summaryrefslogtreecommitdiff
path: root/indra/newview/llviewertexturelist.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'indra/newview/llviewertexturelist.cpp')
-rw-r--r--indra/newview/llviewertexturelist.cpp49
1 files changed, 25 insertions, 24 deletions
diff --git a/indra/newview/llviewertexturelist.cpp b/indra/newview/llviewertexturelist.cpp
index b9f5c432d0..0066c09720 100644
--- a/indra/newview/llviewertexturelist.cpp
+++ b/indra/newview/llviewertexturelist.cpp
@@ -58,21 +58,14 @@
#include "pipeline.h"
#include "llappviewer.h"
#include "llxuiparser.h"
+#include "lltracerecording.h"
#include "llviewerdisplay.h"
////////////////////////////////////////////////////////////////////////////
void (*LLViewerTextureList::sUUIDCallback)(void **, const LLUUID&) = NULL;
-U32 LLViewerTextureList::sTextureBits = 0;
-U32 LLViewerTextureList::sTexturePackets = 0;
S32 LLViewerTextureList::sNumImages = 0;
-LLStat LLViewerTextureList::sNumImagesStat("Num Images", 32, TRUE);
-LLStat LLViewerTextureList::sNumRawImagesStat("Num Raw Images", 32, TRUE);
-LLStat LLViewerTextureList::sGLTexMemStat("GL Texture Mem", 32, TRUE);
-LLStat LLViewerTextureList::sGLBoundMemStat("GL Bound Mem", 32, TRUE);
-LLStat LLViewerTextureList::sRawMemStat("Raw Image Mem", 32, TRUE);
-LLStat LLViewerTextureList::sFormattedMemStat("Formatted Image Mem", 32, TRUE);
LLViewerTextureList gTextureList;
static LLFastTimer::DeclareTimer FTM_PROCESS_IMAGES("Process Images");
@@ -606,9 +599,11 @@ static LLFastTimer::DeclareTimer FTM_IMAGE_FETCH("Fetch");
static LLFastTimer::DeclareTimer FTM_FAST_CACHE_IMAGE_FETCH("Fast Cache Fetch");
static LLFastTimer::DeclareTimer FTM_IMAGE_CREATE("Create");
static LLFastTimer::DeclareTimer FTM_IMAGE_STATS("Stats");
+static LLFastTimer::DeclareTimer FTM_UPDATE_IMAGES("Update Images");
void LLViewerTextureList::updateImages(F32 max_time)
{
+ LLFastTimer _(FTM_UPDATE_IMAGES);
static BOOL cleared = FALSE;
if(gTeleportDisplay)
{
@@ -622,14 +617,19 @@ void LLViewerTextureList::updateImages(F32 max_time)
}
cleared = FALSE;
- LLAppViewer::getTextureFetch()->setTextureBandwidth(LLViewerStats::getInstance()->mTextureKBitStat.getMeanPerSec());
+ LLTrace::Recording& recording = LLTrace::get_frame_recording().getTotalRecording();
- LLViewerStats::getInstance()->mNumImagesStat.addValue(sNumImages);
- LLViewerStats::getInstance()->mNumRawImagesStat.addValue(LLImageRaw::sRawImageCount);
- LLViewerStats::getInstance()->mGLTexMemStat.addValue((F32)BYTES_TO_MEGA_BYTES(LLImageGL::sGlobalTextureMemoryInBytes));
- LLViewerStats::getInstance()->mGLBoundMemStat.addValue((F32)BYTES_TO_MEGA_BYTES(LLImageGL::sBoundTextureMemoryInBytes));
- LLViewerStats::getInstance()->mRawMemStat.addValue((F32)BYTES_TO_MEGA_BYTES(LLImageRaw::sGlobalRawMemory));
- LLViewerStats::getInstance()->mFormattedMemStat.addValue((F32)BYTES_TO_MEGA_BYTES(LLImageFormatted::sGlobalFormattedMemory));
+ LLAppViewer::getTextureFetch()->setTextureBandwidth(recording.getPerSec(LLStatViewer::TEXTURE_KBIT).value());
+
+ {
+ using namespace LLStatViewer;
+ sample(NUM_IMAGES, sNumImages);
+ sample(NUM_RAW_IMAGES, LLImageRaw::sRawImageCount);
+ sample(GL_TEX_MEM, LLImageGL::sGlobalTextureMemory);
+ sample(GL_BOUND_MEM, LLImageGL::sBoundTextureMemory);
+ sample(RAW_MEM, LLTrace::Bytes(LLImageRaw::sGlobalRawMemory));
