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-rw-r--r--indra/newview/llviewertexture.h169
1 files changed, 86 insertions, 83 deletions
diff --git a/indra/newview/llviewertexture.h b/indra/newview/llviewertexture.h
index 35fb0a2237..9a8b931901 100644
--- a/indra/newview/llviewertexture.h
+++ b/indra/newview/llviewertexture.h
@@ -54,7 +54,7 @@ class LLViewerMediaTexture ;
class LLTexturePipelineTester ;
-typedef void (*loaded_callback_func)( BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* src_aux, S32 discard_level, BOOL final, void* userdata );
+typedef void (*loaded_callback_func)( bool success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* src_aux, S32 discard_level, bool final, void* userdata );
class LLFileSystem;
class LLMessageSystem;
@@ -70,19 +70,19 @@ public:
public:
LLLoadedCallbackEntry(loaded_callback_func cb,
S32 discard_level,
- BOOL need_imageraw, // Needs image raw for the callback
+ bool need_imageraw, // Needs image raw for the callback
void* userdata,
source_callback_list_t* src_callback_list,
LLViewerFetchedTexture* target,
- BOOL pause);
+ bool pause);
~LLLoadedCallbackEntry();
void removeTexture(LLViewerFetchedTexture* tex) ;
loaded_callback_func mCallback;
S32 mLastUsedDiscard;
S32 mDesiredDiscard;
- BOOL mNeedsImageRaw;
- BOOL mPaused;
+ bool mNeedsImageRaw;
+ bool mPaused;
void* mUserData;
source_callback_list_t* mSourceCallbackList;
@@ -118,13 +118,13 @@ public:
static void initClass();
static void updateClass();
- LLViewerTexture(BOOL usemipmaps = TRUE);
- LLViewerTexture(const LLUUID& id, BOOL usemipmaps) ;
- LLViewerTexture(const LLImageRaw* raw, BOOL usemipmaps) ;
- LLViewerTexture(const U32 width, const U32 height, const U8 components, BOOL usemipmaps) ;
+ LLViewerTexture(bool usemipmaps = true);
+ LLViewerTexture(const LLUUID& id, bool usemipmaps) ;
+ LLViewerTexture(const LLImageRaw* raw, bool usemipmaps) ;
+ LLViewerTexture(const U32 width, const U32 height, const U8 components, bool usemipmaps) ;
virtual S8 getType() const;
- virtual BOOL isMissingAsset() const ;
+ virtual bool isMissingAsset() const ;
virtual void dump(); // debug info to LL_INFOS()
virtual bool isViewerMediaTexture() const { return false; }
@@ -140,7 +140,7 @@ public:
void setTextureListType(S32 tex_type) { mTextureListType = tex_type; }
S32 getTextureListType() { return mTextureListType; }
- void addTextureStats(F32 virtual_size, BOOL needs_gltexture = TRUE) const;
+ void addTextureStats(F32 virtual_size, bool needs_gltexture = true) const;
void resetTextureStats();
void setMaxVirtualSizeResetInterval(S32 interval)const {mMaxVirtualSizeResetInterval = interval;}
void resetMaxVirtualSizeResetCounter()const {mMaxVirtualSizeResetCounter = mMaxVirtualSizeResetInterval;}
@@ -167,10 +167,10 @@ public:
virtual void setCachedRawImage(S32 discard_level, LLImageRaw* imageraw) ;
- BOOL isLargeImage() ;
+ bool isLargeImage() ;
void setParcelMedia(LLViewerMediaTexture* media) {mParcelMedia = media;}
- BOOL hasParcelMedia() const { return mParcelMedia != NULL;}
+ bool hasParcelMedia() const { return mParcelMedia != NULL;}
LLViewerMediaTexture* getParcelMedia() const { return mParcelMedia;}
/*virtual*/ void updateBindStatsForTester() ;
@@ -228,6 +228,9 @@ public:
static bool sFreezeImageUpdates;
static F32 sCurrentTime ;
+ // estimated free memory for textures, by bias calculation
+ static F32 sFreeVRAMMegabytes;
+
enum EDebugTexels
{
DEBUG_TEXELS_OFF,
@@ -269,9 +272,9 @@ class LLViewerFetchedTexture : public LLViewerTexture
protected:
/*virtual*/ ~LLViewerFetchedTexture();
public:
- LLViewerFetchedTexture(const LLUUID& id, FTType f_type, const LLHost& host = LLHost(), BOOL usemipmaps = TRUE);
- LLViewerFetchedTexture(const LLImageRaw* raw, FTType f_type, BOOL usemipmaps);
- LLViewerFetchedTexture(const std::string& url, FTType f_type, const LLUUID& id, BOOL usemipmaps = TRUE);
+ LLViewerFetchedTexture(const LLUUID& id, FTType f_type, const LLHost& host = LLHost(), bool usemipmaps = true);
+ LLViewerFetchedTexture(const LLImageRaw* raw, FTType f_type, bool usemipmaps);
+ LLViewerFetchedTexture(const std::string& url, FTType f_type, const LLUUID& id, bool usemipmaps = true);
public:
@@ -303,8 +306,8 @@ public:
// Set callbacks to get called when the image gets updated with higher
// resolution versions.
