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-rwxr-xr-x[-rw-r--r--]indra/newview/llviewerstats.cpp414
1 files changed, 198 insertions, 216 deletions
diff --git a/indra/newview/llviewerstats.cpp b/indra/newview/llviewerstats.cpp
index c88122f22c..35bba4184e 100644..100755
--- a/indra/newview/llviewerstats.cpp
+++ b/indra/newview/llviewerstats.cpp
@@ -233,6 +233,9 @@ LLViewerStats::LLViewerStats() :
mSimSimPhysicsStepMsec("simsimphysicsstepmsec"),
mSimSimPhysicsShapeUpdateMsec("simsimphysicsshapeupdatemsec"),
mSimSimPhysicsOtherMsec("simsimphysicsothermsec"),
+ mSimSimAIStepMsec("simsimaistepmsec"),
+ mSimSimSkippedSilhouetteSteps("simsimskippedsilhouettesteps"),
+ mSimSimPctSteppedCharacters("simsimpctsteppedcharacters"),
mSimAgentMsec("simagentmsec"),
mSimImagesMsec("simimagesmsec"),
mSimScriptMsec("simscriptmsec"),
@@ -244,6 +247,7 @@ LLViewerStats::LLViewerStats() :
mSimObjects("simobjects"),
mSimActiveObjects("simactiveobjects"),
mSimActiveScripts("simactivescripts"),
+ mSimPctScriptsRun("simpctscriptsrun"),
mSimInPPS("siminpps"),
mSimOutPPS("simoutpps"),
mSimPendingDownloads("simpendingdownloads"),
@@ -286,19 +290,19 @@ LLViewerStats::~LLViewerStats()
void LLViewerStats::resetStats()
{
- LLViewerStats::getInstance()->mKBitStat.reset();
- LLViewerStats::getInstance()->mLayersKBitStat.reset();
- LLViewerStats::getInstance()->mObjectKBitStat.reset();
- LLViewerStats::getInstance()->mTextureKBitStat.reset();
- LLViewerStats::getInstance()->mVFSPendingOperations.reset();
- LLViewerStats::getInstance()->mAssetKBitStat.reset();
- LLViewerStats::getInstance()->mPacketsInStat.reset();
- LLViewerStats::getInstance()->mPacketsLostStat.reset();
- LLViewerStats::getInstance()->mPacketsOutStat.reset();
- LLViewerStats::getInstance()->mFPSStat.reset();
- LLViewerStats::getInstance()->mTexturePacketsStat.reset();
-
- LLViewerStats::getInstance()->mAgentPositionSnaps.reset();
+ LLViewerStats& stats = LLViewerStats::instance();
+ stats.mKBitStat.reset();
+ stats.mLayersKBitStat.reset();
+ stats.mObjectKBitStat.reset();
+ stats.mTextureKBitStat.reset();
+ stats.mVFSPendingOperations.reset();
+ stats.mAssetKBitStat.reset();
+ stats.mPacketsInStat.reset();
+ stats.mPacketsLostStat.reset();
+ stats.mPacketsOutStat.reset();
+ stats.mFPSStat.reset();
+ stats.mTexturePacketsStat.reset();
+ stats.mAgentPositionSnaps.reset();
}
@@ -323,55 +327,55 @@ void LLViewerStats::updateFrameStats(const F64 time_diff)
{
if (mPacketsLostPercentStat.getCurrent() > 5.0)
{
- incStat(LLViewerStats::ST_LOSS_05_SECONDS, time_diff);
+ incStat(ST_LOSS_05_SECONDS, time_diff);
}
