteImage(LLViewerFetchedTexture *image)
-{
- LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
- if( image)
- {
- if (image->hasCallbacks())
- {
- mCallbackList.erase(image);
- }
- LLTextureKey key(image->getID(), (ETexListType)image->getTextureListType());
- llverify(mUUIDMap.erase(key) == 1);
- sNumImages--;
- removeImageFromList(image);
- }
-}
-
-///////////////////////////////////////////////////////////////////////////////
-
-
-////////////////////////////////////////////////////////////////////////////
-
-void LLViewerTextureList::dirtyImage(LLViewerFetchedTexture *image)
-{
- mDirtyTextureList.insert(image);
-}
-
-////////////////////////////////////////////////////////////////////////////
-
-void LLViewerTextureList::updateImages(F32 max_time)
-{
- LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
- static bool cleared = false;
- if(gTeleportDisplay)
- {
- if(!cleared)
- {
- clearFetchingRequests();
- gPipeline.clearRebuildGroups();
- cleared = true;
- }
- return;
- }
- cleared = false;
-
- LLAppViewer::getTextureFetch()->setTextureBandwidth(LLTrace::get_frame_recording().getPeriodMeanPerSec(LLStatViewer::TEXTURE_NETWORK_DATA_RECEIVED).value());
-
- {
- using namespace LLStatViewer;
- sample(NUM_IMAGES, sNumImages);
- sample(NUM_RAW_IMAGES, LLImageRaw::sRawImageCount);
- sample(FORMATTED_MEM, F64Bytes(LLImageFormatted::sGlobalFormattedMemory));
- }
-
- // make sure each call below gets at least its "fair share" of time
- F32 min_time = max_time * 0.33f;
- F32 remaining_time = max_time;
-
- //loading from fast cache
- remaining_time -= updateImagesLoadingFastCache(remaining_time);
- remaining_time = llmax(remaining_time, min_time);
-
- //dispatch to texture fetch threads
- remaining_time -= updateImagesFetchTextures(remaining_time);
- remaining_time = llmax(remaining_time, min_time);
-
- //handle results from decode threads
- updateImagesCreateTextures(remaining_time);
-
- if (!mDirtyTextureList.empty())
- {
- gPipeline.dirtyPoolObjectTextures(mDirtyTextureList);
- mDirtyTextureList.clear();
- }
-
- bool didone = false;
- for (image_list_t::iterator iter = mCallbackList.begin();
- iter != mCallbackList.end(); )
- {
- //trigger loaded callbacks on local textures immediately
- LLViewerFetchedTexture* image = *iter++;
- if (!image->getUrl().empty())
- {
- // Do stuff to handle callbacks, update priorities, etc.
- didone = image->doLoadedCallbacks();
- }
- else if (!didone)
- {
- // Do stuff to handle callbacks, update priorities, etc.
- didone = image->doLoadedCallbacks();
- }
- }
-
- updateImagesUpdateStats();
-}
-
-void LLViewerTextureList::clearFetchingRequests()
-{
- LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
- if (LLAppViewer::getTextureFetch()->getNumRequests() == 0)
- {
- return;
- }
-
- LLAppViewer::getTextureFetch()->deleteAllRequests();
-
- for (image_priority_list_t::iterator iter = mImageList.begin();
- iter != mImageList.end(); ++iter)
- {
- LLViewerFetchedTexture* imagep = *iter;
- imagep->forceToDeleteRequest() ;
- }
-}
-
-static void touch_texture(LLViewerFetchedTexture* tex, F32 vsize)
-{
- if (tex)
- {
- tex->addTextureStats(vsize);
- }
-}
-
-extern bool gCubeSnapshot;
-
-void LLViewerTextureList::updateImageDecodePriority(LLViewerFetchedTexture* imagep)
-{
- if (imagep->isInDebug() || imagep->isUnremovable())
- {
- //update_counter--;
- return; //is in debug, ignore.
- }
-
- llassert(!gCubeSnapshot);
-
- static LLCachedControl<F32> bias_distance_scale(gSavedSettings, "TextureBiasDistanceScale", 1.f);
- static LLCachedControl<F32> texture_scale_min(gSavedSettings, "TextureScaleMinAreaFactor", 0.04f);
- static LLCachedControl<F32> texture_scale_max(gSavedSettings, "TextureScaleMaxAreaFactor", 25.f);
-
- LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE
- {
- for (U32 i = 0; i < LLRender::NUM_TEXTURE_CHANNELS; ++i)
- {
- for (U32 fi = 0; fi < imagep->getNumFaces(i); ++fi)
- {
- LLFace* face = (*(imagep->getFaceList(i)))[fi];
-
- if (face && face->getViewerObject() && face->getTextureEntry())
- {
- F32 vsize = face->getPixelArea();
-
- // Scale desired texture resolution higher or lower depending on texture scale
- //
- // Minimum usage examples: a 1024x1024 texture with aplhabet, runing string
- // shows one letter at a time
- //
- // Maximum usage examples: huge chunk of terrain repeats texture
- const LLTextureEntry* te = face->getTextureEntry();
- F32 min_scale = te ? llmin(fabsf(te->getScaleS()), fabsf(te->getScaleT())) : 1.f;
- min_scale = llclamp(min_scale*min_scale, texture_scale_min(), texture_scale_max());
-
- vsize /= min_scale;
- vsize /= LLViewerTexture::sDesiredDiscardBias;
- vsize /= llmax(1.f, (LLViewerTexture::sDesiredDiscardBias-1.f) * (1.f + face->getDrawable()->mDistanceWRTCamera * bias_distance_scale));
-
- F32 radius;
- F32 cos_angle_to_view_dir;
- bool in_frustum = face->calcPixelArea(cos_angle_to_view_dir, radius);
- if (!in_frustum || !face->getDrawable()->isVisible())
- { // further reduce by discard bias when off screen or occluded
- vsize /= LLViewerTexture::sDesiredDiscardBias;
- }
- // if a GLTF material is present, ignore that face
- // as far as this texture stats go, but update the GLTF material
- // stats
- LLFetchedGLTFMaterial* mat = te ? (LLFetchedGLTFMaterial*)te->getGLTFRenderMaterial() : nullptr;
- llassert(mat == nullptr || dynamic_cast<LLFetchedGLTFMaterial*>(te->getGLTFRenderMaterial()) != nullptr);
- if (mat)
- {
- touch_texture(mat->mBaseColorTexture, vsize);
- touch_texture(mat->mNormalTexture, vsize);
- touch_texture(mat->mMetallicRoughnessTexture, vsize);
- touch_texture(mat->mEmissiveTexture, vsize);
- }
- else
- {
- imagep->addTextureStats(vsize);
- }
- }
- }
- }
- }
-
- //imagep->setDebugText(llformat("%.3f - %d", sqrtf(imagep->getMaxVirtualSize()), imagep->getBoostLevel()));
-
- F32 lazy_flush_timeout = 30.f; // stop decoding
- F32 max_inactive_time = 20.f; // actually delete
- S32 min_refs = 3; // 1 for mImageList, 1 for mUUIDMap, 1 for local reference
-
- //
- // Flush formatted images using a lazy flush
- //
- S32 num_refs = imagep->getNumRefs();
- if (num_refs == min_refs)
- {
- if (imagep->getLastReferencedTimer()->getElapsedTimeF32() > lazy_flush_timeout)
- {
- // Remove the unused image from the image list
- deleteImage(imagep);
- imagep = NULL; // should destroy the image
- }
- return;
- }
- else
- {
- if (imagep->hasSavedRawImage())
- {
- if (imagep->getElapsedLastReferencedSavedRawImageTime() > max_inactive_time)
- {
- imagep->destroySavedRawImage();
- }
- }
-
- if (imagep->isDeleted())
- {
- return;
- }
- else if (imagep->isDeletionCandidate())
- {
- imagep->destroyTexture();
- return;
- }
- else if (imagep->isInactive())
- {
- if (imagep->getLastReferencedTimer()->getElapsedTimeF32() > max_inactive_time)
- {
- imagep->setDeletionCandidate();
- }
- return;
- }
- else
- {
- imagep->getLastReferencedTimer()->reset();
-
- //reset texture state.
- imagep->setInactive();
- }
- }
-
- if (!imagep->isInImageList())
- {
- return;
- }
- if (imagep->isInFastCacheList())
- {
- return; //wait for loading from the fast cache.
- }
-
- imagep->processTextureStats();
-}
-
-void LLViewerTextureList::setDebugFetching(LLViewerFetchedTexture* tex, S32 debug_level)
-{
- LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
- if(!tex->setDebugFetching(debug_level))
- {
- return;
- }
-
- const F32 DEBUG_PRIORITY = 100000.f;
- removeImageFromList(tex);
- tex->mMaxVirtualSize = DEBUG_PRIORITY;
- addImageToList(tex);
-}
-
-F32 LLViewerTextureList::updateImagesCreateTextures(F32 max_time)
-{
- LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
- if (gGLManager.mIsDisabled) return 0.0f;
-
- //
- // Create GL textures for all textures that need them (images which have been
- // decoded, but haven't been pushed into GL).
- //
-
- LLTimer create_timer;
- image_list_t::iterator enditer = mCreateTextureList.begin();
- for (image_list_t::iterator iter = mCreateTextureList.begin();
- iter != mCreateTextureList.end();)
- {
- image_list_t::iterator curiter = iter++;
- enditer = iter;
- LLViewerFetchedTexture *imagep = *curiter;
- imagep->createTexture();
- imagep->postCreateTexture();
-
- if (create_timer.getElapsedTimeF32() > max_time)
- {
- break;
- }
- }
- mCreateTextureList.erase(mCreateTextureList.begin(), enditer);
- return create_timer.getElapsedTimeF32();
-}
-
-F32 LLViewerTextureList::updateImagesLoadingFastCache(F32 max_time)
-{
- LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
- if (gGLManager.mIsDisabled) return 0.0f;
- if(mFastCacheList.empty())
- {
- return 0.f;
- }
-
- //
- // loading texture raw data from the fast cache directly.
