diff options
Diffstat (limited to 'indra/newview/llviewerstats.cpp')
-rwxr-xr-x[-rw-r--r--] | indra/newview/llviewerstats.cpp | 414 |
1 files changed, 198 insertions, 216 deletions
diff --git a/indra/newview/llviewerstats.cpp b/indra/newview/llviewerstats.cpp index c88122f22c..35bba4184e 100644..100755 --- a/indra/newview/llviewerstats.cpp +++ b/indra/newview/llviewerstats.cpp @@ -233,6 +233,9 @@ LLViewerStats::LLViewerStats() : mSimSimPhysicsStepMsec("simsimphysicsstepmsec"), mSimSimPhysicsShapeUpdateMsec("simsimphysicsshapeupdatemsec"), mSimSimPhysicsOtherMsec("simsimphysicsothermsec"), + mSimSimAIStepMsec("simsimaistepmsec"), + mSimSimSkippedSilhouetteSteps("simsimskippedsilhouettesteps"), + mSimSimPctSteppedCharacters("simsimpctsteppedcharacters"), mSimAgentMsec("simagentmsec"), mSimImagesMsec("simimagesmsec"), mSimScriptMsec("simscriptmsec"), @@ -244,6 +247,7 @@ LLViewerStats::LLViewerStats() : mSimObjects("simobjects"), mSimActiveObjects("simactiveobjects"), mSimActiveScripts("simactivescripts"), + mSimPctScriptsRun("simpctscriptsrun"), mSimInPPS("siminpps"), mSimOutPPS("simoutpps"), mSimPendingDownloads("simpendingdownloads"), @@ -286,19 +290,19 @@ LLViewerStats::~LLViewerStats() void LLViewerStats::resetStats() { - LLViewerStats::getInstance()->mKBitStat.reset(); - LLViewerStats::getInstance()->mLayersKBitStat.reset(); - LLViewerStats::getInstance()->mObjectKBitStat.reset(); - LLViewerStats::getInstance()->mTextureKBitStat.reset(); - LLViewerStats::getInstance()->mVFSPendingOperations.reset(); - LLViewerStats::getInstance()->mAssetKBitStat.reset(); - LLViewerStats::getInstance()->mPacketsInStat.reset(); - LLViewerStats::getInstance()->mPacketsLostStat.reset(); - LLViewerStats::getInstance()->mPacketsOutStat.reset(); - LLViewerStats::getInstance()->mFPSStat.reset(); - LLViewerStats::getInstance()->mTexturePacketsStat.reset(); - - LLViewerStats::getInstance()->mAgentPositionSnaps.reset(); + LLViewerStats& stats = LLViewerStats::instance(); + stats.mKBitStat.reset(); + stats.mLayersKBitStat.reset(); + stats.mObjectKBitStat.reset(); + stats.mTextureKBitStat.reset(); + stats.mVFSPendingOperations.reset(); + stats.mAssetKBitStat.reset(); + stats.mPacketsInStat.reset(); + stats.mPacketsLostStat.reset(); + stats.mPacketsOutStat.reset(); + stats.mFPSStat.reset(); + stats.mTexturePacketsStat.reset(); + stats.mAgentPositionSnaps.reset(); } @@ -323,55 +327,55 @@ void LLViewerStats::updateFrameStats(const F64 time_diff) { if (mPacketsLostPercentStat.getCurrent() > 5.0) { - incStat(LLViewerStats::ST_LOSS_05_SECONDS, time_diff); + incStat(ST_LOSS_05_SECONDS, time_diff); } if (mSimFPS.getCurrent() < 20.f && mSimFPS.getCurrent() > 0.f) { - incStat(LLViewerStats::ST_SIM_FPS_20_SECONDS, time_diff); + incStat(ST_SIM_FPS_20_SECONDS, time_diff); } if (mSimPhysicsFPS.getCurrent() < 20.f && mSimPhysicsFPS.getCurrent() > 0.f) { - incStat(LLViewerStats::ST_PHYS_FPS_20_SECONDS, time_diff); + incStat(ST_PHYS_FPS_20_SECONDS, time_diff); } if (time_diff >= 0.5) { - incStat(LLViewerStats::ST_FPS_2_SECONDS, time_diff); + incStat(ST_FPS_2_SECONDS, time_diff); } if (time_diff >= 0.125) { - incStat(LLViewerStats::ST_FPS_8_SECONDS, time_diff); + incStat(ST_FPS_8_SECONDS, time_diff); } if (time_diff >= 0.1) { - incStat(LLViewerStats::ST_FPS_10_SECONDS, time_diff); + incStat(ST_FPS_10_SECONDS, time_diff); } if (gFrameCount && mLastTimeDiff > 0.0) { // new "stutter" meter - setStat(LLViewerStats::ST_FPS_DROP_50_RATIO, - (getStat(LLViewerStats::ST_FPS_DROP_50_RATIO) * (F64)(gFrameCount - 1) + + setStat(ST_FPS_DROP_50_RATIO, + (getStat(ST_FPS_DROP_50_RATIO) * (F64)(gFrameCount - 1) + (time_diff >= 2.0 * mLastTimeDiff ? 