if (mSimFPS.getCurrent() < 20.f && mSimFPS.getCurrent() > 0.f)
{
- incStat(LLViewerStats::ST_SIM_FPS_20_SECONDS, time_diff);
+ incStat(ST_SIM_FPS_20_SECONDS, time_diff);
}
if (mSimPhysicsFPS.getCurrent() < 20.f && mSimPhysicsFPS.getCurrent() > 0.f)
{
- incStat(LLViewerStats::ST_PHYS_FPS_20_SECONDS, time_diff);
+ incStat(ST_PHYS_FPS_20_SECONDS, time_diff);
}
if (time_diff >= 0.5)
{
- incStat(LLViewerStats::ST_FPS_2_SECONDS, time_diff);
+ incStat(ST_FPS_2_SECONDS, time_diff);
}
if (time_diff >= 0.125)
{
- incStat(LLViewerStats::ST_FPS_8_SECONDS, time_diff);
+ incStat(ST_FPS_8_SECONDS, time_diff);
}
if (time_diff >= 0.1)
{
- incStat(LLViewerStats::ST_FPS_10_SECONDS, time_diff);
+ incStat(ST_FPS_10_SECONDS, time_diff);
}
if (gFrameCount && mLastTimeDiff > 0.0)
{
// new "stutter" meter
- setStat(LLViewerStats::ST_FPS_DROP_50_RATIO,
- (getStat(LLViewerStats::ST_FPS_DROP_50_RATIO) * (F64)(gFrameCount - 1) +
+ setStat(ST_FPS_DROP_50_RATIO,
+ (getStat(ST_FPS_DROP_50_RATIO) * (F64)(gFrameCount - 1) +
(time_diff >= 2.0 * mLastTimeDiff ? 1.0 : 0.0)) / gFrameCount);
// old stats that were never really used
- setStat(LLViewerStats::ST_FRAMETIME_JITTER,
- (getStat(LLViewerStats::ST_FRAMETIME_JITTER) * (gFrameCount - 1) +
+ setStat(ST_FRAMETIME_JITTER,
+ (getStat(ST_FRAMETIME_JITTER) * (gFrameCount - 1) +
fabs(mLastTimeDiff - time_diff) / mLastTimeDiff) / gFrameCount);
F32 average_frametime = gRenderStartTime.getElapsedTimeF32() / (F32)gFrameCount;
- setStat(LLViewerStats::ST_FRAMETIME_SLEW,
- (getStat(LLViewerStats::ST_FRAMETIME_SLEW) * (gFrameCount - 1) +
+ setStat(ST_FRAMETIME_SLEW,
+ (getStat(ST_FRAMETIME_SLEW) * (gFrameCount - 1) +
fabs(average_frametime - time_diff) / average_frametime) / gFrameCount);
F32 max_bandwidth = gViewerThrottle.getMaxBandwidth();
F32 delta_bandwidth = gViewerThrottle.getCurrentBandwidth() - max_bandwidth;
- setStat(LLViewerStats::ST_DELTA_BANDWIDTH, delta_bandwidth / 1024.f);
+ setStat(ST_DELTA_BANDWIDTH, delta_bandwidth / 1024.f);
- setStat(LLViewerStats::ST_MAX_BANDWIDTH, max_bandwidth / 1024.f);
+ setStat(ST_MAX_BANDWIDTH, max_bandwidth / 1024.f);
}
@@ -399,155 +403,8 @@ void LLViewerStats::addToMessage(LLSD &body) const
<< "; Count = " << mAgentPositionSnaps.getCount() << llendl;
}
-// static
-// const std::string LLViewerStats::statTypeToText(EStatType type)
-// {
-// if (type >= 0 && type < ST_COUNT)
-// {
-// return STAT_INFO[type].mName;
-// }
-// else
-// {
-// return "Unknown statistic";
-// }
-// }
-
// *NOTE:Mani The following methods used to exist in viewer.cpp
// Moving them here, but not merging them into LLViewerStats yet.