- //
-
- LLTimer timer;
- image_list_t::iterator enditer = mFastCacheList.begin();
- for (image_list_t::iterator iter = mFastCacheList.begin();
- iter != mFastCacheList.end();)
- {
- image_list_t::iterator curiter = iter++;
- enditer = iter;
- LLViewerFetchedTexture *imagep = *curiter;
- imagep->loadFromFastCache();
- }
- mFastCacheList.erase(mFastCacheList.begin(), enditer);
- return timer.getElapsedTimeF32();
-}
-
-void LLViewerTextureList::forceImmediateUpdate(LLViewerFetchedTexture* imagep)
-{
- LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
- if(!imagep)
- {
- return ;
- }
- if(imagep->isInImageList())
- {
- removeImageFromList(imagep);
- }
-
- imagep->processTextureStats();
- imagep->sMaxVirtualSize = LLViewerFetchedTexture::sMaxVirtualSize;
- addImageToList(imagep);
-
- return ;
-}
-
-F32 LLViewerTextureList::updateImagesFetchTextures(F32 max_time)
-{
- LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
- typedef std::vector<LLPointer<LLViewerFetchedTexture> > entries_list_t;
- entries_list_t entries;
-
- // update N textures at beginning of mImageList
- U32 update_count = 0;
- static const S32 MIN_UPDATE_COUNT = gSavedSettings.getS32("TextureFetchUpdateMinCount"); // default: 32
- // WIP -- dumb code here
- //update MIN_UPDATE_COUNT or 5% of other textures, whichever is greater
- update_count = llmax((U32) MIN_UPDATE_COUNT, (U32) mUUIDMap.size()/20);
- update_count = llmin(update_count, (U32) mUUIDMap.size());
-
- {
- LL_PROFILE_ZONE_NAMED_CATEGORY_TEXTURE("vtluift - copy");
-
- // copy entries out of UUID map for updating
- entries.reserve(update_count);
- uuid_map_t::iterator iter = mUUIDMap.upper_bound(mLastUpdateKey);
- while (update_count-- > 0)
- {
- if (iter == mUUIDMap.end())
- {
- iter = mUUIDMap.begin();
- }
-
- if (iter->second->getGLTexture())
- {
- entries.push_back(iter->second);
- }
- ++iter;
- }
- }
-
- LLTimer timer;
-
- LLPointer<LLViewerTexture> last_imagep = nullptr;
-
- for (auto& imagep : entries)
- {
- if (imagep->getNumRefs() > 1) // make sure this image hasn't been deleted before attempting to update (may happen as a side effect of some other image updating)
-
- {
- updateImageDecodePriority(imagep);
- imagep->updateFetch();
- }
-
- last_imagep = imagep;
-
- if (timer.getElapsedTimeF32() > max_time)
- {
- break;
- }
- }
-
- if (last_imagep)
- {
- mLastUpdateKey = LLTextureKey(last_imagep->getID(), (ETexListType)last_imagep->getTextureListType());
- }
-
- return timer.getElapsedTimeF32();
-}
-
-void LLViewerTextureList::updateImagesUpdateStats()
-{
- LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
- if (mForceResetTextureStats)
- {
- for (image_priority_list_t::iterator iter = mImageList.begin();
- iter != mImageList.end(); )
- {
- LLViewerFetchedTexture* imagep = *iter++;
- imagep->resetTextureStats();
- }
- mForceResetTextureStats = false;
- }
-}
-
-void LLViewerTextureList::decodeAllImages(F32 max_time)
-{
- LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
- LLTimer timer;
-
- //loading from fast cache
- updateImagesLoadingFastCache(max_time);
-
- // Update texture stats and priorities
- std::vector<LLPointer<LLViewerFetchedTexture> > image_list;
- for (image_priority_list_t::iterator iter = mImageList.begin();
- iter != mImageList.end(); )
- {
- LLViewerFetchedTexture* imagep = *iter++;
- image_list.push_back(imagep);
- imagep->setInImageList(false) ;
- }
-
- llassert_always(image_list.size() == mImageList.size()) ;
- mImageList.clear();
- for (std::vector<LLPointer<LLViewerFetchedTexture> >::iterator iter = image_list.begin();
- iter != image_list.end(); ++iter)
- {
- LLViewerFetchedTexture* imagep = *iter;
- imagep->processTextureStats();
- addImageToList(imagep);
- }
- image_list.clear();
-
- // Update fetch (decode)
- for (image_priority_list_t::iterator iter = mImageList.begin();
- iter != mImageList.end(); )
- {
- LLViewerFetchedTexture* imagep = *iter++;
- imagep->updateFetch();
- }
- std::shared_ptr<LL::WorkQueue> main_queue = LLImageGLThread::sEnabledTextures ? LL::WorkQueue::getInstance("mainloop") : NULL;
- // Run threads
- S32 fetch_pending = 0;
- while (1)
- {
- LLAppViewer::instance()->getTextureCache()->update(1); // unpauses the texture cache thread
- LLAppViewer::instance()->getImageDecodeThread()->update(1); // unpauses the image thread
- fetch_pending = LLAppViewer::instance()->getTextureFetch()->update(1); // unpauses the texture fetch thread
-
- if (LLImageGLThread::sEnabledTextures)
- {
- main_queue->runFor(std::chrono::milliseconds(1));
- fetch_pending += main_queue->size();
- }
-
- if (fetch_pending == 0 || timer.getElapsedTimeF32() > max_time)
- {
- break;
- }
- }
- // Update fetch again
- for (image_priority_list_t::iterator iter = mImageList.begin();
- iter != mImageList.end(); )
- {
- LLViewerFetchedTexture* imagep = *iter++;
- imagep->updateFetch();
- }
- max_time -= timer.getElapsedTimeF32();
- max_time = llmax(max_time, .001f);
- F32 create_time = updateImagesCreateTextures(max_time);
-
- LL_DEBUGS("ViewerImages") << "decodeAllImages() took " << timer.getElapsedTimeF32() << " seconds. "
- << " fetch_pending " << fetch_pending
- << " create_time " << create_time
- << LL_ENDL;
-}
-
-bool LLViewerTextureList::createUploadFile(LLPointer<LLImageRaw> raw_image,
- const std::string& out_filename,
- const S32 max_image_dimentions,
- const S32 min_image_dimentions)
-{
- LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
-
- LLImageDataSharedLock lock(raw_image);
-
- // make a copy, since convertToUploadFile scales raw image
- LLPointer<LLImageRaw> scale_image = new LLImageRaw(
- raw_image->getData(),
- raw_image->getWidth(),
- raw_image->getHeight(),
- raw_image->getComponents());
-
- LLPointer<LLImageJ2C> compressedImage = LLViewerTextureList::convertToUploadFile(scale_image, max_image_dimentions);
- if (compressedImage->getWidth() < min_image_dimentions || compressedImage->getHeight() < min_image_dimentions)
- {
- std::string reason = llformat("Images below %d x %d pixels are not allowed. Actual size: %d x %dpx",
- min_image_dimentions,
- min_image_dimentions,
- compressedImage->getWidth(),
- compressedImage->getHeight());
- compressedImage->setLastError(reason);
- return false;
- }
- if (compressedImage.isNull())
- {
- compressedImage->setLastError("Couldn't convert the image to jpeg2000.");
- LL_INFOS() << "Couldn't convert to j2c, file : " << out_filename << LL_ENDL;
- return false;
- }
- if (!compressedImage->save(out_filename))
- {
- compressedImage->setLastError("Couldn't create the jpeg2000 image for upload.");
- LL_INFOS() << "Couldn't create output file : " << out_filename << LL_ENDL;
- return false;
- }
- return true;
-}
-
-bool LLViewerTextureList::createUploadFile(const std::string& filename,
- const std::string& out_filename,
- const U8 codec,
- const S32 max_image_dimentions,
- const S32 min_image_dimentions,
- bool force_square)
-{
- LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
- try
- {
- // Load the image
- LLPointer<LLImageFormatted> image = LLImageFormatted::createFromType(codec);
- if (image.isNull())
- {
- LL_WARNS() << "Couldn't open the image to be uploaded." << LL_ENDL;
- return false;
- }
- if (!image->load(filename))
- {
- image->setLastError("Couldn't load the image to be uploaded.");
- return false;
- }
- // Decompress or expand it in a raw image structure
- LLPointer<LLImageRaw> raw_image = new LLImageRaw;
- if (!image->decode(raw_image, 0.0f))
- {
- image->setLastError("Couldn't decode the image to be uploaded.");
- return false;
- }
- // Check the image constraints
- if ((image->getComponents() != 3) && (image->getComponents() != 4))
- {
- image->setLastError("Image files with less than 3 or more than 4 components are not supported.");
- return false;
- }
- if (image->getWidth() < min_image_dimentions || image->getHeight() < min_image_dimentions)
- {
- std::string reason = llformat("Images below %d x %d pixels are not allowed. Actual size: %d x %dpx",
- min_image_dimentions,
- min_image_dimentions,
- image->getWidth(),
- image->getHeight());
- image->setLastError(reason);
- return false;
- }
- // Convert to j2c (JPEG2000) and save the file locally
- LLPointer<LLImageJ2C> compressedImage = convertToUploadFile(raw_image, max_image_dimentions, force_square);
- if (compressedImage.isNull())
- {
- image->setLastError("Couldn't convert the image to jpeg2000.");
- LL_INFOS() << "Couldn't convert to j2c, file : " << filename << LL_ENDL;
- return false;
- }
- if (!compressedImage->save(out_filename))
- {
- image->setLastError("Couldn't create the jpeg2000 image for upload.");
- LL_INFOS() << "Couldn't create output file : " << out_filename << LL_ENDL;
- return false;
- }
- // Test to see if the encode and save worked
- LLPointer<LLImageJ2C> integrity_test = new LLImageJ2C;
- if (!integrity_test->loadAndValidate(out_filename))
- {
- image->setLastError("The created jpeg2000 image is corrupt.");
- LL_INFOS() << "Image file : " << out_filename << " is corrupt" << LL_ENDL;
- return false;
- }
- }
- catch (...)
- {
- LOG_UNHANDLED_EXCEPTION("");
- return false;
- }
- return true;
-}
-
-// note: modifies the argument raw_image!!!!
-LLPointer<LLImageJ2C> LLViewerTextureList::convertToUploadFile(LLPointer<LLImageRaw> raw_image, const S32 max_image_dimentions, bool force_square, bool force_lossless)
-{
- LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
- LLImageDataLock lock(raw_image);
-
- if (force_square)
- {
- S32 biggest_side = llmax(raw_image->getWidth(), raw_image->getHeight());
- S32 square_size = raw_image->biasedDimToPowerOfTwo(biggest_side, max_image_dimentions);
-
- raw_image->scale(square_size, square_size);
- }
- else
- {
- raw_image->biasedScaleToPowerOfTwo(max_image_dimentions);
- }
- LLPointer<LLImageJ2C> compressedImage = new LLImageJ2C();
-
- if (force_lossless ||
- (gSavedSettings.getBOOL("LosslessJ2CUpload") &&
- (raw_image->getWidth() * raw_image->getHeight() <= LL_IMAGE_REZ_LOSSLESS_CUTOFF * LL_IMAGE_REZ_LOSSLESS_CUTOFF)))
- {
- compressedImage->setReversible(true);
- }
-
-
- if (gSavedSettings.getBOOL("Jpeg2000AdvancedCompression"))
- {
- // This test option will create jpeg2000 images with precincts for each level, RPCL ordering
- // and PLT markers. The block size is also optionally modifiable.
- // Note: the images hence created are compatible with older versions of the viewer.
- // Read the blocks and precincts size settings
- S32 block_size = gSavedSettings.getS32("Jpeg2000BlocksSize");
- S32 precinct_size = gSavedSettings.getS32("Jpeg2000PrecinctsSize");
- LL_INFOS() << "Advanced JPEG2000 Compression: precinct = " << precinct_size << ", block = " << block_size << LL_ENDL;
- compressedImage->initEncode(*raw_image, block_size, precinct_size, 0);
- }
-
- if (!compressedImage->encode(raw_image, 0.0f))
- {
- LL_INFOS() << "convertToUploadFile : encode returns with error!!" << LL_ENDL;
- // Clear up the pointer so we don't leak that one
- compressedImage = NULL;
- }
-
- return compressedImage;
-}
-
-///////////////////////////////////////////////////////////////////////////////
-
-// We've been that the asset server does not contain the requested image id.
-// static
-void LLViewerTextureList::processImageNotInDatabase(LLMessageSystem *msg,void **user_data)
-{
- LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
- LLUUID image_id;
- msg->getUUIDFast(_PREHASH_ImageID, _PREHASH_ID, image_id);
-
- LLViewerFetchedTexture* image = gTextureList.findImage( image_id, TEX_LIST_STANDARD);
- if( image )
- {
- LL_WARNS() << "Image not in db" << LL_ENDL;
- image->setIsMissingAsset();
- }
-
- image = gTextureList.findImage(image_id, TEX_LIST_SCALE);
- if (image)
- {
- LL_WARNS() << "Icon not in db" << LL_ENDL;
- image->setIsMissingAsset();
- }
-}
-
-
-///////////////////////////////////////////////////////////////////////////////
-
-// explicitly cleanup resources, as this is a singleton class with process
-// lifetime so ability to perform std::map operations in destructor is not
-// guaranteed.
