diff options
Diffstat (limited to 'indra/newview/llviewertexture.cpp')
-rw-r--r-- | indra/newview/llviewertexture.cpp | 73 |
1 files changed, 47 insertions, 26 deletions
diff --git a/indra/newview/llviewertexture.cpp b/indra/newview/llviewertexture.cpp index e59e86529a..c38f19f579 100644 --- a/indra/newview/llviewertexture.cpp +++ b/indra/newview/llviewertexture.cpp @@ -651,14 +651,16 @@ void LLViewerTexture::init(bool firstinit) mAdditionalDecodePriority = 0.f; mParcelMedia = NULL; - mNumVolumes = 0; + memset(&mNumVolumes, 0, sizeof(U32)* LLRender::NUM_VOLUME_TEXTURE_CHANNELS); mFaceList[LLRender::DIFFUSE_MAP].clear(); mFaceList[LLRender::NORMAL_MAP].clear(); mFaceList[LLRender::SPECULAR_MAP].clear(); mNumFaces[LLRender::DIFFUSE_MAP] = mNumFaces[LLRender::NORMAL_MAP] = mNumFaces[LLRender::SPECULAR_MAP] = 0; - mVolumeList.clear(); + + mVolumeList[LLRender::LIGHT_TEX].clear(); + mVolumeList[LLRender::SCULPT_TEX].clear(); } //virtual @@ -674,7 +676,8 @@ void LLViewerTexture::cleanup() mFaceList[LLRender::DIFFUSE_MAP].clear(); mFaceList[LLRender::NORMAL_MAP].clear(); mFaceList[LLRender::SPECULAR_MAP].clear(); - mVolumeList.clear(); + mVolumeList[LLRender::LIGHT_TEX].clear(); + mVolumeList[LLRender::SCULPT_TEX].clear(); } void LLViewerTexture::notifyAboutCreatingTexture() @@ -715,6 +718,7 @@ void LLViewerTexture::setBoostLevel(S32 level) { mBoostLevel = level; if(mBoostLevel != LLViewerTexture::BOOST_NONE && + mBoostLevel != LLViewerTexture::BOOST_ALM && mBoostLevel != LLViewerTexture::BOOST_SELECTED && mBoostLevel != LLViewerTexture::BOOST_ICON) { @@ -891,40 +895,40 @@ S32 LLViewerTexture::getNumFaces(U32 ch) const //virtual -void LLViewerTexture::addVolume(LLVOVolume* volumep) +void LLViewerTexture::addVolume(U32 ch, LLVOVolume* volumep) { - if( mNumVolumes >= mVolumeList.size()) + if (mNumVolumes[ch] >= mVolumeList[ch].size()) { - mVolumeList.resize(2 * mNumVolumes + 1); + mVolumeList[ch].resize(2 * mNumVolumes[ch] + 1); } - mVolumeList[mNumVolumes] = volumep; - volumep->setIndexInTex(mNumVolumes); - mNumVolumes++; + mVolumeList[ch][mNumVolumes[ch]] = volumep; + volumep->setIndexInTex(ch, mNumVolumes[ch]); + mNumVolumes[ch]++; mLastVolumeListUpdateTimer.reset(); } //virtual -void LLViewerTexture::removeVolume(LLVOVolume* volumep) +void LLViewerTexture::removeVolume(U32 ch, LLVOVolume* volumep) { - if(mNumVolumes > 1) + if (mNumVolumes[ch] > 1) { - S32 index = volumep->getIndexInTex(); - llassert(index < mVolumeList.size()); - llassert(index < mNumVolumes); - mVolumeList[index] = mVolumeList[--mNumVolumes]; - mVolumeList[index]->setIndexInTex(index); + S32 index = volumep->getIndexInTex(ch); + llassert(index < mVolumeList[ch].size()); + llassert(index < mNumVolumes[ch]); + mVolumeList[ch][index] = mVolumeList[ch][--mNumVolumes[ch]]; + mVolumeList[ch][index]->setIndexInTex(ch, index); } else { - mVolumeList.clear(); - mNumVolumes = 0; + mVolumeList[ch].clear(); + mNumVolumes[ch] = 0; } mLastVolumeListUpdateTimer.reset(); } -S32 LLViewerTexture::getNumVolumes() const +S32 LLViewerTexture::getNumVolumes(U32 ch) const { - return mNumVolumes; + return mNumVolumes[ch]; } void LLViewerTexture::reorganizeFaceList() @@ -955,9 +959,13 @@ void LLViewerTexture::reorganizeVolumeList() static const F32 MAX_WAIT_TIME = 20.f; // seconds static const U32 MAX_EXTRA_BUFFER_SIZE = 4; - if(mNumVolumes + MAX_EXTRA_BUFFER_SIZE > mVolumeList.size()) + + for (U32 i = 0; i < LLRender::NUM_VOLUME_TEXTURE_CHANNELS; ++i) { - return; + if (mNumVolumes[i] + MAX_EXTRA_BUFFER_SIZE > mVolumeList[i].size()) + { + return; + } } if(mLastVolumeListUpdateTimer.getElapsedTimeF32() < MAX_WAIT_TIME) @@ -966,7 +974,10 @@ void LLViewerTexture::reorganizeVolumeList() } mLastVolumeListUpdateTimer.reset(); - mVolumeList.erase(mVolumeList.begin() + mNumVolumes, mVolumeList.end()); + for (U32 i = 0; i < LLRender::NUM_VOLUME_TEXTURE_CHANNELS; ++i) + { + mVolumeList[i].erase(mVolumeList[i].begin() + mNumVolumes[i], mVolumeList[i].end()); + } } //virtual @@ -1547,6 +1558,10 @@ void LLViewerFetchedTexture::processTextureStats() { mDesiredDiscardLevel = 0; } + else if (!LLPipeline::sRenderDeferred && mBoostLevel == LLGLTexture::BOOST_ALM) + { + mDesiredDiscardLevel = MAX_DISCARD_LEVEL + 1; + } else if (mDontDiscard && mBoostLevel == LLGLTexture::BOOST_ICON) { if (mFullWidth > MAX_IMAGE_SIZE_DEFAULT || mFullHeight > MAX_IMAGE_SIZE_DEFAULT) @@ -1814,8 +1829,9 @@ void LLViewerFetchedTexture::updateVirtualSize() { if(drawable->isRecentlyVisible()) { - if (getBoostLevel() == LLViewerTexture::BOOST_NONE && - drawable->getVObj() && drawable->getVObj()->isSelected()) + if ((getBoostLevel() == LLViewerTexture::BOOST_NONE || getBoostLevel() == LLViewerTexture::BOOST_ALM) + && drawable->getVObj() + && drawable->getVObj()->isSelected()) { setBoostLevel(LLViewerTexture::BOOST_SELECTED); } @@ -1832,6 +1848,7 @@ void LLViewerFetchedTexture::updateVirtualSize() if (getBoostLevel() == LLViewerTexture::BOOST_SELECTED && gFrameTimeSeconds - mSelectedTime > SELECTION_RESET_TIME) { + // Could have been BOOST_ALM, but if user was working with this texture, better keep it as NONE setBoostLevel(LLViewerTexture::BOOST_NONE); } @@ -2105,7 +2122,7 @@ bool LLViewerFetchedTexture::updateFetch() // Load the texture progressively: we try not to rush to the desired discard too fast. // If the camera is not moving, we do not tweak the discard level notch by notch but go to the desired discard with larger boosted steps // This mitigates the "textures stay blurry" problem when loading while not killing the texture memory while moving around - S32 delta_level = (mBoostLevel > LLGLTexture::BOOST_NONE) ? 2 : 1; + S32 delta_level = (mBoostLevel > LLGLTexture::BOOST_ALM) ? 2 : 1; if (current_discard < 0) { desired_discard = llmax(desired_discard, getMaxDiscardLevel() - delta_level); @@ -3117,6 +3134,10 @@ void LLViewerLODTexture::processTextureStats() if (mFullWidth > MAX_IMAGE_SIZE_DEFAULT || mFullHeight > MAX_IMAGE_SIZE_DEFAULT) mDesiredDiscardLevel = 1; // MAX_IMAGE_SIZE_DEFAULT = 1024 and max size ever is 2048 } + else if (!LLPipeline::sRenderDeferred && mBoostLevel == LLGLTexture::BOOST_ALM) + { + mDesiredDiscardLevel = MAX_DISCARD_LEVEL + 1; + } else if (mBoostLevel < LLGLTexture::BOOST_HIGH && mMaxVirtualSize <= 10.f) { // If the image has not been significantly visible in a while, we don't want it |