void setLoadedCallback(loaded_callback_func cb,
- S32 discard_level, BOOL keep_imageraw, BOOL needs_aux,
- void* userdata, LLLoadedCallbackEntry::source_callback_list_t* src_callback_list, BOOL pause = FALSE);
+ S32 discard_level, bool keep_imageraw, bool needs_aux,
+ void* userdata, LLLoadedCallbackEntry::source_callback_list_t* src_callback_list, bool pause = false);
bool hasCallbacks() { return mLoadedCallbackList.empty() ? false : true; }
void pauseLoadedCallbacks(const LLLoadedCallbackEntry::source_callback_list_t* callback_list);
void unpauseLoadedCallbacks(const LLLoadedCallbackEntry::source_callback_list_t* callback_list);
@@ -315,9 +318,9 @@ public:
void addToCreateTexture();
//call to determine if createTexture is necessary
- BOOL preCreateTexture(S32 usename = 0);
+ bool preCreateTexture(S32 usename = 0);
// ONLY call from LLViewerTextureList or ImageGL background thread
- BOOL createTexture(S32 usename = 0);
+ bool createTexture(S32 usename = 0);
void postCreateTexture();
void scheduleCreateTexture();
@@ -325,7 +328,7 @@ public:
virtual void processTextureStats() ;
- BOOL needsAux() const { return mNeedsAux; }
+ bool needsAux() const { return mNeedsAux; }
// Host we think might have this image, used for baked av textures.
void setTargetHost(LLHost host) { mTargetHost = host; }
@@ -341,7 +344,7 @@ public:
bool setDebugFetching(S32 debug_level);
bool isInDebug() const { return mInDebug; }
- void setUnremovable(BOOL value) { mUnremovable = value; }
+ void setUnremovable(bool value) { mUnremovable = value; }
bool isUnremovable() const { return mUnremovable; }
void clearFetchedResults(); //clear all fetched results, for debug use.
@@ -355,16 +358,16 @@ public:
// to the specified text
void setDebugText(const std::string& text);
- void setIsMissingAsset(BOOL is_missing = true);
- /*virtual*/ BOOL isMissingAsset() const override { return mIsMissingAsset; }
+ void setIsMissingAsset(bool is_missing = true);
+ /*virtual*/ bool isMissingAsset() const override { return mIsMissingAsset; }
// returns dimensions of original image for local files (before power of two scaling)
// and returns 0 for all asset system images
S32 getOriginalWidth() { return mOrigWidth; }
S32 getOriginalHeight() { return mOrigHeight; }
- BOOL isInImageList() const {return mInImageList ;}
- void setInImageList(BOOL flag) {mInImageList = flag ;}
+ bool isInImageList() const {return mInImageList ;}
+ void setInImageList(bool flag) {mInImageList = flag ;}
LLFrameTimer* getLastPacketTimer() {return &mLastPacketTimer;}
@@ -377,17 +380,17 @@ public:
const std::string& getUrl() const {return mUrl;}
//---------------
- BOOL isDeleted() ;
- BOOL isInactive() ;
- BOOL isDeletionCandidate();
+ bool isDeleted() ;
+ bool isInactive() ;
+ bool isDeletionCandidate();
void setDeletionCandidate() ;
void setInactive() ;
- BOOL getUseDiscard() const { return mUseMipMaps && !mDontDiscard; }
+ bool getUseDiscard() const { return mUseMipMaps && !mDontDiscard; }
//---------------
void setForSculpt();
- BOOL forSculpt() const {return mForSculpt;}
- BOOL isForSculptOnly() const;
+ bool forSculpt() const {return mForSculpt;}
+ bool isForSculptOnly() const;
//raw image management
void checkCachedRawSculptImage() ;
@@ -395,18 +398,17 @@ public:
S32 getRawImageLevel() const {return mRawDiscardLevel;}
LLImageRaw* getCachedRawImage() const { return mCachedRawImage ;}
S32 getCachedRawImageLevel() const {return mCachedRawDiscardLevel;}
- BOOL isCachedRawImageReady() const {return mCachedRawImageReady ;}