-void LLUIImageList::cleanUp()
-{
- mUIImages.clear();
- mUITextureList.clear() ;
-}
-
-LLUIImagePtr LLUIImageList::getUIImageByID(const LLUUID& image_id, S32 priority)
-{
- LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
- // use id as image name
- std::string image_name = image_id.asString();
-
- // look for existing image
- uuid_ui_image_map_t::iterator found_it = mUIImages.find(image_name);
- if (found_it != mUIImages.end())
- {
- return found_it->second;
- }
-
- const bool use_mips = false;
- const LLRect scale_rect = LLRect::null;
- const LLRect clip_rect = LLRect::null;
- return loadUIImageByID(image_id, use_mips, scale_rect, clip_rect, (LLViewerTexture::EBoostLevel)priority);
-}
-
-LLUIImagePtr LLUIImageList::getUIImage(const std::string& image_name, S32 priority)
-{
- LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
- // look for existing image
- uuid_ui_image_map_t::iterator found_it = mUIImages.find(image_name);
- if (found_it != mUIImages.end())
- {
- return found_it->second;
- }
-
- const bool use_mips = false;
- const LLRect scale_rect = LLRect::null;
- const LLRect clip_rect = LLRect::null;
- return loadUIImageByName(image_name, image_name, use_mips, scale_rect, clip_rect, (LLViewerTexture::EBoostLevel)priority);
-}
-
-LLUIImagePtr LLUIImageList::loadUIImageByName(const std::string& name, const std::string& filename,
- bool use_mips, const LLRect& scale_rect, const LLRect& clip_rect, LLViewerTexture::EBoostLevel boost_priority,
- LLUIImage::EScaleStyle scale_style)
-{
- LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
- if (boost_priority == LLGLTexture::BOOST_NONE)
- {
- boost_priority = LLGLTexture::BOOST_UI;
- }
- LLViewerFetchedTexture* imagep = LLViewerTextureManager::getFetchedTextureFromFile(filename, FTT_LOCAL_FILE, MIPMAP_NO, boost_priority);
- return loadUIImage(imagep, name, use_mips, scale_rect, clip_rect, scale_style);
-}
-
-LLUIImagePtr LLUIImageList::loadUIImageByID(const LLUUID& id,
- bool use_mips, const LLRect& scale_rect, const LLRect& clip_rect, LLViewerTexture::EBoostLevel boost_priority,
- LLUIImage::EScaleStyle scale_style)
-{
- LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
- if (boost_priority == LLGLTexture::BOOST_NONE)
- {
- boost_priority = LLGLTexture::BOOST_UI;
- }
- LLViewerFetchedTexture* imagep = LLViewerTextureManager::getFetchedTexture(id, FTT_DEFAULT, MIPMAP_NO, boost_priority);
- return loadUIImage(imagep, id.asString(), use_mips, scale_rect, clip_rect, scale_style);
-}
-
-LLUIImagePtr LLUIImageList::loadUIImage(LLViewerFetchedTexture* imagep, const std::string& name, bool use_mips, const LLRect& scale_rect, const LLRect& clip_rect,
- LLUIImage::EScaleStyle scale_style)
-{
- LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
- if (!imagep) return NULL;
-
- imagep->setAddressMode(LLTexUnit::TAM_CLAMP);
-
- //don't compress UI images
- imagep->getGLTexture()->setAllowCompression(false);
-
- LLUIImagePtr new_imagep = new LLUIImage(name, imagep);
- new_imagep->setScaleStyle(scale_style);
-
- if (imagep->getBoostLevel() != LLGLTexture::BOOST_ICON
- && imagep->getBoostLevel() != LLGLTexture::BOOST_THUMBNAIL
- && imagep->getBoostLevel() != LLGLTexture::BOOST_PREVIEW)
- {
- // Don't add downloadable content into this list
- // all UI images are non-deletable and list does not support deletion
- imagep->setNoDelete();
- mUIImages.insert(std::make_pair(name, new_imagep));
- mUITextureList.push_back(imagep);
- }
-
- //Note:
- //Some other textures such as ICON also through this flow to be fetched.
- //But only UI textures need to set this callback.
- if(imagep->getBoostLevel() == LLGLTexture::BOOST_UI)
- {
- LLUIImageLoadData* datap = new LLUIImageLoadData;
- datap->mImageName = name;
- datap->mImageScaleRegion = scale_rect;
- datap->mImageClipRegion = clip_rect;
-
- imagep->setLoadedCallback(onUIImageLoaded, 0, false, false, datap, NULL);
- }
- return new_imagep;
-}
-
-LLUIImagePtr LLUIImageList::preloadUIImage(const std::string& name, const std::string& filename, bool use_mips, const LLRect& scale_rect, const LLRect& clip_rect, LLUIImage::EScaleStyle scale_style)
-{
- LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
- // look for existing image
- uuid_ui_image_map_t::iterator found_it = mUIImages.find(name);
- if (found_it != mUIImages.end())
- {
- // image already loaded!
- LL_ERRS() << "UI Image " << name << " already loaded." << LL_ENDL;
- }
-
- return loadUIImageByName(name, filename, use_mips, scale_rect, clip_rect, LLGLTexture::BOOST_UI, scale_style);
-}
-
-//static
-void LLUIImageList::onUIImageLoaded( bool success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* src_aux, S32 discard_level, bool final, void* user_data )
-{
- LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
- if(!success || !user_data)
- {
- return;
- }
-
- LLUIImageLoadData* image_datap = (LLUIImageLoadData*)user_data;
- std::string ui_image_name = image_datap->mImageName;
- LLRect scale_rect = image_datap->mImageScaleRegion;
- LLRect clip_rect = image_datap->mImageClipRegion;
- if (final)
- {
- delete image_datap;
- }
-
- LLUIImageList* instance = getInstance();
-
- uuid_ui_image_map_t::iterator found_it = instance->mUIImages.find(ui_image_name);
- if (found_it != instance->mUIImages.end())
- {
- LLUIImagePtr imagep = found_it->second;
-
- // for images grabbed from local files, apply clipping rectangle to restore original dimensions
- // from power-of-2 gl image
- if (success && imagep.notNull() && src_vi && (src_vi->getUrl().compare(0, 7, "file://")==0))
- {
- F32 full_width = (F32)src_vi->getFullWidth();
- F32 full_height = (F32)src_vi->getFullHeight();
- F32 clip_x = (F32)src_vi->getOriginalWidth() / full_width;
- F32 clip_y = (F32)src_vi->getOriginalHeight() / full_height;
- if (clip_rect != LLRect::null)
- {
- imagep->setClipRegion(LLRectf(llclamp((F32)clip_rect.mLeft / full_width, 0.f, 1.f),
- llclamp((F32)clip_rect.mTop / full_height, 0.f, 1.f),
- llclamp((F32)clip_rect.mRight / full_width, 0.f, 1.f),
- llclamp((F32)clip_rect.mBottom / full_height, 0.f, 1.f)));
- }
- else
- {
- imagep->setClipRegion(LLRectf(0.f, clip_y, clip_x, 0.f));
- }
- if (scale_rect != LLRect::null)
- {
- imagep->setScaleRegion(
- LLRectf(llclamp((F32)scale_rect.mLeft / (F32)imagep->getWidth(), 0.f, 1.f),
- llclamp((F32)scale_rect.mTop / (F32)imagep->getHeight(), 0.f, 1.f),
- llclamp((F32)scale_rect.mRight / (F32)imagep->getWidth(), 0.f, 1.f),
- llclamp((F32)scale_rect.mBottom / (F32)imagep->getHeight(), 0.f, 1.f)));
- }
-
- imagep->onImageLoaded();
- }
- }
-}
-
-namespace LLInitParam
-{
- template<>
- struct TypeValues<LLUIImage::EScaleStyle> : public TypeValuesHelper<LLUIImage::EScaleStyle>
- {
- static void declareValues()
- {
- declare("scale_inner", LLUIImage::SCALE_INNER);
- declare("scale_outer", LLUIImage::SCALE_OUTER);
- }
- };
-}
-
-struct UIImageDeclaration : public LLInitParam::Block<UIImageDeclaration>
-{
- Mandatory<std::string> name;
- Optional<std::string> file_name;
- Optional<bool> preload;
- Optional<LLRect> scale;
- Optional<LLRect> clip;
- Optional<bool> use_mips;
- Optional<LLUIImage::EScaleStyle> scale_type;
-
- UIImageDeclaration()
- : name("name"),
- file_name("file_name"),
- preload("preload", false),
- scale("scale"),
- clip("clip"),
- use_mips("use_mips", false),
- scale_type("scale_type", LLUIImage::SCALE_INNER)
- {}
-};
-
-struct UIImageDeclarations : public LLInitParam::Block<UIImageDeclarations>
-{
- Mandatory<S32> version;
- Multiple<UIImageDeclaration> textures;
-
- UIImageDeclarations()
- : version("version"),
- textures("texture")
- {}
-};
-
-bool LLUIImageList::initFromFile()
-{
- LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
- // Look for textures.xml in all the right places. Pass
- // constraint=LLDir::ALL_SKINS because we want to overlay textures.xml
- // from all the skins directories.
- std::vector<std::string> textures_paths =
- gDirUtilp->findSkinnedFilenames(LLDir::TEXTURES, "textures.xml", LLDir::ALL_SKINS);
- std::vector<std::string>::const_iterator pi(textures_paths.begin()), pend(textures_paths.end());
- if (pi == pend)
- {
- LL_WARNS() << "No textures.xml found in skins directories" << LL_ENDL;
- return false;
- }
-
- // The first (most generic) file gets special validations
- LLXMLNodePtr root;
- if (!LLXMLNode::parseFile(*pi, root, NULL))
- {
- LL_WARNS() << "Unable to parse UI image list file " << *pi << LL_ENDL;
- return false;
- }
- if (!root->hasAttribute("version"))
- {
- LL_WARNS() << "No valid version number in UI image list file " << *pi << LL_ENDL;
- return false;
- }
-
- UIImageDeclarations images;
- LLXUIParser parser;
- parser.readXUI(root, images, *pi);
-
- // add components defined in the rest of the skin paths
- while (++pi != pend)
- {
- LLXMLNodePtr update_root;
- if (LLXMLNode::parseFile(*pi, update_root, NULL))
- {
- parser.readXUI(update_root, images, *pi);
- }
- }
-
- if (!images.validateBlock()) return false;
-
- std::map<std::string, UIImageDeclaration> merged_declarations;
- for (LLInitParam::ParamIterator<UIImageDeclaration>::const_iterator image_it = images.textures.begin();
- image_it != images.textures.end();
- ++image_it)
- {
- merged_declarations[image_it->name].overwriteFrom(*image_it);
- }
-
- enum e_decode_pass
- {
- PASS_DECODE_NOW,
- PASS_DECODE_LATER,
- NUM_PASSES
- };
-
- for (S32 cur_pass = PASS_DECODE_NOW; cur_pass < NUM_PASSES; cur_pass++)
- {
- for (std::map<std::string, UIImageDeclaration>::const_iterator image_it = merged_declarations.begin();
- image_it != merged_declarations.end();
- ++image_it)
- {
- const UIImageDeclaration& image = image_it->second;
- std::string file_name = image.file_name.isProvided() ? image.file_name() : image.name();
-
- // load high priority textures on first pass (to kick off decode)
- enum e_decode_pass decode_pass = image.preload ? PASS_DECODE_NOW : PASS_DECODE_LATER;
- if (decode_pass != cur_pass)
- {
- continue;
- }
- preloadUIImage(image.name, file_name, image.use_mips, image.scale, image.clip, image.scale_type);
- }
-
- if (!gSavedSettings.getBOOL("NoPreload"))
- {
- if (cur_pass == PASS_DECODE_NOW)
- {
- // init fetching and decoding of preloaded images
- gTextureList.decodeAllImages(9.f);
- }
- else
- {
- // decodeAllImages needs two passes to refresh stats and priorities on second pass
- gTextureList.decodeAllImages(1.f);
- }
- }
- }
- return true;
-}
-
-
+/**
+ * @file llviewertexturelist.cpp
+ * @brief Object for managing the list of images within a region
+ *
+ * $LicenseInfo:firstyear=2000&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "llviewerprecompiledheaders.h"
+
+#include <sys/stat.h>
+
+#include "llviewertexturelist.h"
+
+#include "llgl.h" // fot gathering stats from GL
+#include "llimagegl.h"
+#include "llimagebmp.h"
+#include "llimagej2c.h"
+#include "llimagetga.h"
+#include "llimagejpeg.h"