-void reset_statistics()
-{
- if (LLSurface::sTextureUpdateTime)
- {
- LLSurface::sTexelsUpdated = 0;
- LLSurface::sTextureUpdateTime = 0.f;
- }
-}
-
-
-void output_statistics(void*)
-{
- llinfos << "Number of orphans: " << gObjectList.getOrphanCount() << llendl;
- llinfos << "Number of dead objects: " << gObjectList.mNumDeadObjects << llendl;
- llinfos << "Num images: " << gTextureList.getNumImages() << llendl;
- llinfos << "Texture usage: " << LLImageGL::sGlobalTextureMemoryInBytes << llendl;
- llinfos << "Texture working set: " << LLImageGL::sBoundTextureMemoryInBytes << llendl;
- llinfos << "Raw usage: " << LLImageRaw::sGlobalRawMemory << llendl;
- llinfos << "Formatted usage: " << LLImageFormatted::sGlobalFormattedMemory << llendl;
- llinfos << "Zombie Viewer Objects: " << LLViewerObject::getNumZombieObjects() << llendl;
- llinfos << "Number of lights: " << gPipeline.getLightCount() << llendl;
-
- llinfos << "Memory Usage:" << llendl;
- llinfos << "--------------------------------" << llendl;
- llinfos << "Pipeline:" << llendl;
- llinfos << llendl;
-
-#if LL_SMARTHEAP
- llinfos << "--------------------------------" << llendl;
- {
- llinfos << "sizeof(LLVOVolume) = " << sizeof(LLVOVolume) << llendl;
-
- U32 total_pool_size = 0;
- U32 total_used_size = 0;
- MEM_POOL_INFO pool_info;
- MEM_POOL_STATUS pool_status;
- U32 pool_num = 0;
- for(pool_status = MemPoolFirst( &pool_info, 1 );
- pool_status != MEM_POOL_END;
- pool_status = MemPoolNext( &pool_info, 1 ) )
- {
- llinfos << "Pool #" << pool_num << llendl;
- if( MEM_POOL_OK != pool_status )
- {
- llwarns << "Pool not ok" << llendl;
- continue;
- }
-
- llinfos << "Pool blockSizeFS " << pool_info.blockSizeFS
- << " pageSize " << pool_info.pageSize
- << llendl;
-
- U32 pool_count = MemPoolCount(pool_info.pool);
- llinfos << "Blocks " << pool_count << llendl;
-
- U32 pool_size = MemPoolSize( pool_info.pool );
- if( pool_size == MEM_ERROR_RET )
- {
- llinfos << "MemPoolSize() failed (" << pool_num << ")" << llendl;
- }
- else
- {
- llinfos << "MemPool Size " << pool_size / 1024 << "K" << llendl;
- }
-
- total_pool_size += pool_size;
-
- if( !MemPoolLock( pool_info.pool ) )
- {
- llinfos << "MemPoolLock failed (" << pool_num << ") " << llendl;
- continue;
- }
-
- U32 used_size = 0;
- MEM_POOL_ENTRY entry;
- entry.entry = NULL;
- while( MemPoolWalk( pool_info.pool, &entry ) == MEM_POOL_OK )
- {
- if( entry.isInUse )
- {
- used_size += entry.size;
- }
- }
-
- MemPoolUnlock( pool_info.pool );
-
- llinfos << "MemPool Used " << used_size/1024 << "K" << llendl;
- total_used_size += used_size;
- pool_num++;
- }
-
- llinfos << "Total Pool Size " << total_pool_size/1024 << "K" << llendl;
- llinfos << "Total Used Size " << total_used_size/1024 << "K" << llendl;
-
- }
-#endif
-
- llinfos << "--------------------------------" << llendl;
- llinfos << "Avatar Memory (partly overlaps with above stats):" << llendl;
