summaryrefslogtreecommitdiff
path: root/indra/newview/llviewerstats.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'indra/newview/llviewerstats.cpp')
-rw-r--r--indra/newview/llviewerstats.cpp90
1 files changed, 46 insertions, 44 deletions
diff --git a/indra/newview/llviewerstats.cpp b/indra/newview/llviewerstats.cpp
index 6ac94fe4c4..9d4022fda1 100644
--- a/indra/newview/llviewerstats.cpp
+++ b/indra/newview/llviewerstats.cpp
@@ -1,25 +1,25 @@
-/**
+/**
* @file llviewerstats.cpp
* @brief LLViewerStats class implementation
*
* $LicenseInfo:firstyear=2002&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
- *
+ *
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
- *
+ *
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
- *
+ *
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
+ *
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
@@ -36,10 +36,10 @@
#include "llappviewer.h"
-#include "pipeline.h"
-#include "lltexturefetch.h"
-#include "llviewerobjectlist.h"
-#include "llviewertexturelist.h"
+#include "pipeline.h"
+#include "lltexturefetch.h"
+#include "llviewerobjectlist.h"
+#include "llviewertexturelist.h"
#include "lltexlayer.h"
#include "lltexlayerparams.h"
#include "llsurface.h"
@@ -142,13 +142,13 @@ LLTrace::CountStatHandle<> FPS("FPS", "Frames rendered"),
TEX_REBAKES("texrebakes", "Number of times avatar textures have been forced to rebake"),
NUM_NEW_OBJECTS("numnewobjectsstat", "Number of objects in scene that were not previously in cache");
-LLTrace::CountStatHandle<LLUnit<F64, LLUnits::Kilotriangles> >
+LLTrace::CountStatHandle<LLUnit<F64, LLUnits::Kilotriangles> >
TRIANGLES_DRAWN("trianglesdrawnstat");
LLTrace::EventStatHandle<LLUnit<F64, LLUnits::Kilotriangles> >
TRIANGLES_DRAWN_PER_FRAME("trianglesdrawnperframestat");
-LLTrace::CountStatHandle<F64Kilobytes >
+LLTrace::CountStatHandle<F64Kilobytes >
ACTIVE_MESSAGE_DATA_RECEIVED("activemessagedatareceived", "Message system data received on all active regions"),
LAYERS_NETWORK_DATA_RECEIVED("layersdatareceived", "Network data received for layer data (terrain)"),
OBJECT_NETWORK_DATA_RECEIVED("objectdatareceived", "Network data received for objects"),
@@ -157,7 +157,7 @@ LLTrace::CountStatHandle<F64Kilobytes >
MESSAGE_SYSTEM_DATA_IN("messagedatain", "Incoming message system network data"),
MESSAGE_SYSTEM_DATA_OUT("messagedataout", "Outgoing message system network data");
-LLTrace::CountStatHandle<F64Seconds >
+LLTrace::CountStatHandle<F64Seconds >
SIM_20_FPS_TIME("sim20fpstime", "Seconds with sim FPS below 20"),
SIM_PHYSICS_20_FPS_TIME("simphysics20fpstime", "Seconds with physics FPS below 20"),
LOSS_5_PERCENT_TIME("loss5percenttime", "Seconds with packet loss > 5%");
@@ -181,7 +181,7 @@ SimMeasurement<> SIM_TIME_DILATION("simtimedilation", "Simulator time scale",
SIM_PHYSICS_PINNED_TASKS("physicspinnedtasks", "", LL_SIM_STAT_PHYSICS_PINNED_TASKS),
SIM_PHYSICS_LOD_TASKS("physicslodtasks", "", LL_SIM_STAT_PHYSICS_LOD_TASKS);
-SimMeasurement<LLUnit<F64, LLUnits::Percent> >
+SimMeasurement<LLUnit<F64, LLUnits::Percent> >
SIM_PERCENTAGE_SCRIPTS_RUN("simpctscriptsrun", "", LL_SIM_STAT_PCTSCRIPTSRUN),
SIM_SKIPPED_CHARACTERS_PERCENTAGE("simsimpctsteppedcharacters", "", LL_SIM_STAT_PCTSTEPPEDCHARACTERS);
@@ -198,17 +198,17 @@ LLTrace::SampleStatHandle<> FPS_SAMPLE("fpssample"),
WINDOW_WIDTH("windowwidth", "Window width"),
WINDOW_HEIGHT("windowheight", "Window height");
-LLTrace::SampleStatHandle<LLUnit<F32, LLUnits::Percent> >
+LLTrace::SampleStatHandle<LLUnit<F32, LLUnits::Percent> >
PACKETS_LOST_PERCENT("packetslostpercentstat");
-static LLTrace::SampleStatHandle<bool>
+static LLTrace::SampleStatHandle<bool>
CHAT_BUBBLES("chatbubbles", "Chat Bubbles Enabled");
LLTrace::SampleStatHandle<F64Megabytes > FORMATTED_MEM("formattedmemstat");
LLTrace::SampleStatHandle<F64Kilobytes > DELTA_BANDWIDTH("deltabandwidth", "Increase/Decrease in bandwidth based on packet loss"),
MAX_BANDWIDTH("maxbandwidth", "Max bandwidth setting");
-
+
SimMeasurement<F64Milliseconds > SIM_FRAME_TIME("simframemsec", "", LL_SIM_STAT_FRAMEMS),