+#include "llimagepng.h"
+#include "llimageworker.h"
+
+#include "llsdserialize.h"
+#include "llsys.h"
+#include "llfilesystem.h"
+#include "llxmltree.h"
+#include "message.h"
+
+#include "lldrawpoolbump.h" // to init bumpmap images
+#include "lltexturecache.h"
+#include "lltexturefetch.h"
+#include "llviewercontrol.h"
+#include "llviewertexture.h"
+#include "llviewermedia.h"
+#include "llviewernetwork.h"
+#include "llviewerregion.h"
+#include "llviewerstats.h"
+#include "pipeline.h"
+#include "llappviewer.h"
+#include "llxuiparser.h"
+#include "lltracerecording.h"
+#include "llviewerdisplay.h"
+#include "llviewerwindow.h"
+#include "llprogressview.h"
+
+////////////////////////////////////////////////////////////////////////////
+
+void (*LLViewerTextureList::sUUIDCallback)(void **, const LLUUID&) = NULL;
+
+S32 LLViewerTextureList::sNumImages = 0;
+
+LLViewerTextureList gTextureList;
+
+ETexListType get_element_type(S32 priority)
+{
+ return (priority == LLViewerFetchedTexture::BOOST_ICON || priority == LLViewerFetchedTexture::BOOST_THUMBNAIL) ? TEX_LIST_SCALE : TEX_LIST_STANDARD;
+}
+
+///////////////////////////////////////////////////////////////////////////////
+
+LLTextureKey::LLTextureKey()
+: textureId(LLUUID::null),
+textureType(TEX_LIST_STANDARD)
+{
+}
+
+LLTextureKey::LLTextureKey(LLUUID id, ETexListType tex_type)
+: textureId(id), textureType(tex_type)
+{
+}
+
+///////////////////////////////////////////////////////////////////////////////
+
+LLViewerTextureList::LLViewerTextureList()
+ : mForceResetTextureStats(false),
+ mInitialized(false)
+{
+}
+
+void LLViewerTextureList::init()
+{
+ mInitialized = true ;
+ sNumImages = 0;
+ doPreloadImages();
+}
+
+
+void LLViewerTextureList::doPreloadImages()
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
+ LL_DEBUGS("ViewerImages") << "Preloading images..." << LL_ENDL;
+
+ llassert_always(mInitialized) ;
+ llassert_always(mImageList.empty()) ;
+ llassert_always(mUUIDMap.empty()) ;
+
+ // Set the "missing asset" image
+ LLViewerFetchedTexture::sMissingAssetImagep = LLViewerTextureManager::getFetchedTextureFromFile("missing_asset.tga", FTT_LOCAL_FILE, MIPMAP_NO, LLViewerFetchedTexture::BOOST_UI);
+
+ // Set the "white" image
+ LLViewerFetchedTexture::sWhiteImagep = LLViewerTextureManager::getFetchedTextureFromFile("white.tga", FTT_LOCAL_FILE, MIPMAP_NO, LLViewerFetchedTexture::BOOST_UI);
+ LLTexUnit::sWhiteTexture = LLViewerFetchedTexture::sWhiteImagep->getTexName();
+ LLUIImageList* image_list = LLUIImageList::getInstance();
+
+ // Set the default flat normal map
+ // BLANK_OBJECT_NORMAL has a version on dataserver, but it has compression artifacts
+ LLViewerFetchedTexture::sFlatNormalImagep =
+ LLViewerTextureManager::getFetchedTextureFromFile("flatnormal.tga",
+ FTT_LOCAL_FILE,
+ MIPMAP_NO,
+ LLViewerFetchedTexture::BOOST_BUMP,
+ LLViewerTexture::FETCHED_TEXTURE,
+ 0,
+ 0,
+ BLANK_OBJECT_NORMAL);
+
+ // PBR: irradiance
+ LLViewerFetchedTexture::sDefaultIrradiancePBRp = LLViewerTextureManager::getFetchedTextureFromFile("default_irradiance.png", FTT_LOCAL_FILE, MIPMAP_YES, LLViewerFetchedTexture::BOOST_UI);
+
+ image_list->initFromFile();
+
+ // turn off clamping and bilinear filtering for uv picking images
+ //LLViewerFetchedTexture* uv_test = preloadUIImage("uv_test1.tga", LLUUID::null, false);
+ //uv_test->setClamp(false, false);
+ //uv_test->setMipFilterNearest(true, true);
+ //uv_test = preloadUIImage("uv_test2.tga", LLUUID::null, false);
+ //uv_test->setClamp(false, false);
+ //uv_test->setMipFilterNearest(true, true);
+
+ LLViewerFetchedTexture* image = LLViewerTextureManager::getFetchedTextureFromFile("silhouette.j2c", FTT_LOCAL_FILE, MIPMAP_YES, LLViewerFetchedTexture::BOOST_UI);
+ if (image)
+ {
+ image->setAddressMode(LLTexUnit::TAM_WRAP);
+ mImagePreloads.insert(image);
+ }
+ image = LLViewerTextureManager::getFetchedTextureFromFile("world/NoEntryLines.png", FTT_LOCAL_FILE, MIPMAP_YES, LLViewerFetchedTexture::BOOST_UI);
+ if (image)
+ {
+ image->setAddressMode(LLTexUnit::TAM_WRAP);
+ mImagePreloads.insert(image);
+ }
+ image = LLViewerTextureManager::getFetchedTextureFromFile("world/NoEntryPassLines.png", FTT_LOCAL_FILE, MIPMAP_YES, LLViewerFetchedTexture::BOOST_UI);
+ if (image)
+ {
+ image->setAddressMode(LLTexUnit::TAM_WRAP);
+ mImagePreloads.insert(image);
+ }
+ image = LLViewerTextureManager::getFetchedTextureFromFile("transparent.j2c", FTT_LOCAL_FILE, MIPMAP_YES, LLViewerFetchedTexture::BOOST_UI, LLViewerTexture::FETCHED_TEXTURE,
+ 0, 0, IMG_TRANSPARENT);
+ if (image)
+ {
+ image->setAddressMode(LLTexUnit::TAM_WRAP);
+ mImagePreloads.insert(image);
+ }
+ image = LLViewerTextureManager::getFetchedTextureFromFile("alpha_gradient.tga", FTT_LOCAL_FILE, MIPMAP_YES, LLViewerFetchedTexture::BOOST_UI, LLViewerTexture::FETCHED_TEXTURE,
+ GL_ALPHA8, GL_ALPHA, IMG_ALPHA_GRAD);
+ if (image)
+ {
+ image->setAddressMode(LLTexUnit::TAM_CLAMP);
+ mImagePreloads.insert(image);
+ }
+ image = LLViewerTextureManager::getFetchedTextureFromFile("alpha_gradient_2d.j2c", FTT_LOCAL_FILE, MIPMAP_YES, LLViewerFetchedTexture::BOOST_UI, LLViewerTexture::FETCHED_TEXTURE,
+ GL_ALPHA8, GL_ALPHA, IMG_ALPHA_GRAD_2D);
+ if (image)
+ {
+ image->setAddressMode(LLTexUnit::TAM_CLAMP);
+ mImagePreloads.insert(image);
+ }
+
+ LLPointer<LLImageRaw> img_blak_square_tex(new LLImageRaw(2, 2, 3));
+ memset(img_blak_square_tex->getData(), 0, img_blak_square_tex->getDataSize());
+ LLPointer<LLViewerFetchedTexture> img_blak_square(new LLViewerFetchedTexture(img_blak_square_tex, FTT_DEFAULT, false));
+ gBlackSquareID = img_blak_square->getID();
+ img_blak_square->setUnremovable(true);
+ addImage(img_blak_square, TEX_LIST_STANDARD);
+}
+
+static std::string get_texture_list_name()
+{
+ if (LLGridManager::getInstance()->isInProductionGrid())
+ {
+ return gDirUtilp->getExpandedFilename(LL_PATH_CACHE,
+ "texture_list_" + gSavedSettings.getString("LoginLocation") + "." + gDirUtilp->getUserName() + ".xml");
+ }
+ else
+ {
+ const std::string& grid_id_str = LLGridManager::getInstance()->getGridId();
+ const std::string& grid_id_lower = utf8str_tolower(grid_id_str);
+ return gDirUtilp->getExpandedFilename(LL_PATH_CACHE,
+ "texture_list_" + gSavedSettings.getString("LoginLocation") + "." + gDirUtilp->getUserName() + "." + grid_id_lower + ".xml");
+ }
+}
+
+void LLViewerTextureList::doPrefetchImages()
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
+
+ // todo: do not load without getViewerAssetUrl()
+ // either fail login without caps or provide this
+ // in some other way, textures won't load otherwise
+ LLViewerFetchedTexture *imagep = findImage(DEFAULT_WATER_NORMAL, TEX_LIST_STANDARD);
+ if (!imagep)
+ {
+ // add it to mImagePreloads only once
+ imagep = LLViewerTextureManager::getFetchedTexture(DEFAULT_WATER_NORMAL, FTT_DEFAULT, MIPMAP_YES, LLViewerFetchedTexture::BOOST_UI);
+ if (imagep)
+ {
+ imagep->setAddressMode(LLTexUnit::TAM_WRAP);
+ mImagePreloads.insert(imagep);
+ }
+ }
+
+ LLViewerTextureManager::getFetchedTexture(IMG_SHOT);
+ LLViewerTextureManager::getFetchedTexture(IMG_SMOKE_POOF);
+ LLViewerFetchedTexture::sSmokeImagep = LLViewerTextureManager::getFetchedTexture(IMG_SMOKE, FTT_DEFAULT, true, LLGLTexture::BOOST_UI);
+ LLViewerFetchedTexture::sSmokeImagep->setNoDelete();
+
+ LLStandardBumpmap::addstandard();
+
+ if (LLAppViewer::instance()->getPurgeCache())
+ {
+ // cache was purged, no point
+ return;
+ }
+
+ // Pre-fetch textures from last logout
+ LLSD imagelist;
+ std::string filename = get_texture_list_name();
+ llifstream file;
+ file.open(filename.c_str());
+ if (file.is_open())
+ {
+ if ( ! LLSDSerialize::fromXML(imagelist, file) )
+ {
+ file.close();
+ LL_WARNS() << "XML parse error reading texture list '" << filename << "'" << LL_ENDL;
+ LL_WARNS() << "Removing invalid texture list '" << filename << "'" << LL_ENDL;
+ LLFile::remove(filename);
+ return;
+ }
+ file.close();
+ }
+ S32 texture_count = 0;
+ for (LLSD::array_iterator iter = imagelist.beginArray();
+ iter != imagelist.endArray(); ++iter)
+ {
+ LLSD imagesd = *iter;
+ LLUUID uuid = imagesd["uuid"];
+ S32 pixel_area = imagesd["area"];
+ S32 texture_type = imagesd["type"];
+
+ if(LLViewerTexture::FETCHED_TEXTURE == texture_type || LLViewerTexture::LOD_TEXTURE == texture_type)
+ {
+ LLViewerFetchedTexture* image = LLViewerTextureManager::getFetchedTexture(uuid, FTT_DEFAULT, MIPMAP_TRUE, LLGLTexture::BOOST_NONE, texture_type);
+ if (image)
+ {
+ texture_count += 1;
+ image->addTextureStats((F32)pixel_area);
+ }
+ }
+ }
+ LL_DEBUGS() << "fetched " << texture_count << " images from " << filename << LL_ENDL;
+}
+
+///////////////////////////////////////////////////////////////////////////////
+
+LLViewerTextureList::~LLViewerTextureList()
+{
+}
+
+void LLViewerTextureList::shutdown()
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
+ // clear out preloads
+ mImagePreloads.clear();
+
+ // Write out list of currently loaded textures for precaching on startup
+ typedef std::set<std::pair<S32,LLViewerFetchedTexture*> > image_area_list_t;
+ image_area_list_t image_area_list;
+ for (image_priority_list_t::iterator iter = mImageList.begin();
+ iter != mImageList.end(); ++iter)
+ {
+ LLViewerFetchedTexture* image = *iter;
+ if (!image->hasGLTexture() ||
+ !image->getUseDiscard() ||
+ image->needsAux() ||
+ !image->getTargetHost().isInvalid() ||
+ !image->getUrl().empty()
+ )
+ {
+ continue; // avoid UI, baked, and other special images
+ }
+ if(!image->getBoundRecently())
+ {
+ continue ;
+ }
+ S32 desired = image->getDesiredDiscardLevel();
+ if (desired >= 0 && desired < MAX_DISCARD_LEVEL)
+ {
+ S32 pixel_area = image->getWidth(desired) * image->getHeight(desired);
+ image_area_list.insert(std::make_pair(pixel_area, image));
+ }
+ }
+
+ LLSD imagelist;
+ const S32 max_count = 1000;
+ S32 count = 0;
+ S32 image_type ;
+ for (image_area_list_t::reverse_iterator riter = image_area_list.rbegin();
+ riter != image_area_list.rend(); ++riter)
+ {
+ LLViewerFetchedTexture* image = riter->second;
+ image_type = (S32)image->getType() ;
+ imagelist[count]["area"] = riter->first;
+ imagelist[count]["uuid"] = image->getID();
+ imagelist[count]["type"] = image_type;
+ if (++count >= max_count)
+ break;
+ }
+
+ if (count > 0 && !gDirUtilp->getExpandedFilename(LL_PATH_CACHE, "").empty())
+ {
+ std::string filename = get_texture_list_name();
+ llofstream file;
+ file.open(filename.c_str());
+ LL_DEBUGS() << "saving " << imagelist.size() << " image list entries" << LL_ENDL;
+ LLSDSerialize::toPrettyXML(imagelist, file);
+ }
+
+ //
+ // Clean up "loaded" callbacks.
+ //
+ mCallbackList.clear();
+
+ // Flush all of the references
+ mLoadingStreamList.clear();
+ mCreateTextureList.clear();
+ mFastCacheList.clear();
+
+ mUUIDMap.clear();
+
+ mImageList.clear();
+
+ mInitialized = false; //prevent loading textures again.