- BOOL isRawImageValid()const { return mIsRawImageValid ; }
+ bool isCachedRawImageReady() const {return mCachedRawImageReady ;}
+ bool isRawImageValid()const { return mIsRawImageValid ; }
void forceToSaveRawImage(S32 desired_discard = 0, F32 kept_time = 0.f) ;
- void forceToRefetchTexture(S32 desired_discard = 0, F32 kept_time = 60.f);
/*virtual*/ void setCachedRawImage(S32 discard_level, LLImageRaw* imageraw) override;
void destroySavedRawImage() ;
LLImageRaw* getSavedRawImage() ;
- BOOL hasSavedRawImage() const ;
+ bool hasSavedRawImage() const ;
F32 getElapsedLastReferencedSavedRawImageTime() const ;
- BOOL isFullyLoaded() const;
+ bool isFullyLoaded() const;
- BOOL hasFetcher() const { return mHasFetcher;}
+ bool hasFetcher() const { return mHasFetcher;}
bool isFetching() const { return mIsFetching;}
void setCanUseHTTP(bool can_use_http) {mCanUseHTTP = can_use_http;}
@@ -420,6 +422,7 @@ public:
protected:
/*virtual*/ void switchToCachedImage() override;
S32 getCurrentDiscardLevelForFetching() ;
+ void forceToRefetchTexture(S32 desired_discard = 0, F32 kept_time = 60.f);
private:
void init(bool firstinit) ;
@@ -430,15 +433,15 @@ private:
//for atlas
void resetFaceAtlas() ;
- void invalidateAtlas(BOOL rebuild_geom) ;
- BOOL insertToAtlas() ;
+ void invalidateAtlas(bool rebuild_geom) ;
+ bool insertToAtlas() ;
private:
- BOOL mFullyLoaded;
- BOOL mInDebug;
- BOOL mUnremovable;
- BOOL mInFastCacheList;
- BOOL mForceCallbackFetch;
+ bool mFullyLoaded;
+ bool mInDebug;
+ bool mUnremovable;
+ bool mInFastCacheList;
+ bool mForceCallbackFetch;
protected:
std::string mLocalFileName;
@@ -450,7 +453,7 @@ protected:
// Used for UI textures to not decode, even if we have more data.
S32 mKnownDrawWidth;
S32 mKnownDrawHeight;
- BOOL mKnownDrawSizeChanged ;
+ bool mKnownDrawSizeChanged ;
std::string mUrl;
S32 mRequestedDiscardLevel;
@@ -465,21 +468,21 @@ protected:
S8 mDesiredDiscardLevel; // The discard level we'd LIKE to have - if we have it and there's space
S8 mMinDesiredDiscardLevel; // The minimum discard level we'd like to have
- S8 mNeedsAux; // We need to decode the auxiliary channels
- S8 mHasAux; // We have aux channels
- S8 mDecodingAux; // Are we decoding high components
- S8 mIsRawImageValid;
- S8 mHasFetcher; // We've made a fecth request
- S8 mIsFetching; // Fetch request is active
+ bool mNeedsAux; // We need to decode the auxiliary channels
+ bool mHasAux; // We have aux channels
+ bool mDecodingAux; // Are we decoding high components
+ bool mIsRawImageValid;
+ bool mHasFetcher; // We've made a fecth request
+ bool mIsFetching; // Fetch request is active
bool mCanUseHTTP; //This texture can be fetched through http if true.
LLCore::HttpStatus mLastHttpGetStatus; // Result of the most recently completed http request for this texture.
FTType mFTType; // What category of image is this - map tile, server bake, etc?
- mutable S8 mIsMissingAsset; // True if we know that there is no image asset with this image id in the database.
+ mutable bool mIsMissingAsset; // True if we know that there is no image asset with this image id in the database.
typedef std::list<LLLoadedCallbackEntry*> callback_list_t;
S8 mLoadedCallbackDesiredDiscardLevel;
- BOOL mPauseLoadedCallBacks;
+ bool mPauseLoadedCallBacks;
callback_list_t mLoadedCallbackList;
F32 mLastCallBackActiveTime;
@@ -492,8 +495,8 @@ protected:
//keep a copy of mRawImage for some special purposes
//when mForceToSaveRawImage is set.
