diff options
Diffstat (limited to 'indra/newview/llviewertexture.cpp')
-rw-r--r-- | indra/newview/llviewertexture.cpp | 500 |
1 files changed, 169 insertions, 331 deletions
diff --git a/indra/newview/llviewertexture.cpp b/indra/newview/llviewertexture.cpp index c1062b9a01..8faa86876f 100644 --- a/indra/newview/llviewertexture.cpp +++ b/indra/newview/llviewertexture.cpp @@ -63,23 +63,18 @@ #include "llwindow.h" /////////////////////////////////////////////////////////////////////////////// -// extern -const S32Megabytes gMinVideoRam(32); -const S32Megabytes gMaxVideoRam(512); - - // statics -LLPointer<LLViewerTexture> LLViewerTexture::sNullImagep = NULL; -LLPointer<LLViewerTexture> LLViewerTexture::sBlackImagep = NULL; -LLPointer<LLViewerTexture> LLViewerTexture::sCheckerBoardImagep = NULL; -LLPointer<LLViewerFetchedTexture> LLViewerFetchedTexture::sMissingAssetImagep = NULL; -LLPointer<LLViewerFetchedTexture> LLViewerFetchedTexture::sWhiteImagep = NULL; -LLPointer<LLViewerFetchedTexture> LLViewerFetchedTexture::sDefaultImagep = NULL; -LLPointer<LLViewerFetchedTexture> LLViewerFetchedTexture::sSmokeImagep = NULL; -LLPointer<LLViewerFetchedTexture> LLViewerFetchedTexture::sFlatNormalImagep = NULL; +LLPointer<LLViewerTexture> LLViewerTexture::sNullImagep = nullptr; +LLPointer<LLViewerTexture> LLViewerTexture::sBlackImagep = nullptr; +LLPointer<LLViewerTexture> LLViewerTexture::sCheckerBoardImagep = nullptr; +LLPointer<LLViewerFetchedTexture> LLViewerFetchedTexture::sMissingAssetImagep = nullptr; +LLPointer<LLViewerFetchedTexture> LLViewerFetchedTexture::sWhiteImagep = nullptr; +LLPointer<LLViewerFetchedTexture> LLViewerFetchedTexture::sDefaultImagep = nullptr; +LLPointer<LLViewerFetchedTexture> LLViewerFetchedTexture::sSmokeImagep = nullptr; +LLPointer<LLViewerFetchedTexture> LLViewerFetchedTexture::sFlatNormalImagep = nullptr; LLPointer<LLViewerFetchedTexture> LLViewerFetchedTexture::sDefaultIrradiancePBRp; LLViewerMediaTexture::media_map_t LLViewerMediaTexture::sMediaMap; -LLTexturePipelineTester* LLViewerTextureManager::sTesterp = NULL; +LLTexturePipelineTester* LLViewerTextureManager::sTesterp = nullptr; F32 LLViewerFetchedTexture::sMaxVirtualSize = 8192.f*8192.f; const std::string sTesterName("TextureTester"); @@ -89,18 +84,19 @@ S32 LLViewerTexture::sRawCount = 0; S32 LLViewerTexture::sAuxCount = 0; LLFrameTimer LLViewerTexture::sEvaluationTimer; F32 LLViewerTexture::sDesiredDiscardBias = 0.f; -F32 LLViewerTexture::sDesiredDiscardScale = 1.1f; + S32 LLViewerTexture::sMaxSculptRez = 128; //max sculpt image size -const S32 MAX_CACHED_RAW_IMAGE_AREA = 64 * 64; +constexpr S32 MAX_CACHED_RAW_IMAGE_AREA = 64 * 64; const S32 MAX_CACHED_RAW_SCULPT_IMAGE_AREA = LLViewerTexture::sMaxSculptRez * LLViewerTexture::sMaxSculptRez; -const S32 MAX_CACHED_RAW_TERRAIN_IMAGE_AREA = 128 * 128; -const S32 DEFAULT_ICON_DIMENSIONS = 32; -const S32 DEFAULT_THUMBNAIL_DIMENSIONS = 256; +constexpr S32 MAX_CACHED_RAW_TERRAIN_IMAGE_AREA = 128 * 128; +constexpr S32 DEFAULT_ICON_DIMENSIONS = 32; +constexpr S32 DEFAULT_THUMBNAIL_DIMENSIONS = 