+}
+
+void LLViewerTextureList::dump()
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
+ LL_INFOS() << "LLViewerTextureList::dump()" << LL_ENDL;
+ for (image_priority_list_t::iterator it = mImageList.begin(); it != mImageList.end(); ++it)
+ {
+ LLViewerFetchedTexture* image = *it;
+
+ LL_INFOS() << "priority " << image->getMaxVirtualSize()
+ << " boost " << image->getBoostLevel()
+ << " size " << image->getWidth() << "x" << image->getHeight()
+ << " discard " << image->getDiscardLevel()
+ << " desired " << image->getDesiredDiscardLevel()
+ << " http://asset.siva.lindenlab.com/" << image->getID() << ".texture"
+ << LL_ENDL;
+ }
+}
+
+void LLViewerTextureList::destroyGL(bool save_state)
+{
+ LLImageGL::destroyGL(save_state);
+}
+
+void LLViewerTextureList::restoreGL()
+{
+ llassert_always(mInitialized) ;
+ LLImageGL::restoreGL();
+}
+
+/* Vertical tab container button image IDs
+ Seem to not decode when running app in debug.
+
+ const LLUUID BAD_IMG_ONE("1097dcb3-aef9-8152-f471-431d840ea89e");
+ const LLUUID BAD_IMG_TWO("bea77041-5835-1661-f298-47e2d32b7a70");
+ */
+
+///////////////////////////////////////////////////////////////////////////////
+
+LLViewerFetchedTexture* LLViewerTextureList::getImageFromFile(const std::string& filename,
+ FTType f_type,
+ bool usemipmaps,
+ LLViewerTexture::EBoostLevel boost_priority,
+ S8 texture_type,
+ LLGLint internal_format,
+ LLGLenum primary_format,
+ const LLUUID& force_id)
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
+ if(!mInitialized)
+ {
+ return NULL ;
+ }
+
+ std::string full_path = gDirUtilp->findSkinnedFilename("textures", filename);
+ if (full_path.empty())
+ {
+ LL_WARNS() << "Failed to find local image file: " << filename << LL_ENDL;
+ LLViewerTexture::EBoostLevel priority = LLGLTexture::BOOST_UI;
+ return LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT, FTT_DEFAULT, true, priority);
+ }
+
+ std::string url = "file://" + full_path;
+
+ return getImageFromUrl(url, f_type, usemipmaps, boost_priority, texture_type, internal_format, primary_format, force_id);
+}
+
+LLViewerFetchedTexture* LLViewerTextureList::getImageFromUrl(const std::string& url,
+ FTType f_type,
+ bool usemipmaps,
+ LLViewerTexture::EBoostLevel boost_priority,
+ S8 texture_type,
+ LLGLint internal_format,
+ LLGLenum primary_format,
+ const LLUUID& force_id)
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
+ if(!mInitialized)
+ {
+ return NULL ;
+ }
+
+ // generate UUID based on hash of filename
+ LLUUID new_id;
+ if (force_id.notNull())
+ {
+ new_id = force_id;
+ }
+ else
+ {
+ new_id.generate(url);
+ }
+
+ LLPointer<LLViewerFetchedTexture> imagep = findImage(new_id, get_element_type(boost_priority));
+
+ if (!imagep.isNull())
+ {
+ LLViewerFetchedTexture *texture = imagep.get();
+ if (texture->getUrl().empty())
+ {
+ LL_WARNS() << "Requested texture " << new_id << " already exists but does not have a URL" << LL_ENDL;
+ }
+ else if (texture->getUrl() != url)
+ {
+ // This is not an error as long as the images really match -
+ // e.g. could be two avatars wearing the same outfit.
+ LL_DEBUGS("Avatar") << "Requested texture " << new_id
+ << " already exists with a different url, requested: " << url
+ << " current: " << texture->getUrl() << LL_ENDL;
+ }
+
+ }
+ if (imagep.isNull())
+ {
+ switch(texture_type)
+ {
+ case LLViewerTexture::FETCHED_TEXTURE:
+ imagep = new LLViewerFetchedTexture(url, f_type, new_id, usemipmaps);
+ break ;
+ case LLViewerTexture::LOD_TEXTURE:
+ imagep = new LLViewerLODTexture(url, f_type, new_id, usemipmaps);
+ break ;
+ default:
+ LL_ERRS() << "Invalid texture type " << texture_type << LL_ENDL ;
+ }
+
+ if (internal_format && primary_format)
+ {
+ imagep->setExplicitFormat(internal_format, primary_format);
+ }
+
+ addImage(imagep, get_element_type(boost_priority));
+
+ if (boost_priority != 0)
+ {
+ if (boost_priority == LLViewerFetchedTexture::BOOST_UI)
+ {
+ imagep->dontDiscard();
+ }
+ if (boost_priority == LLViewerFetchedTexture::BOOST_ICON
+ || boost_priority == LLViewerFetchedTexture::BOOST_THUMBNAIL)
+ {
+ // Agent and group Icons are downloadable content, nothing manages
+ // icon deletion yet, so they should not persist
+ imagep->dontDiscard();
+ imagep->forceActive();
+ }
+ imagep->setBoostLevel(boost_priority);
+ }
+ }
+
+ imagep->setGLTextureCreated(true);
+
+ return imagep;
+}
+
+
+LLViewerFetchedTexture* LLViewerTextureList::getImage(const LLUUID &image_id,
+ FTType f_type,
+ bool usemipmaps,
+ LLViewerTexture::EBoostLevel boost_priority,
+ S8 texture_type,
+ LLGLint internal_format,
+ LLGLenum primary_format,
+ LLHost request_from_host)
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
+ if(!mInitialized)
+ {
+ return NULL ;
+ }
+
+ // Return the image with ID image_id
+ // If the image is not found, creates new image and
+ // enqueues a request for transmission
+
+ if (image_id.isNull())
+ {
+ return (LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT, FTT_DEFAULT, true, LLGLTexture::BOOST_UI));
+ }
+
+ LLPointer<LLViewerFetchedTexture> imagep = findImage(image_id, get_element_type(boost_priority));
+ if (!imagep.isNull())
+ {
+ LLViewerFetchedTexture *texture = imagep.get();
+ if (request_from_host.isOk() &&
+ !texture->getTargetHost().isOk())
+ {
+ LL_WARNS() << "Requested texture " << image_id << " already exists but does not have a host" << LL_ENDL;
+ }
+ else if (request_from_host.isOk() &&
+ texture->getTargetHost().isOk() &&
+ request_from_host != texture->getTargetHost())
+ {
+ LL_WARNS() << "Requested texture " << image_id << " already exists with a different target host, requested: "
+ << request_from_host << " current: " << texture->getTargetHost() << LL_ENDL;
+ }
+ if (f_type != FTT_DEFAULT && imagep->getFTType() != f_type)
+ {
+ LL_WARNS() << "FTType mismatch: requested " << f_type << " image has " << imagep->getFTType() << LL_ENDL;
+ }
+
+ }
+ if (imagep.isNull())
+ {
+ imagep = createImage(image_id, f_type, usemipmaps, boost_priority, texture_type, internal_format, primary_format, request_from_host) ;
+ }
+
+ imagep->setGLTextureCreated(true);
+
+ return imagep;
+}
+
+//when this function is called, there is no such texture in the gTextureList with image_id.
+LLViewerFetchedTexture* LLViewerTextureList::createImage(const LLUUID &image_id,
+ FTType f_type,
+ bool usemipmaps,
+ LLViewerTexture::EBoostLevel boost_priority,
+ S8 texture_type,
+ LLGLint internal_format,
+ LLGLenum primary_format,
+ LLHost request_from_host)
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
+
+ LLPointer<LLViewerFetchedTexture> imagep ;
+ switch(texture_type)
+ {
+ case LLViewerTexture::FETCHED_TEXTURE:
+ imagep = new LLViewerFetchedTexture(image_id, f_type, request_from_host, usemipmaps);
+ break ;
+ case LLViewerTexture::LOD_TEXTURE:
+ imagep = new LLViewerLODTexture(image_id, f_type, request_from_host, usemipmaps);
+ break ;
+ default:
+ LL_ERRS() << "Invalid texture type " << texture_type << LL_ENDL ;
+ }
+
+ if (internal_format && primary_format)
+ {
+ imagep->setExplicitFormat(internal_format, primary_format);
+ }
+
+ addImage(imagep, get_element_type(boost_priority));
+
+ if (boost_priority != 0)
+ {
+ if (boost_priority == LLViewerFetchedTexture::BOOST_UI)
+ {
+ imagep->dontDiscard();
+ }
+ if (boost_priority == LLViewerFetchedTexture::BOOST_ICON
+ || boost_priority == LLViewerFetchedTexture::BOOST_THUMBNAIL)
+ {
+ // Agent and group Icons are downloadable content, nothing manages
+ // icon deletion yet, so they should not persist.
+ imagep->dontDiscard();
+ imagep->forceActive();
+ }
+ imagep->setBoostLevel(boost_priority);
+ }
+ else
+ {
+ //by default, the texture can not be removed from memory even if it is not used.
+ //here turn this off
+ //if this texture should be set to NO_DELETE, call setNoDelete() afterwards.
+ imagep->forceActive() ;
+ }
+
+ mFastCacheList.insert(imagep);
+ imagep->setInFastCacheList(true);
+
+ return imagep ;
+}
+
+void LLViewerTextureList::findTexturesByID(const LLUUID &image_id, std::vector<LLViewerFetchedTexture*> &output)
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
+ LLTextureKey search_key(image_id, TEX_LIST_STANDARD);
+ uuid_map_t::iterator iter = mUUIDMap.lower_bound(search_key);
+ while (iter != mUUIDMap.end() && iter->first.textureId == image_id)
+ {
+ output.push_back(iter->second);
+ iter++;
+ }
+}
+
+LLViewerFetchedTexture *LLViewerTextureList::findImage(const LLTextureKey &search_key)
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
+ uuid_map_t::iterator iter = mUUIDMap.find(search_key);
+ if (iter == mUUIDMap.end())
+ return NULL;
+ return iter->second;
+}
+
+LLViewerFetchedTexture *LLViewerTextureList::findImage(const LLUUID &image_id, ETexListType tex_type)
+{
+ return findImage(LLTextureKey(image_id, tex_type));
+}
+
+void LLViewerTextureList::addImageToList(LLViewerFetchedTexture *image)
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
+ assert_main_thread();
+ llassert_always(mInitialized) ;
+ llassert(image);
+ if (image->isInImageList())
+ { // Flag is already set?
+ LL_WARNS() << "LLViewerTextureList::addImageToList - image " << image->getID() << " already in list" << LL_ENDL;
+ }
+ else
+ {
+ if (!(mImageList.insert(image)).second)
+ {
+ LL_WARNS() << "Error happens when insert image " << image->getID() << " into mImageList!" << LL_ENDL ;
+ }
+ image->setInImageList(true);
+ }
+}
+
+void LLViewerTextureList::removeImageFromList(LLViewerFetchedTexture *image)
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
+ assert_main_thread();
+ llassert_always(mInitialized) ;
+ llassert(image);
+
+ S32 count = 0;
+ if (image->isInImageList())
+ {
+ count = mImageList.erase(image) ;
+ if(count != 1)
+ {
+ LL_INFOS() << "Image " << image->getID()
+ << " had mInImageList set but mImageList.erase() returned " << count
+ << LL_ENDL;
+ }
+ }
+ else
+ { // Something is wrong, image is expected in list or callers should check first
+ LL_INFOS() << "Calling removeImageFromList() for " << image->getID()
+ << " but doesn't have mInImageList set"
+ << " ref count is " << image->getNumRefs()
+ << LL_ENDL;
+ uuid_map_t::iterator iter = mUUIDMap.find(LLTextureKey(image->getID(), (ETexListType)image->getTextureListType()));
+ if(iter == mUUIDMap.end())
+ {
+ LL_INFOS() << "Image " << image->getID() << " is also not in mUUIDMap!" << LL_ENDL ;
+ }
+ else if (iter->second != image)
+ {
+ LL_INFOS() << "Image " << image->getID() << " was in mUUIDMap but with different pointer" << LL_ENDL ;
+ }
+ else
+ {
+ LL_INFOS() << "Image " << image->getID() << " was in mUUIDMap with same pointer" << LL_ENDL ;
+ }
+ count = mImageList.erase(image) ;
+ llassert(count != 0);
+ if(count != 0)
+ { // it was in the list already?
