diff options
Diffstat (limited to 'indra/newview/llviewertexturelist.cpp')
-rw-r--r-- | indra/newview/llviewertexturelist.cpp | 235 |
1 files changed, 166 insertions, 69 deletions
diff --git a/indra/newview/llviewertexturelist.cpp b/indra/newview/llviewertexturelist.cpp index 9a6c0569a9..49d7e8b842 100644 --- a/indra/newview/llviewertexturelist.cpp +++ b/indra/newview/llviewertexturelist.cpp @@ -58,7 +58,7 @@ #include "pipeline.h" #include "llappviewer.h" #include "llxuiparser.h" -#include "llagent.h" +#include "llviewerdisplay.h" //////////////////////////////////////////////////////////////////////////// @@ -276,6 +276,7 @@ void LLViewerTextureList::shutdown() // Flush all of the references mLoadingStreamList.clear(); mCreateTextureList.clear(); + mFastCacheList.clear(); mUUIDMap.clear(); @@ -453,6 +454,8 @@ LLViewerFetchedTexture* LLViewerTextureList::createImage(const LLUUID &image_id, LLGLenum primary_format, LLHost request_from_host) { + static LLCachedControl<bool> fast_cache_fetching_enabled(gSavedSettings, "FastCacheFetchEnabled"); + LLPointer<LLViewerFetchedTexture> imagep ; switch(texture_type) { @@ -490,6 +493,11 @@ LLViewerFetchedTexture* LLViewerTextureList::createImage(const LLUUID &image_id, imagep->forceActive() ; } + if(fast_cache_fetching_enabled) + { + mFastCacheList.insert(imagep); + imagep->setInFastCacheList(true); + } return imagep ; } @@ -503,6 +511,7 @@ LLViewerFetchedTexture *LLViewerTextureList::findImage(const LLUUID &image_id) void LLViewerTextureList::addImageToList(LLViewerFetchedTexture *image) { + assert_main_thread(); llassert_always(mInitialized) ; llassert(image); if (image->isInImageList()) @@ -519,6 +528,7 @@ void LLViewerTextureList::addImageToList(LLViewerFetchedTexture *image) void LLViewerTextureList::removeImageFromList(LLViewerFetchedTexture *image) { + assert_main_thread(); llassert_always(mInitialized) ; llassert(image); if (!image->isInImageList()) @@ -593,16 +603,24 @@ static LLFastTimer::DeclareTimer FTM_IMAGE_MARK_DIRTY("Dirty Images"); static LLFastTimer::DeclareTimer FTM_IMAGE_UPDATE_PRIORITIES("Prioritize"); static LLFastTimer::DeclareTimer FTM_IMAGE_CALLBACKS("Callbacks"); static LLFastTimer::DeclareTimer FTM_IMAGE_FETCH("Fetch"); +static LLFastTimer::DeclareTimer FTM_FAST_CACHE_IMAGE_FETCH("Fast Cache Fetch"); static LLFastTimer::DeclareTimer FTM_IMAGE_CREATE("Create"); static LLFastTimer::DeclareTimer FTM_IMAGE_STATS("Stats"); void LLViewerTextureList::updateImages(F32 max_time) { - if(gAgent.getTeleportState() != LLAgent::TELEPORT_NONE) + static BOOL cleared = FALSE; + if(gTeleportDisplay) { - clearFetchingRequests(); + if(!cleared) + { + clearFetchingRequests(); + gPipeline.clearRebuildGroups(); + cleared = TRUE; + } return; } + cleared = FALSE; LLAppViewer::getTextureFetch()->setTextureBandwidth(LLViewerStats::getInstance()->mTextureKBitStat.getMeanPerSec()); @@ -613,6 +631,11 @@ void LLViewerTextureList::updateImages(F32 max_time) LLViewerStats::getInstance()->mRawMemStat.addValue((F32)BYTES_TO_MEGA_BYTES(LLImageRaw::sGlobalRawMemory)); LLViewerStats::getInstance()->mFormattedMemStat.addValue((F32)BYTES_TO_MEGA_BYTES(LLImageFormatted::sGlobalFormattedMemory)); + { + //loading from fast cache + LLFastTimer t(FTM_FAST_CACHE_IMAGE_FETCH); + max_time -= updateImagesLoadingFastCache(max_time); + } { LLFastTimer t(FTM_IMAGE_UPDATE_PRIORITIES); @@ -673,14 +696,13 @@ void LLViewerTextureList::clearFetchingRequests() return; } + LLAppViewer::getTextureFetch()->deleteAllRequests(); + for (image_priority_list_t::iterator iter = mImageList.begin(); iter != mImageList.end(); ++iter) { - LLViewerFetchedTexture* image = *iter; - if(image->hasFetcher()) - { - image->forceToDeleteRequest() ; - } + LLViewerFetchedTexture* imagep = *iter; + imagep->forceToDeleteRequest() ; } } @@ -688,10 +710,11 @@ void LLViewerTextureList::updateImagesDecodePriorities() { // Update the decode priority for N images each frame { - const size_t max_update_count = llmin((S32) (1024*gFrameIntervalSeconds) + 1, 32); //target 1024 textures per second - S32 update_counter = llmin(max_update_count, mUUIDMap.size()/10); + static const S32 MAX_PRIO_UPDATES = gSavedSettings.getS32("TextureFetchUpdatePriorities"); // default: 32 + const size_t max_update_count = llmin((S32) (MAX_PRIO_UPDATES*MAX_PRIO_UPDATES*gFrameIntervalSeconds) + 1, MAX_PRIO_UPDATES); + S32 update_counter = llmin(max_update_count, mUUIDMap.size()); uuid_map_t::iterator iter = mUUIDMap.upper_bound(mLastUpdateUUID); - while(update_counter > 0 && !mUUIDMap.empty()) + while ((update_counter-- > 0) && !mUUIDMap.empty()) { if (iter == mUUIDMap.end()) { @@ -699,7 +722,13 @@ void LLViewerTextureList::updateImagesDecodePriorities() } mLastUpdateUUID = iter->first; LLPointer<LLViewerFetchedTexture> imagep = iter->second; - ++iter; // safe to incrament now + ++iter; // safe to increment now + + if(imagep->isInDebug()) + { + update_counter--; + continue; //is in debug, ignore. + } // // Flush formatted images using a lazy flush @@ -754,7 +783,16 @@ void LLViewerTextureList::updateImagesDecodePriorities() imagep->setInactive() ; } } - + + if (!imagep->isInImageList()) + { + continue; + } + if(imagep->isInFastCacheList()) + { + continue; //wait for loading from the fast cache. + } + imagep->processTextureStats(); F32 old_priority = imagep->getDecodePriority(); F32 old_priority_test = llmax(old_priority, 0.0f); @@ -764,15 +802,35 @@ void LLViewerTextureList::updateImagesDecodePriorities() if ((decode_priority_test < old_priority_test * .8f) || (decode_priority_test > old_priority_test * 1.25f)) { - removeImageFromList(imagep); + mImageList.erase(imagep) ; imagep->setDecodePriority(decode_priority); - addImageToList(imagep); + mImageList.insert(imagep); } - update_counter--; } } } +void LLViewerTextureList::setDebugFetching(LLViewerFetchedTexture* tex, S32 debug_level) +{ + if(!tex->setDebugFetching(debug_level)) + { + return; + } + + const F32 DEBUG_PRIORITY = 100000.f; + F32 old_priority_test = llmax(tex->getDecodePriority(), 0.0f); + F32 decode_priority_test = DEBUG_PRIORITY; + + // Ignore < 20% difference + if ((decode_priority_test < old_priority_test * .8f) || + (decode_priority_test > old_priority_test * 1.25f)) + { + removeImageFromList(tex); + tex->setDecodePriority(decode_priority_test); + addImageToList(tex); + } +} + /* static U8 get_image_type(LLViewerFetchedTexture* imagep, LLHost target_host) { @@ -827,6 +885,36 @@ F32 LLViewerTextureList::updateImagesCreateTextures(F32 max_time) return create_timer.getElapsedTimeF32(); } +F32 LLViewerTextureList::updateImagesLoadingFastCache(F32 max_time) +{ + if (gGLManager.mIsDisabled) return 0.0f; + if(mFastCacheList.empty()) + { + return 0.f; + } + + // + // loading texture raw data from the fast cache directly. + // + + LLTimer timer; + image_list_t::iterator enditer = mFastCacheList.begin(); + for (image_list_t::iterator iter = mFastCacheList.begin(); + iter != mFastCacheList.end();) + { + image_list_t::iterator