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-rw-r--r--indra/newview/llviewertexture.cpp1349
1 files changed, 1059 insertions, 290 deletions
diff --git a/indra/newview/llviewertexture.cpp b/indra/newview/llviewertexture.cpp
index e5c53c91c9..6add8a7e92 100644
--- a/indra/newview/llviewertexture.cpp
+++ b/indra/newview/llviewertexture.cpp
@@ -60,6 +60,8 @@
#include "llviewercontrol.h"
#include "pipeline.h"
#include "llappviewer.h"
+#include "llface.h"
+#include "llviewercamera.h"
#include "lltextureatlas.h"
#include "lltextureatlasmanager.h"
#include "lltextureentry.h"
@@ -88,15 +90,37 @@ S32 LLViewerTexture::sTotalTextureMemoryInBytes = 0;
S32 LLViewerTexture::sMaxBoundTextureMemInMegaBytes = 0;
S32 LLViewerTexture::sMaxTotalTextureMemInMegaBytes = 0;
S32 LLViewerTexture::sMaxDesiredTextureMemInBytes = 0 ;
-BOOL LLViewerTexture::sDontLoadVolumeTextures = FALSE;
+S8 LLViewerTexture::sCameraMovingDiscardBias = 0 ;
+S32 LLViewerTexture::sMaxSculptRez = 128 ; //max sculpt image size
+const S32 MAX_CACHED_RAW_IMAGE_AREA = 64 * 64 ;
+const S32 MAX_CACHED_RAW_SCULPT_IMAGE_AREA = LLViewerTexture::sMaxSculptRez * LLViewerTexture::sMaxSculptRez ;
+const S32 MAX_CACHED_RAW_TERRAIN_IMAGE_AREA = 128 * 128 ;
+S32 LLViewerTexture::sMinLargeImageSize = 65536 ; //256 * 256.
+S32 LLViewerTexture::sMaxSmallImageSize = MAX_CACHED_RAW_IMAGE_AREA ;
+BOOL LLViewerTexture::sFreezeImageScalingDown = FALSE ;
+F32 LLViewerTexture::sCurrentTime = 0.0f ;
BOOL LLViewerTexture::sUseTextureAtlas = FALSE ;
const F32 desired_discard_bias_min = -2.0f; // -max number of levels to improve image quality by
const F32 desired_discard_bias_max = 1.5f; // max number of levels to reduce image quality by
+const F64 log_2 = log(2.0);
//----------------------------------------------------------------------------------------------
//namespace: LLViewerTextureAccess
//----------------------------------------------------------------------------------------------
+
+LLLoadedCallbackEntry::LLLoadedCallbackEntry(loaded_callback_func cb,
+ S32 discard_level,
+ BOOL need_imageraw, // Needs image raw for the callback
+ void* userdata )
+ : mCallback(cb),
+ mLastUsedDiscard(MAX_DISCARD_LEVEL+1),
+ mDesiredDiscard(discard_level),
+ mNeedsImageRaw(need_imageraw),
+ mUserData(userdata)
+{
+}
+
LLViewerMediaTexture* LLViewerTextureManager::createMediaTexture(const LLUUID &media_id, BOOL usemipmaps, LLImageGL* gl_image)
{
return new LLViewerMediaTexture(media_id, usemipmaps, gl_image) ;
@@ -134,7 +158,7 @@ LLViewerMediaTexture* LLViewerTextureManager::getMediaTexture(const LLUUID& id,
return tex ;
}
-LLViewerFetchedTexture* LLViewerTextureManager::staticCastToFetchedTexture(LLViewerTexture* tex, BOOL report_error)
+LLViewerFetchedTexture* LLViewerTextureManager::staticCastToFetchedTexture(LLTexture* tex, BOOL report_error)
{
if(!tex)
{
@@ -161,6 +185,7 @@ LLPointer<LLViewerTexture> LLViewerTextureManager::getLocalTexture(BOOL usemipma
if(generate_gl_tex)
{
tex->generateGLTexture() ;
+ tex->setCategory(LLViewerTexture::LOCAL) ;
}
return tex ;
}
@@ -170,12 +195,14 @@ LLPointer<LLViewerTexture> LLViewerTextureManager::getLocalTexture(const LLUUID&
if(generate_gl_tex)
{
tex->generateGLTexture() ;
+ tex->setCategory(LLViewerTexture::LOCAL) ;
}
return tex ;
}
LLPointer<LLViewerTexture> LLViewerTextureManager::getLocalTexture(const LLImageRaw* raw, BOOL usemipmaps)
{
LLPointer<LLViewerTexture> tex = new LLViewerTexture(raw, usemipmaps) ;
+ tex->setCategory(LLViewerTexture::LOCAL) ;
return tex ;
}
LLPointer<LLViewerTexture> LLViewerTextureManager::getLocalTexture(const U32 width, const U32 height, const U8 components, BOOL usemipmaps, BOOL generate_gl_tex)
@@ -184,6 +211,7 @@ LLPointer<LLViewerTexture> LLViewerTextureManager::getLocalTexture(const U32 wid
if(generate_gl_tex)
{
tex->generateGLTexture() ;
+ tex->setCategory(LLViewerTexture::LOCAL) ;
}
return tex ;
}
@@ -191,7 +219,7 @@ LLPointer<LLViewerTexture> LLViewerTextureManager::getLocalTexture(const U32 wid
LLViewerFetchedTexture* LLViewerTextureManager::getFetchedTexture(
const LLUUID &image_id,
BOOL usemipmaps,
- S32 boost_priority,
+ LLViewerTexture::EBoostLevel boost_priority,
S8 texture_type,
LLGLint internal_format,
LLGLenum primary_format,
@@ -203,7 +231,7 @@ LLViewerFetchedTexture* LLViewerTextureManager::getFetchedTexture(
LLViewerFetchedTexture* LLViewerTextureManager::getFetchedTextureFromFile(
const std::string& filename,
BOOL usemipmaps,
- S32 boost_priority,
+ LLViewerTexture::EBoostLevel boost_priority,
S8 texture_type,
LLGLint internal_format,
LLGLenum primary_format,
@@ -212,6 +240,19 @@ LLViewerFetchedTexture* LLViewerTextureManager::getFetchedTextureFromFile(
return gTextureList.getImageFromFile(filename, usemipmaps, boost_priority, texture_type, internal_format, primary_format, force_id) ;
}
+//static
+LLViewerFetchedTexture* LLViewerTextureManager::getFetchedTextureFromUrl(const std::string& url,
+ BOOL usemipmaps,
+ LLViewerTexture::EBoostLevel boost_priority,
+ S8 texture_type,
+ LLGLint internal_format,
+ LLGLenum primary_format,
+ const LLUUID& force_id
+ )
+{
+ return gTextureList.getImageFromUrl(url, usemipmaps, boost_priority, texture_type, internal_format, primary_format, force_id) ;
+}
+
LLViewerFetchedTexture* LLViewerTextureManager::getFetchedTextureFromHost(const LLUUID& image_id, LLHost host)
{
return gTextureList.getImageFromHost(image_id, host) ;
@@ -252,13 +293,16 @@ void LLViewerTextureManager::init()
}
}
imagep->createGLTexture(0, image_raw);
+ //cache the raw image
+ imagep->setCachedRawImage(0, image_raw) ;
image_raw = NULL;
- LLViewerFetchedTexture::sDefaultImagep->dontDiscard();
#else
- LLViewerFetchedTexture::sDefaultImagep = LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT, TRUE, TRUE);
+ LLViewerFetchedTexture::sDefaultImagep = LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT, TRUE, LLViewerTexture::BOOST_UI);
#endif
-
- LLViewerFetchedTexture::sSmokeImagep = LLViewerTextureManager::getFetchedTexture(IMG_SMOKE, TRUE, TRUE);
+ LLViewerFetchedTexture::sDefaultImagep->dontDiscard();
+ LLViewerFetchedTexture::sDefaultImagep->setCategory(LLViewerTexture::OTHER) ;
+
+ LLViewerFetchedTexture::sSmokeImagep = LLViewerTextureManager::getFetchedTexture(IMG_SMOKE, TRUE, LLViewerTexture::BOOST_UI);
LLViewerFetchedTexture::sSmokeImagep->setNoDelete() ;
LLViewerTexture::initClass() ;
@@ -281,6 +325,8 @@ void LLViewerTextureManager::cleanup()
LLViewerFetchedTexture::sWhiteImagep = NULL;
LLViewerMediaTexture::cleanup() ;
+
+ LLViewerTexture::cleanupClass() ;
}
//----------------------------------------------------------------------------------------------
@@ -291,6 +337,11 @@ void LLViewerTextureManager::cleanup()
void LLViewerTexture::initClass()
{
LLImageGL::sDefaultGLTexture = LLViewerFetchedTexture::sDefaultImagep->getGLTexture() ;
+
+ if(gAuditTexture)
+ {
+ LLImageGL::setHighlightTexture(LLViewerTexture::OTHER) ;
+ }
}
// static
@@ -298,6 +349,25 @@ void LLViewerTexture::cleanupClass()
{
}
+// static
+S32 LLViewerTexture::getTotalNumOfCategories()
+{
+ return MAX_GL_IMAGE_CATEGORY - (BOOST_HIGH - BOOST_SCULPTED) + 2 ;
+}
+
+// static
+//index starts from zero.
