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-rwxr-xr-xindra/newview/llviewertexture.h12
1 files changed, 9 insertions, 3 deletions
diff --git a/indra/newview/llviewertexture.h b/indra/newview/llviewertexture.h
index aed7e94945..cedac44633 100755
--- a/indra/newview/llviewertexture.h
+++ b/indra/newview/llviewertexture.h
@@ -58,11 +58,12 @@ class LLVFile;
class LLMessageSystem;
class LLViewerMediaImpl ;
class LLVOVolume ;
+struct LLTextureKey;
class LLLoadedCallbackEntry
{
public:
- typedef std::set< LLUUID > source_callback_list_t;
+ typedef std::set< LLTextureKey > source_callback_list_t;
public:
LLLoadedCallbackEntry(loaded_callback_func cb,
@@ -132,6 +133,8 @@ public:
/*virtual*/ const LLUUID& getID() const { return mID; }
void setBoostLevel(S32 level);
S32 getBoostLevel() { return mBoostLevel; }
+ void setTextureListType(S32 tex_type) { mTextureListType = tex_type; }
+ S32 getTextureListType() { return mTextureListType; }
void addTextureStats(F32 virtual_size, BOOL needs_gltexture = TRUE) const;
void resetTextureStats();
@@ -185,6 +188,8 @@ private:
static bool isMemoryForTextureLow() ;
protected:
LLUUID mID;
+ S32 mTextureListType; // along with mID identifies where to search for this texture in TextureList
+
F32 mSelectedTime; // time texture was last selected
mutable F32 mMaxVirtualSize; // The largest virtual size of the image, in pixels - how much data to we need?
mutable S32 mMaxVirtualSizeResetCounter ;
@@ -626,8 +631,9 @@ public:
//
//"find-texture" just check if the texture exists, if yes, return it, otherwise return null.
//
- static LLViewerTexture* findTexture(const LLUUID& id) ;
- static LLViewerFetchedTexture* findFetchedTexture(const LLUUID& id) ;
+ static void findFetchedTextures(const LLUUID& id, std::vector<LLViewerFetchedTexture*> &output);
+ static void findTextures(const LLUUID& id, std::vector<LLViewerTexture*> &output);
+ static LLViewerFetchedTexture* findFetchedTexture(const LLUUID& id, S32 tex_type);
static LLViewerMediaTexture* findMediaTexture(const LLUUID& id) ;
static LLViewerMediaTexture* createMediaTexture(const LLUUID& id, BOOL usemipmaps = TRUE, LLImageGL* gl_image = NULL) ;