- LLTexLayerStaticImageList::getInstance()->dumpByteCount();
- LLVOAvatarSelf::dumpScratchTextureByteCount();
- LLTexLayerSetBuffer::dumpTotalByteCount();
- LLVOAvatarSelf::dumpTotalLocalTextureByteCount();
- LLTexLayerParamAlpha::dumpCacheByteCount();
- LLVOAvatar::dumpBakedStatus();
-
- llinfos << llendl;
-
- llinfos << "Object counts:" << llendl;
- S32 i;
- S32 obj_counts[256];
-// S32 app_angles[256];
- for (i = 0; i < 256; i++)
- {
- obj_counts[i] = 0;
- }
- for (i = 0; i < gObjectList.getNumObjects(); i++)
- {
- LLViewerObject *objectp = gObjectList.getObject(i);
- if (objectp)
- {
- obj_counts[objectp->getPCode()]++;
- }
- }
- for (i = 0; i < 256; i++)
- {
- if (obj_counts[i])
- {
- llinfos << LLPrimitive::pCodeToString(i) << ":" << obj_counts[i] << llendl;
- }
- }
-}
-
-
U32 gTotalLandIn = 0, gTotalLandOut = 0;
U32 gTotalWaterIn = 0, gTotalWaterOut = 0;
@@ -565,20 +422,15 @@ U32 gTotalTextureBytesPerBoostLevel[LLViewerTexture::MAX_GL_IMAGE_CATEGORY]
extern U32 gVisCompared;
extern U32 gVisTested;
-std::map<S32,LLFrameTimer> gDebugTimers;
-std::map<S32,std::string> gDebugTimerLabel;
-
-void init_statistics()
-{
- // Label debug timers
- gDebugTimerLabel[0] = "Texture";
-}
+LLFrameTimer gTextureTimer;
-void update_statistics(U32 frame_count)
+void update_statistics()
{
gTotalWorldBytes += gVLManager.getTotalBytes();
gTotalObjectBytes += gObjectBits / 8;
+ LLViewerStats& stats = LLViewerStats::instance();
+
// make sure we have a valid time delta for this frame
if (gFrameIntervalSeconds > 0.f)
{
@@ -595,51 +447,47 @@ void update_statistics(U32 frame_count)
LLViewerStats::getInstance()->incStat(LLViewerStats::ST_TOOLBOX_SECONDS, gFrameIntervalSeconds);
}
}
- LLViewerStats::getInstance()->setStat(LLViewerStats::ST_ENABLE_VBO, (F64)gSavedSettings.getBOOL("RenderVBOEnable"));
- LLViewerStats::getInstance()->setStat(LLViewerStats::ST_LIGHTING_DETAIL, (F64)gPipeline.getLightingDetail());
- LLViewerStats::getInstance()->setStat(LLViewerStats::ST_DRAW_DIST, (F64)gSavedSettings.getF32("RenderFarClip"));
- LLViewerStats::getInstance()->setStat(LLViewerStats::ST_CHAT_BUBBLES, (F64)gSavedSettings.getBOOL("UseChatBubbles"));
-#if 0 // 1.9.2
- LLViewerStats::getInstance()->setStat(LLViewerStats::ST_SHADER_OBJECTS, (F64)gSavedSettings.getS32("VertexShaderLevelObject"));
- LLViewerStats::getInstance()->setStat(LLViewerStats::ST_SHADER_AVATAR, (F64)gSavedSettings.getBOOL("VertexShaderLevelAvatar"));
- LLViewerStats::getInstance()->setStat(LLViewerStats::ST_SHADER_ENVIRONMENT, (F64)gSavedSettings.getBOOL("VertexShaderLevelEnvironment"));
-#endif
- LLViewerStats::getInstance()->setStat(LLViewerStats::ST_FRAME_SECS, gDebugView->mFastTimerView->getTime("Frame"));
+ stats.setStat(LLViewerStats::ST_ENABLE_VBO, (F64)gSavedSettings.getBOOL("RenderVBOEnable"));
+ stats.setStat(LLViewerStats::ST_LIGHTING_DETAIL, (F64)gPipeline.getLightingDetail());
