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path: root/indra/newview/llviewertexturelist.cpp
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Diffstat (limited to 'indra/newview/llviewertexturelist.cpp')
-rw-r--r--indra/newview/llviewertexturelist.cpp11
1 files changed, 9 insertions, 2 deletions
diff --git a/indra/newview/llviewertexturelist.cpp b/indra/newview/llviewertexturelist.cpp
index c2eb8ddd25..126a77ad6f 100644
--- a/indra/newview/llviewertexturelist.cpp
+++ b/indra/newview/llviewertexturelist.cpp
@@ -1208,10 +1208,17 @@ F32 LLViewerTextureList::updateImagesFetchTextures(F32 max_time)
//update MIN_UPDATE_COUNT or 5% of other textures, whichever is greater
update_count = llmax((U32) MIN_UPDATE_COUNT, (U32) mUUIDMap.size()/20);
- if (LLViewerTexture::sDesiredDiscardBias > 1.f)
+ if (LLViewerTexture::sDesiredDiscardBias > 1.f
+ && LLViewerTexture::sBiasTexturesUpdated < (U32)mUUIDMap.size())
{
- // we are over memory target, update more agresively
+ // We are over memory target. Bias affects discard rates, so update
+ // existing textures agresively to free memory faster.
update_count = (S32)(update_count * LLViewerTexture::sDesiredDiscardBias);
+
+ // This isn't particularly precise and can overshoot, but it doesn't need
+ // to be, just making sure it did a full circle and doesn't get stuck updating
+ // at bias = 4 with 4 times the rate permanently.
+ LLViewerTexture::sBiasTexturesUpdated += update_count;
}
update_count = llmin(update_count, (U32) mUUIDMap.size());