+S32 LLViewerTexture::getIndexFromCategory(S32 category)
+{
+ return (category < BOOST_HIGH) ? category : category - (BOOST_HIGH - BOOST_SCULPTED) + 1 ;
+}
+
+//static
+S32 LLViewerTexture::getCategoryFromIndex(S32 index)
+{
+ return (index < BOOST_HIGH) ? index : index + (BOOST_HIGH - BOOST_SCULPTED) - 1 ;
+}
+
// tuning params
const F32 discard_bias_delta = .05f;
const F32 discard_delta_time = 0.5f;
@@ -309,6 +379,8 @@ F32 texmem_middle_bound_scale = 0.925f;
//static
void LLViewerTexture::updateClass(const F32 velocity, const F32 angular_velocity)
{
+ sCurrentTime = gFrameTimeSeconds ;
+
if(LLViewerTextureManager::sTesterp)
{
LLViewerTextureManager::sTesterp->update() ;
@@ -349,6 +421,13 @@ void LLViewerTexture::updateClass(const F32 velocity, const F32 angular_velocity
}
sDesiredDiscardBias = llclamp(sDesiredDiscardBias, desired_discard_bias_min, desired_discard_bias_max);
LLViewerTexture::sUseTextureAtlas = gSavedSettings.getBOOL("EnableTextureAtlas") ;
+
+ F32 camera_moving_speed = LLViewerCamera::getInstance()->getAverageSpeed() ;
+ F32 camera_angular_speed = LLViewerCamera::getInstance()->getAverageAngularSpeed();
+ sCameraMovingDiscardBias = (S8)llmax(0.2f * camera_moving_speed, 2.0f * camera_angular_speed - 1) ;
+
+ LLViewerTexture::sFreezeImageScalingDown = (BYTES_TO_MEGA_BYTES(sBoundTextureMemoryInBytes) < 0.75f * sMaxBoundTextureMemInMegaBytes * texmem_middle_bound_scale) &&
+ (BYTES_TO_MEGA_BYTES(sTotalTextureMemoryInBytes) < 0.75f * sMaxTotalTextureMemInMegaBytes * texmem_middle_bound_scale) ;
}
//end of static functions
@@ -414,7 +493,14 @@ void LLViewerTexture::init(bool firstinit)
mTextureState = NO_DELETE ;
mDontDiscard = FALSE;
mMaxVirtualSize = 0.f;
+ mNeedsGLTexture = FALSE ;
mNeedsResetMaxVirtualSize = FALSE ;
+ mAdditionalDecodePriority = 0.f ;
+ mParcelMedia = NULL ;
+ mNumFaces = 0 ;
+ mNumVolumes = 0;
+ mFaceList.clear() ;
+ mVolumeList.clear();
}
//virtual
@@ -426,7 +512,7 @@ S8 LLViewerTexture::getType() const
void LLViewerTexture::cleanup()
{
mFaceList.clear() ;
-
+ mVolumeList.clear();
if(mGLTexturep)
{
mGLTexturep->cleanup();
@@ -455,11 +541,15 @@ void LLViewerTexture::setBoostLevel(S32 level)
{
setNoDelete() ;
}
+ if(gAuditTexture)
+ {
+ setCategory(mBoostLevel);
+ }
}
}
-bool LLViewerTexture::bindDefaultImage(S32 stage) const
+bool LLViewerTexture::bindDefaultImage(S32 stage)
{
if (stage < 0) return false;
@@ -478,6 +568,10 @@ bool LLViewerTexture::bindDefaultImage(S32 stage) const
llwarns << "LLViewerTexture::bindDefaultImage failed." << llendl;
}
stop_glerror();
+
+ //check if there is cached raw image and switch to it if possible
+ switchToCachedImage() ;
+
if(LLViewerTextureManager::sTesterp)
{
LLViewerTextureManager::sTesterp->updateGrayTextureBinding() ;
@@ -496,24 +590,32 @@ void LLViewerTexture::forceImmediateUpdate()
{
}
-void LLViewerTexture::addTextureStats(F32 virtual_size) const
+void LLViewerTexture::addTextureStats(F32 virtual_size, BOOL needs_gltexture) const
{
- if (virtual_size > mMaxVirtualSize)
+ if(needs_gltexture)
{
- mMaxVirtualSize = virtual_size;
+ mNeedsGLTexture = TRUE ;
}
-}
-void LLViewerTexture::resetTextureStats(BOOL zero)
-{
- if (zero)
+ if(mNeedsResetMaxVirtualSize)
{
- mMaxVirtualSize = 0.0f;
+ //flag to reset the values because the old values are used.
+ mNeedsResetMaxVirtualSize = FALSE ;
+ mMaxVirtualSize = virtual_size;
+ mAdditionalDecodePriority = 0.f ;
+ mNeedsGLTexture = needs_gltexture ;
}
- else
+ else if (virtual_size > mMaxVirtualSize)
{
- mMaxVirtualSize -= mMaxVirtualSize * .10f; // decay by 5%/update
- }
+ mMaxVirtualSize = virtual_size;
+ }
+}
+
+void LLViewerTexture::resetTextureStats()
+{
+ mMaxVirtualSize = 0.0f;
+ mAdditionalDecodePriority = 0.f ;
+ mNeedsResetMaxVirtualSize = FALSE ;
}
//virtual
@@ -522,16 +624,127 @@ F32 LLViewerTexture::getMaxVirtualSize()
return mMaxVirtualSize ;
}
+//virtual
+void LLViewerTexture::setKnownDrawSize(S32 width, S32 height)
+{
+ //nothing here.
+}
+
//virtual
void LLViewerTexture::addFace(LLFace* facep)
{
- mFaceList.push_back(facep) ;
+ if(mNumFaces >= mFaceList.size())
+ {
+ mFaceList.resize(2 * mNumFaces + 1) ;
+ }
+ mFaceList[mNumFaces] = facep ;
+ facep->setIndexInTex(mNumFaces) ;
+ mNumFaces++ ;
+ mLastFaceListUpdateTimer.reset() ;
}
//virtual
void LLViewerTexture::removeFace(LLFace* facep)
{
- mFaceList.remove(facep) ;
+ if(mNumFaces > 1)
+ {
+ S32 index = facep->getIndexInTex() ;
+ mFaceList[index] = mFaceList[--mNumFaces] ;
+ mFaceList[index]->setIndexInTex(index) ;
+ }
+ else
+ {
+ mFaceList.clear() ;
+ mNumFaces = 0 ;
+ }
+ mLastFaceListUpdateTimer.reset() ;
+}
+
+S32 LLViewerTexture::getNumFaces() const
+{
+ return mNumFaces ;
+}
+
+
+//virtual
+void LLViewerTexture::addVolume(LLVOVolume* volumep)
+{
+ if( mNumVolumes >= mVolumeList.size())
+ {
+ mVolumeList.resize(2 * mNumVolumes + 1) ;
+ }
+ mVolumeList[mNumVolumes] = volumep ;
+ volumep->setIndexInTex(mNumVolumes) ;
+ mNumVolumes++ ;
+ mLastVolumeListUpdateTimer.reset() ;
+}
+
+//virtual
+void LLViewerTexture::removeVolume(LLVOVolume* volumep)
+{
+ if(mNumVolumes > 1)
+ {
+ S32 index = volumep->getIndexInTex() ;
+ mVolumeList[index] = mVolumeList[--mNumVolumes] ;
+ mVolumeList[index]->setIndexInTex(index) ;
+ }
+ else
+ {
+ mVolumeList.clear() ;
+ mNumVolumes = 0 ;
+ }
+ mLastVolumeListUpdateTimer.reset() ;
+}
+
+S32 LLViewerTexture::getNumVolumes() const
+{
+ return mNumVolumes ;
+}
+
+void LLViewerTexture::reorganizeFaceList()
+{
+ static const F32 MAX_WAIT_TIME = 20.f; // seconds
+ static const U32 MAX_EXTRA_BUFFER_SIZE = 4 ;
+
+ if(mNumFaces + MAX_EXTRA_BUFFER_SIZE > mFaceList.size())
+ {
+ return ;
+ }
+
+ if(mLastFaceListUpdateTimer.getElapsedTimeF32() < MAX_WAIT_TIME)
+ {
+ return ;
+ }
+
+ mLastFaceListUpdateTimer.reset() ;
+ mFaceList.erase(mFaceList.begin() + mNumFaces, mFaceList.end());
+}
+
+void LLViewerTexture::reorganizeVolumeList()
+{
+ static const F32 MAX_WAIT_TIME = 20.f; // seconds
+ static const U32 MAX_EXTRA_BUFFER_SIZE = 4 ;
+
+ if(mNumVolumes + MAX_EXTRA_BUFFER_SIZE > mVolumeList.size())
+ {
+ return ;
+ }
+
+ if(mLastVolumeListUpdateTimer.getElapsedTimeF32() < MAX_WAIT_TIME)
+ {
+ return ;
+ }
+
+ mLastVolumeListUpdateTimer.reset() ;
+ mVolumeList.erase(mVolumeList.begin() + mNumVolumes, mVolumeList.end());
+}
+
+
+
+//virtual
+void LLViewerTexture::switchToCachedImage()
+{
+ //nothing here.
}
void LLViewerTexture::forceActive()
@@ -563,7 +776,7 @@ void LLViewerTexture::generateGLTexture()
LLImageGL* LLViewerTexture::getGLTexture() const
{
- llassert_always(mGLTexturep.notNull()) ;
+ llassert(mGLTexturep.notNull()) ;
return mGLTexturep ;
}
@@ -578,73 +791,79 @@ BOOL LLViewerTexture::createGLTexture()
return mGLTexturep->createGLTexture() ;
}
-BOOL LLViewerTexture::createGLTexture(S32 discard_level, const LLImageRaw* imageraw, S32 usename)
+BOOL LLViewerTexture::createGLTexture(S32 discard_level, const LLImageRaw* imageraw, S32 usename, BOOL to_create, S32 category)
{
- llassert_always(mGLTexturep.notNull()) ;
+ llassert(mGLTexturep.notNull()) ;
- BOOL ret = mGLTexturep->createGLTexture(discard_level, imageraw, usename) ;
+ BOOL ret = mGLTexturep->createGLTexture(discard_level, imageraw, usename, to_create, category) ;
if(ret)
{
mFullWidth = mGLTexturep->getCurrentWidth() ;
mFullHeight = mGLTexturep->getCurrentHeight() ;
- mComponents = mGLTexturep->getComponents() ;
+ mComponents = mGLTexturep->getComponents() ;
}
return ret ;
}
+//virtual
+void LLViewerTexture::setCachedRawImage(S32 discard_level, LLImageRaw* imageraw)
+{
+ //nothing here.