+ LL_WARNS() << "Image " << image->getID()
+ << " had mInImageList false but mImageList.erase() returned " << count
+ << LL_ENDL;
+ }
+ }
+
+ image->setInImageList(false) ;
+}
+
+void LLViewerTextureList::addImage(LLViewerFetchedTexture *new_image, ETexListType tex_type)
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
+ if (!new_image)
+ {
+ return;
+ }
+ //llassert(new_image);
+ LLUUID image_id = new_image->getID();
+ LLTextureKey key(image_id, tex_type);
+
+ LLViewerFetchedTexture *image = findImage(key);
+ if (image)
+ {
+ LL_INFOS() << "Image with ID " << image_id << " already in list" << LL_ENDL;
+ }
+ sNumImages++;
+
+ addImageToList(new_image);
+ mUUIDMap[key] = new_image;
+ new_image->setTextureListType(tex_type);
+}
+
+
+void LLViewerTextureList::deleteImage(LLViewerFetchedTexture *image)
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
+ if( image)
+ {
+ if (image->hasCallbacks())
+ {
+ mCallbackList.erase(image);
+ }
+ LLTextureKey key(image->getID(), (ETexListType)image->getTextureListType());
+ llverify(mUUIDMap.erase(key) == 1);
+ sNumImages--;
+ removeImageFromList(image);
+ }
+}
+
+///////////////////////////////////////////////////////////////////////////////
+
+
+////////////////////////////////////////////////////////////////////////////
+
+void LLViewerTextureList::dirtyImage(LLViewerFetchedTexture *image)
+{
+ mDirtyTextureList.insert(image);
+}
+
+////////////////////////////////////////////////////////////////////////////
+
+void LLViewerTextureList::updateImages(F32 max_time)
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
+ static bool cleared = false;
+ if(gTeleportDisplay)
+ {
+ if(!cleared)
+ {
+ clearFetchingRequests();
+ gPipeline.clearRebuildGroups();
+ cleared = true;
+ }
+ return;
+ }
+ cleared = false;
+
+ LLAppViewer::getTextureFetch()->setTextureBandwidth(LLTrace::get_frame_recording().getPeriodMeanPerSec(LLStatViewer::TEXTURE_NETWORK_DATA_RECEIVED).value());
+
+ {
+ using namespace LLStatViewer;
+ sample(NUM_IMAGES, sNumImages);
+ sample(NUM_RAW_IMAGES, LLImageRaw::sRawImageCount);
+ sample(FORMATTED_MEM, F64Bytes(LLImageFormatted::sGlobalFormattedMemory));
+ }
+
+ // make sure each call below gets at least its "fair share" of time
+ F32 min_time = max_time * 0.33f;
+ F32 remaining_time = max_time;
+
+ //loading from fast cache
+ remaining_time -= updateImagesLoadingFastCache(remaining_time);
+ remaining_time = llmax(remaining_time, min_time);
+
+ //dispatch to texture fetch threads
+ remaining_time -= updateImagesFetchTextures(remaining_time);
+ remaining_time = llmax(remaining_time, min_time);
+
+ //handle results from decode threads
+ updateImagesCreateTextures(remaining_time);
+
+ if (!mDirtyTextureList.empty())
+ {
+ gPipeline.dirtyPoolObjectTextures(mDirtyTextureList);
+ mDirtyTextureList.clear();
+ }
+
+ bool didone = false;
+ for (image_list_t::iterator iter = mCallbackList.begin();
+ iter != mCallbackList.end(); )
+ {
+ //trigger loaded callbacks on local textures immediately
+ LLViewerFetchedTexture* image = *iter++;
+ if (!image->getUrl().empty())
+ {
+ // Do stuff to handle callbacks, update priorities, etc.
+ didone = image->doLoadedCallbacks();
+ }
+ else if (!didone)
+ {
+ // Do stuff to handle callbacks, update priorities, etc.
+ didone = image->doLoadedCallbacks();
+ }
+ }
+
+ updateImagesUpdateStats();
+}
+
+void LLViewerTextureList::clearFetchingRequests()
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
+ if (LLAppViewer::getTextureFetch()->getNumRequests() == 0)
+ {
+ return;
+ }
+
+ LLAppViewer::getTextureFetch()->deleteAllRequests();
+
+ for (image_priority_list_t::iterator iter = mImageList.begin();
+ iter != mImageList.end(); ++iter)
+ {
+ LLViewerFetchedTexture* imagep = *iter;
+ imagep->forceToDeleteRequest() ;
+ }
+}
+
+static void touch_texture(LLViewerFetchedTexture* tex, F32 vsize)
+{
+ if (tex)
+ {
+ tex->addTextureStats(vsize);
+ }
+}
+
+extern bool gCubeSnapshot;
+
+void LLViewerTextureList::updateImageDecodePriority(LLViewerFetchedTexture* imagep)
+{
+ if (imagep->isInDebug() || imagep->isUnremovable())
+ {
+ //update_counter--;
+ return; //is in debug, ignore.
+ }
+
+ llassert(!gCubeSnapshot);
+
+ static LLCachedControl<F32> bias_distance_scale(gSavedSettings, "TextureBiasDistanceScale", 1.f);
+ static LLCachedControl<F32> texture_scale_min(gSavedSettings, "TextureScaleMinAreaFactor", 0.04f);
+ static LLCachedControl<F32> texture_scale_max(gSavedSettings, "TextureScaleMaxAreaFactor", 25.f);
+
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE
+ {
+ for (U32 i = 0; i < LLRender::NUM_TEXTURE_CHANNELS; ++i)
+ {
+ for (U32 fi = 0; fi < imagep->getNumFaces(i); ++fi)
+ {
+ LLFace* face = (*(imagep->getFaceList(i)))[fi];
+
+ if (face && face->getViewerObject() && face->getTextureEntry())
+ {
+ F32 vsize = face->getPixelArea();
+
+ // Scale desired texture resolution higher or lower depending on texture scale
+ //
+ // Minimum usage examples: a 1024x1024 texture with aplhabet, runing string
+ // shows one letter at a time
+ //
+ // Maximum usage examples: huge chunk of terrain repeats texture
+ const LLTextureEntry* te = face->getTextureEntry();
+ F32 min_scale = te ? llmin(fabsf(te->getScaleS()), fabsf(te->getScaleT())) : 1.f;
+ min_scale = llclamp(min_scale*min_scale, texture_scale_min(), texture_scale_max());
+
+ vsize /= min_scale;
+ vsize /= LLViewerTexture::sDesiredDiscardBias;
+ vsize /= llmax(1.f, (LLViewerTexture::sDesiredDiscardBias-1.f) * (1.f + face->getDrawable()->mDistanceWRTCamera * bias_distance_scale));
+
+ F32 radius;
+ F32 cos_angle_to_view_dir;
+ bool in_frustum = face->calcPixelArea(cos_angle_to_view_dir, radius);
+ if (!in_frustum || !face->getDrawable()->isVisible())
+ { // further reduce by discard bias when off screen or occluded
+ vsize /= LLViewerTexture::sDesiredDiscardBias;
+ }
+ // if a GLTF material is present, ignore that face
+ // as far as this texture stats go, but update the GLTF material
+ // stats
+ LLFetchedGLTFMaterial* mat = te ? (LLFetchedGLTFMaterial*)te->getGLTFRenderMaterial() : nullptr;
+ llassert(mat == nullptr || dynamic_cast<LLFetchedGLTFMaterial*>(te->getGLTFRenderMaterial()) != nullptr);
+ if (mat)
+ {
+ touch_texture(mat->mBaseColorTexture, vsize);
+ touch_texture(mat->mNormalTexture, vsize);
+ touch_texture(mat->mMetallicRoughnessTexture, vsize);
+ touch_texture(mat->mEmissiveTexture, vsize);
+ }
+ else
+ {
+ imagep->addTextureStats(vsize);
+ }
+ }
+ }
+ }
+ }
+
+ //imagep->setDebugText(llformat("%.3f - %d", sqrtf(imagep->getMaxVirtualSize()), imagep->getBoostLevel()));
+
+ F32 lazy_flush_timeout = 30.f; // stop decoding
+ F32 max_inactive_time = 20.f; // actually delete
+ S32 min_refs = 3; // 1 for mImageList, 1 for mUUIDMap, 1 for local reference
+
+ //
+ // Flush formatted images using a lazy flush
+ //
+ S32 num_refs = imagep->getNumRefs();
+ if (num_refs == min_refs)
+ {
+ if (imagep->getLastReferencedTimer()->getElapsedTimeF32() > lazy_flush_timeout)
+ {
+ // Remove the unused image from the image list
+ deleteImage(imagep);
+ imagep = NULL; // should destroy the image
+ }
+ return;
+ }
+ else
+ {
+ if (imagep->hasSavedRawImage())
+ {
+ if (imagep->getElapsedLastReferencedSavedRawImageTime() > max_inactive_time)
+ {
+ imagep->destroySavedRawImage();
+ }
+ }
+
+ if (imagep->isDeleted())
+ {
+ return;
+ }
+ else if (imagep->isDeletionCandidate())
+ {
+ imagep->destroyTexture();
+ return;
+ }
+ else if (imagep->isInactive())
+ {
+ if (imagep->getLastReferencedTimer()->getElapsedTimeF32() > max_inactive_time)
+ {
+ imagep->setDeletionCandidate();
+ }
+ return;
+ }
+ else
+ {
+ imagep->getLastReferencedTimer()->reset();
+
+ //reset texture state.
+ imagep->setInactive();
+ }
+ }
+
+ if (!imagep->isInImageList())
+ {
+ return;
+ }
+ if (imagep->isInFastCacheList())
+ {
+ return; //wait for loading from the fast cache.
+ }
+
+ imagep->processTextureStats();
+}
+
+void LLViewerTextureList::setDebugFetching(LLViewerFetchedTexture* tex, S32 debug_level)
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
+ if(!tex->setDebugFetching(debug_level))
+ {
+ return;
+ }
+
+ const F32 DEBUG_PRIORITY = 100000.f;
+ removeImageFromList(tex);
+ tex->mMaxVirtualSize = DEBUG_PRIORITY;
+ addImageToList(tex);
+}
+
+F32 LLViewerTextureList::updateImagesCreateTextures(F32 max_time)
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
+ if (gGLManager.mIsDisabled) return 0.0f;
+
+ //
+ // Create GL textures for all textures that need them (images which have been
+ // decoded, but haven't been pushed into GL).
+ //
+
+ LLTimer create_timer;
+ image_list_t::iterator enditer = mCreateTextureList.begin();
+ for (image_list_t::iterator iter = mCreateTextureList.begin();
+ iter != mCreateTextureList.end();)
+ {
+ image_list_t::iterator curiter = iter++;
+ enditer = iter;
+ LLViewerFetchedTexture *imagep = *curiter;
+ imagep->createTexture();
+ imagep->postCreateTexture();
+
+ if (create_timer.getElapsedTimeF32() > max_time)
+ {
+ break;
+ }
+ }
+ mCreateTextureList.erase(mCreateTextureList.begin(), enditer);
+ return create_timer.getElapsedTimeF32();
+}
+
+F32 LLViewerTextureList::updateImagesLoadingFastCache(F32 max_time)
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
+ if (gGLManager.mIsDisabled) return 0.0f;
+ if(mFastCacheList.empty())
+ {
+ return 0.f;
+ }
+
+ //
+ // loading texture raw data from the fast cache directly.
