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path: root/indra/newview/llviewertexturelist.cpp
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Diffstat (limited to 'indra/newview/llviewertexturelist.cpp')
-rw-r--r--indra/newview/llviewertexturelist.cpp69
1 files changed, 65 insertions, 4 deletions
diff --git a/indra/newview/llviewertexturelist.cpp b/indra/newview/llviewertexturelist.cpp
index d80d7f46fd..9ee6f88183 100644
--- a/indra/newview/llviewertexturelist.cpp
+++ b/indra/newview/llviewertexturelist.cpp
@@ -1243,11 +1243,52 @@ void LLViewerTextureList::decodeAllImages(F32 max_time)
<< LL_ENDL;
}
+bool LLViewerTextureList::createUploadFile(LLPointer<LLImageRaw> raw_image,
+ const std::string& out_filename,
+ const S32 max_image_dimentions,
+ const S32 min_image_dimentions)
+{
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
+
+ // make a copy, since convertToUploadFile scales raw image
+ LLPointer<LLImageRaw> scale_image = new LLImageRaw(
+ raw_image->getData(),
+ raw_image->getWidth(),
+ raw_image->getHeight(),
+ raw_image->getComponents());
+
+ LLPointer<LLImageJ2C> compressedImage = LLViewerTextureList::convertToUploadFile(scale_image, max_image_dimentions);
+ if (compressedImage->getWidth() < min_image_dimentions || compressedImage->getHeight() < min_image_dimentions)
+ {
+ std::string reason = llformat("Images below %d x %d pixels are not allowed. Actual size: %d x %dpx",
+ min_image_dimentions,
+ min_image_dimentions,
+ compressedImage->getWidth(),
+ compressedImage->getHeight());
+ compressedImage->setLastError(reason);
+ return false;
+ }
+ if (compressedImage.isNull())
+ {
+ compressedImage->setLastError("Couldn't convert the image to jpeg2000.");
+ LL_INFOS() << "Couldn't convert to j2c, file : " << out_filename << LL_ENDL;
+ return false;
+ }
+ if (!compressedImage->save(out_filename))
+ {
+ compressedImage->setLastError("Couldn't create the jpeg2000 image for upload.");
+ LL_INFOS() << "Couldn't create output file : " << out_filename << LL_ENDL;
+ return false;
+ }
+ return true;
+}
BOOL LLViewerTextureList::createUploadFile(const std::string& filename,
const std::string& out_filename,
const U8 codec,
- const S32 max_image_dimentions)
+ const S32 max_image_dimentions,
+ const S32 min_image_dimentions,
+ bool force_square)
{
LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
// Load the image
@@ -1275,8 +1316,18 @@ BOOL LLViewerTextureList::createUploadFile(const std::string& filename,
image->setLastError("Image files with less than 3 or more than 4 components are not supported.");
return FALSE;
}
+ if (image->getWidth() < min_image_dimentions || image->getHeight() < min_image_dimentions)
+ {
+ std::string reason = llformat("Images below %d x %d pixels are not allowed. Actual size: %d x %dpx",
+ min_image_dimentions,
+ min_image_dimentions,
+ image->getWidth(),
+ image->getHeight());
+ image->setLastError(reason);
+ return FALSE;
+ }
// Convert to j2c (JPEG2000) and save the file locally
- LLPointer<LLImageJ2C> compressedImage = convertToUploadFile(raw_image, max_image_dimentions);
+ LLPointer<LLImageJ2C> compressedImage = convertToUploadFile(raw_image, max_image_dimentions, force_square);
if (compressedImage.isNull())
{
image->setLastError("Couldn't convert the image to jpeg2000.");
@@ -1301,10 +1352,20 @@ BOOL LLViewerTextureList::createUploadFile(const std::string& filename,
}
// note: modifies the argument raw_image!!!!
-LLPointer<LLImageJ2C> LLViewerTextureList::convertToUploadFile(LLPointer<LLImageRaw> raw_image, const S32 max_image_dimentions, bool force_lossless)
+LLPointer<LLImageJ2C> LLViewerTextureList::convertToUploadFile(LLPointer<LLImageRaw> raw_image, const S32 max_image_dimentions, bool force_square, bool force_lossless)
{
LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
- raw_image->biasedScaleToPowerOfTwo(max_image_dimentions);
+ if (force_square)
+ {
+ S32 biggest_side = llmax(raw_image->getWidth(), raw_image->getHeight());
+ S32 square_size = raw_image->biasedDimToPowerOfTwo(biggest_side, max_image_dimentions);
+
+ raw_image->scale(square_size, square_size);
+ }
+ else
+ {
+ raw_image->biasedScaleToPowerOfTwo(max_image_dimentions);
+ }
LLPointer<LLImageJ2C> compressedImage = new LLImageJ2C();
if (force_lossless ||