+}
+
void LLViewerTexture::setExplicitFormat(LLGLint internal_format, LLGLenum primary_format, LLGLenum type_format, BOOL swap_bytes)
{
- llassert_always(mGLTexturep.notNull()) ;
+ llassert(mGLTexturep.notNull()) ;
mGLTexturep->setExplicitFormat(internal_format, primary_format, type_format, swap_bytes) ;
}
void LLViewerTexture::setAddressMode(LLTexUnit::eTextureAddressMode mode)
{
- llassert_always(mGLTexturep.notNull()) ;
+ llassert(mGLTexturep.notNull()) ;
mGLTexturep->setAddressMode(mode) ;
}
void LLViewerTexture::setFilteringOption(LLTexUnit::eTextureFilterOptions option)
{
- llassert_always(mGLTexturep.notNull()) ;
+ llassert(mGLTexturep.notNull()) ;
mGLTexturep->setFilteringOption(option) ;
}
//virtual
S32 LLViewerTexture::getWidth(S32 discard_level) const
{
- llassert_always(mGLTexturep.notNull()) ;
+ llassert(mGLTexturep.notNull()) ;
return mGLTexturep->getWidth(discard_level) ;
}
//virtual
S32 LLViewerTexture::getHeight(S32 discard_level) const
{
- llassert_always(mGLTexturep.notNull()) ;
+ llassert(mGLTexturep.notNull()) ;
return mGLTexturep->getHeight(discard_level) ;
}
S32 LLViewerTexture::getMaxDiscardLevel() const
{
- llassert_always(mGLTexturep.notNull()) ;
+ llassert(mGLTexturep.notNull()) ;
return mGLTexturep->getMaxDiscardLevel() ;
}
S32 LLViewerTexture::getDiscardLevel() const
{
- llassert_always(mGLTexturep.notNull()) ;
+ llassert(mGLTexturep.notNull()) ;
return mGLTexturep->getDiscardLevel() ;
}
S8 LLViewerTexture::getComponents() const
{
- llassert_always(mGLTexturep.notNull()) ;
+ llassert(mGLTexturep.notNull()) ;
return mGLTexturep->getComponents() ;
}
LLGLuint LLViewerTexture::getTexName() const
{
- llassert_always(mGLTexturep.notNull()) ;
+ llassert(mGLTexturep.notNull()) ;
return mGLTexturep->getTexName() ;
}
@@ -669,117 +888,124 @@ BOOL LLViewerTexture::getBoundRecently() const
LLTexUnit::eTextureType LLViewerTexture::getTarget(void) const
{
- llassert_always(mGLTexturep.notNull()) ;
+ llassert(mGLTexturep.notNull()) ;
return mGLTexturep->getTarget() ;
}
BOOL LLViewerTexture::setSubImage(const LLImageRaw* imageraw, S32 x_pos, S32 y_pos, S32 width, S32 height)
{
- llassert_always(mGLTexturep.notNull()) ;
+ llassert(mGLTexturep.notNull()) ;
return mGLTexturep->setSubImage(imageraw, x_pos, y_pos, width, height) ;
}
BOOL LLViewerTexture::setSubImage(const U8* datap, S32 data_width, S32 data_height, S32 x_pos, S32 y_pos, S32 width, S32 height)
{
- llassert_always(mGLTexturep.notNull()) ;
+ llassert(mGLTexturep.notNull()) ;
return mGLTexturep->setSubImage(datap, data_width, data_height, x_pos, y_pos, width, height) ;
}
void LLViewerTexture::setGLTextureCreated (bool initialized)
{
- llassert_always(mGLTexturep.notNull()) ;
+ llassert(mGLTexturep.notNull()) ;
mGLTexturep->setGLTextureCreated (initialized) ;
}
+void LLViewerTexture::setCategory(S32 category)
+{
+ llassert(mGLTexturep.notNull()) ;
+
+ mGLTexturep->setCategory(category) ;
+}
+
LLTexUnit::eTextureAddressMode LLViewerTexture::getAddressMode(void) const
{
- llassert_always(mGLTexturep.notNull()) ;
+ llassert(mGLTexturep.notNull()) ;
return mGLTexturep->getAddressMode() ;
}
S32 LLViewerTexture::getTextureMemory() const
{
- llassert_always(mGLTexturep.notNull()) ;
+ llassert(mGLTexturep.notNull()) ;
return mGLTexturep->mTextureMemory ;
}
LLGLenum LLViewerTexture::getPrimaryFormat() const
{
- llassert_always(mGLTexturep.notNull()) ;
+ llassert(mGLTexturep.notNull()) ;
return mGLTexturep->getPrimaryFormat() ;
}
BOOL LLViewerTexture::getIsAlphaMask() const
{
- llassert_always(mGLTexturep.notNull()) ;
+ llassert(mGLTexturep.notNull()) ;
return mGLTexturep->getIsAlphaMask() ;
}
BOOL LLViewerTexture::getMask(const LLVector2 &tc)
{
- llassert_always(mGLTexturep.notNull()) ;
+ llassert(mGLTexturep.notNull()) ;
return mGLTexturep->getMask(tc) ;
}
F32 LLViewerTexture::getTimePassedSinceLastBound()
{
- llassert_always(mGLTexturep.notNull()) ;
+ llassert(mGLTexturep.notNull()) ;
return mGLTexturep->getTimePassedSinceLastBound() ;
}
BOOL LLViewerTexture::getMissed() const
{
- llassert_always(mGLTexturep.notNull()) ;
+ llassert(mGLTexturep.notNull()) ;
return mGLTexturep->getMissed() ;
}
-BOOL LLViewerTexture::isValidForSculpt(S32 discard_level, S32 image_width, S32 image_height, S32 ncomponents)
+BOOL LLViewerTexture::isJustBound() const
{
- llassert_always(mGLTexturep.notNull()) ;
+ llassert(mGLTexturep.notNull()) ;
- return mGLTexturep->isValidForSculpt(discard_level, image_width, image_height, ncomponents) ;
+ return mGLTexturep->isJustBound() ;
}
-BOOL LLViewerTexture::readBackRaw(S32 discard_level, LLImageRaw* imageraw, bool compressed_ok) const
+void LLViewerTexture::forceUpdateBindStats(void) const
{
- llassert_always(mGLTexturep.notNull()) ;
+ llassert(mGLTexturep.notNull()) ;
- return mGLTexturep->readBackRaw(discard_level, imageraw, compressed_ok) ;
+ return mGLTexturep->forceUpdateBindStats() ;
}
U32 LLViewerTexture::getTexelsInAtlas() const
{
- llassert_always(mGLTexturep.notNull()) ;
+ llassert(mGLTexturep.notNull()) ;
return mGLTexturep->getTexelsInAtlas() ;
}
U32 LLViewerTexture::getTexelsInGLTexture() const
{
- llassert_always(mGLTexturep.notNull()) ;
+ llassert(mGLTexturep.notNull()) ;
return mGLTexturep->getTexelsInGLTexture() ;
}
BOOL LLViewerTexture::isGLTextureCreated() const
{
- llassert_always(mGLTexturep.notNull()) ;
+ llassert(mGLTexturep.notNull()) ;
return mGLTexturep->isGLTextureCreated() ;
}
S32 LLViewerTexture::getDiscardLevelInAtlas() const
{
- llassert_always(mGLTexturep.notNull()) ;
+ llassert(mGLTexturep.notNull()) ;
return mGLTexturep->getDiscardLevelInAtlas() ;
}
@@ -793,6 +1019,11 @@ void LLViewerTexture::destroyGLTexture()
}
}
+BOOL LLViewerTexture::isLargeImage()
+{
+ return mFullWidth * mFullHeight > LLViewerTexture::sMinLargeImageSize ;
+}
+
//virtual
void LLViewerTexture::updateBindStatsForTester()
{
@@ -810,14 +1041,9 @@ void LLViewerTexture::updateBindStatsForTester()
//start of LLViewerFetchedTexture
//----------------------------------------------------------------------------------------------
-//static
-F32 LLViewerFetchedTexture::maxDecodePriority()
-{
- return 2000000.f;
-}
-
-LLViewerFetchedTexture::LLViewerFetchedTexture(const LLUUID& id, BOOL usemipmaps)
- : LLViewerTexture(id, usemipmaps)
+LLViewerFetchedTexture::LLViewerFetchedTexture(const LLUUID& id, const LLHost& host, BOOL usemipmaps)
+ : LLViewerTexture(id, usemipmaps),
+ mTargetHost(host)
{
init(TRUE) ;
generateGLTexture() ;
@@ -829,9 +1055,9 @@ LLViewerFetchedTexture::LLViewerFetchedTexture(const LLImageRaw* raw, BOOL usemi
init(TRUE) ;
}
-LLViewerFetchedTexture::LLViewerFetchedTexture(const std::string& full_path, const LLUUID& id, BOOL usemipmaps)
+LLViewerFetchedTexture::LLViewerFetchedTexture(const std::string& url, const LLUUID& id, BOOL usemipmaps)
: LLViewerTexture(id, usemipmaps),
- mLocalFileName(full_path)
+ mUrl(url)
{
init(TRUE) ;
generateGLTexture() ;
@@ -852,6 +1078,7 @@ void LLViewerFetchedTexture::init(bool firstinit)
mKnownDrawWidth = 0;
mKnownDrawHeight = 0;
+ mKnownDrawSizeChanged = FALSE ;
if (firstinit)
{
@@ -863,6 +1090,8 @@ void LLViewerFetchedTexture::init(bool firstinit)
// does not contain this image.
mIsMissingAsset = FALSE;
+ mLoadedCallbackDesiredDiscardLevel = 0;
+
mNeedsCreateTexture = FALSE;
mIsRawImageValid = FALSE;
@@ -875,10 +1104,19 @@ void LLViewerFetchedTexture::init(bool firstinit)
mFetchPriority = 0;
mDownloadProgress = 0.f;
mFetchDeltaTime = 999999.f;
- mDecodeFrame = 0;
- mVisibleFrame = 0;
+ mRequestDeltaTime = 0.f;
mForSculpt = FALSE ;
mIsFetched = FALSE ;
+
+ mCachedRawImage = NULL ;
+ mCachedRawDiscardLevel = -1 ;
+ mCachedRawImageReady = FALSE ;
+
+ mSavedRawImage = NULL ;
+ mForceToSaveRawImage = FALSE ;
+ mSavedRawDiscardLevel = -1 ;
+ mDesiredSavedRawDiscardLevel = -1 ;
+ mLastReferencedSavedRawImageTime = 0.0f ;
}
LLViewerFetchedTexture::~LLViewerFetchedTexture()
@@ -915,11 +1153,25 @@ void LLViewerFetchedTexture::cleanup()
// Clean up image data
destroyRawImage();
+ mCachedRawImage = NULL ;
+ mCachedRawDiscardLevel = -1 ;
+ mCachedRawImageReady = FALSE ;
+ mSavedRawImage = NULL ;
}
void LLViewerFetchedTexture::setForSculpt()
{
mForSculpt = TRUE ;
+ if(isForSculptOnly() && !getBoundRecently())
+ {
+ destroyGLTexture() ; //sculpt image does not need gl texture.
+ }
+ checkCachedRawSculptImage() ;
+}
+
+BOOL LLViewerFetchedTexture::isForSculptOnly() const
+{
+ return mForSculpt && !mNeedsGLTexture ;
}
BOOL LLViewerFetchedTexture::isDeleted()
@@ -954,17 +1206,37 @@ void LLViewerFetchedTexture::setInactive()
}
}
+BOOL LLViewerFetchedTexture::isFullyLoaded() const
+{
+ // Unfortunately, the boolean "mFullyLoaded" is never updated correctly so we use that logic
+ // to check if the texture is there and completely downloaded
+ return (mFullWidth != 0) && (mFullHeight != 0) && !mIsFetching && !mHasFetcher;
+}
+
+
// virtual
void LLViewerFetchedTexture::dump()
{
LLViewerTexture::dump();
- llinfos << "LLViewerFetchedTexture"
- << " mIsMissingAsset " << (S32)mIsMissingAsset
- << " mFullWidth " << mFullWidth
- << " mFullHeight " << mFullHeight
- << " mOrigWidth" << mOrigWidth
- << " mOrigHeight" << mOrigHeight
+ llinfos << "Dump : " << mID
+ << ", mIsMissingAsset = " << (S32)mIsMissingAsset
+ << ", mFullWidth = " << (S32)mFullWidth
+ << ", mFullHeight = " << (S32)mFullHeight
+ << ", mOrigWidth = " << (S32)mOrigWidth
+ << ", mOrigHeight = " << (S32)mOrigHeight
+ << llendl;
+ llinfos << " : "
+ << " mFullyLoaded = " << (S32)mFullyLoaded
+ << ", mFetchState = " << (S32)mFetchState
+ << ", mFetchPriority = " << (S32)mFetchPriority
+ << ", mDownloadProgress = " << (F32)mDownloadProgress
+ << llendl;
+ llinfos << " : "
+ << " mHasFetcher = " << (S32)mHasFetcher
+ << ", mIsFetching = " << (S32)mIsFetching
+ << ", mIsFetched = " << (S32)mIsFetched
+ << ", mBoostLevel = " << (S32)mBoostLevel
<< llendl;
}
@@ -985,6 +1257,75 @@ void LLViewerFetchedTexture::destroyTexture()
mFullyLoaded = FALSE ;
}
+//
+//do not change the discard level of the loaded texture image.