+ sample(FORMATTED_MEM, LLTrace::Bytes(LLImageFormatted::sGlobalFormattedMemory));
+ }
{
//loading from fast cache
@@ -711,7 +711,7 @@ void LLViewerTextureList::updateImagesDecodePriorities()
// Update the decode priority for N images each frame
{
static const S32 MAX_PRIO_UPDATES = gSavedSettings.getS32("TextureFetchUpdatePriorities"); // default: 32
- const size_t max_update_count = llmin((S32) (MAX_PRIO_UPDATES*MAX_PRIO_UPDATES*gFrameIntervalSeconds) + 1, MAX_PRIO_UPDATES);
+ const size_t max_update_count = llmin((S32) (MAX_PRIO_UPDATES*MAX_PRIO_UPDATES*gFrameIntervalSeconds.value()) + 1, MAX_PRIO_UPDATES);
S32 update_counter = llmin(max_update_count, mUUIDMap.size());
uuid_map_t::iterator iter = mUUIDMap.upper_bound(mLastUpdateUUID);
while ((update_counter-- > 0) && !mUUIDMap.empty())
@@ -945,11 +945,11 @@ F32 LLViewerTextureList::updateImagesFetchTextures(F32 max_time)
static const F32 MIN_PRIORITY_THRESHOLD = gSavedSettings.getF32("TextureFetchUpdatePriorityThreshold"); // default: 0.0
static const bool SKIP_LOW_PRIO = gSavedSettings.getBOOL("TextureFetchUpdateSkipLowPriority"); // default: false
- size_t max_priority_count = llmin((S32) (MAX_HIGH_PRIO_COUNT*MAX_HIGH_PRIO_COUNT*gFrameIntervalSeconds)+1, MAX_HIGH_PRIO_COUNT);
+ size_t max_priority_count = llmin((S32) (MAX_HIGH_PRIO_COUNT*MAX_HIGH_PRIO_COUNT*gFrameIntervalSeconds.value())+1, MAX_HIGH_PRIO_COUNT);
max_priority_count = llmin(max_priority_count, mImageList.size());
size_t total_update_count = mUUIDMap.size();
- size_t max_update_count = llmin((S32) (MAX_UPDATE_COUNT*MAX_UPDATE_COUNT*gFrameIntervalSeconds)+1, MAX_UPDATE_COUNT);
+ size_t max_update_count = llmin((S32) (MAX_UPDATE_COUNT*MAX_UPDATE_COUNT*gFrameIntervalSeconds.value())+1, MAX_UPDATE_COUNT);
max_update_count = llmin(max_update_count, total_update_count);
// MAX_HIGH_PRIO_COUNT high priority entries
@@ -1186,7 +1186,7 @@ S32 LLViewerTextureList::getMinVideoRamSetting()
{
S32 system_ram = (S32)BYTES_TO_MEGA_BYTES(gSysMemory.getPhysicalMemoryClamped());
//min texture mem sets to 64M if total physical mem is more than 1.5GB
- return (system_ram > 1500) ? 64 : MIN_VIDEO_RAM_IN_MEGA_BYTES ;
+ return (system_ram > 1500) ? 64 : gMinVideoRam.value() ;
}
//static
@@ -1236,7 +1236,7 @@ S32 LLViewerTextureList::getMaxVideoRamSetting(bool get_recommended)
else
max_texmem = llmin(max_texmem, (S32)(system_ram));
- max_texmem = llclamp(max_texmem, getMinVideoRamSetting(), MAX_VIDEO_RAM_IN_MEGA_BYTES);
+ max_texmem = llclamp(max_texmem, getMinVideoRamSetting(), gMaxVideoRam.value());
return max_texmem;
}
@@ -1324,8 +1324,8 @@ void LLViewerTextureList::receiveImageHeader(LLMessageSystem *msg, void **user_d
{
received_size = msg->getReceiveSize() ;
}
- gTextureList.sTextureBits += received_size * 8;
- gTextureList.sTexturePackets++;
+ add(LLStatViewer::TEXTURE_KBIT, LLTrace::Bytes(received_size));
+ add(LLStatViewer::TEXTURE_PACKETS, 1);
U8 codec;
U16 packets;
@@ -1397,8 +1397,9 @@ void LLViewerTextureList::receiveImagePacket(LLMessageSystem *msg, void **user_d
{
received_size = msg->getReceiveSize() ;
}
- gTextureList.sTextureBits += received_size * 8;
- gTextureList.sTexturePackets++;
+
+ add(LLStatViewer::TEXTURE_KBIT, LLTrace::Bytes(received_size));
+ add(LLStatViewer::TEXTURE_PACKETS, 1);
//llprintline("Start decode, image header...");
msg->getUUIDFast(_PREHASH_ImageID, _PREHASH_ID, id);