- BOOL mForceToSaveRawImage ;
- BOOL mSaveRawImage;
+ bool mForceToSaveRawImage ;
+ bool mSaveRawImage;
LLPointer<LLImageRaw> mSavedRawImage;
S32 mSavedRawDiscardLevel;
S32 mDesiredSavedRawDiscardLevel;
@@ -503,7 +506,7 @@ protected:
//a small version of the copy of the raw image (<= 64 * 64)
LLPointer<LLImageRaw> mCachedRawImage;
S32 mCachedRawDiscardLevel;
- BOOL mCachedRawImageReady; //the rez of the mCachedRawImage reaches the upper limit.
+ bool mCachedRawImageReady; //the rez of the mCachedRawImage reaches the upper limit.
LLHost mTargetHost; // if invalid, just request from agent's simulator
@@ -511,13 +514,13 @@ protected:
LLFrameTimer mLastPacketTimer; // Time since last packet.
LLFrameTimer mStopFetchingTimer; // Time since mDecodePriority == 0.f.
- BOOL mInImageList; // TRUE if image is in list (in which case don't reset priority!)
+ bool mInImageList; // true if image is in list (in which case don't reset priority!)
// This needs to be atomic, since it is written both in the main thread
// and in the GL image worker thread... HB
LLAtomicBool mNeedsCreateTexture;
- BOOL mForSculpt ; //a flag if the texture is used as sculpt data.
- BOOL mIsFetched ; //is loaded from remote or from cache, not generated locally.
+ bool mForSculpt ; //a flag if the texture is used as sculpt data.
+ bool mIsFetched ; //is loaded from remote or from cache, not generated locally.
public:
static F32 sMaxVirtualSize; //maximum possible value of mMaxVirtualSize
@@ -542,8 +545,8 @@ protected:
/*virtual*/ ~LLViewerLODTexture(){}
public:
- LLViewerLODTexture(const LLUUID& id, FTType f_type, const LLHost& host = LLHost(), BOOL usemipmaps = TRUE);
- LLViewerLODTexture(const std::string& url, FTType f_type, const LLUUID& id, BOOL usemipmaps = TRUE);
+ LLViewerLODTexture(const LLUUID& id, FTType f_type, const LLHost& host = LLHost(), bool usemipmaps = true);
+ LLViewerLODTexture(const std::string& url, FTType f_type, const LLUUID& id, bool usemipmaps = true);
/*virtual*/ S8 getType() const;
// Process image stats to determine priority/quality requirements.
@@ -569,16 +572,16 @@ protected:
/*virtual*/ ~LLViewerMediaTexture() ;
public:
- LLViewerMediaTexture(const LLUUID& id, BOOL usemipmaps = TRUE, LLImageGL* gl_image = NULL) ;
+ LLViewerMediaTexture(const LLUUID& id, bool usemipmaps = true, LLImageGL* gl_image = NULL) ;
/*virtual*/ S8 getType() const;
- void reinit(BOOL usemipmaps = TRUE);
+ void reinit(bool usemipmaps = true);
- BOOL getUseMipMaps() {return mUseMipMaps ; }
- void setUseMipMaps(BOOL mipmap) ;
+ bool getUseMipMaps() {return mUseMipMaps ; }
+ void setUseMipMaps(bool mipmap) ;
- void setPlaying(BOOL playing) ;
- BOOL isPlaying() const {return mIsPlaying;}
+ void setPlaying(bool playing) ;
+ bool isPlaying() const {return mIsPlaying;}
void setMediaImpl() ;
virtual bool isViewerMediaTexture() const { return true; }
@@ -595,7 +598,7 @@ public:
/*virtual*/ F32 getMaxVirtualSize() ;
private:
void switchTexture(U32 ch, LLFace* facep) ;
- BOOL findFaces() ;
+ bool findFaces() ;
void stopPlaying() ;
private:
@@ -610,7 +613,7 @@ private:
std::list< LLPointer<LLViewerTexture> > mTextureList ;
LLViewerMediaImpl* mMediaImplp ;
- BOOL mIsPlaying ;
+ bool mIsPlaying ;
U32 mUpdateVirtualSizeTime ;
public:
@@ -637,7 +640,7 @@ public:
static LLTexturePipelineTester* sTesterp ;
//returns NULL if tex is not a LLViewerFetchedTexture nor derived from LLViewerFetchedTexture.
- static LLViewerFetchedTexture* staticCastToFetchedTexture(LLTexture* tex, BOOL report_error = FALSE) ;
+ static LLViewerFetchedTexture* staticCastToFetchedTexture(LLTexture* tex, bool report_error = false) ;
//
//"find-texture" just check if the texture exists, if yes, return it, otherwise return null.