+ stats.setStat(LLViewerStats::ST_DRAW_DIST, (F64)gSavedSettings.getF32("RenderFarClip"));
+ stats.setStat(LLViewerStats::ST_CHAT_BUBBLES, (F64)gSavedSettings.getBOOL("UseChatBubbles"));
+
+ stats.setStat(LLViewerStats::ST_FRAME_SECS, gDebugView->mFastTimerView->getTime("Frame"));
F64 idle_secs = gDebugView->mFastTimerView->getTime("Idle");
F64 network_secs = gDebugView->mFastTimerView->getTime("Network");
- LLViewerStats::getInstance()->setStat(LLViewerStats::ST_UPDATE_SECS, idle_secs - network_secs);
- LLViewerStats::getInstance()->setStat(LLViewerStats::ST_NETWORK_SECS, network_secs);
- LLViewerStats::getInstance()->setStat(LLViewerStats::ST_IMAGE_SECS, gDebugView->mFastTimerView->getTime("Update Images"));
- LLViewerStats::getInstance()->setStat(LLViewerStats::ST_REBUILD_SECS, gDebugView->mFastTimerView->getTime("Sort Draw State"));
- LLViewerStats::getInstance()->setStat(LLViewerStats::ST_RENDER_SECS, gDebugView->mFastTimerView->getTime("Geometry"));
+ stats.setStat(LLViewerStats::ST_UPDATE_SECS, idle_secs - network_secs);
+ stats.setStat(LLViewerStats::ST_NETWORK_SECS, network_secs);
+ stats.setStat(LLViewerStats::ST_IMAGE_SECS, gDebugView->mFastTimerView->getTime("Update Images"));
+ stats.setStat(LLViewerStats::ST_REBUILD_SECS, gDebugView->mFastTimerView->getTime("Sort Draw State"));
+ stats.setStat(LLViewerStats::ST_RENDER_SECS, gDebugView->mFastTimerView->getTime("Geometry"));
LLCircuitData *cdp = gMessageSystem->mCircuitInfo.findCircuit(gAgent.getRegion()->getHost());
if (cdp)
{
- LLViewerStats::getInstance()->mSimPingStat.addValue(cdp->getPingDelay());
+ stats.mSimPingStat.addValue(cdp->getPingDelay());
gAvgSimPing = ((gAvgSimPing * (F32)gSimPingCount) + (F32)(cdp->getPingDelay())) / ((F32)gSimPingCount + 1);
gSimPingCount++;
}
else
{
- LLViewerStats::getInstance()->mSimPingStat.addValue(10000);
+ stats.mSimPingStat.addValue(10000);
}
- LLViewerStats::getInstance()->mFPSStat.addValue(1);
+ stats.mFPSStat.addValue(1);
F32 layer_bits = (F32)(gVLManager.getLandBits() + gVLManager.getWindBits() + gVLManager.getCloudBits());
- LLViewerStats::getInstance()->mLayersKBitStat.addValue(layer_bits/1024.f);
- LLViewerStats::getInstance()->mObjectKBitStat.addValue(gObjectBits/1024.f);
- LLViewerStats::getInstance()->mVFSPendingOperations.addValue(LLVFile::getVFSThread()->getPending());
- LLViewerStats::getInstance()->mAssetKBitStat.addValue(gTransferManager.getTransferBitsIn(LLTCT_ASSET)/1024.f);
+ stats.mLayersKBitStat.addValue(layer_bits/1024.f);
+ stats.mObjectKBitStat.addValue(gObjectBits/1024.f);
+ stats.mVFSPendingOperations.addValue(LLVFile::getVFSThread()->getPending());
+ stats.mAssetKBitStat.addValue(gTransferManager.getTransferBitsIn(LLTCT_ASSET)/1024.f);
gTransferManager.resetTransferBitsIn(LLTCT_ASSET);
if (LLAppViewer::getTextureFetch()->getNumRequests() == 0)
{
- gDebugTimers[0].pause();
+ gTextureTimer.pause();
}
else
{
- gDebugTimers[0].unpause();
+ gTextureTimer.unpause();