+BOOL LLViewerFetchedTexture::keepReuestedDiscardLevel()
+{
+ if (!mLoadedCallbackList.empty())
+ {
+ return TRUE ;
+ }
+
+ return FALSE ;
+}
+
+void LLViewerFetchedTexture::addToCreateTexture()
+{
+ if(isForSculptOnly())
+ {
+ //just update some variables, not to create a real GL texture.
+ createGLTexture(mRawDiscardLevel, mRawImage, 0, FALSE) ;
+ mNeedsCreateTexture = FALSE ;
+ destroyRawImage();
+ }
+ else
+ {
+#if 1
+ //
+ //if mRequestedDiscardLevel > mDesiredDiscardLevel, we assume the required image res keep going up,
+ //so do not scale down the over qualified image.
+ //Note: scaling down image is expensensive. Do it only when very necessary.
+ //
+ if(mRequestedDiscardLevel <= mDesiredDiscardLevel && !keepReuestedDiscardLevel())
+ {
+ S32 w = mFullWidth >> mRawDiscardLevel;
+ S32 h = mFullHeight >> mRawDiscardLevel;
+
+ //if big image, do not load extra data
+ //scale it down to size >= LLViewerTexture::sMinLargeImageSize
+ if(w * h > LLViewerTexture::sMinLargeImageSize)
+ {
+ S32 d_level = llmin(mRequestedDiscardLevel, (S32)mDesiredDiscardLevel) - mRawDiscardLevel ;
+
+ if(d_level > 0)
+ {
+ S32 i = 0 ;
+ while((d_level > 0) && ((w >> i) * (h >> i) > LLViewerTexture::sMinLargeImageSize))
+ {
+ i++;
+ d_level--;
+ }
+ if(i > 0)
+ {
+ mRawDiscardLevel += i ;
+ if(mRawDiscardLevel >= getDiscardLevel() && getDiscardLevel() > 0)
+ {
+ mNeedsCreateTexture = FALSE ;
+ destroyRawImage();
+ return ;
+ }
+ mRawImage->scale(w >> i, h >> i) ;
+ }
+ }
+ }
+ }
+#endif
+ mNeedsCreateTexture = TRUE;
+ gTextureList.mCreateTextureList.insert(this);
+ }
+ return ;
+}
+
// ONLY called from LLViewerTextureList
BOOL LLViewerFetchedTexture::createTexture(S32 usename/*= 0*/)
{
@@ -1006,7 +1347,7 @@ BOOL LLViewerFetchedTexture::createTexture(S32 usename/*= 0*/)
if (!gNoRender)
{
// store original size only for locally-sourced images
- if (!mLocalFileName.empty())
+ if (mUrl.compare(0, 7, "file://") == 0)
{
mOrigWidth = mRawImage->getWidth();
mOrigHeight = mRawImage->getHeight();
@@ -1052,7 +1393,7 @@ BOOL LLViewerFetchedTexture::createTexture(S32 usename/*= 0*/)
if(!(res = insertToAtlas()))
{
- res = mGLTexturep->createGLTexture(mRawDiscardLevel, mRawImage, usename);
+ res = mGLTexturep->createGLTexture(mRawDiscardLevel, mRawImage, usename, TRUE, mBoostLevel);
resetFaceAtlas() ;
}
setActive() ;
@@ -1084,10 +1425,17 @@ BOOL LLViewerFetchedTexture::createTexture(S32 usename/*= 0*/)
}
// Call with 0,0 to turn this feature off.
+//virtual
void LLViewerFetchedTexture::setKnownDrawSize(S32 width, S32 height)
{
- mKnownDrawWidth = width;
- mKnownDrawHeight = height;
+ if(mKnownDrawWidth != width || mKnownDrawHeight != height)
+ {
+ mKnownDrawWidth = width;
+ mKnownDrawHeight = height;
+
+ mKnownDrawSizeChanged = TRUE ;
+ mFullyLoaded = FALSE ;
+ }
addTextureStats((F32)(width * height));
}
@@ -1099,18 +1447,39 @@ void LLViewerFetchedTexture::processTextureStats()
return ;
}
- if(!mFullWidth || !mFullHeight)
+ updateVirtualSize() ;
+
+ static LLCachedControl<bool> textures_fullres(gSavedSettings,"TextureLoadFullRes");
+
+ if (textures_fullres)
+ {
+ mDesiredDiscardLevel = 0;
+ }
+ else if(!mFullWidth || !mFullHeight)
{
mDesiredDiscardLevel = getMaxDiscardLevel() ;
}
else
- {
- mDesiredDiscardLevel = 0;
- if (mFullWidth > MAX_IMAGE_SIZE_DEFAULT || mFullHeight > MAX_IMAGE_SIZE_DEFAULT)
+ {
+ if(!mKnownDrawWidth || !mKnownDrawHeight || mFullWidth <= mKnownDrawWidth || mFullHeight <= mKnownDrawHeight)
{
- mDesiredDiscardLevel = 1; // MAX_IMAGE_SIZE_DEFAULT = 1024 and max size ever is 2048
+ if (mFullWidth > MAX_IMAGE_SIZE_DEFAULT || mFullHeight > MAX_IMAGE_SIZE_DEFAULT)
+ {
+ mDesiredDiscardLevel = 1; // MAX_IMAGE_SIZE_DEFAULT = 1024 and max size ever is 2048
+ }
+ else
+ {
+ mDesiredDiscardLevel = 0;
+ }
}
-
+ else if(mKnownDrawSizeChanged)//known draw size is set
+ {
+ mDesiredDiscardLevel = (S8)llmin(log((F32)mFullWidth / mKnownDrawWidth) / log_2,
+ log((F32)mFullHeight / mKnownDrawHeight) / log_2) ;
+ mDesiredDiscardLevel = llclamp(mDesiredDiscardLevel, (S8)0, (S8)getMaxDiscardLevel()) ;
+ }
+ mKnownDrawSizeChanged = FALSE ;
+
if(getDiscardLevel() >= 0 && (getDiscardLevel() <= mDesiredDiscardLevel))
{
mFullyLoaded = TRUE ;
@@ -1118,18 +1487,13 @@ void LLViewerFetchedTexture::processTextureStats()
}
}
-//texture does not have any data, so we don't know the size of the image, treat it like 32 * 32.
-F32 LLViewerFetchedTexture::calcDecodePriorityForUnknownTexture(F32 pixel_priority)
-{
- static const F64 log_2 = log(2.0);
-
- F32 desired = (F32)(log(32.0/pixel_priority) / log_2);
- S32 ddiscard = MAX_DISCARD_LEVEL - (S32)desired + 1;
- ddiscard = llclamp(ddiscard, 1, 9);
-
- return ddiscard*100000.f;
-}
-
+const F32 MAX_PRIORITY_PIXEL = 999.f ; //pixel area
+const F32 PRIORITY_BOOST_LEVEL_FACTOR = 1000.f ; //boost level
+const F32 PRIORITY_DELTA_DISCARD_LEVEL_FACTOR = 100000.f ; //delta discard
+const S32 MAX_DELTA_DISCARD_LEVEL_FOR_PRIORITY = 4 ;
+const F32 PRIORITY_ADDITIONAL_FACTOR = 1000000.f ; //additional
+const S32 MAX_ADDITIONAL_LEVEL_FOR_PRIORITY = 8 ;
+const F32 PRIORITY_BOOST_HIGH_FACTOR = 10000000.f ;//boost high
F32 LLViewerFetchedTexture::calcDecodePriority()
{
#ifndef LL_RELEASE_FOR_DOWNLOAD
@@ -1148,28 +1512,34 @@ F32 LLViewerFetchedTexture::calcDecodePriority()
{
return mDecodePriority; // no change while waiting to create
}
-
- F32 priority;
- S32 cur_discard = getDiscardLevel();
- bool have_all_data = (cur_discard >= 0 && (cur_discard <= mDesiredDiscardLevel));
- F32 pixel_priority = fsqrtf(mMaxVirtualSize);
- const S32 MIN_NOT_VISIBLE_FRAMES = 30; // NOTE: this function is not called every frame
- mDecodeFrame++;
- if (pixel_priority > 0.f)
+ if(mForceToSaveRawImage)
{
- mVisibleFrame = mDecodeFrame;
+ return maxDecodePriority() ;
}
+ S32 cur_discard = getDiscardLevel();
+ bool have_all_data = (cur_discard >= 0 && (cur_discard <= mDesiredDiscardLevel));
+ F32 pixel_priority = fsqrtf(mMaxVirtualSize);
+
+ F32 priority = 0.f;
if (mIsMissingAsset)
{
priority = 0.0f;
}
+ else if(mDesiredDiscardLevel >= cur_discard && cur_discard > -1)
+ {
+ priority = -1.0f ;
+ }
+ else if(mCachedRawDiscardLevel > -1 && mDesiredDiscardLevel >= mCachedRawDiscardLevel)
+ {
+ priority = -1.0f;
+ }
else if (mDesiredDiscardLevel > getMaxDiscardLevel())
{
// Don't decode anything we don't need
priority = -1.0f;
}
- else if (mBoostLevel == LLViewerTexture::BOOST_UI && !have_all_data)
+ else if ((mBoostLevel == LLViewerTexture::BOOST_UI || mBoostLevel == LLViewerTexture::BOOST_ICON) && !have_all_data)
{
priority = 1.f;
}
@@ -1181,11 +1551,6 @@ F32 LLViewerFetchedTexture::calcDecodePriority()
// Always want high boosted images
priority = 1.f;
}
- else if (mVisibleFrame == 0 || (mDecodeFrame - mVisibleFrame > MIN_NOT_VISIBLE_FRAMES))
- {
- // Don't decode anything that isn't visible unless it's important
- priority = -2.0f;
- }
else
{
// Leave the priority as-is
@@ -1194,7 +1559,13 @@ F32 LLViewerFetchedTexture::calcDecodePriority()
}
else if (cur_discard < 0)
{
- priority = calcDecodePriorityForUnknownTexture(pixel_priority) ;
+ //texture does not have any data, so we don't know the size of the image, treat it like 32 * 32.