256; U32 LLViewerTexture::sMinLargeImageSize = 65536; //256 * 256. U32 LLViewerTexture::sMaxSmallImageSize = MAX_CACHED_RAW_IMAGE_AREA; bool LLViewerTexture::sFreezeImageUpdates = false; F32 LLViewerTexture::sCurrentTime = 0.0f; +constexpr F32 MEMORY_CHECK_WAIT_TIME = 1.0f; constexpr F32 MIN_VRAM_BUDGET = 768.f; F32 LLViewerTexture::sFreeVRAMMegabytes = MIN_VRAM_BUDGET; @@ -413,8 +409,6 @@ void LLViewerTextureManager::init() } } imagep->createGLTexture(0, image_raw); - //cache the raw image - imagep->setCachedRawImage(0, image_raw); image_raw = NULL; #else LLViewerFetchedTexture::sDefaultImagep = LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT, true, LLGLTexture::BOOST_UI); @@ -484,10 +478,6 @@ void LLViewerTexture::initClass() LLImageGL::sDefaultGLTexture = LLViewerFetchedTexture::sDefaultImagep->getGLTexture(); } -// non-const (used externally -F32 texmem_lower_bound_scale = 0.85f; -F32 texmem_middle_bound_scale = 0.925f; - //static void LLViewerTexture::updateClass() { @@ -512,21 +502,75 @@ void LLViewerTexture::updateClass() // NOTE: our metrics miss about half the vram we use, so this biases high but turns out to typically be within 5% of the real number F32 used = (F32)ll_round(texture_bytes_alloc + vertex_bytes_alloc + render_bytes_alloc); - F32 budget = max_vram_budget == 0 ? gGLManager.mVRAM : max_vram_budget; + F32 budget = max_vram_budget == 0 ? (F32)gGLManager.mVRAM : (F32)max_vram_budget; // try to leave half a GB for everyone else, but keep at least 768MB for ourselves F32 target = llmax(budget - 512.f, MIN_VRAM_BUDGET); sFreeVRAMMegabytes = target - used; - F32 over_pct = llmax((used-target) / target, 0.f); - sDesiredDiscardBias = llmax(sDesiredDiscardBias, 1.f + over_pct); + F32 over_pct = (used - target) / target; + + bool is_low = over_pct > 0.f; + + if (isSystemMemoryLow()) + { + is_low = true; + // System RAM is low -> ramp up discard bias over time to free memory + if (sEvaluationTimer.getElapsedTimeF32() > MEMORY_CHECK_WAIT_TIME) + { + static LLCachedControl<F32> low_mem_min_discard_increment(gSavedSettings, "RenderLowMemMinDiscardIncrement", .1f); + sDesiredDiscardBias += (F32) low_mem_min_discard_increment * (F32) gFrameIntervalSeconds; + sEvaluationTimer.reset(); + } + } + else + { + sDesiredDiscardBias = llmax(sDesiredDiscardBias, 1.f + over_pct); + + if (sDesiredDiscardBias > 1.f && over_pct < 0.f) + { + sDesiredDiscardBias -= gFrameIntervalSeconds * 0.01f; + } + } + + static bool was_low = false; + if (is_low && !was_low) + { + LL_WARNS() << "Low system memory detected, emergency downrezzing off screen textures" << LL_ENDL; + sDesiredDiscardBias = llmax(sDesiredDiscardBias, 1.5f); + + for (auto& image : gTextureList) + { + gTextureList.updateImageDecodePriority(image, false /*will modify gTextureList otherwise!