diff options
Diffstat (limited to 'indra/newview/llviewertexture.cpp')
-rw-r--r-- | indra/newview/llviewertexture.cpp | 133 |
1 files changed, 73 insertions, 60 deletions
diff --git a/indra/newview/llviewertexture.cpp b/indra/newview/llviewertexture.cpp index 99f8db00f2..c10e28d688 100644 --- a/indra/newview/llviewertexture.cpp +++ b/indra/newview/llviewertexture.cpp @@ -43,6 +43,7 @@ #include "message.h" #include "lltimer.h" #include "v4coloru.h" +#include "llnotificationsutil.h" // viewer includes #include "llimagegl.h" @@ -70,6 +71,7 @@ LLPointer<LLViewerTexture> LLViewerTexture::sBlackImagep = nullptr; LLPointer<LLViewerTexture> LLViewerTexture::sCheckerBoardImagep = nullptr; LLPointer<LLViewerFetchedTexture> LLViewerFetchedTexture::sMissingAssetImagep = nullptr; LLPointer<LLViewerFetchedTexture> LLViewerFetchedTexture::sWhiteImagep = nullptr; +LLPointer<LLViewerFetchedTexture> LLViewerFetchedTexture::sDefaultParticleImagep = nullptr; LLPointer<LLViewerFetchedTexture> LLViewerFetchedTexture::sDefaultImagep = nullptr; LLPointer<LLViewerFetchedTexture> LLViewerFetchedTexture::sSmokeImagep = nullptr; LLPointer<LLViewerFetchedTexture> LLViewerFetchedTexture::sFlatNormalImagep = nullptr; @@ -497,16 +499,19 @@ void LLViewerTexture::updateClass() F64 texture_bytes_alloc = LLImageGL::getTextureBytesAllocated() / 1024.0 / 512.0; F64 vertex_bytes_alloc = LLVertexBuffer::getBytesAllocated() / 1024.0 / 512.0; - F64 render_bytes_alloc = LLRenderTarget::sBytesAllocated / 1024.0 / 512.0; // get an estimate of how much video memory we're using // NOTE: our metrics miss about half the vram we use, so this biases high but turns out to typically be within 5% of the real number - F32 used = (F32)ll_round(texture_bytes_alloc + vertex_bytes_alloc + render_bytes_alloc); + F32 used = (F32)ll_round(texture_bytes_alloc + vertex_bytes_alloc); F32 budget = max_vram_budget == 0 ? (F32)gGLManager.mVRAM : (F32)max_vram_budget; - // try to leave half a GB for everyone else, but keep at least 768MB for ourselves - F32 target = llmax(budget - 512.f, MIN_VRAM_BUDGET); + // Try to leave at least half a GB for everyone else and for bias, + // but keep at least 768MB for ourselves + // Viewer can 'overshoot' target when scene changes, if viewer goes over budget it + // can negatively impact performance, so leave 20% of a breathing room for + // 'bias' calculation to kick in. + F32 target = llmax(llmin(budget - 512.f, budget * 0.8f), MIN_VRAM_BUDGET); sFreeVRAMMegabytes = target - used; F32 over_pct = (used - target) / target; @@ -522,7 +527,7 @@ void LLViewerTexture::updateClass() // slam to 1.5 bias the moment we hit low memory (discards off screen textures immediately) sDesiredDiscardBias = llmax(sDesiredDiscardBias, 1.5f); - if (is_sys_low) + if (is_sys_low || over_pct > 2.f) { // if we're low on system memory, emergency purge off screen textures to avoid a death spiral LL_WARNS() << "Low system memory detected, emergency downrezzing off screen textures" << LL_ENDL; for (auto& image : gTextureList) @@ -541,8 +546,9 @@ void LLViewerTexture::updateClass() if (sEvaluationTimer.getElapsedTimeF32() > MEMORY_CHECK_WAIT_TIME) { static LLCachedControl<F32> low_mem_min_discard_increment(gSavedSettings, "RenderLowMemMinDiscardIncrement", .1f); - sDesiredDiscardBias += (F32)low_mem_min_discard_increment * (F32)gFrameIntervalSeconds; - sEvaluationTimer.reset(); + + F32 increment = low_mem_min_discard_increment + llmax(over_pct, 0.f); + sDesiredDiscardBias += increment * gFrameIntervalSeconds; } } else @@ -558,21 +564,50 @@ void LLViewerTexture::updateClass() } // set to max discard bias if the window has been backgrounded for a while + static F32 last_desired_discard_bias = 1.f; static bool was_backgrounded = false; static LLFrameTimer backgrounded_timer; + static LLCachedControl<F32> minimized_discard_time(gSavedSettings, "TextureDiscardMinimizedTime", 1.f); + static LLCachedControl<F32> backgrounded_discard_time(gSavedSettings, "TextureDiscardBackgroundedTime", 60.f); bool in_background = (gViewerWindow && !gViewerWindow->getWindow()->getVisible()) || !gFocusMgr.getAppHasFocus(); - + bool is_minimized = gViewerWindow && gViewerWindow->getWindow()->getMinimized() && in_background; if (in_background) { - if (backgrounded_timer.getElapsedTimeF32() > 10.f) + F32 discard_time = is_minimized ? minimized_discard_time : backgrounded_discard_time; + if (discard_time > 0.f && backgrounded_timer.getElapsedTimeF32() > discard_time) { if (!was_backgrounded) { - LL_INFOS() << "Viewer is backgrounded, freeing up video memory." << LL_ENDL; + std::string notification_name; + std::string setting; + if (is_minimized) + { + notification_name = "TextureDiscardMinimized"; + setting = "TextureDiscardMinimizedTime"; + } + else + { + notification_name = "TextureDiscardBackgrounded"; + setting = "TextureDiscardBackgroundedTime"; + } + + LL_INFOS() << "Viewer was " << (is_minimized ? "minimized" : "backgrounded") << " for " << discard_time + << "s, freeing up video memory." << LL_ENDL; + + LLNotificationsUtil::add(notification_name, llsd::map("DELAY", discard_time), LLSD(), + [=](const LLSD& notification, const LLSD& response) + { + if (response["Cancel_okcancelignore"].asBoolean()) + { + LL_INFOS() << "User chose to disable texture discard on " << (is_minimized ? "minimizing." : "backgrounding.") << LL_ENDL; + gSavedSettings.setF32(setting, -1.f); + } + }); + last_desired_discard_bias = sDesiredDiscardBias; + was_backgrounded = true; } - was_backgrounded = true; - sDesiredDiscardBias = 4.f; + sDesiredDiscardBias = 5.f; } } else @@ -580,13 +615,13 @@ void LLViewerTexture::updateClass() backgrounded_timer.reset(); if (was_backgrounded) { // if the viewer was backgrounded - LL_INFOS() << "Viewer is no longer backgrounded, resuming normal texture usage." << LL_ENDL; + LL_INFOS() << "Viewer is no longer backgrounded or minimized, resuming normal texture usage." << LL_ENDL; was_backgrounded = false; - sDesiredDiscardBias = 1.f; + sDesiredDiscardBias = last_desired_discard_bias; } } - sDesiredDiscardBias = llclamp(sDesiredDiscardBias, 1.f, 4.f); + sDesiredDiscardBias = llclamp(sDesiredDiscardBias, 1.f, 5.f); LLViewerTexture::sFreezeImageUpdates = false; } @@ -1361,51 +1396,6 @@ void LLViewerFetchedTexture::addToCreateTexture() } else { - LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE; -#if 1 - // - //if mRequestedDiscardLevel > mDesiredDiscardLevel, we assume the required image res keep going up, - //so do not scale down the over qualified image. - //Note: scaling down image is expensensive. Do it only when very necessary. - // - if(mRequestedDiscardLevel <= mDesiredDiscardLevel && !mForceToSaveRawImage) - { - U32 w = mFullWidth >> mRawDiscardLevel; - U32 h = mFullHeight >> mRawDiscardLevel; - - //if big image, do not load extra data - //scale it down to size >= LLViewerTexture::sMinLargeImageSize - if(w * h > LLViewerTexture::sMinLargeImageSize) - { - S32 d_level = llmin(mRequestedDiscardLevel, (S32)mDesiredDiscardLevel) - mRawDiscardLevel; - - if(d_level > 0) - { - S32 i = 0; - while((d_level > 0) && ((w >> i) * (h >> i) > LLViewerTexture::sMinLargeImageSize)) - { - i++; - d_level--; - } - if(i > 0) - { - mRawDiscardLevel += i; - if(mRawDiscardLevel >= getDiscardLevel() && getDiscardLevel() > 0) - { - mNeedsCreateTexture = false; - destroyRawImage(); - return; - } - - { - //make a duplicate in case somebody else is using this raw image - mRawImage = mRawImage->scaled(w >> i, h >> i); - } - } - } - } - } -#endif scheduleCreateTexture(); } return; @@ -1703,6 +1693,7 @@ void LLViewerFetchedTexture::processTextureStats() if(mDesiredDiscardLevel > mMinDesiredDiscardLevel)//need to load more { mDesiredDiscardLevel = llmin(mDesiredDiscardLevel, mMinDesiredDiscardLevel); + mDesiredDiscardLevel = llmin(mDesiredDiscardLevel, (S32)mLoadedCallbackDesiredDiscardLevel); mFullyLoaded = false; } //setDebugText("fully loaded"); @@ -1752,6 +1743,7 @@ void LLViewerFetchedTexture::processTextureStats() log((F32)mFullHeight / mKnownDrawHeight) / log_2); mDesiredDiscardLevel = llclamp(mDesiredDiscardLevel, (S8)0, (S8)getMaxDiscardLevel()); mDesiredDiscardLevel = llmin(mDesiredDiscardLevel, mMinDesiredDiscardLevel); + mDesiredDiscardLevel = llmin(mDesiredDiscardLevel, (S32)mLoadedCallbackDesiredDiscardLevel); } mKnownDrawSizeChanged = false; @@ -2476,6 +2468,7 @@ bool LLViewerFetchedTexture::doLoadedCallbacks() if (mIsRawImageValid) { // If we have an existing raw image, we have a baseline for the raw and auxiliary quality levels. + current_raw_discard = mRawDiscardLevel; best_raw_discard = llmin(best_raw_discard, mRawDiscardLevel); best_aux_discard = llmin(best_aux_discard, mRawDiscardLevel); // We always decode the aux when we decode the base raw current_aux_discard = llmin(current_aux_discard, best_aux_discard); @@ -2540,6 +2533,11 @@ bool LLViewerFetchedTexture::doLoadedCallbacks() } } + if (need_readback) + { + readbackRawImage(); + } + // // Run raw/auxiliary data callbacks // @@ -2789,10 +2787,22 @@ void LLViewerFetchedTexture::readbackRawImage() if (mGLTexturep.notNull() && mGLTexturep->getTexName() != 0 && (mRawImage.isNull() || mRawImage->getWidth() < mGLTexturep->getWidth() || mRawImage->getHeight() < mGLTexturep->getHeight() )) { + if (mRawImage.isNull()) + { + sRawCount++; + } mRawImage = new LLImageRaw(); if (!mGLTexturep->readBackRaw(-1, mRawImage, false)) { mRawImage = nullptr; + mIsRawImageValid = false; + mRawDiscardLevel = INVALID_DISCARD_LEVEL; + sRawCount--; + } + else + { + mIsRawImageValid = true; + mRawDiscardLevel = mGLTexturep->getDiscardLevel(); } } } @@ -2917,10 +2927,12 @@ void LLViewerLODTexture::processTextureStats() { // If the image has not been significantly visible in a while, we don't want it mDesiredDiscardLevel = llmin(mMinDesiredDiscardLevel, (S8)(MAX_DISCARD_LEVEL + 1)); + mDesiredDiscardLevel = llmin(mDesiredDiscardLevel, (S32)mLoadedCallbackDesiredDiscardLevel); } else if (!mFullWidth || !mFullHeight) { mDesiredDiscardLevel = getMaxDiscardLevel(); + mDesiredDiscardLevel = llmin(mDesiredDiscardLevel, (S32)mLoadedCallbackDesiredDiscardLevel); } else { @@ -2990,6 +3002,7 @@ void LLViewerLODTexture::processTextureStats() // stop requesting more mDesiredDiscardLevel = current_discard; } + mDesiredDiscardLevel = llmin(mDesiredDiscardLevel, (S32)mLoadedCallbackDesiredDiscardLevel); } if(mForceToSaveRawImage && mDesiredSavedRawDiscardLevel >= 0) |