+ // priority range = 100,000 - 500,000
+ static const F64 log_2 = log(2.0);
+ F32 desired = (F32)(log(32.0/pixel_priority) / log_2);
+ S32 ddiscard = MAX_DISCARD_LEVEL - (S32)desired;
+ ddiscard = llclamp(ddiscard, 0, MAX_DELTA_DISCARD_LEVEL_FOR_PRIORITY);
+ priority = (ddiscard + 1) * PRIORITY_DELTA_DISCARD_LEVEL_FACTOR;
}
else if ((mMinDiscardLevel > 0) && (cur_discard <= mMinDiscardLevel))
{
@@ -1207,43 +1578,116 @@ F32 LLViewerFetchedTexture::calcDecodePriority()
}
else
{
- // priority range = 100000-400000
- S32 ddiscard = cur_discard - mDesiredDiscardLevel;
+ // priority range = 100,000 - 500,000
+ S32 desired_discard = mDesiredDiscardLevel;
if (getDontDiscard())
{
- ddiscard+=2;
+ desired_discard -= 2;
}
- else if (mGLTexturep.notNull() && !mGLTexturep->getBoundRecently() && mBoostLevel == 0)
+ else if (!isJustBound() && mCachedRawImageReady)
{
- ddiscard-=2;
+ //if(mBoostLevel < BOOST_HIGH)
+ //{
+ // // We haven't rendered this in a while, de-prioritize it
+ // desired_discard += 2;
+ //}
+ //else
+ {
+ // We haven't rendered this in the last half second, and we have a cached raw image, leave the desired discard as-is
+ desired_discard = cur_discard;
+ }
}
- ddiscard = llclamp(ddiscard, 0, 4);
- priority = ddiscard*100000.f;
+
+ S32 ddiscard = cur_discard - desired_discard;
+ ddiscard = llclamp(ddiscard, 0, MAX_DELTA_DISCARD_LEVEL_FOR_PRIORITY);
+ priority = (ddiscard + 1) * PRIORITY_DELTA_DISCARD_LEVEL_FACTOR;
}
+
+ // Priority Formula:
+ // BOOST_HIGH + ADDITIONAL PRI + DELTA DISCARD + BOOST LEVEL + PIXELS
+ // [10,000,000] + [1,000,000-9,000,000] + [100,000-500,000] + [1-20,000] + [0-999]
if (priority > 0.0f)
{
- pixel_priority = llclamp(pixel_priority, 0.0f, priority-1.f); // priority range = 100000-900000
+ pixel_priority = llclamp(pixel_priority, 0.0f, MAX_PRIORITY_PIXEL);
+
+ priority += pixel_priority + PRIORITY_BOOST_LEVEL_FACTOR * mBoostLevel;
+
if ( mBoostLevel > BOOST_HIGH)
{
- priority = 1000000.f + pixel_priority + 1000.f * mBoostLevel;
- }
- else
+ priority += PRIORITY_BOOST_HIGH_FACTOR;
+ }
+
+ if(mAdditionalDecodePriority > 0.0f)
{
- priority += 0.f + pixel_priority + 1000.f * mBoostLevel;
+ // priority range += 1,000,000.f-9,000,000.f
+ priority += PRIORITY_ADDITIONAL_FACTOR * (1.0 + mAdditionalDecodePriority * MAX_ADDITIONAL_LEVEL_FOR_PRIORITY);
}
}
return priority;
}
+
+//static
+F32 LLViewerFetchedTexture::maxDecodePriority()
+{
+ static const F32 max_priority = PRIORITY_BOOST_HIGH_FACTOR + //boost_high
+ PRIORITY_ADDITIONAL_FACTOR * (MAX_ADDITIONAL_LEVEL_FOR_PRIORITY + 1) + //additional (view dependent factors)
+ PRIORITY_DELTA_DISCARD_LEVEL_FACTOR * (MAX_DELTA_DISCARD_LEVEL_FOR_PRIORITY + 1) + //delta discard
+ PRIORITY_BOOST_LEVEL_FACTOR * (BOOST_MAX_LEVEL - 1) + //boost level
+ MAX_PRIORITY_PIXEL + 1.0f ; //pixel area.
+
+ return max_priority ;
+}
+
//============================================================================
void LLViewerFetchedTexture::setDecodePriority(F32 priority)
{
- llassert(!mInImageList);
+ //llassert(!mInImageList); // firing a lot, figure out why
+ if (mInImageList) // above llassert() softened to a warning
+ {
+ llwarns << "BAD STUFF! mInImageList" << llendl;
+ }
mDecodePriority = priority;
}
+void LLViewerFetchedTexture::setAdditionalDecodePriority(F32 priority)
+{
+ priority = llclamp(priority, 0.f, 1.f);
+ if(mAdditionalDecodePriority < priority)
+ {
+ mAdditionalDecodePriority = priority;
+ }
+}
+
+void LLViewerFetchedTexture::updateVirtualSize()
+{
+ if(mNeedsResetMaxVirtualSize)
+ {
+ addTextureStats(0.f, FALSE) ;//reset
+ }
+
+ for(U32 i = 0 ; i < mNumFaces ; i++)
+ {
+ LLFace* facep = mFaceList[i] ;
+ if(facep->getDrawable()->isRecentlyVisible())
+ {
+ addTextureStats(facep->getVirtualSize()) ;
+ setAdditionalDecodePriority(facep->getImportanceToCamera()) ;
+ }
+ }
+ mNeedsResetMaxVirtualSize = TRUE ;
+ reorganizeFaceList() ;
+ reorganizeVolumeList();
+}
+
bool LLViewerFetchedTexture::updateFetch()
{
+ static LLCachedControl<bool> textures_decode_disabled(gSavedSettings,"TextureDecodeDisabled");
+ if(textures_decode_disabled)
+ {
+ return false ;
+ }
+
mFetchState = 0;
mFetchPriority = 0;
mFetchDeltaTime = 999999.f;
@@ -1276,11 +1720,20 @@ bool LLViewerFetchedTexture::updateFetch()
S32 desired_discard = getDesiredDiscardLevel();
F32 decode_priority = getDecodePriority();
decode_priority = llmax(decode_priority, 0.0f);
-
+
if (mIsFetching)
{
// Sets mRawDiscardLevel, mRawImage, mAuxRawImage
S32 fetch_discard = current_discard;
+
+ if(mForceToSaveRawImage)
+ {
+ if(fetch_discard >= 0)
+ {
+ fetch_discard = llmax(fetch_discard, mSavedRawDiscardLevel) ;
+ }
+ }
+
if (mRawImage.notNull()) sRawCount--;
if (mAuxRawImage.notNull()) sAuxCount--;
bool finished = LLAppViewer::getTextureFetch()->getRequestFinished(getID(), fetch_discard, mRawImage, mAuxRawImage);
@@ -1315,16 +1768,29 @@ bool LLViewerFetchedTexture::updateFetch()
mComponents = mRawImage->getComponents();
mGLTexturep->setComponents(mComponents) ;
- for(ll_face_list_t::iterator iter = mFaceList.begin(); iter != mFaceList.end(); ++iter)
+ for(U32 i = 0 ; i < mNumFaces ; i++)
{
- (*iter)->dirtyTexture() ;
+ mFaceList[i]->dirtyTexture() ;
}
}
- mIsRawImageValid = TRUE;
- gTextureList.mCreateTextureList.insert(this);
- mNeedsCreateTexture = TRUE;
mFullWidth = mRawImage->getWidth() << mRawDiscardLevel;
mFullHeight = mRawImage->getHeight() << mRawDiscardLevel;
+
+ if(mFullWidth > MAX_IMAGE_SIZE || mFullHeight > MAX_IMAGE_SIZE)
+ {
+ //discard all oversized textures.
+ destroyRawImage();
+ setIsMissingAsset();
+ mRawDiscardLevel = INVALID_DISCARD_LEVEL ;
+ mIsFetching = FALSE ;
+ }
+ else
+ {
+ mIsRawImageValid = TRUE;
+ addToCreateTexture() ;
+ }
+
+ return TRUE ;
}
else
{
@@ -1347,13 +1813,13 @@ bool LLViewerFetchedTexture::updateFetch()
}
else
{
- llwarns << mID << ": Setting min discard to " << current_discard << llendl;
+ //llwarns << mID << ": Setting min discard to " << current_discard << llendl;
mMinDiscardLevel = current_discard;
desired_discard = current_discard;
}
destroyRawImage();
}
- else if (mRawImage.isNull())
+ else if (mRawImage.notNull())
{
// We have data, but our fetch failed to return raw data
// *TODO: FIgure out why this is happening and fix it
@@ -1362,12 +1828,29 @@ bool LLViewerFetchedTexture::updateFetch()
}
else
{
+// // Useful debugging code for undesired deprioritization of textures.
+// if (decode_priority <= 0.0f && desired_discard >= 0 && desired_discard < current_discard)
+// {
+// llinfos << "Calling updateRequestPriority() with decode_priority = 0.0f" << llendl;
+// calcDecodePriority();
+// }
LLAppViewer::getTextureFetch()->updateRequestPriority(mID, decode_priority);
}
}
- bool make_request = true;
-
+ if (!mDontDiscard)
+ {
+ if (mBoostLevel == 0)
+ {
+ desired_discard = llmax(desired_discard, current_discard-1);
+ }
+ else
+ {
+ desired_discard = llmax(desired_discard, current_discard-2);
+ }
+ }
+
+ bool make_request = true;
if (decode_priority <= 0)
{
make_request = false;
@@ -1380,6 +1863,10 @@ bool LLViewerFetchedTexture::updateFetch()
{
make_request = false;
}
+ //else if (!isJustBound() && mCachedRawImageReady)
+ //{
+ // make_request = false;
+ //}
else
{
if (mIsFetching)
@@ -1407,33 +1894,12 @@ bool LLViewerFetchedTexture::updateFetch()
h = mGLTexturep->getHeight(0);
c = mComponents;
}
- if (!mDontDiscard)
- {
- if (mBoostLevel == 0)
- {
- desired_discard = llmax(desired_discard, current_discard-1);
- }
- else
- {
- desired_discard = llmax(desired_discard, current_discard-2);
- }
- }
-
+
// bypass texturefetch directly by pulling from LLTextureCache
bool fetch_request_created = false;
- if (mLocalFileName.empty())
- {
- fetch_request_created = LLAppViewer::getTextureFetch()->createRequest(getID(), getTargetHost(), decode_priority,
- w, h, c, desired_discard,
- needsAux());
- }
- else
- {
- fetch_request_created = LLAppViewer::getTextureFetch()->createRequest(mLocalFileName, getID(),getTargetHost(), decode_priority,
- w, h, c, desired_discard,
- needsAux());
- }
-
+ fetch_request_created = LLAppViewer::getTextureFetch()->createRequest(mUrl, getID(),getTargetHost(), decode_priority,
+ w, h, c, desired_discard, needsAux());
+
if (fetch_request_created)
{
mHasFetcher = TRUE;
@@ -1463,9 +1929,83 @@ bool LLViewerFetchedTexture::updateFetch()
return mIsFetching ? true : false;
}
+//
+//force to fetch a new raw image for this texture
+//
+BOOL LLViewerFetchedTexture::forceFetch()
+{
+ if(!mForceToSaveRawImage)
+ {
+ return false ;
+ }
+ //if(mDesiredSavedRawDiscardLevel < getDiscardLevel())
+ {
+ //no need to force fetching. normal fetching flow will do the work.