}
{
@@ -651,7 +499,7 @@ void update_statistics(U32 frame_count)
visible_avatar_frames = 1.f;
avg_visible_avatars = (avg_visible_avatars * (F32)(visible_avatar_frames - 1.f) + visible_avatars) / visible_avatar_frames;
}
- LLViewerStats::getInstance()->setStat(LLViewerStats::ST_VISIBLE_AVATARS, (F64)avg_visible_avatars);
+ stats.setStat(LLViewerStats::ST_VISIBLE_AVATARS, (F64)avg_visible_avatars);
}
LLWorld::getInstance()->updateNetStats();
LLWorld::getInstance()->requestCacheMisses();
@@ -667,15 +515,14 @@ void update_statistics(U32 frame_count)
static LLFrameTimer texture_stats_timer;
if (texture_stats_timer.getElapsedTimeF32() >= texture_stats_freq)
{
- LLViewerStats::getInstance()->mTextureKBitStat.addValue(LLViewerTextureList::sTextureBits/1024.f);
- LLViewerStats::getInstance()->mTexturePacketsStat.addValue(LLViewerTextureList::sTexturePackets);
+ stats.mTextureKBitStat.addValue(LLViewerTextureList::sTextureBits/1024.f);
+ stats.mTexturePacketsStat.addValue(LLViewerTextureList::sTexturePackets);
gTotalTextureBytes += LLViewerTextureList::sTextureBits / 8;
LLViewerTextureList::sTextureBits = 0;
LLViewerTextureList::sTexturePackets = 0;
texture_stats_timer.reset();
}
}
-
}
class ViewerStatsResponder : public LLHTTPClient::Responder
@@ -783,12 +630,41 @@ void send_stats()
"%-6s Class %d ",
gGLManager.mGLVendorShort.substr(0,6).c_str(),
(S32)LLFeatureManager::getInstance()->getGPUClass())
- + LLFeatureManager::getInstance()->getGPUString();
+ + gGLManager.getRawGLString();
system["gpu"] = gpu_desc;
system["gpu_class"] = (S32)LLFeatureManager::getInstance()->getGPUClass();
system["gpu_vendor"] = gGLManager.mGLVendorShort;
system["gpu_version"] = gGLManager.mDriverVersionVendorString;
+ system["opengl_version"] = gGLManager.mGLVersionString;
+
+ S32 shader_level = 0;
+ if (LLPipeline::sRenderDeferred)
+ {
+ if (LLPipeline::RenderShadowDetail > 0)
+ {
+ shader_level = 5;
+ }
+ else if (LLPipeline::RenderDeferredSSAO)
+ {
+ shader_level = 4;
+ }
+ else
+ {
+ shader_level = 3;
+ }
+ }
+ else if (gPipeline.canUseWindLightShadersOnObjects())
+ {
+ shader_level = 2;
+ }
+ else if (gPipeline.canUseVertexShaders())
+ {
+ shader_level = 1;
+ }
+
+
+ system["shader_level"] = shader_level;
LLSD &download = body["downloads"];
@@ -835,10 +711,7 @@ void send_stats()
S32 window_height = gViewerWindow->getWindowHeightRaw();
S32 window_size = (window_width * window_height) / 1024;
misc["string_1"] = llformat("%d", window_size);
- if (gDebugTimers.find(0) != gDebugTimers.end() && gFrameTimeSeconds > 0)
- {
- misc["string_2"] = llformat("Texture Time: %.2f, Total Time: %.2f", gDebugTimers[0].getElapsedTimeF32(), gFrameTimeSeconds);
- }
+ misc["string_2"] = llformat("Texture Time: %.2f, Total Time: %.2f", gTextureTimer.getElapsedTimeF32(), gFrameTimeSeconds);
// misc["int_1"] = LLSD::Integer(gSavedSettings.getU32("RenderQualityPerformance")); // Steve: 1.21
