diff options
Diffstat (limited to 'indra/newview/llviewertexture.cpp')
-rw-r--r-- | indra/newview/llviewertexture.cpp | 45 |
1 files changed, 33 insertions, 12 deletions
diff --git a/indra/newview/llviewertexture.cpp b/indra/newview/llviewertexture.cpp index 305f891a86..ca01bb46aa 100644 --- a/indra/newview/llviewertexture.cpp +++ b/indra/newview/llviewertexture.cpp @@ -98,8 +98,8 @@ const S32 MAX_CACHED_RAW_IMAGE_AREA = 64 * 64; const S32 MAX_CACHED_RAW_SCULPT_IMAGE_AREA = LLViewerTexture::sMaxSculptRez * LLViewerTexture::sMaxSculptRez; const S32 MAX_CACHED_RAW_TERRAIN_IMAGE_AREA = 128 * 128; const S32 DEFAULT_ICON_DIMENTIONS = 32; -S32 LLViewerTexture::sMinLargeImageSize = 65536; //256 * 256. -S32 LLViewerTexture::sMaxSmallImageSize = MAX_CACHED_RAW_IMAGE_AREA; +U32 LLViewerTexture::sMinLargeImageSize = 65536; //256 * 256. +U32 LLViewerTexture::sMaxSmallImageSize = MAX_CACHED_RAW_IMAGE_AREA; bool LLViewerTexture::sFreezeImageUpdates = false; F32 LLViewerTexture::sCurrentTime = 0.0f; F32 LLViewerTexture::sTexelPixelRatio = 1.0f; @@ -1238,6 +1238,8 @@ void LLViewerFetchedTexture::loadFromFastCache() { if (mBoostLevel == LLGLTexture::BOOST_ICON) { + // Shouldn't do anything usefull since texures in fast cache are 16x16, + // it is here in case fast cache changes. S32 expected_width = mKnownDrawWidth > 0 ? mKnownDrawWidth : DEFAULT_ICON_DIMENTIONS; S32 expected_height = mKnownDrawHeight > 0 ? mKnownDrawHeight : DEFAULT_ICON_DIMENTIONS; if (mRawImage && (mRawImage->getWidth() > expected_width || mRawImage->getHeight() > expected_height)) @@ -1485,7 +1487,8 @@ BOOL LLViewerFetchedTexture::createTexture(S32 usename/*= 0*/) mOrigWidth = mRawImage->getWidth(); mOrigHeight = mRawImage->getHeight(); - + // This is only safe because it's a local image and fetcher doesn't use raw data + // from local images, but this might become unsafe in case of changes to fetcher if (mBoostLevel == BOOST_PREVIEW) { mRawImage->biasedScaleToPowerOfTwo(1024); @@ -1541,6 +1544,26 @@ BOOL LLViewerFetchedTexture::createTexture(S32 usename/*= 0*/) return FALSE; } + if (mGLTexturep->getHasExplicitFormat()) + { + LLGLenum format = mGLTexturep->getPrimaryFormat(); + S8 components = mRawImage->getComponents(); + if ((format == GL_RGBA && components < 4) + || (format == GL_RGB && components < 3)) + { + LL_WARNS() << "Can't create a texture " << mID << ": invalid image format " << std::hex << format << " vs components " << (U32)components << LL_ENDL; + // Was expecting specific format but raw texture has insufficient components for + // such format, using such texture will result in crash or will display wrongly + // if we change format. Texture might be corrupted server side, so just set as + // missing and clear cashed texture (do not cause reload loop, will retry&recover + // during new session) + setIsMissingAsset(); + destroyRawImage(); + LLAppViewer::getTextureCache()->removeFromCache(mID); + return FALSE; + } + } + res = mGLTexturep->createGLTexture(mRawDiscardLevel, mRawImage, usename, TRUE, mBoostLevel); notifyAboutCreatingTexture(); @@ -1989,6 +2012,7 @@ bool LLViewerFetchedTexture::updateFetch() if (mRawImage.notNull()) sRawCount--; if (mAuxRawImage.notNull()) sAuxCount--; + // keep in mind that fetcher still might need raw image, don't modify original bool finished = LLAppViewer::getTextureFetch()->getRequestFinished(getID(), fetch_discard, mRawImage, mAuxRawImage, mLastHttpGetStatus); if (mRawImage.notNull()) sRawCount++; @@ -2048,7 +2072,8 @@ bool LLViewerFetchedTexture::updateFetch() if (mRawImage && (mRawImage->getWidth() > expected_width || mRawImage->getHeight() > expected_height)) { // scale oversized icon, no need to give more work to gl - mRawImage->scale(expected_width, expected_height); + // since we got mRawImage from thread worker and image may be in use (ex: writing cache), make a copy + mRawImage = mRawImage->scaled(expected_width, expected_height); } } @@ -3289,13 +3314,6 @@ void LLViewerLODTexture::processTextureStats() { mDesiredDiscardLevel = llmin(mDesiredDiscardLevel, (S8)mDesiredSavedRawDiscardLevel); } - else if(LLPipeline::sMemAllocationThrottled)//release memory of large textures by decrease their resolutions. - { - if(scaleDown()) - { - mDesiredDiscardLevel = mCachedRawDiscardLevel; - } - } } bool LLViewerLODTexture::scaleDown() @@ -3481,7 +3499,10 @@ BOOL LLViewerMediaTexture::findFaces() U32 end = tex->getNumFaces(ch); for(U32 i = 0; i < end; i++) { - mMediaFaceList.push_back((*face_list)[i]); + if ((*face_list)[i]->isMediaAllowed()) + { + mMediaFaceList.push_back((*face_list)[i]); + } } } } |