+ //return false ;
+ }
+ //if (mNeedsCreateTexture)
+ {
+ // We may be fetching still (e.g. waiting on write)
+ // but don't check until we've processed the raw data we have
+ //return false;
+ }
+ if(mIsFetching)
+ {
+ return false ;
+ }
+ if (mIsMissingAsset)
+ {
+ mForceToSaveRawImage = false ;
+ llassert_always(!mHasFetcher);
+ return false; // skip
+ }
+ if (!mLoadedCallbackList.empty() && mRawImage.notNull())
+ {
+ return false; // process any raw image data in callbacks before replacing
+ }
+ if(mRawImage.notNull() && mRawDiscardLevel <= mDesiredSavedRawDiscardLevel)
+ {
+ return false ; // mRawImage is enough
+ }
+
+ S32 desired_discard = mDesiredSavedRawDiscardLevel ;
+ S32 current_discard = getDiscardLevel();
+
+ bool fetch_request_created = false;
+ S32 w=0, h=0, c=0;
+ if (current_discard >= 0)
+ {
+ w = getWidth(0);
+ h = getHeight(0);
+ c = getComponents();
+ }
+ setDecodePriority(maxDecodePriority()) ;
+ fetch_request_created = LLAppViewer::getTextureFetch()->createRequest(mUrl, getID(),getTargetHost(), getDecodePriority(),
+ w, h, c, desired_discard, needsAux());
+
+ if (fetch_request_created)
+ {
+ mHasFetcher = TRUE;
+ mIsFetching = TRUE;
+ mRequestedDiscardLevel = desired_discard ;
+
+ mFetchState = LLAppViewer::getTextureFetch()->getFetchState(mID, mDownloadProgress, mRequestedDownloadPriority,
+ mFetchPriority, mFetchDeltaTime, mRequestDeltaTime);
+ }
+
+ return mIsFetching ? true : false;
+}
+
void LLViewerFetchedTexture::setIsMissingAsset()
{
- llwarns << mLocalFileName << " " << mID << ": Marking image as missing" << llendl;
+ if (mUrl.empty())
+ {
+ llwarns << mID << ": Marking image as missing" << llendl;
+ }
+ else
+ {
+ llwarns << mUrl << ": Marking image as missing" << llendl;
+ }
if (mHasFetcher)
{
LLAppViewer::getTextureFetch()->deleteRequest(getID(), true);
@@ -1487,7 +2027,13 @@ void LLViewerFetchedTexture::setLoadedCallback( loaded_callback_func loaded_call
{
// Put in list to call this->doLoadedCallbacks() periodically
gTextureList.mCallbackList.insert(this);
+ mLoadedCallbackDesiredDiscardLevel = (S8)discard_level;
}
+ else
+ {
+ mLoadedCallbackDesiredDiscardLevel = llmin(mLoadedCallbackDesiredDiscardLevel, (S8)discard_level) ;
+ }
+
LLLoadedCallbackEntry* entryp = new LLLoadedCallbackEntry(loaded_callback, discard_level, keep_imageraw, userdata);
mLoadedCallbackList.push_back(entryp);
mNeedsAux |= needs_aux;
@@ -1616,7 +2162,7 @@ bool LLViewerFetchedTexture::doLoadedCallbacks()
// We have GL data.
destroyRawImage();
- readBackRawImage(gl_discard);
+ reloadRawImage(mLoadedCallbackDesiredDiscardLevel);
llassert_always(mRawImage.notNull());
llassert_always(!mNeedsAux || mAuxRawImage.notNull());
}
@@ -1725,36 +2271,234 @@ void LLViewerFetchedTexture::forceImmediateUpdate()
return ;
}
-// Was in LLImageGL
-LLImageRaw* LLViewerFetchedTexture::readBackRawImage(S8 discard_level)
+LLImageRaw* LLViewerFetchedTexture::reloadRawImage(S8 discard_level)
{
llassert_always(mGLTexturep.notNull()) ;
llassert_always(discard_level >= 0);
llassert_always(mComponents > 0);
+
if (mRawImage.notNull())
{
- llerrs << "called with existing mRawImage" << llendl;
- mRawImage = NULL;
+ //mRawImage is in use by somebody else, do not delete it.
+ return NULL ;
}
- mRawImage = new LLImageRaw(mGLTexturep->getWidth(discard_level), mGLTexturep->getHeight(discard_level), mComponents);
- sRawCount++;
- mRawDiscardLevel = discard_level;
- mGLTexturep->readBackRaw(mRawDiscardLevel, mRawImage, false);
- mIsRawImageValid = TRUE;
+
+ if(mSavedRawDiscardLevel >= 0 && mSavedRawDiscardLevel <= discard_level)
+ {
+ mRawImage = new LLImageRaw(getWidth(discard_level), getHeight(discard_level), getComponents()) ;
+ mRawImage->copy(getSavedRawImage()) ;
+ mRawDiscardLevel = discard_level ;
+ }
+ else
+ {
+ //force to fetch raw image again if cached raw image is not good enough.
+ if(mCachedRawDiscardLevel > discard_level)
+ {
+ mRawImage = mCachedRawImage ;
+ mRawDiscardLevel = mCachedRawDiscardLevel;
+
+ forceToSaveRawImage(discard_level) ;
+ }
+ else //cached raw image is good enough, copy it.
+ {
+ mRawImage = new LLImageRaw(getWidth(discard_level), getHeight(discard_level), getComponents()) ;
+ mRawImage->copy(mCachedRawImage) ;
+ mRawDiscardLevel = discard_level ;
+ }
+ }
+ mIsRawImageValid = TRUE ;
+ sRawCount++;
return mRawImage;
}
void LLViewerFetchedTexture::destroyRawImage()
-{
- if (mRawImage.notNull()) sRawCount--;
+{
if (mAuxRawImage.notNull()) sAuxCount--;
+
+ if (mRawImage.notNull())
+ {
+ sRawCount--;
+
+ if(mForceToSaveRawImage)
+ {
+ saveRawImage() ;
+ }
+ setCachedRawImage() ;
+ }
+
mRawImage = NULL;
mAuxRawImage = NULL;
mIsRawImageValid = FALSE;
mRawDiscardLevel = INVALID_DISCARD_LEVEL;
+
+ if(mForceToSaveRawImage)
+ {
+ forceFetch() ;
+ }
+}
+
+//use the mCachedRawImage to (re)generate the gl texture.
+//virtual
+void LLViewerFetchedTexture::switchToCachedImage()
+{
+ if(mCachedRawImage.notNull())
+ {
+ mRawImage = mCachedRawImage ;
+
+ if (getComponents() != mRawImage->getComponents())
+ {
+ // We've changed the number of components, so we need to move any
+ // objects using this pool to a different pool.
+ mComponents = mRawImage->getComponents();
+ mGLTexturep->setComponents(mComponents) ;
+ gTextureList.dirtyImage(this);
+ }
+
+ mIsRawImageValid = TRUE;
+ mRawDiscardLevel = mCachedRawDiscardLevel ;
+ gTextureList.mCreateTextureList.insert(this);
+ mNeedsCreateTexture = TRUE;
+ }
+}
+
+//cache the imageraw forcefully.
+//virtual
+void LLViewerFetchedTexture::setCachedRawImage(S32 discard_level, LLImageRaw* imageraw)
+{
+ if(imageraw != mRawImage.get())
+ {
+ mCachedRawImage = imageraw ;
+ mCachedRawDiscardLevel = discard_level ;
+ mCachedRawImageReady = TRUE ;
+ }
+}
+
+void LLViewerFetchedTexture::setCachedRawImage()
+{
+ if(mRawImage == mCachedRawImage)
+ {
+ return ;
+ }
+ if(!mIsRawImageValid)
+ {
+ return ;
+ }
+
+ if(mCachedRawImageReady)
+ {
+ return ;
+ }
+
+ if(mCachedRawDiscardLevel < 0 || mCachedRawDiscardLevel > mRawDiscardLevel)
+ {
+ S32 i = 0 ;
+ S32 w = mRawImage->getWidth() ;
+ S32 h = mRawImage->getHeight() ;
+
+ S32 max_size = MAX_CACHED_RAW_IMAGE_AREA ;
+ if(LLViewerTexture::BOOST_TERRAIN == mBoostLevel)
+ {
+ max_size = MAX_CACHED_RAW_TERRAIN_IMAGE_AREA ;
+ }
+ if(mForSculpt)
+ {
+ max_size = MAX_CACHED_RAW_SCULPT_IMAGE_AREA ;
+ mCachedRawImageReady = !mRawDiscardLevel ;
+ }
+ else
+ {
+ mCachedRawImageReady = (!mRawDiscardLevel || ((w * h) >= max_size)) ;
+ }
+
+ while(((w >> i) * (h >> i)) > max_size)
+ {
+ ++i ;
+ }
+
+ if(i)
+ {
+ if(!(w >> i) || !(h >> i))
+ {
+ --i ;
+ }
+
+ mRawImage->scale(w >> i, h >> i) ;
+ }
+ mCachedRawImage = mRawImage ;
+ mRawDiscardLevel += i ;
+ mCachedRawDiscardLevel = mRawDiscardLevel ;
+ }
+}
+
+void LLViewerFetchedTexture::checkCachedRawSculptImage()
+{
+ if(mCachedRawImageReady && mCachedRawDiscardLevel > 0)
+ {
+ if(getDiscardLevel() != 0)
+ {
+ mCachedRawImageReady = FALSE ;
+ }
+ else if(isForSculptOnly())
+ {
+ resetTextureStats() ; //do not update this image any more.