curiter = iter++; + enditer = iter; + LLViewerFetchedTexture *imagep = *curiter; + imagep->loadFromFastCache(); + if (timer.getElapsedTimeF32() > max_time) + { + break; + } + } + mFastCacheList.erase(mFastCacheList.begin(), enditer); + return timer.getElapsedTimeF32(); +} + void LLViewerTextureList::forceImmediateUpdate(LLViewerFetchedTexture* imagep) { if(!imagep) @@ -850,15 +938,24 @@ F32 LLViewerTextureList::updateImagesFetchTextures(F32 max_time) { LLTimer image_op_timer; - // Update the decode priority for N images each frame - // Make a list with 32 high priority entries + 256 cycled entries - const size_t max_priority_count = llmin((S32) (256*10.f*gFrameIntervalSeconds)+1, 32); - const size_t max_update_count = llmin((S32) (1024*10.f*gFrameIntervalSeconds)+1, 256); + // Update fetch for N images each frame + static const S32 MAX_HIGH_PRIO_COUNT = gSavedSettings.getS32("TextureFetchUpdateHighPriority"); // default: 32 + static const S32 MAX_UPDATE_COUNT = gSavedSettings.getS32("TextureFetchUpdateMaxMediumPriority"); // default: 256 + static const S32 MIN_UPDATE_COUNT = gSavedSettings.getS32("TextureFetchUpdateMinMediumPriority"); // default: 32 + static const F32 MIN_PRIORITY_THRESHOLD = gSavedSettings.getF32("TextureFetchUpdatePriorityThreshold"); // default: 0.0 + static const bool SKIP_LOW_PRIO = gSavedSettings.getBOOL("TextureFetchUpdateSkipLowPriority"); // default: false + + size_t max_priority_count = llmin((S32) (MAX_HIGH_PRIO_COUNT*MAX_HIGH_PRIO_COUNT*gFrameIntervalSeconds)+1, MAX_HIGH_PRIO_COUNT); + max_priority_count = llmin(max_priority_count, mImageList.size()); + + size_t total_update_count = mUUIDMap.size(); + size_t max_update_count = llmin((S32) (MAX_UPDATE_COUNT*MAX_UPDATE_COUNT*gFrameIntervalSeconds)+1, MAX_UPDATE_COUNT); + max_update_count = llmin(max_update_count, total_update_count); - // 32 high priority entries + // MAX_HIGH_PRIO_COUNT high priority entries typedef std::vector<LLViewerFetchedTexture*> entries_list_t; entries_list_t entries; - size_t update_counter = llmin(max_priority_count, mImageList.size()); + size_t update_counter = max_priority_count; image_priority_list_t::iterator iter1 = mImageList.begin(); while(update_counter > 0) { @@ -868,43 +965,46 @@ F32 LLViewerTextureList::updateImagesFetchTextures(F32 max_time) update_counter--; } - // 256 cycled entries - update_counter = llmin(max_update_count, mUUIDMap.size()); + // MAX_UPDATE_COUNT cycled entries + update_counter = max_update_count; if(update_counter > 0) { uuid_map_t::iterator iter2 = mUUIDMap.upper_bound(mLastFetchUUID); - uuid_map_t::iterator iter2p = iter2; - while(update_counter > 0) + while ((update_counter > 0) && (total_update_count > 0)) { if (iter2 == mUUIDMap.end()) { iter2 = mUUIDMap.begin(); } - entries.push_back(iter2->second); - iter2p = iter2++; - update_counter--; + LLViewerFetchedTexture* imagep = iter2->second; + // Skip the textures where there's really nothing to do so to give some times to others. Also skip the texture if it's already in the high prio set. + if (!SKIP_LOW_PRIO || (SKIP_LOW_PRIO && ((imagep->getDecodePriority() > MIN_PRIORITY_THRESHOLD) || imagep->hasFetcher()))) + { + entries.push_back(imagep); + update_counter--; + } + + iter2++; + total_update_count--; } - - mLastFetchUUID = iter2p->first; } S32 fetch_count = 0; - S32 min_count = max_priority_count + max_update_count/4; + size_t min_update_count = llmin(MIN_UPDATE_COUNT,(S32)(entries.size()-max_priority_count)); + S32 min_count = max_priority_count + min_update_count; for (entries_list_t::iterator iter3 = entries.begin(); iter3 != entries.end(); ) { LLViewerFetchedTexture* imagep = *iter3++; - - bool fetching = imagep->updateFetch(); - if (fetching) + fetch_count += (imagep->updateFetch() ? 