*/); + } + } + + was_low = is_low; + + sDesiredDiscardBias = llclamp(sDesiredDiscardBias, 1.f, 3.f); + + LLViewerTexture::sFreezeImageUpdates = false; +} + +//static +bool LLViewerTexture::isSystemMemoryLow() +{ + static LLFrameTimer timer; + static U32Megabytes physical_res = U32Megabytes(U32_MAX); + + static LLCachedControl<U32> min_free_main_memory(gSavedSettings, "RenderMinFreeMainMemoryThreshold", 512); + const U32Megabytes MIN_FREE_MAIN_MEMORY(min_free_main_memory); - if (sDesiredDiscardBias > 1.f) + if (timer.getElapsedTimeF32() < MEMORY_CHECK_WAIT_TIME) //call this once per second. { - sDesiredDiscardBias -= gFrameIntervalSeconds * 0.01; + return physical_res < MIN_FREE_MAIN_MEMORY; } - LLViewerTexture::sFreezeImageUpdates = false; // sDesiredDiscardBias > (desired_discard_bias_max - 1.0f); + timer.reset(); + + LLMemory::updateMemoryInfo(); + physical_res = LLMemory::getAvailableMemKB(); + return physical_res < MIN_FREE_MAIN_MEMORY; } //end of static functions @@ -585,16 +629,15 @@ void LLViewerTexture::init(bool firstinit) mParcelMedia = NULL; memset(&mNumVolumes, 0, sizeof(U32)* LLRender::NUM_VOLUME_TEXTURE_CHANNELS); - mFaceList[LLRender::DIFFUSE_MAP].clear(); - mFaceList[LLRender::NORMAL_MAP].clear(); - mFaceList[LLRender::SPECULAR_MAP].clear(); - mNumFaces[LLRender::DIFFUSE_MAP] = - mNumFaces[LLRender::NORMAL_MAP] = - mNumFaces[LLRender::SPECULAR_MAP] = 0; - mVolumeList[LLRender::LIGHT_TEX].clear(); mVolumeList[LLRender::SCULPT_TEX].clear(); + for (U32 i = 0; i < LLRender::NUM_TEXTURE_CHANNELS; i++) + { + mNumFaces[i] = 0; + mFaceList[i].clear(); + } + mMainQueue = LL::WorkQueue::getInstance("mainloop"); mImageQueue = LL::WorkQueue::getInstance("LLImageGL"); } @@ -696,9 +739,6 @@ bool LLViewerTexture::bindDefaultImage(S32 stage) } stop_glerror(); - //check if there is cached raw image and switch to it if possible - switchToCachedImage(); - LLTexturePipelineTester* tester = (LLTexturePipelineTester*)LLMetricPerformanceTesterBasic::getTester(sTesterName); if (tester) { @@ -899,18 +939,6 @@ void LLViewerTexture::reorganizeVolumeList() } } -//virtual -void LLViewerTexture::switchToCachedImage() -{ - //nothing here. -} - -//virtual -void LLViewerTexture::setCachedRawImage(S32 discard_level, LLImageRaw* imageraw) -{ - //nothing here. -} - bool LLViewerTexture::isLargeImage() { return (S32)mTexelsPerImage > LLViewerTexture::sMinLargeImageSize; @@ -1045,10 +1073,6 @@ void LLViewerFetchedTexture::init(bool firstinit) mIsFetched = false; mInFastCacheList = false; - mCachedRawImage = NULL; - mCachedRawDiscardLevel = -1; - mCachedRawImageReady = false; - mSavedRawImage = NULL; mForceToSaveRawImage = false; mSaveRawImage = false; @@ -1106,9 +1130,6 @@ void LLViewerFetchedTexture::cleanup() // Clean up image data destroyRawImage(); - mCachedRawImage = NULL; - mCachedRawDiscardLevel = -1; - mCachedRawImageReady = false; mSavedRawImage = NULL; mSavedRawDiscardLevel = -1; } @@ -1188,13 +1209,17 @@ void LLViewerFetchedTexture::setForSculpt() { static const S32 MAX_INTERVAL = 8; //frames + forceToSaveRawImage(0, F32_MAX); + + setBoostLevel(llmax((S32)getBoostLevel(), + (S32)LLGLTexture::BOOST_SCULPTED)); + mForSculpt = true; if(isForSculptOnly() && hasGLTexture() && !getBoundRecently()) { destroyGLTexture(); //sculpt image does not need gl texture. mTextureState = ACTIVE; } - checkCachedRawSculptImage(); setMaxVirtualSizeResetInterval(MAX_INTERVAL); } @@ -1307,10 +1332,6 @@ void LLViewerFetchedTexture::addToCreateTexture() } } - //discard the cached raw image and the saved raw image - mCachedRawImageReady = false; - mCachedRawDiscardLevel = -1; - mCachedRawImage = NULL; mSavedRawDiscardLevel = -1; mSavedRawImage = NULL; } @@ -1600,7 +1621,11 @@ void LLViewerFetchedTexture::scheduleCreateTexture() } else { - gTextureList.mCreateTextureList.insert(this); + if (!mCreatePending) + { + mCreatePending = true; + gTextureList.mCreateTextureList.push(this); + } } } } @@ -1624,13 +1649,12 @@ void LLViewerFetchedTexture::setKnownDrawSize(S32 width, S32 height) void LLViewerFetchedTexture::setDebugText(const std::string& text) { - for (U32 ch = 0; ch < LLRender::NUM_TEXTURE_CHANNELS; ++ch) + for (U32 i = 0; i < LLRender::NUM_TEXTURE_CHANNELS; ++i) { - llassert(mNumFaces[ch] <= mFaceList[ch].size()); - - for (U32 i = 0; i < mNumFaces[ch]; i++) + for (S32 fi = 0; fi < getNumFaces(i); ++fi) { - LLFace* facep = mFaceList[ch][i]; + LLFace* facep = (*(getFaceList(i)))[fi]; + if (facep) { LLDrawable* drawable = facep->getDrawable(); @@ -1643,10 +1667,15 @@ void LLViewerFetchedTexture::setDebugText(const std::string& text) } } +extern bool gCubeSnapshot; + //virtual void LLViewerFetchedTexture::processTextureStats() { LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE; + llassert(!gCubeSnapshot); // should only be called when the main camera is active + llassert(!LLPipeline::sShadowRender); + if(mFullyLoaded) { if(mDesiredDiscardLevel > mMinDesiredDiscardLevel)//need to load more @@ -2011,13 +2040,6 @@ bool LLViewerFetchedTexture::updateFetch() LL_PROFILE_ZONE_NAMED_CATEGORY_TEXTURE("vftuf - current < min"); make_request = false; } - else if(mCachedRawImage.notNull() // can be empty - && mCachedRawImageReady - && (current_discard < 0 || current_discard > mCachedRawDiscardLevel)) - { - make_request = false; - switchToCachedImage(); //use the cached raw data first - } if (make_request) { @@ -2511,20 +2533,6 @@ bool LLViewerFetchedTexture::doLoadedCallbacks() } // - // Do a readback if required, OR start off a texture decode - // - if (need_readback && (getMaxDiscardLevel() > gl_discard)) - { - // Do a readback to get the GL data into the raw image - // We have GL data. - - destroyRawImage(); - reloadRawImage(mLoadedCallbackDesiredDiscardLevel); - llassert(mRawImage.notNull()); - llassert(!mNeedsAux || mAuxRawImage.notNull()); - } - - // // Run raw/auxiliary data callbacks // if (run_raw_callbacks && mIsRawImageValid && (mRawDiscardLevel <= getMaxDiscardLevel())) @@ -2631,61 +2639,6 @@ void LLViewerFetchedTexture::forceImmediateUpdate() return; } -LLImageRaw* LLViewerFetchedTexture::reloadRawImage(S8 discard_level) -{ - llassert(mGLTexturep.notNull()); - llassert(discard_level >= 0); - llassert(mComponents > 0); - - if (mRawImage.notNull()) - { - //mRawImage is in use by somebody else, do not delete it. - return NULL; - } - - if(mSavedRawDiscardLevel >= 0 && mSavedRawDiscardLevel <= discard_level) - { - if (mSavedRawDiscardLevel != discard_level - && mBoostLevel != BOOST_ICON - && mBoostLevel != BOOST_THUMBNAIL) - { - mRawImage = new LLImageRaw(getWidth(discard_level), getHeight(discard_level), getComponents()); - mRawImage->copy(getSavedRawImage()); - } - else - { - mRawImage = getSavedRawImage(); - } - mRawDiscardLevel = discard_level; - } - else - { - //force to fetch raw image again if cached raw image is not good enough. - if(mCachedRawDiscardLevel > discard_level) - { - mRawImage = mCachedRawImage; - mRawDiscardLevel = mCachedRawDiscardLevel; - } - else //cached raw image is good enough, copy it. - { - if(mCachedRawDiscardLevel != discard_level) - { - mRawImage = new LLImageRaw(getWidth(discard_level), getHeight(discard_level), getComponents()); - mRawImage->copy(mCachedRawImage); - } - else - { - mRawImage = mCachedRawImage; - } - mRawDiscardLevel = discard_level; - } - } - mIsRawImageValid = true; - sRawCount++; - - return mRawImage; -} - bool LLViewerFetchedTexture::needsToSaveRawImage() { return mForceToSaveRawImage || mSaveRawImage; @@ -2710,7 +2663,6 @@ void LLViewerFetchedTexture::destroyRawImage() { saveRawImage(); } - setCachedRawImage(); } mRawImage = NULL; @@ -2720,151 +2672,6 @@ void LLViewerFetchedTexture::destroyRawImage() } } -//use the mCachedRawImage to (re)generate the gl texture. -//virtual -void LLViewerFetchedTexture::switchToCachedImage() -{ - LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE; - if(mCachedRawImage.notNull() && - !mNeedsCreateTexture) // <--- texture creation is pending, don't step on it - { - mRawImage = mCachedRawImage; - - if (getComponents() != mRawImage->getComponents()) - { - // We've changed the number of components, so we need to move any - // objects using this pool to a different pool. - mComponents = mRawImage->getComponents(); - mGLTexturep->setComponents(mComponents); - gTextureList.dirtyImage(this); - } - - mIsRawImageValid = true; - mRawDiscardLevel = mCachedRawDiscardLevel; - - scheduleCreateTexture(); - } -} - -//cache the imageraw forcefully. -//virtual -void LLViewerFetchedTexture::setCachedRawImage(S32 discard_level, LLImageRaw* imageraw) -{ - if(imageraw != mRawImage.get()) - { - if (mBoostLevel == LLGLTexture::BOOST_ICON) - { - S32 expected_width = mKnownDrawWidth > 0 ? mKnownDrawWidth : DEFAULT_ICON_DIMENSIONS; - S32 expected_height = mKnownDrawHeight > 0 ? mKnownDrawHeight : DEFAULT_ICON_DIMENSIONS; - if (mRawImage->getWidth() > expected_width || mRawImage->getHeight() > expected_height) - { - mCachedRawImage = new LLImageRaw(expected_width, expected_height, imageraw->getComponents()); - mCachedRawImage->copyScaled(imageraw); - } - else - { - mCachedRawImage = imageraw; - } - } - else if (mBoostLevel == LLGLTexture::BOOST_THUMBNAIL) - { - S32 expected_width = mKnownDrawWidth > 0 ? mKnownDrawWidth : DEFAULT_THUMBNAIL_DIMENSIONS; - S32 expected_height = mKnownDrawHeight > 0 ? mKnownDrawHeight : DEFAULT_THUMBNAIL_DIMENSIONS; - if (mRawImage->getWidth() > expected_width || mRawImage->getHeight() > expected_height) - { - mCachedRawImage = new