+ }
+ }
+}
+
+void LLViewerFetchedTexture::saveRawImage()
+{
+ if(mRawImage.isNull() || mSavedRawDiscardLevel == mRawDiscardLevel)
+ {
+ return ;
+ }
+
+ mSavedRawDiscardLevel = mRawDiscardLevel ;
+ mSavedRawImage = new LLImageRaw(mRawImage->getData(), mRawImage->getWidth(), mRawImage->getHeight(), mRawImage->getComponents()) ;
+
+ if(mSavedRawDiscardLevel <= mDesiredSavedRawDiscardLevel)
+ {
+ mForceToSaveRawImage = FALSE ;
+ }
+
+ mLastReferencedSavedRawImageTime = sCurrentTime ;
+}
+
+void LLViewerFetchedTexture::forceToSaveRawImage(S32 desired_discard)
+{
+ if(!mForceToSaveRawImage && (mDesiredSavedRawDiscardLevel < 0 || mDesiredSavedRawDiscardLevel > desired_discard))
+ {
+ mForceToSaveRawImage = TRUE ;
+ mDesiredSavedRawDiscardLevel = desired_discard ;
+
+ forceFetch() ;
+ }
+}
+void LLViewerFetchedTexture::destroySavedRawImage()
+{
+ mSavedRawImage = NULL ;
+ mForceToSaveRawImage = FALSE ;
+ mSavedRawDiscardLevel = -1 ;
+ mDesiredSavedRawDiscardLevel = -1 ;
+ mLastReferencedSavedRawImageTime = 0.0f ;
}
+LLImageRaw* LLViewerFetchedTexture::getSavedRawImage()
+{
+ mLastReferencedSavedRawImageTime = sCurrentTime ;
+
+ return mSavedRawImage ;
+}
+
+BOOL LLViewerFetchedTexture::hasSavedRawImage() const
+{
+ return mSavedRawImage.notNull() ;
+}
+
+F32 LLViewerFetchedTexture::getElapsedLastReferencedSavedRawImageTime() const
+{
+ return sCurrentTime - mLastReferencedSavedRawImageTime ;
+}
//----------------------------------------------------------------------------------------------
//atlasing
//----------------------------------------------------------------------------------------------
@@ -1766,16 +2510,13 @@ void LLViewerFetchedTexture::resetFaceAtlas()
//invalidate all atlas slots for this image.
void LLViewerFetchedTexture::invalidateAtlas(BOOL rebuild_geom)
{
- for(ll_face_list_t::iterator iter = mFaceList.begin(); iter != mFaceList.end(); ++iter)
+ for(U32 i = 0 ; i < mNumFaces ; i++)
{
- if(*iter)
+ LLFace* facep = mFaceList[i] ;
+ facep->removeAtlas() ;
+ if(rebuild_geom && facep->getDrawable() && facep->getDrawable()->getSpatialGroup())
{
- LLFace* facep = (LLFace*)*iter ;
- facep->removeAtlas() ;
- if(rebuild_geom && facep->getDrawable() && facep->getDrawable()->getSpatialGroup())
- {
- facep->getDrawable()->getSpatialGroup()->setState(LLSpatialGroup::GEOM_DIRTY);
- }
+ facep->getDrawable()->getSpatialGroup()->setState(LLSpatialGroup::GEOM_DIRTY);
}
}
}
@@ -1786,7 +2527,7 @@ BOOL LLViewerFetchedTexture::insertToAtlas()
{
return FALSE ;
}
- if(mFaceList.size() < 1)
+ if(getNumFaces() < 1)
{
return FALSE ;
}
@@ -1810,12 +2551,10 @@ BOOL LLViewerFetchedTexture::insertToAtlas()
//if the atlas slot pointers for some faces are null, process them later.
ll_face_list_t waiting_list ;
-
- for(ll_face_list_t::iterator iter = mFaceList.begin(); iter != mFaceList.end(); ++iter)
+ for(U32 i = 0 ; i < mNumFaces ; i++)
{
- if(*iter)
{
- facep = (LLFace*)*iter ;
+ facep = mFaceList[i] ;
//face can not use atlas.
if(!facep->canUseAtlas())
@@ -1952,14 +2691,14 @@ BOOL LLViewerFetchedTexture::insertToAtlas()
//----------------------------------------------------------------------------------------------
//start of LLViewerLODTexture
//----------------------------------------------------------------------------------------------
-LLViewerLODTexture::LLViewerLODTexture(const LLUUID& id, BOOL usemipmaps)
- : LLViewerFetchedTexture(id, usemipmaps)
+LLViewerLODTexture::LLViewerLODTexture(const LLUUID& id, const LLHost& host, BOOL usemipmaps)
+ : LLViewerFetchedTexture(id, host, usemipmaps)
{
init(TRUE) ;
}
-LLViewerLODTexture::LLViewerLODTexture(const std::string& full_path, const LLUUID& id, BOOL usemipmaps)
- : LLViewerFetchedTexture(full_path, id, usemipmaps)
+LLViewerLODTexture::LLViewerLODTexture(const std::string& url, const LLUUID& id, BOOL usemipmaps)
+ : LLViewerFetchedTexture(url, id, usemipmaps)
{
init(TRUE) ;
}
@@ -1977,12 +2716,25 @@ S8 LLViewerLODTexture::getType() const
return LLViewerTexture::LOD_TEXTURE ;
}
+BOOL LLViewerLODTexture::isUpdateFrozen()
+{
+ return LLViewerTexture::sFreezeImageScalingDown && !getDiscardLevel() ;
+}
+
// This is gauranteed to get called periodically for every texture
//virtual
void LLViewerLODTexture::processTextureStats()
{
+ updateVirtualSize() ;
+
+ static LLCachedControl<bool> textures_fullres(gSavedSettings,"TextureLoadFullRes");
+
+ if (textures_fullres)
+ {
+ mDesiredDiscardLevel = 0;
+ }
// Generate the request priority and render priority
- if (mDontDiscard || !mUseMipMaps)
+ else if (mDontDiscard || !mUseMipMaps)
{
mDesiredDiscardLevel = 0;
if (mFullWidth > MAX_IMAGE_SIZE_DEFAULT || mFullHeight > MAX_IMAGE_SIZE_DEFAULT)
@@ -2011,13 +2763,7 @@ void LLViewerLODTexture::processTextureStats()
// If we know the output width and height, we can force the discard
// level to the correct value, and thus not decode more texture
// data than we need to.
- /*if (mBoostLevel == LLViewerTexture::BOOST_UI ||
- mBoostLevel == LLViewerTexture::BOOST_PREVIEW ||
- mBoostLevel == LLViewerTexture::BOOST_AVATAR_SELF) // what about AVATAR_BAKED_SELF?
- {
- discard_level = 0; // full res
- }
- else*/ if (mKnownDrawWidth && mKnownDrawHeight)
+ if (mKnownDrawWidth && mKnownDrawHeight)
{
S32 draw_texels = mKnownDrawWidth * mKnownDrawHeight;
@@ -2028,6 +2774,12 @@ void LLViewerLODTexture::processTextureStats()
}
else
{
+ if(isLargeImage() && !isJustBound() && mAdditionalDecodePriority < 0.3f)
+ {
+ //if is a big image and not being used recently, nor close to the view point, do not load hi-res data.
+ mMaxVirtualSize = llmin(mMaxVirtualSize, (F32)LLViewerTexture::sMinLargeImageSize) ;
+ }
+
if ((mCalculatedDiscardLevel >= 0.f) &&
(llabs(mMaxVirtualSize - mDiscardVirtualSize) < mMaxVirtualSize*.20f))
{
@@ -2044,13 +2796,11 @@ void LLViewerLODTexture::processTextureStats()
}
if (mBoostLevel < LLViewerTexture::BOOST_HIGH)
{
- static const F32 discard_bias = -.5f; // Must be < 1 or highest discard will never load!
- discard_level += discard_bias;
discard_level += sDesiredDiscardBias;
discard_level *= sDesiredDiscardScale; // scale
+ discard_level += sCameraMovingDiscardBias ;
}
discard_level = floorf(discard_level);
-// discard_level -= (gTextureList.mVideoMemorySetting>>1); // more video ram = higher detail
F32 min_discard = 0.f;
if (mFullWidth > MAX_IMAGE_SIZE_DEFAULT || mFullHeight > MAX_IMAGE_SIZE_DEFAULT)
@@ -2069,46 +2819,39 @@ void LLViewerLODTexture::processTextureStats()
// proper action if we don't.
//
- BOOL increase_discard = FALSE;
S32 current_discard = getDiscardLevel();
if ((sDesiredDiscardBias > 0.0f) &&
(current_discard >= 0 && mDesiredDiscardLevel >= current_discard))
{
- if ( BYTES_TO_MEGA_BYTES(sBoundTextureMemoryInBytes) > sMaxBoundTextureMemInMegaBytes * texmem_middle_bound_scale)
- {
- // Limit the amount of GL memory bound each frame
- if (mDesiredDiscardLevel > current_discard)
- {
- increase_discard = TRUE;
- }
- }
- if ( BYTES_TO_MEGA_BYTES(sTotalTextureMemoryInBytes) > sMaxTotalTextureMemInMegaBytes*texmem_middle_bound_scale)
+ // Limit the amount of GL memory bound each frame
+ if ( BYTES_TO_MEGA_BYTES(sBoundTextureMemoryInBytes) > sMaxBoundTextureMemInMegaBytes * texmem_middle_bound_scale &&
+ (!getBoundRecently() || mDesiredDiscardLevel >= mCachedRawDiscardLevel))
{
- // Only allow GL to have 2x the video card memory
- if (!mGLTexturep->getBoundRecently())
- {
- increase_discard = TRUE;
- }
+ scaleDown() ;
}
- if (increase_discard)
+ // Only allow GL to have 2x the video card memory
+ else if ( BYTES_TO_MEGA_BYTES(sTotalTextureMemoryInBytes) > sMaxTotalTextureMemInMegaBytes*texmem_middle_bound_scale &&
+ (!getBoundRecently() || mDesiredDiscardLevel >= mCachedRawDiscardLevel))
{
- // llinfos << "DISCARDED: " << mID << " Discard: " << current_discard << llendl;
- sBoundTextureMemoryInBytes -= mGLTexturep->mTextureMemory;
- sTotalTextureMemoryInBytes -= mGLTexturep->mTextureMemory;
- // Increase the discard level (reduce the texture res)
- S32 new_discard = current_discard+1;
- mGLTexturep->setDiscardLevel(new_discard);
- sBoundTextureMemoryInBytes += mGLTexturep->mTextureMemory;
- sTotalTextureMemoryInBytes += mGLTexturep->mTextureMemory;
- if(LLViewerTextureManager::sTesterp)
- {
- LLViewerTextureManager::sTesterp->setStablizingTime() ;
- }
+ scaleDown() ;
+
}
}
}
}
+void LLViewerLODTexture::scaleDown()
+{
+ if(hasGLTexture() && mCachedRawDiscardLevel > getDiscardLevel())
+ {
+ switchToCachedImage() ;
+
+ if(LLViewerTextureManager::sTesterp)
+ {
+ LLViewerTextureManager::sTesterp->setStablizingTime() ;
+ }
+ }
+}
//----------------------------------------------------------------------------------------------
//end of LLViewerLODTexture
//----------------------------------------------------------------------------------------------
@@ -2121,22 +2864,28 @@ void LLViewerMediaTexture::updateClass()
{
static const F32 MAX_INACTIVE_TIME = 30.f ;
+#if 0
+ //force to play media.