1.0 : 0.0)) / gFrameCount); // old stats that were never really used - setStat(LLViewerStats::ST_FRAMETIME_JITTER, - (getStat(LLViewerStats::ST_FRAMETIME_JITTER) * (gFrameCount - 1) + + setStat(ST_FRAMETIME_JITTER, + (getStat(ST_FRAMETIME_JITTER) * (gFrameCount - 1) + fabs(mLastTimeDiff - time_diff) / mLastTimeDiff) / gFrameCount); F32 average_frametime = gRenderStartTime.getElapsedTimeF32() / (F32)gFrameCount; - setStat(LLViewerStats::ST_FRAMETIME_SLEW, - (getStat(LLViewerStats::ST_FRAMETIME_SLEW) * (gFrameCount - 1) + + setStat(ST_FRAMETIME_SLEW, + (getStat(ST_FRAMETIME_SLEW) * (gFrameCount - 1) + fabs(average_frametime - time_diff) / average_frametime) / gFrameCount); F32 max_bandwidth = gViewerThrottle.getMaxBandwidth(); F32 delta_bandwidth = gViewerThrottle.getCurrentBandwidth() - max_bandwidth; - setStat(LLViewerStats::ST_DELTA_BANDWIDTH, delta_bandwidth / 1024.f); + setStat(ST_DELTA_BANDWIDTH, delta_bandwidth / 1024.f); - setStat(LLViewerStats::ST_MAX_BANDWIDTH, max_bandwidth / 1024.f); + setStat(ST_MAX_BANDWIDTH, max_bandwidth / 1024.f); } @@ -399,155 +403,8 @@ void LLViewerStats::addToMessage(LLSD &body) const << "; Count = " << mAgentPositionSnaps.getCount() << llendl; } -// static -// const std::string LLViewerStats::statTypeToText(EStatType type) -// { -// if (type >= 0 && type < ST_COUNT) -// { -// return STAT_INFO[type].mName; -// } -// else -// { -// return "Unknown statistic"; -// } -// } - // *NOTE:Mani The following methods used to exist in viewer.cpp // Moving them here, but not merging them into LLViewerStats yet. -void reset_statistics() -{ - if (LLSurface::sTextureUpdateTime) - { - LLSurface::sTexelsUpdated = 0; - LLSurface::sTextureUpdateTime = 0.f; - } -} - - -void output_statistics(void*) -{ - llinfos << "Number of orphans: " << gObjectList.getOrphanCount() << llendl; - llinfos << "Number of dead objects: " << gObjectList.mNumDeadObjects << llendl; - llinfos << "Num images: " << gTextureList.getNumImages() << llendl; - llinfos << "Texture usage: " << LLImageGL::sGlobalTextureMemoryInBytes << llendl; - llinfos << "Texture working set: " << LLImageGL::sBoundTextureMemoryInBytes << llendl; - llinfos << "Raw usage: " << LLImageRaw::sGlobalRawMemory << llendl; - llinfos << "Formatted usage: " << LLImageFormatted::sGlobalFormattedMemory << llendl; - llinfos << "Zombie Viewer Objects: " << LLViewerObject::getNumZombieObjects() << llendl; - llinfos << "Number of lights: " << gPipeline.getLightCount() << llendl; - - llinfos << "Memory Usage:" << llendl; - llinfos << "--------------------------------" << llendl; - llinfos << "Pipeline:" << llendl; - llinfos << llendl; - -#if LL_SMARTHEAP - llinfos << "--------------------------------" << llendl; - { - llinfos << "sizeof(LLVOVolume) = " << sizeof(LLVOVolume) << llendl; - - U32 total_pool_size = 0; - U32 total_used_size = 0; - MEM_POOL_INFO pool_info; - MEM_POOL_STATUS pool_status; - U32 pool_num = 0; - for(pool_status = MemPoolFirst( &pool_info, 1 ); - pool_status != MEM_POOL_END; - pool_status = MemPoolNext( &pool_info, 1 ) ) - { - llinfos << "Pool #" << pool_num << llendl; - if( MEM_POOL_OK != pool_status ) - { - llwarns << "Pool not ok" << llendl; - continue; - } - - llinfos << "Pool blockSizeFS " << pool_info.blockSizeFS - << " pageSize " << pool_info.pageSize - << llendl; - - U32 pool_count = MemPoolCount(pool_info.pool); - llinfos << "Blocks " << pool_count << llendl; - - U32 pool_size = MemPoolSize( pool_info.pool ); - if( pool_size == MEM_ERROR_RET ) - { - llinfos << "MemPoolSize() failed (" << pool_num << ")" << llendl; - } - else - { - llinfos << "MemPool Size " << pool_size / 1024 << "K" << llendl; - } - - total_pool_size += pool_size; - - if( !MemPoolLock( pool_info.pool ) ) - { - llinfos << "MemPoolLock failed (" << pool_num << ") " << llendl; - continue; - } - - U32 used_size = 0; - MEM_POOL_ENTRY entry; - entry.entry = NULL; - while( MemPoolWalk( pool_info.pool, &entry ) == MEM_POOL_OK ) - { - if( entry.isInUse ) - { - used_size += entry.size; - } - } - - MemPoolUnlock( pool_info.pool ); - - llinfos << "MemPool Used " << used_size/1024 << "K" << llendl; - total_used_size += used_size; - pool_num++; - } - - llinfos << "Total Pool Size " << total_pool_size/1024 << "K" << llendl; - llinfos << "Total Used Size " << total_used_size/1024 << "K" << llendl; - - } -#endif - - llinfos << "--------------------------------" << llendl; - llinfos << "Avatar Memory (partly overlaps with above stats):" << llendl; - LLTexLayerStaticImageList::getInstance()->dumpByteCount(); - LLVOAvatarSelf::dumpScratchTextureByteCount(); - LLTexLayerSetBuffer::dumpTotalByteCount(); - LLVOAvatarSelf::dumpTotalLocalTextureByteCount(); - LLTexLayerParamAlpha::dumpCacheByteCount(); - LLVOAvatar::dumpBakedStatus(); - - llinfos << llendl; - - llinfos << "Object counts:" << llendl; - S32 i; - S32 obj_counts[256]; -// S32 app_angles[256]; - for (i = 0; i < 256; i++) - { - obj_counts[i] = 0; - } - for (i = 0; i < gObjectList.getNumObjects(); i++) - { - LLViewerObject *objectp = gObjectList.getObject(i); - if (objectp) - { - obj_counts[objectp->getPCode()]++; - } - } - for (i = 0; i < 256; i++) - { - if (obj_counts[i]) - { - llinfos << LLPrimitive::pCodeToString(i) << ":" << obj_counts[i] << llendl; - } - } -} - - U32 gTotalLandIn = 0, gTotalLandOut = 0; U32 gTotalWaterIn = 0, gTotalWaterOut = 0; @@ -565,20 +422,15 @@ U32 gTotalTextureBytesPerBoostLevel[LLViewerTexture::MAX_GL_IMAGE_CATEGORY] extern U32 gVisCompared; extern U32 gVisTested; -std::map<S32,LLFrameTimer> gDebugTimers; -std::map<S32,std::string> gDebugTimerLabel; - -void init_statistics() -{ - // Label debug timers - gDebugTimerLabel[0] = "Texture"; -} +LLFrameTimer gTextureTimer; -void update_statistics(U32 frame_count) +void update_statistics() { gTotalWorldBytes += gVLManager.getTotalBytes(); gTotalObjectBytes += gObjectBits / 8; + LLViewerStats& stats = LLViewerStats::instance(); + // make sure we have a valid time delta for this frame if (gFrameIntervalSeconds > 0.f) { @@ -595,51 +447,47 @@ void update_statistics(U32 