+ //
+
+ LLTimer timer;
+ image_list_t::iterator enditer = mFastCacheList.begin();
+ for (image_list_t::iterator iter = mFastCacheList.begin();
+ iter != mFastCacheList.end();)
+ {
+ image_list_t::iterator curiter = iter++;
+ enditer = iter;
+ LLViewerFetchedTexture *imagep = *curiter;
+ imagep->loadFromFastCache();
+ }
+ mFastCacheList.erase(mFastCacheList.begin(), enditer);
+ return timer.getElapsedTimeF32();
+}
+
+void LLViewerTextureList::forceImmediateUpdate(LLViewerFetchedTexture* imagep)
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
+ if(!imagep)
+ {
+ return ;
+ }
+ if(imagep->isInImageList())
+ {
+ removeImageFromList(imagep);
+ }
+
+ imagep->processTextureStats();
+ imagep->sMaxVirtualSize = LLViewerFetchedTexture::sMaxVirtualSize;
+ addImageToList(imagep);
+
+ return ;
+}
+
+F32 LLViewerTextureList::updateImagesFetchTextures(F32 max_time)
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
+ typedef std::vector<LLPointer<LLViewerFetchedTexture> > entries_list_t;
+ entries_list_t entries;
+
+ // update N textures at beginning of mImageList
+ U32 update_count = 0;
+ static const S32 MIN_UPDATE_COUNT = gSavedSettings.getS32("TextureFetchUpdateMinCount"); // default: 32
+ // WIP -- dumb code here
+ //update MIN_UPDATE_COUNT or 5% of other textures, whichever is greater
+ update_count = llmax((U32) MIN_UPDATE_COUNT, (U32) mUUIDMap.size()/20);
+ update_count = llmin(update_count, (U32) mUUIDMap.size());
+
+ {
+ LL_PROFILE_ZONE_NAMED_CATEGORY_TEXTURE("vtluift - copy");
+
+ // copy entries out of UUID map for updating
+ entries.reserve(update_count);
+ uuid_map_t::iterator iter = mUUIDMap.upper_bound(mLastUpdateKey);
+ while (update_count-- > 0)
+ {
+ if (iter == mUUIDMap.end())
+ {
+ iter = mUUIDMap.begin();
+ }
+
+ if (iter->second->getGLTexture())
+ {
+ entries.push_back(iter->second);
+ }
+ ++iter;
+ }
+ }
+
+ LLTimer timer;
+
+ LLPointer<LLViewerTexture> last_imagep = nullptr;
+
+ for (auto& imagep : entries)
+ {
+ if (imagep->getNumRefs() > 1) // make sure this image hasn't been deleted before attempting to update (may happen as a side effect of some other image updating)
+
+ {
+ updateImageDecodePriority(imagep);
+ imagep->updateFetch();
+ }
+
+ last_imagep = imagep;
+
+ if (timer.getElapsedTimeF32() > max_time)
+ {
+ break;
+ }
+ }
+
+ if (last_imagep)
+ {
+ mLastUpdateKey = LLTextureKey(last_imagep->getID(), (ETexListType)last_imagep->getTextureListType());
+ }
+
+ return timer.getElapsedTimeF32();
+}
+
+void LLViewerTextureList::updateImagesUpdateStats()
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
+ if (mForceResetTextureStats)
+ {
+ for (image_priority_list_t::iterator iter = mImageList.begin();
+ iter != mImageList.end(); )
+ {
+ LLViewerFetchedTexture* imagep = *iter++;
+ imagep->resetTextureStats();
+ }
+ mForceResetTextureStats = false;
+ }
+}
+
+void LLViewerTextureList::decodeAllImages(F32 max_time)
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
+ LLTimer timer;
+
+ //loading from fast cache
+ updateImagesLoadingFastCache(max_time);
+
+ // Update texture stats and priorities
+ std::vector<LLPointer<LLViewerFetchedTexture> > image_list;
+ for (image_priority_list_t::iterator iter = mImageList.begin();
+ iter != mImageList.end(); )
+ {
+ LLViewerFetchedTexture* imagep = *iter++;
+ image_list.push_back(imagep);
+ imagep->setInImageList(false) ;
+ }
+
+ llassert_always(image_list.size() == mImageList.size()) ;
+ mImageList.clear();
+ for (std::vector<LLPointer<LLViewerFetchedTexture> >::iterator iter = image_list.begin();
+ iter != image_list.end(); ++iter)
+ {
+ LLViewerFetchedTexture* imagep = *iter;
+ imagep->processTextureStats();
+ addImageToList(imagep);
+ }
+ image_list.clear();
+
+ // Update fetch (decode)
+ for (image_priority_list_t::iterator iter = mImageList.begin();
+ iter != mImageList.end(); )
+ {
+ LLViewerFetchedTexture* imagep = *iter++;
+ imagep->updateFetch();
+ }
+ std::shared_ptr<LL::WorkQueue> main_queue = LLImageGLThread::sEnabledTextures ? LL::WorkQueue::getInstance("mainloop") : NULL;
+ // Run threads
+ S32 fetch_pending = 0;
+ while (1)
+ {
+ LLAppViewer::instance()->getTextureCache()->update(1); // unpauses the texture cache thread
+ LLAppViewer::instance()->getImageDecodeThread()->update(1); // unpauses the image thread
+ fetch_pending = LLAppViewer::instance()->getTextureFetch()->update(1); // unpauses the texture fetch thread
+
+ if (LLImageGLThread::sEnabledTextures)
+ {
+ main_queue->runFor(std::chrono::milliseconds(1));
+ fetch_pending += main_queue->size();
+ }
+
+ if (fetch_pending == 0 || timer.getElapsedTimeF32() > max_time)
+ {
+ break;
+ }
+ }
+ // Update fetch again
+ for (image_priority_list_t::iterator iter = mImageList.begin();
+ iter != mImageList.end(); )
+ {
+ LLViewerFetchedTexture* imagep = *iter++;
+ imagep->updateFetch();
+ }
+ max_time -= timer.getElapsedTimeF32();
+ max_time = llmax(max_time, .001f);
+ F32 create_time = updateImagesCreateTextures(max_time);
+
+ LL_DEBUGS("ViewerImages") << "decodeAllImages() took " << timer.getElapsedTimeF32() << " seconds. "
+ << " fetch_pending " << fetch_pending
+ << " create_time " << create_time
+ << LL_ENDL;
+}
+
+bool LLViewerTextureList::createUploadFile(LLPointer<LLImageRaw> raw_image,
+ const std::string& out_filename,
+ const S32 max_image_dimentions,
+ const S32 min_image_dimentions)
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
+
+ LLImageDataSharedLock lock(raw_image);
+
+ // make a copy, since convertToUploadFile scales raw image
+ LLPointer<LLImageRaw> scale_image = new LLImageRaw(
+ raw_image->getData(),
+ raw_image->getWidth(),
+ raw_image->getHeight(),
+ raw_image->getComponents());
+
+ LLPointer<LLImageJ2C> compressedImage = LLViewerTextureList::convertToUploadFile(scale_image, max_image_dimentions);
+ if (compressedImage->getWidth() < min_image_dimentions || compressedImage->getHeight() < min_image_dimentions)
+ {
+ std::string reason = llformat("Images below %d x %d pixels are not allowed. Actual size: %d x %dpx",
+ min_image_dimentions,
+ min_image_dimentions,
+ compressedImage->getWidth(),
+ compressedImage->getHeight());
+ compressedImage->setLastError(reason);
+ return false;
+ }
+ if (compressedImage.isNull())
+ {
+ compressedImage->setLastError("Couldn't convert the image to jpeg2000.");
+ LL_INFOS() << "Couldn't convert to j2c, file : " << out_filename << LL_ENDL;
+ return false;
+ }
+ if (!compressedImage->save(out_filename))
+ {
+ compressedImage->setLastError("Couldn't create the jpeg2000 image for upload.");
+ LL_INFOS() << "Couldn't create output file : " << out_filename << LL_ENDL;
+ return false;
+ }
+ return true;
+}
+
+bool LLViewerTextureList::createUploadFile(const std::string& filename,
+ const std::string& out_filename,
+ const U8 codec,
+ const S32 max_image_dimentions,
+ const S32 min_image_dimentions,
+ bool force_square)
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
+ try
+ {
+ // Load the image
+ LLPointer<LLImageFormatted> image = LLImageFormatted::createFromType(codec);
+ if (image.isNull())
+ {
+ LL_WARNS() << "Couldn't open the image to be uploaded." << LL_ENDL;
+ return false;
+ }
+ if (!image->load(filename))
+ {
+ image->setLastError("Couldn't load the image to be uploaded.");
+ return false;
+ }
+ // Decompress or expand it in a raw image structure
+ LLPointer<LLImageRaw> raw_image = new LLImageRaw;
+ if (!image->decode(raw_image, 0.0f))
+ {
+ image->setLastError("Couldn't decode the image to be uploaded.");
+ return false;
+ }
+ // Check the image constraints
+ if ((image->getComponents() != 3) && (image->getComponents() != 4))
+ {
+ image->setLastError("Image files with less than 3 or more than 4 components are not supported.");
+ return false;
+ }
+ if (image->getWidth() < min_image_dimentions || image->getHeight() < min_image_dimentions)
+ {
+ std::string reason = llformat("Images below %d x %d pixels are not allowed. Actual size: %d x %dpx",
+ min_image_dimentions,
+ min_image_dimentions,
+ image->getWidth(),
+ image->getHeight());
+ image->setLastError(reason);
+ return false;
+ }
+ // Convert to j2c (JPEG2000) and save the file locally
+ LLPointer<LLImageJ2C> compressedImage = convertToUploadFile(raw_image, max_image_dimentions, force_square);
+ if (compressedImage.isNull())
+ {
+ image->setLastError("Couldn't convert the image to jpeg2000.");
+ LL_INFOS() << "Couldn't convert to j2c, file : " << filename << LL_ENDL;
+ return false;
+ }
+ if (!compressedImage->save(out_filename))
+ {
+ image->setLastError("Couldn't create the jpeg2000 image for upload.");
+ LL_INFOS() << "Couldn't create output file : " << out_filename << LL_ENDL;
+ return false;
+ }
+ // Test to see if the encode and save worked
+ LLPointer<LLImageJ2C> integrity_test = new LLImageJ2C;
+ if (!integrity_test->loadAndValidate(out_filename))
+ {
+ image->setLastError("The created jpeg2000 image is corrupt.");
+ LL_INFOS() << "Image file : " << out_filename << " is corrupt" << LL_ENDL;
+ return false;
+ }
+ }
+ catch (...)
+ {
+ LOG_UNHANDLED_EXCEPTION("");
+ return false;
+ }
+ return true;
+}
+
+// note: modifies the argument raw_image!!!!
+LLPointer<LLImageJ2C> LLViewerTextureList::convertToUploadFile(LLPointer<LLImageRaw> raw_image, const S32 max_image_dimentions, bool force_square, bool force_lossless)
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
+ LLImageDataLock lock(raw_image);
+
+ if (force_square)
+ {
+ S32 biggest_side = llmax(raw_image->getWidth(), raw_image->getHeight());
+ S32 square_size = raw_image->biasedDimToPowerOfTwo(biggest_side, max_image_dimentions);
+
+ raw_image->scale(square_size, square_size);
+ }
+ else
+ {
+ raw_image->biasedScaleToPowerOfTwo(max_image_dimentions);
+ }
+ LLPointer<LLImageJ2C> compressedImage = new LLImageJ2C();
+
+ if (force_lossless ||
+ (gSavedSettings.getBOOL("LosslessJ2CUpload") &&
+ (raw_image->getWidth() * raw_image->getHeight() <= LL_IMAGE_REZ_LOSSLESS_CUTOFF * LL_IMAGE_REZ_LOSSLESS_CUTOFF)))
+ {
+ compressedImage->setReversible(true);
+ }
+
+
+ if (gSavedSettings.getBOOL("Jpeg2000AdvancedCompression"))
+ {
+ // This test option will create jpeg2000 images with precincts for each level, RPCL ordering
+ // and PLT markers. The block size is also optionally modifiable.
+ // Note: the images hence created are compatible with older versions of the viewer.
+ // Read the blocks and precincts size settings
+ S32 block_size = gSavedSettings.getS32("Jpeg2000BlocksSize");
+ S32 precinct_size = gSavedSettings.getS32("Jpeg2000PrecinctsSize");
+ LL_INFOS() << "Advanced JPEG2000 Compression: precinct = " << precinct_size << ", block = " << block_size << LL_ENDL;
+ compressedImage->initEncode(*raw_image, block_size, precinct_size, 0);
+ }
+
+ if (!compressedImage->encode(raw_image, 0.0f))
+ {
+ LL_INFOS() << "convertToUploadFile : encode returns with error!!" << LL_ENDL;
+ // Clear up the pointer so we don't leak that one
+ compressedImage = NULL;
+ }
+
+ return compressedImage;
+}
+
+///////////////////////////////////////////////////////////////////////////////
+
+// We've been that the asset server does not contain the requested image id.
+// static
+void LLViewerTextureList::processImageNotInDatabase(LLMessageSystem *msg,void **user_data)
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
+ LLUUID image_id;
+ msg->getUUIDFast(_PREHASH_ImageID, _PREHASH_ID, image_id);
+
+ LLViewerFetchedTexture* image = gTextureList.findImage( image_id, TEX_LIST_STANDARD);
+ if( image )
+ {
+ LL_WARNS() << "Image not in db" << LL_ENDL;
+ image->setIsMissingAsset();
+ }
+
+ image = gTextureList.findImage(image_id, TEX_LIST_SCALE);
+ if (image)
+ {
+ LL_WARNS() << "Icon not in db" << LL_ENDL;
+ image->setIsMissingAsset();
+ }
+}
+
+
+///////////////////////////////////////////////////////////////////////////////
+
+// explicitly cleanup resources, as this is a singleton class with process
+// lifetime so ability to perform std::map operations in destructor is not
+// guaranteed.