1 : 0); + if (min_count <= min_update_count) { - fetch_count++; + mLastFetchUUID = imagep->getID(); } - if (min_count <= 0 && image_op_timer.getElapsedTimeF32() > max_time) + if ((min_count-- <= 0) && (image_op_timer.getElapsedTimeF32() > max_time)) { break; } - min_count--; } //if (fetch_count == 0) //{ @@ -936,6 +1036,9 @@ void LLViewerTextureList::decodeAllImages(F32 max_time) { LLTimer timer; + //loading from fast cache + updateImagesLoadingFastCache(max_time); + // Update texture stats and priorities std::vector<LLPointer<LLViewerFetchedTexture> > image_list; for (image_priority_list_t::iterator iter = mImageList.begin(); @@ -1583,49 +1686,43 @@ struct UIImageDeclarations : public LLInitParam::Block<UIImageDeclarations> bool LLUIImageList::initFromFile() { - // construct path to canonical textures.xml in default skin dir - std::string base_file_path = gDirUtilp->getExpandedFilename(LL_PATH_SKINS, "default", "textures", "textures.xml"); + // Look for textures.xml in all the right places. Pass + // constraint=LLDir::ALL_SKINS because we want to overlay textures.xml + // from all the skins directories. + std::vector<std::string> textures_paths = + gDirUtilp->findSkinnedFilenames(LLDir::TEXTURES, "textures.xml", LLDir::ALL_SKINS); + std::vector<std::string>::const_iterator pi(textures_paths.begin()), pend(textures_paths.end()); + if (pi == pend) + { + llwarns << "No textures.xml found in skins directories" << llendl; + return false; + } + // The first (most generic) file gets special validations LLXMLNodePtr root; - - if (!LLXMLNode::parseFile(base_file_path, root, NULL)) + if (!LLXMLNode::parseFile(*pi, root, NULL)) { - llwarns << "Unable to parse UI image list file " << base_file_path << llendl; + llwarns << "Unable to parse UI image list file " << *pi << llendl; return false; } if (!root->hasAttribute("version")) { - llwarns << "No valid version number in UI image list file " << base_file_path << llendl; + llwarns << "No valid version number in UI image list file " << *pi << llendl; return false; } UIImageDeclarations images; LLXUIParser parser; - parser.readXUI(root, images, base_file_path); - - // add components defined in current skin - std::string skin_update_path = gDirUtilp->getSkinDir() - + gDirUtilp->getDirDelimiter() - + "textures" - + gDirUtilp->getDirDelimiter() - + "textures.xml"; - LLXMLNodePtr update_root; - if (skin_update_path != base_file_path - && LLXMLNode::parseFile(skin_update_path, update_root, NULL)) - { - parser.readXUI(update_root, images, skin_update_path); - } - - // add components defined in user override of current skin - skin_update_path = gDirUtilp->getUserSkinDir() - + gDirUtilp->getDirDelimiter() - + "textures" - + gDirUtilp->getDirDelimiter() - + "textures.xml"; - if (skin_update_path != base_file_path - && LLXMLNode::parseFile(skin_update_path, update_root, NULL)) - { - parser.readXUI(update_root, images, skin_update_path); + parser.readXUI(root, images, *pi); + + // add components defined in the rest of the skin paths + while (++pi != pend) + { + LLXMLNodePtr update_root; + if (LLXMLNode::parseFile(*pi, update_root, NULL)) + { + parser.readXUI(update_root, images, *pi); + } } if (!images.validateBlock()) return false; |