diff options
Diffstat (limited to 'indra/newview/llviewertexture.cpp')
-rw-r--r-- | indra/newview/llviewertexture.cpp | 226 |
1 files changed, 196 insertions, 30 deletions
diff --git a/indra/newview/llviewertexture.cpp b/indra/newview/llviewertexture.cpp index 61236edc86..96d7890a9e 100644 --- a/indra/newview/llviewertexture.cpp +++ b/indra/newview/llviewertexture.cpp @@ -62,11 +62,13 @@ #include "llmediaentry.h" #include "llvovolume.h" #include "llviewermedia.h" +#include "lltexturecache.h" /////////////////////////////////////////////////////////////////////////////// // statics LLPointer<LLViewerTexture> LLViewerTexture::sNullImagep = NULL; LLPointer<LLViewerTexture> LLViewerTexture::sBlackImagep = NULL; +LLPointer<LLViewerTexture> LLViewerTexture::sCheckerBoardImagep = NULL; LLPointer<LLViewerFetchedTexture> LLViewerFetchedTexture::sMissingAssetImagep = NULL; LLPointer<LLViewerFetchedTexture> LLViewerFetchedTexture::sWhiteImagep = NULL; LLPointer<LLViewerFetchedTexture> LLViewerFetchedTexture::sDefaultImagep = NULL; @@ -87,6 +89,7 @@ S32 LLViewerTexture::sMaxBoundTextureMemInMegaBytes = 0; S32 LLViewerTexture::sMaxTotalTextureMemInMegaBytes = 0; S32 LLViewerTexture::sMaxDesiredTextureMemInBytes = 0 ; S8 LLViewerTexture::sCameraMovingDiscardBias = 0 ; +F32 LLViewerTexture::sCameraMovingBias = 0.0f ; S32 LLViewerTexture::sMaxSculptRez = 128 ; //max sculpt image size const S32 MAX_CACHED_RAW_IMAGE_AREA = 64 * 64 ; const S32 MAX_CACHED_RAW_SCULPT_IMAGE_AREA = LLViewerTexture::sMaxSculptRez * LLViewerTexture::sMaxSculptRez ; @@ -96,6 +99,9 @@ S32 LLViewerTexture::sMaxSmallImageSize = MAX_CACHED_RAW_IMAGE_AREA ; BOOL LLViewerTexture::sFreezeImageScalingDown = FALSE ; F32 LLViewerTexture::sCurrentTime = 0.0f ; BOOL LLViewerTexture::sUseTextureAtlas = FALSE ; +F32 LLViewerTexture::sTexelPixelRatio = 1.0f; + +LLViewerTexture::EDebugTexels LLViewerTexture::sDebugTexelsMode = LLViewerTexture::DEBUG_TEXELS_OFF; const F32 desired_discard_bias_min = -2.0f; // -max number of levels to improve image quality by const F32 desired_discard_bias_max = (F32)MAX_DISCARD_LEVEL; // max number of levels to reduce image quality by @@ -175,7 +181,12 @@ LLViewerTexture* LLViewerTextureManager::findTexture(const LLUUID& id) } return tex ; } - + +LLViewerFetchedTexture* LLViewerTextureManager::findFetchedTexture(const LLUUID& id) +{ + return gTextureList.findImage(id); +} + LLViewerMediaTexture* LLViewerTextureManager::findMediaTexture(const LLUUID &media_id) { return LLViewerMediaTexture::findMediaTexture(media_id) ; @@ -347,6 +358,21 @@ void LLViewerTextureManager::init() LLViewerFetchedTexture::sSmokeImagep = LLViewerTextureManager::getFetchedTexture(IMG_SMOKE, TRUE, LLViewerTexture::BOOST_UI); LLViewerFetchedTexture::sSmokeImagep->setNoDelete() ; + image_raw = new LLImageRaw(32,32,3); + data = image_raw->getData(); + + for (S32 i = 0; i < (32*32*3); i+=3) + { + S32 x = (i % (32*3)) / (3*16); + S32 y = i / (32*3*16); + U8 color = ((x + y) % 2) * 255; + data[i] = color; + data[i+1] = color; + data[i+2] = color; + } + + LLViewerTexture::sCheckerBoardImagep = LLViewerTextureManager::getLocalTexture(image_raw.get(), TRUE); + LLViewerTexture::initClass() ; if (LLMetricPerformanceTesterBasic::isMetricLogRequested(sTesterName) && !LLMetricPerformanceTesterBasic::getTester(sTesterName)) @@ -367,6 +393,7 @@ void LLViewerTextureManager::cleanup() LLImageGL::sDefaultGLTexture = NULL ; LLViewerTexture::sNullImagep = NULL; LLViewerTexture::sBlackImagep = NULL; + LLViewerTexture::sCheckerBoardImagep = NULL; LLViewerFetchedTexture::sDefaultImagep = NULL; LLViewerFetchedTexture::sSmokeImagep = NULL; LLViewerFetchedTexture::sMissingAssetImagep = NULL; @@ -383,10 +410,10 @@ void LLViewerTextureManager::cleanup() void LLViewerTexture::initClass() { LLImageGL::sDefaultGLTexture = LLViewerFetchedTexture::sDefaultImagep->getGLTexture() ; - - if(gAuditTexture) + + if(gSavedSettings.getBOOL("TextureFetchDebuggerEnabled")) { - LLImageGL::setHighlightTexture(LLViewerTexture::OTHER) ; + sTexelPixelRatio = gSavedSettings.getF32("TexelPixelRatio"); } } @@ -534,7 +561,8 @@ void LLViewerTexture::updateClass(const F32 velocity, const F32 angular_velocity F32 camera_moving_speed = LLViewerCamera::getInstance()->getAverageSpeed() ; F32 camera_angular_speed = LLViewerCamera::getInstance()->getAverageAngularSpeed(); - sCameraMovingDiscardBias = (S8)llmax(0.2f * camera_moving_speed, 2.0f * camera_angular_speed - 1) ; + sCameraMovingBias = llmax(0.2f * camera_moving_speed, 2.0f * camera_angular_speed - 1); + sCameraMovingDiscardBias = (S8)(sCameraMovingBias); LLViewerTexture::sFreezeImageScalingDown = (BYTES_TO_MEGA_BYTES(sBoundTextureMemoryInBytes) < 0.75f * sMaxBoundTextureMemInMegaBytes * texmem_middle_bound_scale) && (BYTES_TO_MEGA_BYTES(sTotalTextureMemoryInBytes) < 0.75f * sMaxTotalTextureMemInMegaBytes * texmem_middle_bound_scale) ; @@ -596,6 +624,7 @@ LLViewerTexture::~LLViewerTexture() void LLViewerTexture::init(bool firstinit) { mBoostLevel = LLViewerTexture::BOOST_NONE; + mSelectedTime = 0.f; mFullWidth = 0; mFullHeight = 0; @@ -651,15 +680,18 @@ void LLViewerTexture::setBoostLevel(S32 level) if(mBoostLevel != level) { mBoostLevel = level ; - if(mBoostLevel != LLViewerTexture::BOOST_NONE) + if(mBoostLevel != LLViewerTexture::BOOST_NONE && + mBoostLevel != LLViewerTexture::BOOST_SELECTED) { setNoDelete() ; } - if(gAuditTexture) - { - setCategory(mBoostLevel); - } } + + if (mBoostLevel == LLViewerTexture::BOOST_SELECTED) + { + mSelectedTime = gFrameTimeSeconds; + } + } @@ -712,6 +744,7 @@ void LLViewerTexture::addTextureStats(F32 virtual_size, BOOL needs_gltexture) co mNeedsGLTexture = TRUE ; } + virtual_size *= sTexelPixelRatio; if(!mMaxVirtualSizeResetCounter) { //flag to reset the values because the old values are used. @@ -1216,7 +1249,7 @@ void LLViewerFetchedTexture::init(bool firstinit) mIsMissingAsset = FALSE; mLoadedCallbackDesiredDiscardLevel = S8_MAX; - mPauseLoadedCallBacks = TRUE ; + mPauseLoadedCallBacks = FALSE ; mNeedsCreateTexture = FALSE; @@ -1233,6 +1266,7 @@ void LLViewerFetchedTexture::init(bool firstinit) mRequestDeltaTime = 0.f; mForSculpt = FALSE ; mIsFetched = FALSE ; + mInFastCacheList = FALSE; mCachedRawImage = NULL ; mCachedRawDiscardLevel = -1 ; @@ -1246,6 +1280,8 @@ void LLViewerFetchedTexture::init(bool firstinit) mLastReferencedSavedRawImageTime = 0.0f ; mKeptSavedRawImageTime = 0.f ; mLastCallBackActiveTime = 0.f; + + mInDebug = FALSE; } LLViewerFetchedTexture::~LLViewerFetchedTexture() @@ -1287,6 +1323,39 @@ void LLViewerFetchedTexture::cleanup() mCachedRawDiscardLevel = -1 ; mCachedRawImageReady = FALSE ; mSavedRawImage = NULL ; + mSavedRawDiscardLevel = -1; +} + +//access the fast cache +void LLViewerFetchedTexture::loadFromFastCache() +{ + if(!mInFastCacheList) + { + return; //no need to access the fast cache. + } + mInFastCacheList = FALSE; + + mRawImage = LLAppViewer::getTextureCache()->readFromFastCache(getID(), mRawDiscardLevel) ; + if(mRawImage.notNull()) + { + mFullWidth = mRawImage->getWidth() << mRawDiscardLevel; + mFullHeight = mRawImage->getHeight() << mRawDiscardLevel; + setTexelsPerImage(); + + if(mFullWidth > MAX_IMAGE_SIZE || mFullHeight > MAX_IMAGE_SIZE) + { + //discard all oversized textures. + destroyRawImage(); + setIsMissingAsset(); + mRawDiscardLevel = INVALID_DISCARD_LEVEL ; + } + else + { + mRequestedDiscardLevel = mDesiredDiscardLevel + 1; + mIsRawImageValid = TRUE; + addToCreateTexture() ; + } + } } void LLViewerFetchedTexture::setForSculpt() @@ -1294,9 +1363,10 @@ void LLViewerFetchedTexture::setForSculpt() static const S32 MAX_INTERVAL = 8 ; //frames mForSculpt = TRUE ; - if(isForSculptOnly() && !getBoundRecently()) + if(isForSculptOnly() && hasGLTexture() && !getBoundRecently()) { destroyGLTexture() ; //sculpt image does not need gl texture. + mTextureState = ACTIVE; } checkCachedRawSculptImage() ; setMaxVirtualSizeResetInterval(MAX_INTERVAL) ; @@ -1377,10 +1447,10 @@ void LLViewerFetchedTexture::dump() // ONLY called from LLViewerFetchedTextureList void LLViewerFetchedTexture::destroyTexture() { - if(LLImageGL::sGlobalTextureMemoryInBytes < sMaxDesiredTextureMemInBytes)//not ready to release unused memory. - { - return ; - } + //if(LLImageGL::sGlobalTextureMemoryInBytes < sMaxDesiredTextureMemInBytes)//not ready to release unused memory. + //{ + // return ; + //} if (mNeedsCreateTexture)//return if in the process of generating a new texture. { return ; @@ -1714,7 +1784,7 @@ F32 LLViewerFetchedTexture::calcDecodePriority() S32 ddiscard = MAX_DISCARD_LEVEL - (S32)desired; ddiscard = llclamp(ddiscard, 0, MAX_DELTA_DISCARD_LEVEL_FOR_PRIORITY); priority = (ddiscard + 1) * PRIORITY_DELTA_DISCARD_LEVEL_FACTOR; - setAdditionalDecodePriority(1.0f) ;//boost the textures without any data so far. + setAdditionalDecodePriority(0.1f) ;//boost the textures without any data so far. } else if ((mMinDiscardLevel > 0) && (cur_discard <= mMinDiscardLevel)) { @@ -1815,8 +1885,6 @@ F32 LLViewerFetchedTexture::maxDecodePriority() void LLViewerFetchedTexture::setDecodePriority(F32 priority) { - llassert(!mInImageList); - mDecodePriority = priority; if(mDecodePriority < F_ALMOST_ZERO) @@ -1844,13 +1912,34 @@ void LLViewerFetchedTexture::updateVirtualSize() for(U32 i = 0 ; i < mNumFaces ; i++) { LLFace* facep = mFaceList[i] ; - if(facep->getDrawable()->isRecentlyVisible()) + if( facep ) { - addTextureStats(facep->getVirtualSize()) ; - setAdditionalDecodePriority(facep->getImportanceToCamera()) ; + LLDrawable* drawable = facep->getDrawable(); + if (drawable) + { + if(drawable->isRecentlyVisible()) + { + if (getBoostLevel() == LLViewerTexture::BOOST_NONE && + drawable->getVObj() && drawable->getVObj()->isSelected()) + { + setBoostLevel(LLViewerTexture::BOOST_SELECTED); + } + addTextureStats(facep->getVirtualSize()) ; + setAdditionalDecodePriority(facep->getImportanceToCamera()) ; + } + } } } + //reset whether or not a face was selected after 10 seconds + const F32 SELECTION_RESET_TIME = 10.f; + + if (getBoostLevel() == LLViewerTexture::BOOST_SELECTED && + gFrameTimeSeconds - mSelectedTime > SELECTION_RESET_TIME) + { + setBoostLevel(LLViewerTexture::BOOST_NONE); + } + if(mMaxVirtualSizeResetCounter > 0) { mMaxVirtualSizeResetCounter--; @@ -1877,9 +1966,25 @@ S32 LLViewerFetchedTexture::getCurrentDiscardLevelForFetching() return current_discard ; } +bool LLViewerFetchedTexture::setDebugFetching(S32 debug_level) +{ + if(debug_level < 0) + { + mInDebug = FALSE; + return false; + } + mInDebug = TRUE; + + mDesiredDiscardLevel = debug_level; + + return true; +} + bool LLViewerFetchedTexture::updateFetch() { static LLCachedControl<bool> textures_decode_disabled(gSavedSettings,"TextureDecodeDisabled"); + static LLCachedControl<F32> sCameraMotionThreshold(gSavedSettings,"TextureCameraMotionThreshold"); + static LLCachedControl<S32> sCameraMotionBoost(gSavedSettings,"TextureCameraMotionBoost"); if(textures_decode_disabled) { return false ; @@ -1912,6 +2017,10 @@ bool LLViewerFetchedTexture::updateFetch() { return false; // process any raw image data in callbacks before replacing } + if(mInFastCacheList) + { + return false; + } S32 current_discard = getCurrentDiscardLevelForFetching() ; S32 desired_discard = getDesiredDiscardLevel(); @@ -2029,6 +2138,10 @@ bool LLViewerFetchedTexture::updateFetch() { make_request = false; } + else if(mDesiredDiscardLevel > getMaxDiscardLevel()) + { + make_request = false; + } else if (mNeedsCreateTexture || mIsMissingAsset) { make_request = false; @@ -2037,23 +2150,34 @@ bool LLViewerFetchedTexture::updateFetch() { make_request = false; } + else if(mCachedRawImage.notNull() && (current_discard < 0 || current_discard > mCachedRawDiscardLevel)) + { + make_request = false; + switchToCachedImage() ; //use the cached raw data first + } //else if (!isJustBound() && mCachedRawImageReady) //{ // make_request = false; //} - if(make_request) + if (make_request) { - //load the texture progressively. + // Load the texture progressively: we try not to rush to the desired discard too fast. + // If the camera is not moving, we do not tweak the discard level notch by notch but go to the desired discard with larger boosted steps + // This mitigates the "textures stay blurry" problem when loading while not killing the texture memory while moving around S32 delta_level = (mBoostLevel > LLViewerTexture::BOOST_NONE) ? 2 : 1 ; - if(current_discard < 0) + if (current_discard < 0) { desired_discard = llmax(desired_discard, getMaxDiscardLevel() - delta_level); } - else + else if (LLViewerTexture::sCameraMovingBias < sCameraMotionThreshold) { - desired_discard = llmax(desired_discard, current_discard - delta_level); + desired_discard = llmax(desired_discard, current_discard - sCameraMotionBoost); } + else + { + desired_discard = llmax(desired_discard, current_discard - delta_level); + } if (mIsFetching) { @@ -2121,6 +2245,35 @@ bool LLViewerFetchedTexture::updateFetch() return mIsFetching ? true : false; } +void LLViewerFetchedTexture::clearFetchedResults() +{ + if(mNeedsCreateTexture || mIsFetching) + { + return ; + } + + cleanup(); + destroyGLTexture(); + + if(getDiscardLevel() >= 0) //sculpty texture, force to invalidate + { + mGLTexturep->forceToInvalidateGLTexture(); + } +} + +void LLViewerFetchedTexture::forceToDeleteRequest() +{ + if (mHasFetcher) + { + mHasFetcher = FALSE; + mIsFetching = FALSE ; + } + + resetTextureStats(); + + mDesiredDiscardLevel = getMaxDiscardLevel() + 1; +} + void LLViewerFetchedTexture::setIsMissingAsset() { if (mUrl.empty()) @@ -2129,7 +2282,8 @@ void LLViewerFetchedTexture::setIsMissingAsset() } else { - llwarns << mUrl << ": Marking image as missing" << llendl; + //it is normal no map tile on an empty region. + //llwarns << mUrl << ": Marking image as missing" << llendl; } if (mHasFetcher) { @@ -2161,10 +2315,18 @@ void LLViewerFetchedTexture::setLoadedCallback( loaded_callback_func loaded_call mLoadedCallbackDesiredDiscardLevel = llmin(mLoadedCallbackDesiredDiscardLevel, (S8)discard_level) ; } - if(mPauseLoadedCallBacks && !pause) + if(mPauseLoadedCallBacks) + { + if(!pause) + { + unpauseLoadedCallbacks(src_callback_list) ; + } + } + else if(pause) { - unpauseLoadedCallbacks(src_callback_list) ; + pauseLoadedCallbacks(src_callback_list) ; } + LLLoadedCallbackEntry* entryp = new LLLoadedCallbackEntry(loaded_callback, discard_level, keep_imageraw, userdata, src_callback_list, this, pause); mLoadedCallbackList.push_back(entryp); @@ -3290,10 +3452,14 @@ LLViewerMediaTexture::LLViewerMediaTexture(const LLUUID& id, BOOL usemipmaps, LL sMediaMap.insert(std::make_pair(id, this)); mGLTexturep = gl_image ; + if(mGLTexturep.isNull()) { generateGLTexture() ; } + + mGLTexturep->setAllowCompression(false); + mGLTexturep->setNeedsAlphaAndPickMask(FALSE) ; mIsPlaying = FALSE ; |