+void LLUIImageList::cleanUp()
+{
+ mUIImages.clear();
+ mUITextureList.clear() ;
+}
+
+LLUIImagePtr LLUIImageList::getUIImageByID(const LLUUID& image_id, S32 priority)
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
+ // use id as image name
+ std::string image_name = image_id.asString();
+
+ // look for existing image
+ uuid_ui_image_map_t::iterator found_it = mUIImages.find(image_name);
+ if (found_it != mUIImages.end())
+ {
+ return found_it->second;
+ }
+
+ const bool use_mips = false;
+ const LLRect scale_rect = LLRect::null;
+ const LLRect clip_rect = LLRect::null;
+ return loadUIImageByID(image_id, use_mips, scale_rect, clip_rect, (LLViewerTexture::EBoostLevel)priority);
+}
+
+LLUIImagePtr LLUIImageList::getUIImage(const std::string& image_name, S32 priority)
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
+ // look for existing image
+ uuid_ui_image_map_t::iterator found_it = mUIImages.find(image_name);
+ if (found_it != mUIImages.end())
+ {
+ return found_it->second;
+ }
+
+ const bool use_mips = false;
+ const LLRect scale_rect = LLRect::null;
+ const LLRect clip_rect = LLRect::null;
+ return loadUIImageByName(image_name, image_name, use_mips, scale_rect, clip_rect, (LLViewerTexture::EBoostLevel)priority);
+}
+
+LLUIImagePtr LLUIImageList::loadUIImageByName(const std::string& name, const std::string& filename,
+ bool use_mips, const LLRect& scale_rect, const LLRect& clip_rect, LLViewerTexture::EBoostLevel boost_priority,
+ LLUIImage::EScaleStyle scale_style)
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
+ if (boost_priority == LLGLTexture::BOOST_NONE)
+ {
+ boost_priority = LLGLTexture::BOOST_UI;
+ }
+ LLViewerFetchedTexture* imagep = LLViewerTextureManager::getFetchedTextureFromFile(filename, FTT_LOCAL_FILE, MIPMAP_NO, boost_priority);
+ return loadUIImage(imagep, name, use_mips, scale_rect, clip_rect, scale_style);
+}
+
+LLUIImagePtr LLUIImageList::loadUIImageByID(const LLUUID& id,
+ bool use_mips, const LLRect& scale_rect, const LLRect& clip_rect, LLViewerTexture::EBoostLevel boost_priority,
+ LLUIImage::EScaleStyle scale_style)
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
+ if (boost_priority == LLGLTexture::BOOST_NONE)
+ {
+ boost_priority = LLGLTexture::BOOST_UI;
+ }
+ LLViewerFetchedTexture* imagep = LLViewerTextureManager::getFetchedTexture(id, FTT_DEFAULT, MIPMAP_NO, boost_priority);
+ return loadUIImage(imagep, id.asString(), use_mips, scale_rect, clip_rect, scale_style);
+}
+
+LLUIImagePtr LLUIImageList::loadUIImage(LLViewerFetchedTexture* imagep, const std::string& name, bool use_mips, const LLRect& scale_rect, const LLRect& clip_rect,
+ LLUIImage::EScaleStyle scale_style)
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
+ if (!imagep) return NULL;
+
+ imagep->setAddressMode(LLTexUnit::TAM_CLAMP);
+
+ //don't compress UI images
+ imagep->getGLTexture()->setAllowCompression(false);
+
+ LLUIImagePtr new_imagep = new LLUIImage(name, imagep);
+ new_imagep->setScaleStyle(scale_style);
+
+ if (imagep->getBoostLevel() != LLGLTexture::BOOST_ICON
+ && imagep->getBoostLevel() != LLGLTexture::BOOST_THUMBNAIL
+ && imagep->getBoostLevel() != LLGLTexture::BOOST_PREVIEW)
+ {
+ // Don't add downloadable content into this list
+ // all UI images are non-deletable and list does not support deletion
+ imagep->setNoDelete();
+ mUIImages.insert(std::make_pair(name, new_imagep));
+ mUITextureList.push_back(imagep);
+ }
+
+ //Note:
+ //Some other textures such as ICON also through this flow to be fetched.
+ //But only UI textures need to set this callback.
+ if(imagep->getBoostLevel() == LLGLTexture::BOOST_UI)
+ {
+ LLUIImageLoadData* datap = new LLUIImageLoadData;
+ datap->mImageName = name;
+ datap->mImageScaleRegion = scale_rect;
+ datap->mImageClipRegion = clip_rect;
+
+ imagep->setLoadedCallback(onUIImageLoaded, 0, false, false, datap, NULL);
+ }
+ return new_imagep;
+}
+
+LLUIImagePtr LLUIImageList::preloadUIImage(const std::string& name, const std::string& filename, bool use_mips, const LLRect& scale_rect, const LLRect& clip_rect, LLUIImage::EScaleStyle scale_style)
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
+ // look for existing image
+ uuid_ui_image_map_t::iterator found_it = mUIImages.find(name);
+ if (found_it != mUIImages.end())
+ {
+ // image already loaded!
+ LL_ERRS() << "UI Image " << name << " already loaded." << LL_ENDL;
+ }
+
+ return loadUIImageByName(name, filename, use_mips, scale_rect, clip_rect, LLGLTexture::BOOST_UI, scale_style);
+}
+
+//static
+void LLUIImageList::onUIImageLoaded( bool success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* src_aux, S32 discard_level, bool final, void* user_data )
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
+ if(!success || !user_data)
+ {
+ return;
+ }
+
+ LLUIImageLoadData* image_datap = (LLUIImageLoadData*)user_data;
+ std::string ui_image_name = image_datap->mImageName;
+ LLRect scale_rect = image_datap->mImageScaleRegion;
+ LLRect clip_rect = image_datap->mImageClipRegion;
+ if (final)
+ {
+ delete image_datap;
+ }
+
+ LLUIImageList* instance = getInstance();
+
+ uuid_ui_image_map_t::iterator found_it = instance->mUIImages.find(ui_image_name);
+ if (found_it != instance->mUIImages.end())
+ {
+ LLUIImagePtr imagep = found_it->second;
+
+ // for images grabbed from local files, apply clipping rectangle to restore original dimensions
+ // from power-of-2 gl image
+ if (success && imagep.notNull() && src_vi && (src_vi->getUrl().compare(0, 7, "file://")==0))
+ {
+ F32 full_width = (F32)src_vi->getFullWidth();
+ F32 full_height = (F32)src_vi->getFullHeight();
+ F32 clip_x = (F32)src_vi->getOriginalWidth() / full_width;
+ F32 clip_y = (F32)src_vi->getOriginalHeight() / full_height;
+ if (clip_rect != LLRect::null)
+ {
+ imagep->setClipRegion(LLRectf(llclamp((F32)clip_rect.mLeft / full_width, 0.f, 1.f),
+ llclamp((F32)clip_rect.mTop / full_height, 0.f, 1.f),
+ llclamp((F32)clip_rect.mRight / full_width, 0.f, 1.f),
+ llclamp((F32)clip_rect.mBottom / full_height, 0.f, 1.f)));
+ }
+ else
+ {
+ imagep->setClipRegion(LLRectf(0.f, clip_y, clip_x, 0.f));
+ }
+ if (scale_rect != LLRect::null)
+ {
+ imagep->setScaleRegion(
+ LLRectf(llclamp((F32)scale_rect.mLeft / (F32)imagep->getWidth(), 0.f, 1.f),
+ llclamp((F32)scale_rect.mTop / (F32)imagep->getHeight(), 0.f, 1.f),
+ llclamp((F32)scale_rect.mRight / (F32)imagep->getWidth(), 0.f, 1.f),
+ llclamp((F32)scale_rect.mBottom / (F32)imagep->getHeight(), 0.f, 1.f)));
+ }
+
+ imagep->onImageLoaded();
+ }
+ }
+}
+
+namespace LLInitParam
+{
+ template<>
+ struct TypeValues<LLUIImage::EScaleStyle> : public TypeValuesHelper<LLUIImage::EScaleStyle>
+ {
+ static void declareValues()
+ {
+ declare("scale_inner", LLUIImage::SCALE_INNER);
+ declare("scale_outer", LLUIImage::SCALE_OUTER);
+ }
+ };
+}
+
+struct UIImageDeclaration : public LLInitParam::Block<UIImageDeclaration>
+{
+ Mandatory<std::string> name;
+ Optional<std::string> file_name;
+ Optional<bool> preload;
+ Optional<LLRect> scale;
+ Optional<LLRect> clip;
+ Optional<bool> use_mips;
+ Optional<LLUIImage::EScaleStyle> scale_type;
+
+ UIImageDeclaration()
+ : name("name"),
+ file_name("file_name"),
+ preload("preload", false),
+ scale("scale"),
+ clip("clip"),
+ use_mips("use_mips", false),
+ scale_type("scale_type", LLUIImage::SCALE_INNER)
+ {}
+};
+
+struct UIImageDeclarations : public LLInitParam::Block<UIImageDeclarations>
+{
+ Mandatory<S32> version;
+ Multiple<UIImageDeclaration> textures;
+
+ UIImageDeclarations()
+ : version("version"),
+ textures("texture")
+ {}
+};
+
+bool LLUIImageList::initFromFile()
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
+ // Look for textures.xml in all the right places. Pass
+ // constraint=LLDir::ALL_SKINS because we want to overlay textures.xml
+ // from all the skins directories.
+ std::vector<std::string> textures_paths =
+ gDirUtilp->findSkinnedFilenames(LLDir::TEXTURES, "textures.xml", LLDir::ALL_SKINS);
+ std::vector<std::string>::const_iterator pi(textures_paths.begin()), pend(textures_paths.end());
+ if (pi == pend)
+ {
+ LL_WARNS() << "No textures.xml found in skins directories" << LL_ENDL;
+ return false;
+ }
+
+ // The first (most generic) file gets special validations
+ LLXMLNodePtr root;
+ if (!LLXMLNode::parseFile(*pi, root, NULL))
+ {
+ LL_WARNS() << "Unable to parse UI image list file " << *pi << LL_ENDL;
+ return false;
+ }
+ if (!root->hasAttribute("version"))
+ {
+ LL_WARNS() << "No valid version number in UI image list file " << *pi << LL_ENDL;
+ return false;
+ }
+
+ UIImageDeclarations images;
+ LLXUIParser parser;
+ parser.readXUI(root, images, *pi);
+
+ // add components defined in the rest of the skin paths
+ while (++pi != pend)
+ {
+ LLXMLNodePtr update_root;
+ if (LLXMLNode::parseFile(*pi, update_root, NULL))
+ {
+ parser.readXUI(update_root, images, *pi);
+ }
+ }
+
+ if (!images.validateBlock()) return false;
+
+ std::map<std::string, UIImageDeclaration> merged_declarations;
+ for (LLInitParam::ParamIterator<UIImageDeclaration>::const_iterator image_it = images.textures.begin();
+ image_it != images.textures.end();
+ ++image_it)
+ {
+ merged_declarations[image_it->name].overwriteFrom(*image_it);
+ }
+
+ enum e_decode_pass
+ {
+ PASS_DECODE_NOW,
+ PASS_DECODE_LATER,
+ NUM_PASSES
+ };
+
+ for (S32 cur_pass = PASS_DECODE_NOW; cur_pass < NUM_PASSES; cur_pass++)
+ {
+ for (std::map<std::string, UIImageDeclaration>::const_iterator image_it = merged_declarations.begin();
+ image_it != merged_declarations.end();
+ ++image_it)
+ {
+ const UIImageDeclaration& image = image_it->second;
+ std::string file_name = image.file_name.isProvided() ? image.file_name() : image.name();
+
+ // load high priority textures on first pass (to kick off decode)
+ enum e_decode_pass decode_pass = image.preload ? PASS_DECODE_NOW : PASS_DECODE_LATER;
+ if (decode_pass != cur_pass)
+ {
+ continue;
+ }
+ preloadUIImage(image.name, file_name, image.use_mips, image.scale, image.clip, image.scale_type);
+ }
+
+ if (!gSavedSettings.getBOOL("NoPreload"))
+ {
+ if (cur_pass == PASS_DECODE_NOW)
+ {
+ // init fetching and decoding of preloaded images
+ gTextureList.decodeAllImages(9.f);
+ }
+ else
+ {
+ // decodeAllImages needs two passes to refresh stats and priorities on second pass
+ gTextureList.decodeAllImages(1.f);
+ }
+ }
+ }
+ return true;
+}
+
+