+ gSavedSettings.setBOOL("AudioStreamingMedia", true) ;
+#endif
+
for(media_map_t::iterator iter = sMediaMap.begin() ; iter != sMediaMap.end(); )
{
LLViewerMediaTexture* mediap = iter->second;
-
- //
- //Note: delay some time to delete the media textures to stop endlessly creating and immediately removing media texture.
- //
- if(mediap->getNumRefs() == 1 && mediap->getLastReferencedTimer()->getElapsedTimeF32() > MAX_INACTIVE_TIME) //one by sMediaMap
- {
- media_map_t::iterator cur = iter++ ;
- sMediaMap.erase(cur) ;
- }
- else
+
+ if(mediap->getNumRefs() == 1) //one reference by sMediaMap
{
- ++iter ;
+ //
+ //Note: delay some time to delete the media textures to stop endlessly creating and immediately removing media texture.
+ //
+ if(mediap->getLastReferencedTimer()->getElapsedTimeF32() > MAX_INACTIVE_TIME)
+ {
+ media_map_t::iterator cur = iter++ ;
+ sMediaMap.erase(cur) ;
+ continue ;
+ }
}
+ ++iter ;
}
}
@@ -2189,21 +2938,33 @@ LLViewerMediaTexture::LLViewerMediaTexture(const LLUUID& id, BOOL usemipmaps, LL
mIsPlaying = FALSE ;
setMediaImpl() ;
+
+ setCategory(LLViewerTexture::MEDIA) ;
+
+ LLViewerTexture* tex = gTextureList.findImage(mID) ;
+ if(tex) //this media is a parcel media for tex.
+ {
+ tex->setParcelMedia(this) ;
+ }
}
//virtual
LLViewerMediaTexture::~LLViewerMediaTexture()
{
+ LLViewerTexture* tex = gTextureList.findImage(mID) ;
+ if(tex) //this media is a parcel media for tex.
+ {
+ tex->setParcelMedia(NULL) ;
+ }
}
void LLViewerMediaTexture::reinit(BOOL usemipmaps /* = TRUE */)
{
- mGLTexturep = NULL ;
- init(false);
+ llassert(mGLTexturep.notNull()) ;
+
mUseMipMaps = usemipmaps ;
getLastReferencedTimer()->reset() ;
-
- generateGLTexture() ;
+ mGLTexturep->setUseMipMaps(mUseMipMaps) ;
mGLTexturep->setNeedsAlphaAndPickMask(FALSE) ;
}
@@ -2244,15 +3005,15 @@ BOOL LLViewerMediaTexture::findFaces()
mMediaFaceList.clear() ;
BOOL ret = TRUE ;
-
- //for parcel media
- LLViewerTexture* tex = gTextureList.findImage(mID) ;
- if(tex)
+
+ LLViewerTexture* tex = gTextureList.findImage(mID) ;
+ if(tex) //this media is a parcel media for tex.
{
const ll_face_list_t* face_list = tex->getFaceList() ;
- for(ll_face_list_t::const_iterator iter = face_list->begin(); iter != face_list->end(); ++iter)
+ U32 end = tex->getNumFaces() ;
+ for(U32 i = 0 ; i < end ; i++)
{
- mMediaFaceList.push_back(*iter) ;
+ mMediaFaceList.push_back((*face_list)[i]) ;
}
}
@@ -2274,7 +3035,8 @@ BOOL LLViewerMediaTexture::findFaces()
}
S32 face_id = -1 ;
- while((face_id = obj->getFaceIndexWithMediaImpl(mMediaImplp, face_id)) > -1)
+ S32 num_faces = obj->mDrawable->getNumFaces() ;
+ while((face_id = obj->getFaceIndexWithMediaImpl(mMediaImplp, face_id)) > -1 && face_id < num_faces)
{
LLFace* facep = obj->mDrawable->getFace(face_id) ;
if(facep)
@@ -2307,6 +3069,10 @@ void LLViewerMediaTexture::initVirtualSize()
void LLViewerMediaTexture::addMediaToFace(LLFace* facep)
{
+ if(facep)
+ {
+ facep->setHasMedia(true) ;
+ }
if(!mIsPlaying)
{
return ; //no need to add the face because the media is not in playing.
@@ -2317,20 +3083,22 @@ void LLViewerMediaTexture::addMediaToFace(LLFace* facep)
void LLViewerMediaTexture::removeMediaFromFace(LLFace* facep)
{
- if(!mIsPlaying)
- {
- return ; //no need to remove the face because the media is not in playing.
- }
if(!facep)
{
return ;
}
+ facep->setHasMedia(false) ;
+
+ if(!mIsPlaying)
+ {
+ return ; //no need to remove the face because the media is not in playing.
+ }
mIsPlaying = FALSE ; //set to remove the media from the face.
switchTexture(facep) ;
mIsPlaying = TRUE ; //set the flag back.
- if(mFaceList.empty()) //no face referencing to this media
+ if(getNumFaces() < 1) //no face referencing to this media
{
stopPlaying() ;
}
@@ -2342,7 +3110,7 @@ void LLViewerMediaTexture::addFace(LLFace* facep)
LLViewerTexture::addFace(facep) ;
const LLTextureEntry* te = facep->getTextureEntry() ;
- if(te)
+ if(te && te->getID().notNull())
{
LLViewerTexture* tex = gTextureList.findImage(te->getID()) ;
if(tex)
@@ -2358,8 +3126,11 @@ void LLViewerMediaTexture::addFace(LLFace* facep)
mTextureList.push_back(facep->getTexture()) ; //a parcel media.
return ;
}
-
- llerrs << "The face does not have a valid texture before media texture." << llendl ;
+
+ if(te && te->getID().notNull()) //should have a texture
+ {
+ llerrs << "The face does not have a valid texture before media texture." << llendl ;
+ }
}
//virtual
@@ -2368,7 +3139,7 @@ void LLViewerMediaTexture::removeFace(LLFace* facep)
LLViewerTexture::removeFace(facep) ;
const LLTextureEntry* te = facep->getTextureEntry() ;
- if(te)
+ if(te && te->getID().notNull())
{
LLViewerTexture* tex = gTextureList.findImage(te->getID()) ;
if(tex)
@@ -2386,17 +3157,17 @@ void LLViewerMediaTexture::removeFace(LLFace* facep)
//
//we have some trouble here: the texture of the face is changed.
//we need to find the former texture, and remove it from the list to avoid memory leaking.
- if(mFaceList.empty())
+ if(!mNumFaces)
{
mTextureList.clear() ;
return ;
}
- S32 end = mFaceList.size() ;
+ S32 end = getNumFaces() ;
std::vector<const LLTextureEntry*> te_list(end) ;
S32 i = 0 ;
- for(ll_face_list_t::iterator iter = mFaceList.begin(); iter != mFaceList.end(); ++iter)
+ for(U32 j = 0 ; j < mNumFaces ; j++)
{
- te_list[i++] = (*iter)->getTextureEntry() ;//all textures are in use.
+ te_list[i++] = mFaceList[j]->getTextureEntry() ;//all textures are in use.
}
for(std::list< LLPointer<LLViewerTexture> >::iterator iter = mTextureList.begin();
iter != mTextureList.end(); ++iter)
@@ -2429,7 +3200,10 @@ void LLViewerMediaTexture::removeFace(LLFace* facep)
}
}
- llerrs << "mTextureList texture reference number is corrupted." << llendl ;
+ if(te && te->getID().notNull()) //should have a texture
+ {
+ llerrs << "mTextureList texture reference number is corrupted." << llendl ;
+ }
}
void LLViewerMediaTexture::stopPlaying()
@@ -2465,11 +3239,15 @@ void LLViewerMediaTexture::switchTexture(LLFace* facep)
const LLTextureEntry* te = facep->getTextureEntry() ;
if(te)
{
- LLViewerTexture* tex = gTextureList.findImage(te->getID()) ;
+ LLViewerTexture* tex = te->getID().notNull() ? gTextureList.findImage(te->getID()) : NULL ;
if(!tex && te->getID() != mID)//try parcel media.
{
tex = gTextureList.findImage(mID) ;
}
+ if(!tex)
+ {
+ tex = LLViewerFetchedTexture::sDefaultImagep ;
+ }
facep->switchTexture(tex) ;
}
}
@@ -2514,16 +3292,9 @@ void LLViewerMediaTexture::setPlaying(BOOL playing)
}
else //stop playing this media
{
- if(mFaceList.empty())
+ for(U32 i = mNumFaces ; i ; i--)
{
- return ;
- }
-
- ll_face_list_t::iterator cur ;
- for(ll_face_list_t::iterator iter = mFaceList.begin(); iter!= mFaceList.end(); )
- {
- cur = iter++ ;
- switchTexture(*cur) ; //cur could be removed in this function.
+ switchTexture(mFaceList[i - 1]) ; //current face could be removed in this function.
}
}
return ;
@@ -2540,23 +3311,19 @@ F32 LLViewerMediaTexture::getMaxVirtualSize()
if(mNeedsResetMaxVirtualSize)
{
- mMaxVirtualSize = 0.f ;//reset
- mNeedsResetMaxVirtualSize = FALSE ;
+ addTextureStats(0.f, FALSE) ;//reset
}
if(mIsPlaying) //media is playing
{
- if(mFaceList.size() > 0)
- {
- for(std::list<LLFace*>::iterator iter = mFaceList.begin(); iter != mFaceList.end(); ++iter)
+ for(U32 i = 0 ; i < mNumFaces ; i++)
+ {
+ LLFace* facep = mFaceList[i] ;
+ if(facep->getDrawable()->isRecentlyVisible())
{
- LLFace* facep = *iter ;
- if(facep->getDrawable()->isRecentlyVisible())
- {
- addTextureStats(facep->getVirtualSize()) ;
- }
- }
- }
+ addTextureStats(facep->getVirtualSize()) ;
+ }
+ }
}
else //media is not in playing
{
@@ -2576,6 +3343,8 @@ F32 LLViewerMediaTexture::getMaxVirtualSize()
}
mNeedsResetMaxVirtualSize = TRUE ;
+ reorganizeFaceList() ;
+ reorganizeVolumeList();
return mMaxVirtualSize ;
}
@@ -2724,7 +3493,7 @@ void LLTexturePipelineTester::updateTextureLoadingStats(const LLViewerFetchedTex
mTotalBytesLoadedForLargeImage += data_size ;
}
- if(imagep->isForSculpt())
+ if(imagep->forSculpt())
{
mTotalBytesLoadedForSculpties += data_size ;