// misc["int_2"] = LLSD::Integer(gFrameStalls); // Steve: 1.21
@@ -860,3 +733,112 @@ void send_stats()
LLHTTPClient::post(url, body, new ViewerStatsResponder());
}
+LLFrameTimer& LLViewerStats::PhaseMap::getPhaseTimer(const std::string& phase_name)
+{
+ phase_map_t::iterator iter = mPhaseMap.find(phase_name);
+ if (iter == mPhaseMap.end())
+ {
+ LLFrameTimer timer;
+ mPhaseMap[phase_name] = timer;
+ }
+ LLFrameTimer& timer = mPhaseMap[phase_name];
+ return timer;
+}
+
+void LLViewerStats::PhaseMap::startPhase(const std::string& phase_name)
+{
+ LLFrameTimer& timer = getPhaseTimer(phase_name);
+ lldebugs << "startPhase " << phase_name << llendl;
+ timer.unpause();
+}
+
+void LLViewerStats::PhaseMap::stopAllPhases()
+{
+ for (phase_map_t::iterator iter = mPhaseMap.begin();
+ iter != mPhaseMap.end(); ++iter)
+ {
+ const std::string& phase_name = iter->first;
+ if (iter->second.getStarted())
+ {
+ // Going from started to paused state - record stats.
+ recordPhaseStat(phase_name,iter->second.getElapsedTimeF32());
+ }
+ lldebugs << "stopPhase (all) " << phase_name << llendl;
+ iter->second.pause();
+ }
+}
+
+void LLViewerStats::PhaseMap::clearPhases()
+{
+ lldebugs << "clearPhases" << llendl;
+
+ mPhaseMap.clear();
+}
+
+LLSD LLViewerStats::PhaseMap::dumpPhases()
+{
+ LLSD result;
+ for (phase_map_t::iterator iter = mPhaseMap.begin(); iter != mPhaseMap.end(); ++iter)
+ {
+ const std::string& phase_name = iter->first;
+ result[phase_name]["completed"] = LLSD::Integer(!(iter->second.getStarted()));
+ result[phase_name]["elapsed"] = iter->second.getElapsedTimeF32();
+ }
+ return result;
+}
+
+// static initializer
+//static
+LLViewerStats::phase_stats_t LLViewerStats::PhaseMap::sStats;
+
+LLViewerStats::PhaseMap::PhaseMap()
+{
+}
+
+
+void LLViewerStats::PhaseMap::stopPhase(const std::string& phase_name)
+{
+ phase_map_t::iterator iter = mPhaseMap.find(phase_name);
+ if (iter != mPhaseMap.end())
+ {
+ if (iter->second.getStarted())
+ {
+ // Going from started to stopped state - record stats.
+ iter->second.stop();
+ }
+ }
+}
+// static
+LLViewerStats::StatsAccumulator& LLViewerStats::PhaseMap::getPhaseStats(const std::string& phase_name)
+{
+ phase_stats_t::iterator it = sStats.find(phase_name);
+ if (it == sStats.end())
+ {
+ LLViewerStats::StatsAccumulator new_stats;
+ sStats[phase_name] = new_stats;
+ }
+ return sStats[phase_name];
+}
+
+// static
+void LLViewerStats::PhaseMap::recordPhaseStat(const std::string& phase_name, F32 value)
+{
+ LLViewerStats::StatsAccumulator& stats = getPhaseStats(phase_name);
+ stats.push(value);
+}
+
+
+bool LLViewerStats::PhaseMap::getPhaseValues(const std::string& phase_name, F32& elapsed, bool& completed)
+{
+ phase_map_t::iterator iter = mPhaseMap.find(phase_name);
+ if (iter != mPhaseMap.end())
+ {
+ elapsed = iter->second.getElapsedTimeF32();
+ completed = !iter->second.getStarted();
+ return true;
+ }
+ else
+ {
+ return false;
+ }
+}