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-rw-r--r--indra/newview/llviewertexture.h18
1 files changed, 18 insertions, 0 deletions
diff --git a/indra/newview/llviewertexture.h b/indra/newview/llviewertexture.h
index b96441127d..41bf625225 100644
--- a/indra/newview/llviewertexture.h
+++ b/indra/newview/llviewertexture.h
@@ -139,6 +139,7 @@ public:
OTHER,
MAX_GL_IMAGE_CATEGORY
};
+
static S32 getTotalNumOfCategories() ;
static S32 getIndexFromCategory(S32 category) ;
static S32 getCategoryFromIndex(S32 index) ;
@@ -309,6 +310,7 @@ protected:
} LLGLTextureState;
LLGLTextureState mTextureState ;
+ static F32 sTexelPixelRatio;
public:
static const U32 sCurrentFileVersion;
static S32 sImageCount;
@@ -323,6 +325,7 @@ public:
static S32 sMaxTotalTextureMemInMegaBytes;
static S32 sMaxDesiredTextureMemInBytes ;
static S8 sCameraMovingDiscardBias;
+ static F32 sCameraMovingBias;
static S32 sMaxSculptRez ;
static S32 sMinLargeImageSize ;
static S32 sMaxSmallImageSize ;
@@ -330,8 +333,19 @@ public:
static F32 sCurrentTime ;
static BOOL sUseTextureAtlas ;
+ enum EDebugTexels
+ {
+ DEBUG_TEXELS_OFF,
+ DEBUG_TEXELS_CURRENT,
+ DEBUG_TEXELS_DESIRED,
+ DEBUG_TEXELS_FULL
+ };
+
+ static EDebugTexels sDebugTexelsMode;
+
static LLPointer<LLViewerTexture> sNullImagep; // Null texture for non-textured objects.
static LLPointer<LLViewerTexture> sBlackImagep; // Texture to show NOTHING (pure black)
+ static LLPointer<LLViewerTexture> sCheckerBoardImagep; // Texture to show NOTHING (pure black)
};
@@ -420,6 +434,8 @@ public:
bool updateFetch();
+ void clearFetchedResults(); //clear all fetched results, for debug use.
+
// Override the computation of discard levels if we know the exact output
// size of the image. Used for UI textures to not decode, even if we have
// more data.
@@ -478,6 +494,7 @@ public:
BOOL hasFetcher() const { return mHasFetcher;}
void setCanUseHTTP(bool can_use_http) {mCanUseHTTP = can_use_http;}
+ void forceToDeleteRequest();
protected:
/*virtual*/ void switchToCachedImage();
S32 getCurrentDiscardLevelForFetching() ;
@@ -687,6 +704,7 @@ public:
//"find-texture" just check if the texture exists, if yes, return it, otherwise return null.
//
static LLViewerTexture* findTexture(const LLUUID& id) ;
+ static LLViewerFetchedTexture* findFetchedTexture(const LLUUID& id) ;
static LLViewerMediaTexture* findMediaTexture(const LLUUID& id) ;
static LLViewerMediaTexture* createMediaTexture(const LLUUID& id, BOOL usemipmaps = TRUE, LLImageGL* gl_image = NULL) ;