LLImageRaw(expected_width, expected_height, imageraw->getComponents()); - mCachedRawImage->copyScaled(imageraw); - } - else - { - mCachedRawImage = imageraw; - } - } - else - { - mCachedRawImage = imageraw; - } - mCachedRawDiscardLevel = discard_level; - mCachedRawImageReady = true; - } -} - -void LLViewerFetchedTexture::setCachedRawImage() -{ - LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE; - if(mRawImage == mCachedRawImage) - { - return; - } - if(!mIsRawImageValid) - { - return; - } - - if(mCachedRawImageReady) - { - return; - } - - if(mCachedRawDiscardLevel < 0 || mCachedRawDiscardLevel > mRawDiscardLevel) - { - S32 i = 0; - S32 w = mRawImage->getWidth(); - S32 h = mRawImage->getHeight(); - - S32 max_size = MAX_CACHED_RAW_IMAGE_AREA; - if(LLGLTexture::BOOST_TERRAIN == mBoostLevel) - { - max_size = MAX_CACHED_RAW_TERRAIN_IMAGE_AREA; - } - if(mForSculpt) - { - max_size = MAX_CACHED_RAW_SCULPT_IMAGE_AREA; - mCachedRawImageReady = !mRawDiscardLevel; - } - else - { - mCachedRawImageReady = (!mRawDiscardLevel || ((w * h) >= max_size)); - } - - while(((w >> i) * (h >> i)) > max_size) - { - ++i; - } - - if(i) - { - if(!(w >> i) || !(h >> i)) - { - --i; - } - - { - //make a duplicate in case somebody else is using this raw image - mRawImage = mRawImage->scaled(w >> i, h >> i); - } - } - mCachedRawImage = mRawImage; - mRawDiscardLevel += i; - mCachedRawDiscardLevel = mRawDiscardLevel; - } -} - -void LLViewerFetchedTexture::checkCachedRawSculptImage() -{ - if(mCachedRawImageReady && mCachedRawDiscardLevel > 0) - { - if(getDiscardLevel() != 0) - { - mCachedRawImageReady = false; - } - else if(isForSculptOnly()) - { - resetTextureStats(); //do not update this image any more. - } - } -} - void LLViewerFetchedTexture::saveRawImage() { LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE; @@ -2904,6 +2711,20 @@ void LLViewerFetchedTexture::saveRawImage() mSavedRawImage = new LLImageRaw(mRawImage->getData(), mRawImage->getWidth(), mRawImage->getHeight(), mRawImage->getComponents()); } } + else if (mBoostLevel == LLGLTexture::BOOST_SCULPTED) + { + S32 expected_width = mKnownDrawWidth > 0 ? mKnownDrawWidth : sMaxSculptRez; + S32 expected_height = mKnownDrawHeight > 0 ? mKnownDrawHeight : sMaxSculptRez; + if (mRawImage->getWidth() > expected_width || mRawImage->getHeight() > expected_height) + { + mSavedRawImage = new LLImageRaw(expected_width, expected_height, mRawImage->getComponents()); + mSavedRawImage->copyScaled(mRawImage); + } + else + { + mSavedRawImage = new LLImageRaw(mRawImage->getData(), mRawImage->getWidth(), mRawImage->getHeight(), mRawImage->getComponents()); + } + } else { mSavedRawImage = new LLImageRaw(mRawImage->getData(), mRawImage->getWidth(), mRawImage->getHeight(), mRawImage->getComponents()); @@ -2949,20 +2770,23 @@ void LLViewerFetchedTexture::forceToSaveRawImage(S32 desired_discard, F32 kept_t { mForceToSaveRawImage = true; mDesiredSavedRawDiscardLevel = desired_discard; + } +} - //copy from the cached raw image if exists. - if(mCachedRawImage.notNull() && mRawImage.isNull() ) - { - mRawImage = mCachedRawImage; - mRawDiscardLevel = mCachedRawDiscardLevel; - - saveRawImage(); +void LLViewerFetchedTexture::readbackRawImage() +{ + LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE; - mRawImage = NULL; - mRawDiscardLevel = INVALID_DISCARD_LEVEL; + if (mGLTexturep.notNull() && mGLTexturep->getTexName() != 0 && mRawImage.isNull()) + { + mRawImage = new LLImageRaw(); + if (!mGLTexturep->readBackRaw(-1, mRawImage, false)) + { + mRawImage = nullptr; } } } + void LLViewerFetchedTexture::destroySavedRawImage() { if(mLastReferencedSavedRawImageTime < mKeptSavedRawImageTime) @@ -2997,6 +2821,11 @@ LLImageRaw* LLViewerFetchedTexture::getSavedRawImage() return mSavedRawImage; } +const LLImageRaw* LLViewerFetchedTexture::getSavedRawImage() const +{ + return mSavedRawImage; +} + bool LLViewerFetchedTexture::hasSavedRawImage() const { return mSavedRawImage.notNull(); @@ -3028,7 +2857,7 @@ LLViewerLODTexture::LLViewerLODTexture(const std::string& url, FTType f_type, co void LLViewerLODTexture::init(bool firstinit) { - mTexelsPerImage = 64.f*64.f; + mTexelsPerImage = 64*64; mDiscardVirtualSize = 0.f; mCalculatedDiscardLevel = -1.f; } @@ -3051,6 +2880,8 @@ void LLViewerLODTexture::processTextureStats() LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE; updateVirtualSize(); + bool did_downscale = false; + static LLCachedControl<bool> textures_fullres(gSavedSettings,"TextureLoadFullRes", false); { // restrict texture resolution to download based on RenderMaxTextureResolution @@ -3108,10 +2939,7 @@ void LLViewerLODTexture::processTextureStats() mDiscardVirtualSize = mMaxVirtualSize; mCalculatedDiscardLevel = discard_level; } - if (mBoostLevel < LLGLTexture::BOOST_SCULPTED) - { - discard_level *= sDesiredDiscardScale; // scale (default 1.1f) - } + discard_level = floorf(discard_level); F32 min_discard = 0.f; @@ -3137,10 +2965,9 @@ void LLViewerLODTexture::processTextureStats() // S32 current_discard = getDiscardLevel(); - if (mBoostLevel < LLGLTexture::BOOST_AVATAR_BAKED && - current_discard >= 0) + if (mBoostLevel < LLGLTexture::BOOST_AVATAR_BAKED) { - if (current_discard < (mDesiredDiscardLevel-1) && !mForceToSaveRawImage) + if (current_discard < mDesiredDiscardLevel && !mForceToSaveRawImage) { // should scale down scaleDown(); } @@ -3160,9 +2987,6 @@ void LLViewerLODTexture::processTextureStats() mDesiredDiscardLevel = llmin(mDesiredDiscardLevel, (S8)mDesiredSavedRawDiscardLevel); } - // decay max virtual size over time - mMaxVirtualSize *= 0.8f; - // selection manager will immediately reset BOOST_SELECTED but never unsets it // unset it immediately after we consume it if (getBoostLevel() == BOOST_SELECTED) @@ -3171,22 +2995,24 @@ void LLViewerLODTexture::processTextureStats() } } +extern LLGLSLShader gCopyProgram; + bool LLViewerLODTexture::scaleDown() { - if(hasGLTexture() && mCachedRawDiscardLevel > getDiscardLevel()) + if (mGLTexturep.isNull() || !mGLTexturep->getHasGLTexture()) { - switchToCachedImage(); - - LLTexturePipelineTester* tester = (LLTexturePipelineTester*)LLMetricPerformanceTesterBasic::getTester(sTesterName); - if (tester) - { - tester->setStablizingTime(); - } + return false; + } - return true; + if (!mDownScalePending) + { + mDownScalePending = true; + gTextureList.mDownScaleQueue.push(this); } - return false; + + return true; } + //---------------------------------------------------------------------------------------------- //end of LLViewerLODTexture //---------------------------------------------------------------------------------------------- @@ -3658,7 +3484,19 @@ void LLViewerMediaTexture::setPlaying(bool playing) for(std::list< LLFace* >::iterator iter = mMediaFaceList.begin(); iter!= mMediaFaceList.end(); ++iter) { - switchTexture(LLRender::DIFFUSE_MAP, *iter); + LLFace* facep = *iter; + const LLTextureEntry* te = facep->getTextureEntry(); + if (te->getGLTFMaterial()) + { + // PBR material, switch emissive and basecolor + switchTexture(LLRender::EMISSIVE_MAP, *iter); + switchTexture(LLRender::BASECOLOR_MAP, *iter); + } + else + { + // blinn-phong material, switch diffuse map only + switchTexture(LLRender::DIFFUSE_MAP, *iter); + } } } else //stop playing this media @@ -4026,8 +3864,8 @@ LLMetricPerformanceTesterWithSession::LLTestSession* LLTexturePipelineTester::lo } //time - F32 start_time = (*log)[label]["StartFetchingTime"].asReal(); - F32 cur_time = (*log)[label]["Time"].asReal(); + F32 start_time = (F32)(*log)[label]["StartFetchingTime"].asReal(); + F32 cur_time = (F32)(*log)[label]["Time"].asReal(); if(start_time - start_fetching_time > F_ALMOST_ZERO) //fetching has paused for a while { sessionp->mTotalGrayTime += total_gray_time; @@ -4043,13 +3881,13 @@ LLMetricPerformanceTesterWithSession::LLTestSession* LLTexturePipelineTester::lo } else { - total_gray_time = (*log)[label]["TotalGrayTime"].asReal(); - total_stablizing_time = (*log)[label]["TotalStablizingTime"].asReal(); + total_gray_time = (F32)(*log)[label]["TotalGrayTime"].asReal(); + total_stablizing_time = (F32)(*log)[label]["TotalStablizingTime"].asReal(); - total_loading_sculpties_time = (*log)[label]["EndTimeLoadingSculpties"].asReal() - (*log)[label]["StartTimeLoadingSculpties"].asReal(); + total_loading_sculpties_time = (F32)(*log)[label]["EndTimeLoadingSculpties"].asReal() - (F32)(*log)[label]["StartTimeLoadingSculpties"].asReal(); if(start_fetching_sculpties_time < 0.f && total_loading_sculpties_time > 0.f) { - start_fetching_sculpties_time = (*log)[label]["StartTimeLoadingSculpties"].asReal(); + start_fetching_sculpties_time = (F32)(*log)[label]["StartTimeLoadingSculpties"].asReal(); } } @@ -4065,7 +3903,7 @@ LLMetricPerformanceTesterWithSession::LLTestSession* LLTexturePipelineTester::lo sessionp->mInstantPerformanceList[sessionp->mInstantPerformanceListCounter].mAverageBytesUsedForLargeImagePerSecond += (*log)[label]["TotalBytesBoundForLargeImage"].asInteger(); sessionp->mInstantPerformanceList[sessionp->mInstantPerformanceListCounter].mAveragePercentageBytesUsedPerSecond += - (*log)[label]["PercentageBytesBound"].asReal(); + (F32)(*log)[label]["PercentageBytesBound"].asReal(); frame_count++; if(cur_time - last_time >= 1.0f) { |