@@ -647,23 +650,23 @@ public:
static LLViewerFetchedTexture* findFetchedTexture(const LLUUID& id, S32 tex_type);
static LLViewerMediaTexture* findMediaTexture(const LLUUID& id) ;
- static LLViewerMediaTexture* createMediaTexture(const LLUUID& id, BOOL usemipmaps = TRUE, LLImageGL* gl_image = NULL) ;
+ static LLViewerMediaTexture* createMediaTexture(const LLUUID& id, bool usemipmaps = true, LLImageGL* gl_image = NULL) ;
//
//"get-texture" will create a new texture if the texture does not exist.
//
- static LLViewerMediaTexture* getMediaTexture(const LLUUID& id, BOOL usemipmaps = TRUE, LLImageGL* gl_image = NULL) ;
+ static LLViewerMediaTexture* getMediaTexture(const LLUUID& id, bool usemipmaps = true, LLImageGL* gl_image = NULL) ;
- static LLPointer<LLViewerTexture> getLocalTexture(BOOL usemipmaps = TRUE, BOOL generate_gl_tex = TRUE);
- static LLPointer<LLViewerTexture> getLocalTexture(const LLUUID& id, BOOL usemipmaps, BOOL generate_gl_tex = TRUE) ;
- static LLPointer<LLViewerTexture> getLocalTexture(const LLImageRaw* raw, BOOL usemipmaps) ;
- static LLPointer<LLViewerTexture> getLocalTexture(const U32 width, const U32 height, const U8 components, BOOL usemipmaps, BOOL generate_gl_tex = TRUE) ;
+ static LLPointer<LLViewerTexture> getLocalTexture(bool usemipmaps = true, bool generate_gl_tex = true);
+ static LLPointer<LLViewerTexture> getLocalTexture(const LLUUID& id, bool usemipmaps, bool generate_gl_tex = true) ;
+ static LLPointer<LLViewerTexture> getLocalTexture(const LLImageRaw* raw, bool usemipmaps) ;
+ static LLPointer<LLViewerTexture> getLocalTexture(const U32 width, const U32 height, const U8 components, bool usemipmaps, bool generate_gl_tex = true) ;
static LLViewerFetchedTexture* getFetchedTexture(const LLImageRaw* raw, FTType type, bool usemipmaps);
static LLViewerFetchedTexture* getFetchedTexture(const LLUUID &image_id,
FTType f_type = FTT_DEFAULT,
- BOOL usemipmap = TRUE,
+ bool usemipmap = true,
LLViewerTexture::EBoostLevel boost_priority = LLGLTexture::BOOST_NONE, // Get the requested level immediately upon creation.
S8 texture_type = LLViewerTexture::FETCHED_TEXTURE,
LLGLint internal_format = 0,
@@ -673,7 +676,7 @@ public:
static LLViewerFetchedTexture* getFetchedTextureFromFile(const std::string& filename,
FTType f_type = FTT_LOCAL_FILE,
- BOOL usemipmap = TRUE,
+ bool usemipmap = true,
LLViewerTexture::EBoostLevel boost_priority = LLGLTexture::BOOST_NONE,
S8 texture_type = LLViewerTexture::FETCHED_TEXTURE,
LLGLint internal_format = 0,
@@ -683,7 +686,7 @@ public:
static LLViewerFetchedTexture* getFetchedTextureFromUrl(const std::string& url,
FTType f_type,
- BOOL usemipmap = TRUE,
+ bool usemipmap = true,
LLViewerTexture::EBoostLevel boost_priority = LLGLTexture::BOOST_NONE,
S8 texture_type = LLViewerTexture::FETCHED_TEXTURE,
LLGLint internal_format = 0,
@@ -713,7 +716,7 @@ public:
void update();
void updateTextureBindingStats(const LLViewerTexture* imagep) ;
- void updateTextureLoadingStats(const LLViewerFetchedTexture* imagep, const LLImageRaw* raw_imagep, BOOL from_cache) ;
+ void updateTextureLoadingStats(const LLViewerFetchedTexture* imagep, const LLImageRaw* raw_imagep, bool from_cache) ;
void updateGrayTextureBinding() ;
void setStablizingTime() ;
@@ -724,9 +727,9 @@ private:
/*virtual*/ void outputTestRecord(LLSD* sd) ;
private:
- BOOL mPause ;
+ bool mPause ;
private:
- BOOL mUsingDefaultTexture; //if set, some textures are still gray.
+ bool mUsingDefaultTexture; //if set, some textures are still gray.
U32Bytes mTotalBytesUsed ; //total bytes of textures bound/used for the current frame.
U32Bytes mTotalBytesUsedForLargeImage ; //total bytes of textures bound/used for the current frame for images larger than 256 * 256.