frame_count) LLViewerStats::getInstance()->incStat(LLViewerStats::ST_TOOLBOX_SECONDS, gFrameIntervalSeconds); } } - LLViewerStats::getInstance()->setStat(LLViewerStats::ST_ENABLE_VBO, (F64)gSavedSettings.getBOOL("RenderVBOEnable")); - LLViewerStats::getInstance()->setStat(LLViewerStats::ST_LIGHTING_DETAIL, (F64)gPipeline.getLightingDetail()); - LLViewerStats::getInstance()->setStat(LLViewerStats::ST_DRAW_DIST, (F64)gSavedSettings.getF32("RenderFarClip")); - LLViewerStats::getInstance()->setStat(LLViewerStats::ST_CHAT_BUBBLES, (F64)gSavedSettings.getBOOL("UseChatBubbles")); -#if 0 // 1.9.2 - LLViewerStats::getInstance()->setStat(LLViewerStats::ST_SHADER_OBJECTS, (F64)gSavedSettings.getS32("VertexShaderLevelObject")); - LLViewerStats::getInstance()->setStat(LLViewerStats::ST_SHADER_AVATAR, (F64)gSavedSettings.getBOOL("VertexShaderLevelAvatar")); - LLViewerStats::getInstance()->setStat(LLViewerStats::ST_SHADER_ENVIRONMENT, (F64)gSavedSettings.getBOOL("VertexShaderLevelEnvironment")); -#endif - LLViewerStats::getInstance()->setStat(LLViewerStats::ST_FRAME_SECS, gDebugView->mFastTimerView->getTime("Frame")); + stats.setStat(LLViewerStats::ST_ENABLE_VBO, (F64)gSavedSettings.getBOOL("RenderVBOEnable")); + stats.setStat(LLViewerStats::ST_LIGHTING_DETAIL, (F64)gPipeline.getLightingDetail()); + stats.setStat(LLViewerStats::ST_DRAW_DIST, (F64)gSavedSettings.getF32("RenderFarClip")); + stats.setStat(LLViewerStats::ST_CHAT_BUBBLES, (F64)gSavedSettings.getBOOL("UseChatBubbles")); + + stats.setStat(LLViewerStats::ST_FRAME_SECS, gDebugView->mFastTimerView->getTime("Frame")); F64 idle_secs = gDebugView->mFastTimerView->getTime("Idle"); F64 network_secs = gDebugView->mFastTimerView->getTime("Network"); - LLViewerStats::getInstance()->setStat(LLViewerStats::ST_UPDATE_SECS, idle_secs - network_secs); - LLViewerStats::getInstance()->setStat(LLViewerStats::ST_NETWORK_SECS, network_secs); - LLViewerStats::getInstance()->setStat(LLViewerStats::ST_IMAGE_SECS, gDebugView->mFastTimerView->getTime("Update Images")); - LLViewerStats::getInstance()->setStat(LLViewerStats::ST_REBUILD_SECS, gDebugView->mFastTimerView->getTime("Sort Draw State")); - LLViewerStats::getInstance()->setStat(LLViewerStats::ST_RENDER_SECS, gDebugView->mFastTimerView->getTime("Geometry")); + stats.setStat(LLViewerStats::ST_UPDATE_SECS, idle_secs - network_secs); + stats.setStat(LLViewerStats::ST_NETWORK_SECS, network_secs); + stats.setStat(LLViewerStats::ST_IMAGE_SECS, gDebugView->mFastTimerView->getTime("Update Images")); + stats.setStat(LLViewerStats::ST_REBUILD_SECS, gDebugView->mFastTimerView->getTime("Sort Draw State")); + stats.setStat(LLViewerStats::ST_RENDER_SECS, gDebugView->mFastTimerView->getTime("Geometry")); LLCircuitData *cdp = gMessageSystem->mCircuitInfo.findCircuit(gAgent.getRegion()->getHost()); if (cdp) { - LLViewerStats::getInstance()->mSimPingStat.addValue(cdp->getPingDelay()); + stats.mSimPingStat.addValue(cdp->getPingDelay()); gAvgSimPing = ((gAvgSimPing * (F32)gSimPingCount) + (F32)(cdp->getPingDelay())) / ((F32)gSimPingCount + 1); gSimPingCount++; } else { - LLViewerStats::getInstance()->mSimPingStat.addValue(10000); + stats.mSimPingStat.addValue(10000); } - LLViewerStats::getInstance()->mFPSStat.addValue(1); + stats.mFPSStat.addValue(1); F32 layer_bits = (F32)(gVLManager.getLandBits() + gVLManager.getWindBits() + gVLManager.getCloudBits()); - LLViewerStats::getInstance()->mLayersKBitStat.addValue(layer_bits/1024.f); - LLViewerStats::getInstance()->mObjectKBitStat.addValue(gObjectBits/1024.f); - LLViewerStats::getInstance()->mVFSPendingOperations.addValue(LLVFile::getVFSThread()->getPending()); - LLViewerStats::getInstance()->mAssetKBitStat.addValue(gTransferManager.getTransferBitsIn(LLTCT_ASSET)/1024.f); + stats.mLayersKBitStat.addValue(layer_bits/1024.f); + stats.mObjectKBitStat.addValue(gObjectBits/1024.f); + stats.mVFSPendingOperations.addValue(LLVFile::getVFSThread()->getPending()); + stats.mAssetKBitStat.addValue(gTransferManager.getTransferBitsIn(LLTCT_ASSET)/1024.f); gTransferManager.resetTransferBitsIn(LLTCT_ASSET); if (LLAppViewer::getTextureFetch()->getNumRequests() == 0) { - gDebugTimers[0].pause(); + gTextureTimer.pause(); } else { - gDebugTimers[0].unpause(); + gTextureTimer.unpause(); } { @@ -651,7 +499,7 @@ void update_statistics(U32 frame_count) visible_avatar_frames = 1.f; avg_visible_avatars = (avg_visible_avatars * (F32)(visible_avatar_frames - 1.f) + visible_avatars) / visible_avatar_frames; } - LLViewerStats::getInstance()->setStat(LLViewerStats::ST_VISIBLE_AVATARS, (F64)avg_visible_avatars); + stats.setStat(LLViewerStats::ST_VISIBLE_AVATARS, (F64)avg_visible_avatars); } LLWorld::getInstance()->updateNetStats(); LLWorld::getInstance()->requestCacheMisses(); @@ -667,15 +515,14 @@ void update_statistics(U32 frame_count) static LLFrameTimer texture_stats_timer; if (texture_stats_timer.getElapsedTimeF32() >= texture_stats_freq) { - LLViewerStats::getInstance()->mTextureKBitStat.addValue(LLViewerTextureList::sTextureBits/1024.f); - LLViewerStats::getInstance()->mTexturePacketsStat.addValue(LLViewerTextureList::sTexturePackets); + stats.mTextureKBitStat.addValue(LLViewerTextureList::sTextureBits/1024.f); + stats.mTexturePacketsStat.addValue(LLViewerTextureList::sTexturePackets); gTotalTextureBytes += LLViewerTextureList::sTextureBits / 8; LLViewerTextureList::sTextureBits = 0; LLViewerTextureList::sTexturePackets = 0; texture_stats_timer.reset(); } } - } class ViewerStatsResponder : public LLHTTPClient::Responder @@ -783,12 +630,41 @@ void send_stats() "%-6s Class %d ", gGLManager.mGLVendorShort.substr(0,6).c_str(), (S32)LLFeatureManager::getInstance()->getGPUClass()) - + LLFeatureManager::getInstance()->getGPUString(); + + gGLManager.getRawGLString(); system["gpu"] = gpu_desc; system["gpu_class"] = (S32)LLFeatureManager::getInstance()->getGPUClass(); system["gpu_vendor"] = gGLManager.mGLVendorShort; system["gpu_version"] = gGLManager.mDriverVersionVendorString; + system["opengl_version"] = gGLManager.mGLVersionString; + + S32 shader_level = 0; + if (LLPipeline::sRenderDeferred) + { + if (LLPipeline::RenderShadowDetail > 0) + { + shader_level = 5; + } + else if (LLPipeline::RenderDeferredSSAO) + { + shader_level = 4; + } + else + { + shader_level = 3; + } + } + else if (gPipeline.canUseWindLightShadersOnObjects()) + { + shader_level = 2; + } + else if (gPipeline.canUseVertexShaders()) + { + shader_level = 1; + } + + + system["shader_level"] = shader_level; LLSD &download = body["downloads"]; @@ -835,10 +711,7 @@ void send_stats() S32 window_height = gViewerWindow->getWindowHeightRaw(); S32 window_size = (window_width * window_height) / 1024; misc["string_1"] = llformat("%d", window_size); - if (gDebugTimers.find(0) != gDebugTimers.end() && gFrameTimeSeconds > 0) - { - misc["string_2"] = llformat("Texture Time: %.2f, Total Time: %.2f", gDebugTimers[0].getElapsedTimeF32(), gFrameTimeSeconds); - } + misc["string_2"] = llformat("Texture Time: %.2f, Total Time: %.2f", gTextureTimer.getElapsedTimeF32(), gFrameTimeSeconds); // misc["int_1"] = LLSD::Integer(gSavedSettings.getU32("RenderQualityPerformance")); // Steve: 1.21 // misc["int_2"] = LLSD::Integer(gFrameStalls); // Steve: 1.21 @@ -860,3 +733,112 @@ void send_stats() LLHTTPClient::post(url, body, new ViewerStatsResponder()); } +LLFrameTimer& LLViewerStats::PhaseMap::getPhaseTimer(const std::string& phase_name) +{ + phase_map_t::iterator iter = mPhaseMap.find(phase_name); + if (iter == mPhaseMap.end()) + { + LLFrameTimer timer; + mPhaseMap[phase_name] = timer; + } + LLFrameTimer& timer = mPhaseMap[phase_name]; + return timer; +} + +void LLViewerStats::PhaseMap::startPhase(const std::string& phase_name) +{ + LLFrameTimer& timer = getPhaseTimer(phase_name); + lldebugs << "startPhase " << phase_name << llendl; + timer.unpause(); +} + +void LLViewerStats::PhaseMap::stopAllPhases() +{ + for (phase_map_t::iterator iter = mPhaseMap.begin(); + iter != mPhaseMap.end(); ++iter) + { + const std::string& phase_name = iter->first; + if (iter->second.getStarted()) + { + // Going from started to paused state - record stats. + recordPhaseStat(phase_name,iter->second.getElapsedTimeF32()); + } + lldebugs << "stopPhase (all) " << phase_name << llendl; + iter->second.pause(); + } +} + +void LLViewerStats::PhaseMap::clearPhases() +{ + lldebugs << "clearPhases" << llendl; + + mPhaseMap.clear(); +} + +LLSD LLViewerStats::PhaseMap::dumpPhases() +{ + LLSD result; + for (phase_map_t::iterator iter = mPhaseMap.begin(); iter != mPhaseMap.end(); ++iter) + { + const std::string& phase_name = iter->first; + result[phase_name]["completed"] = LLSD::Integer(!(iter->second.getStarted())); + result[phase_name]["elapsed"] = iter->second.getElapsedTimeF32(); + } + return result; +} + +// static initializer +//static +LLViewerStats::phase_stats_t LLViewerStats::PhaseMap::sStats; + +LLViewerStats::PhaseMap::PhaseMap() +{ +} + + +void LLViewerStats::PhaseMap::stopPhase(const std::string& phase_name) +{ + phase_map_t::iterator iter = mPhaseMap.find(phase_name); + if (iter != mPhaseMap.end()) + { + if (iter->second.getStarted()) + { + // Going from started to stopped state - record stats. + iter->second.stop(); + } + } +} +// static +LLViewerStats::StatsAccumulator& LLViewerStats::PhaseMap::getPhaseStats(const std::string& phase_name) +{ + phase_stats_t::iterator it = sStats.find(phase_name); + if (it == sStats.end()) + { + LLViewerStats::StatsAccumulator new_stats; + sStats[phase_name] = new_stats; + } + return sStats[phase_name]; +} + +// static +void LLViewerStats::PhaseMap::recordPhaseStat(const std::string& phase_name, F32 value) +{ + LLViewerStats::StatsAccumulator& stats = getPhaseStats(phase_name); + stats.push(value); +} + + +bool LLViewerStats::PhaseMap::getPhaseValues(const std::string& phase_name, F32& elapsed, bool& completed) +{ + phase_map_t::iterator iter = mPhaseMap.find(phase_name); + if (iter != mPhaseMap.end()) + { + elapsed = iter->second.getElapsedTimeF32(); + completed = !iter->second.getStarted(); + return true; + } + else + { + return false; + } +} |