SIM_NET_TIME("simnetmsec", "", LL_SIM_STAT_NETMS),
SIM_OTHER_TIME("simsimothermsec", "", LL_SIM_STAT_SIMOTHERMS),
@@ -223,7 +223,7 @@ SimMeasurement<F64Milliseconds > SIM_FRAME_TIME("simframemsec", "", LL_SIM_STAT_
SIM_SPARE_TIME("simsparemsec", "", LL_SIM_STAT_SIMSPARETIME),
SIM_SLEEP_TIME("simsleepmsec", "", LL_SIM_STAT_SIMSLEEPTIME),
SIM_PUMP_IO_TIME("simpumpiomsec", "", LL_SIM_STAT_IOPUMPTIME);
-
+
SimMeasurement<F64Kilobytes > SIM_UNACKED_BYTES("simtotalunackedbytes", "", LL_SIM_STAT_TOTAL_UNACKED_BYTES);
SimMeasurement<F64Megabytes > SIM_PHYSICS_MEM("physicsmemoryallocated", "", LL_SIM_STAT_SIMPHYSICSMEMORY);
@@ -235,7 +235,7 @@ LLTrace::SampleStatHandle<F64Milliseconds > FRAMETIME_JITTER("frametimejitter",
LLTrace::EventStatHandle<LLUnit<F64, LLUnits::Meters> > AGENT_POSITION_SNAP("agentpositionsnap", "agent position corrections");
LLTrace::EventStatHandle<> LOADING_WEARABLES_LONG_DELAY("loadingwearableslongdelay", "Wearables took too long to load");
-
+
LLTrace::EventStatHandle<F64Milliseconds > REGION_CROSSING_TIME("regioncrossingtime", "CROSSING_AVG"),
FRAME_STACKTIME("framestacktime", "FRAME_SECS"),
UPDATE_STACKTIME("updatestacktime", "UPDATE_SECS"),
@@ -243,7 +243,7 @@ LLTrace::EventStatHandle<F64Milliseconds > REGION_CROSSING_TIME("regioncrossingt
IMAGE_STACKTIME("imagestacktime", "IMAGE_SECS"),
REBUILD_STACKTIME("rebuildstacktime", "REBUILD_SECS"),
RENDER_STACKTIME("renderstacktime", "RENDER_SECS");
-
+
LLTrace::EventStatHandle<F64Seconds > AVATAR_EDIT_TIME("avataredittime", "Seconds in Edit Appearance"),
TOOLBOX_TIME("toolboxtime", "Seconds using Toolbox"),
MOUSELOOK_TIME("mouselooktime", "Seconds in Mouselook"),
@@ -263,7 +263,7 @@ LLTrace::SampleStatHandle<LLUnit<F32, LLUnits::Percent> > SWAP_FRAME_PCT("swap_
LLTrace::SampleStatHandle<LLUnit<F32, LLUnits::Percent> > IDLE_FRAME_PCT("idle_frame_pct");
}
-LLViewerStats::LLViewerStats()
+LLViewerStats::LLViewerStats()
: mLastTimeDiff(0.0)
{
getRecording().start();
@@ -283,20 +283,20 @@ void LLViewerStats::updateFrameStats(const F64Seconds time_diff)
{
add(LLStatViewer::LOSS_5_PERCENT_TIME, time_diff);
}
-
+
F32 sim_fps = getRecording().getLastValue(LLStatViewer::SIM_FPS);
if (0.f < sim_fps && sim_fps < 20.f)
{
add(LLStatViewer::SIM_20_FPS_TIME, time_diff);
}
-
+
F32 sim_physics_fps = getRecording().getLastValue(LLStatViewer::SIM_PHYSICS_FPS);
if (0.f < sim_physics_fps && sim_physics_fps < 20.f)
{
add(LLStatViewer::SIM_PHYSICS_20_FPS_TIME, time_diff);
}
-
+
if (time_diff >= (F64Seconds)0.5)
{
record(LLStatViewer::FPS_2_TIME, time_diff);
@@ -320,7 +320,7 @@ void LLViewerStats::updateFrameStats(const F64Seconds time_diff)
// old stats that were never really used
F64Seconds jit = (F64Seconds) std::fabs((mLastTimeDiff - time_diff));
sample(LLStatViewer::FRAMETIME_JITTER, jit);
-
+
F32Seconds average_frametime = gRenderStartTime.getElapsedTimeF32() / (F32)gFrameCount;
sample(LLStatViewer::FRAMETIME_SLEW, F64Milliseconds (average_frametime - time_diff));
@@ -329,39 +329,39 @@ void LLViewerStats::updateFrameStats(const F64Seconds time_diff)
sample(LLStatViewer::DELTA_BANDWIDTH, F64Bits(delta_bandwidth));
sample(LLStatViewer::MAX_BANDWIDTH, F64Bits(max_bandwidth));
}
-
+
mLastTimeDiff = time_diff;
}
void LLViewerStats::addToMessage(LLSD &body)
{
LLSD &misc = body["misc"];
-
+
misc["Version"] = TRUE;
//TODO RN: get last value, not mean
misc["Vertex Buffers Enabled"] = getRecording().getMean(LLStatViewer::ENABLE_VBO);
-
+
body["AgentPositionSnaps"] = getRecording().getSum(LLStatViewer::AGENT_POSITION_SNAP).value(); //mAgentPositionSnaps.asLLSD();
- LL_INFOS() << "STAT: AgentPositionSnaps: Mean = " << getRecording().getMean(LLStatViewer::AGENT_POSITION_SNAP).value() << "; StdDev = " << getRecording().getStandardDeviation(LLStatViewer::AGENT_POSITION_SNAP).value()
+ LL_INFOS() << "STAT: AgentPositionSnaps: Mean = " << getRecording().getMean(LLStatViewer::AGENT_POSITION_SNAP).value() << "; StdDev = " << getRecording().getStandardDeviation(LLStatViewer::AGENT_POSITION_SNAP).value()
<< "; