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-rw-r--r--indra/newview/llviewertexture.h72
1 files changed, 46 insertions, 26 deletions
diff --git a/indra/newview/llviewertexture.h b/indra/newview/llviewertexture.h
index 361f56e02f..8b69408e4b 100644
--- a/indra/newview/llviewertexture.h
+++ b/indra/newview/llviewertexture.h
@@ -67,16 +67,31 @@ class LLVOVolume ;
class LLLoadedCallbackEntry
{
public:
+ typedef std::set< LLUUID > source_callback_list_t;
+
+public:
LLLoadedCallbackEntry(loaded_callback_func cb,
S32 discard_level,
BOOL need_imageraw, // Needs image raw for the callback
- void* userdata );
+ void* userdata,
+ source_callback_list_t* src_callback_list,
+ void* source,
+ LLViewerFetchedTexture* target,
+ BOOL pause);
+ ~LLLoadedCallbackEntry();
+ void removeTexture(LLViewerFetchedTexture* tex) ;
loaded_callback_func mCallback;
S32 mLastUsedDiscard;
S32 mDesiredDiscard;
BOOL mNeedsImageRaw;
+ BOOL mPaused;
void* mUserData;
+ source_callback_list_t* mSourceCallbackList;
+ void* mSource;
+
+public:
+ static void cleanUpCallbackList(LLLoadedCallbackEntry::source_callback_list_t* callback_list, void* src) ;
};
class LLTextureBar;
@@ -103,22 +118,23 @@ public:
enum EBoostLevel
{
BOOST_NONE = 0,
- BOOST_AVATAR_BAKED = 1,
- BOOST_AVATAR = 2,
- BOOST_CLOUDS = 3,
- BOOST_SCULPTED = 4,
+ BOOST_AVATAR_BAKED ,
+ BOOST_AVATAR ,
+ BOOST_CLOUDS ,
+ BOOST_SCULPTED ,
BOOST_HIGH = 10,
- BOOST_TERRAIN = 11, // has to be high priority for minimap / low detail
- BOOST_SELECTED = 12,
- BOOST_HUD = 13,
- BOOST_AVATAR_BAKED_SELF = 14,
- BOOST_ICON = 15,
- BOOST_UI = 16,
- BOOST_PREVIEW = 17,
- BOOST_MAP = 18,
- BOOST_MAP_VISIBLE = 19,
- BOOST_AVATAR_SELF = 20, // needed for baking avatar
+ BOOST_BUMP ,
+ BOOST_TERRAIN , // has to be high priority for minimap / low detail
+ BOOST_SELECTED ,
+ BOOST_HUD ,
+ BOOST_AVATAR_BAKED_SELF ,
+ BOOST_ICON ,
+ BOOST_UI ,
+ BOOST_PREVIEW ,
+ BOOST_MAP ,
+ BOOST_MAP_VISIBLE ,
+ BOOST_AVATAR_SELF , // needed for baking avatar
BOOST_MAX_LEVEL,
//other texture Categories
@@ -144,7 +160,6 @@ protected:
public:
static void initClass();
- static void cleanupClass();
static void updateClass(const F32 velocity, const F32 angular_velocity) ;
LLViewerTexture(BOOL usemipmaps = TRUE);
@@ -166,7 +181,8 @@ public:
void addTextureStats(F32 virtual_size, BOOL needs_gltexture = TRUE) const;
void resetTextureStats();
- void setResetMaxVirtualSizeFlag(bool flag) ;
+ void setMaxVirtualSizeResetInterval(S32 interval)const {mMaxVirtualSizeResetInterval = interval;}
+ void resetMaxVirtualSizeResetCounter()const {mMaxVirtualSizeResetCounter = mMaxVirtualSizeResetInterval;}
virtual F32 getMaxVirtualSize() ;
@@ -248,7 +264,7 @@ public:
/*virtual*/ void updateBindStatsForTester() ;
protected:
- void cleanup() ;
+ virtual void cleanup() ;
void init(bool firstinit) ;
void reorganizeFaceList() ;
void reorganizeVolumeList() ;
@@ -264,10 +280,10 @@ protected:
S32 mFullHeight;
BOOL mUseMipMaps ;
S8 mComponents;
- bool mCanResetMaxVirtualSize;
- mutable F32 mMaxVirtualSize; // The largest virtual size of the image, in pixels - how much data to we need?
mutable S8 mNeedsGLTexture;
- mutable BOOL mNeedsResetMaxVirtualSize ;
+ mutable F32 mMaxVirtualSize; // The largest virtual size of the image, in pixels - how much data to we need?
+ mutable S32 mMaxVirtualSizeResetCounter ;
+ mutable S32 mMaxVirtualSizeResetInterval;
mutable F32 mAdditionalDecodePriority; // priority add to mDecodePriority.
LLFrameTimer mLastReferencedTimer;
@@ -368,10 +384,13 @@ public:
// Set callbacks to get called when the image gets updated with higher
// resolution versions.
void setLoadedCallback(loaded_callback_func cb,
- S32 discard_level, BOOL keep_imageraw, BOOL needs_aux,
- void* userdata);
+ S32 discard_level, BOOL keep_imageraw, BOOL needs_aux, void* src,
+ void* userdata, LLLoadedCallbackEntry::source_callback_list_t* src_callback_list, BOOL pause = FALSE);
bool hasCallbacks() { return mLoadedCallbackList.empty() ? false : true; }
+ void pauseLoadedCallbacks(void* src);
+ void unpauseLoadedCallbacks(void* src);
bool doLoadedCallbacks();
+ void deleteCallbackEntry(void* src);
void addToCreateTexture();
@@ -449,7 +468,7 @@ public:
S32 getCachedRawImageLevel() const {return mCachedRawDiscardLevel;}
BOOL isCachedRawImageReady() const {return mCachedRawImageReady ;}
BOOL isRawImageValid()const { return mIsRawImageValid ; }
- void forceToSaveRawImage(S32 desired_discard = 0) ;
+ void forceToSaveRawImage(S32 desired_discard = 0, bool from_callback = false) ;
/*virtual*/ void setCachedRawImage(S32 discard_level, LLImageRaw* imageraw) ;
void destroySavedRawImage() ;
LLImageRaw* getSavedRawImage() ;
@@ -466,7 +485,7 @@ protected:
private:
void init(bool firstinit) ;
- void cleanup() ;
+ /*virtual*/ void cleanup() ;
void saveRawImage() ;
void setCachedRawImage() ;
@@ -515,6 +534,7 @@ protected:
typedef std::list<LLLoadedCallbackEntry*> callback_list_t;
S8 mLoadedCallbackDesiredDiscardLevel;
+ BOOL mPauseLoadedCallBacks;
callback_list_t mLoadedCallbackList;
LLPointer<LLImageRaw> mRawImage;
@@ -638,7 +658,7 @@ private:
public:
static void updateClass() ;
- static void cleanup() ;
+ static void cleanUpClass() ;
static LLViewerMediaTexture* findMediaTexture(const LLUUID& media_id) ;
static void removeMediaImplFromTexture(const LLUUID& media_id) ;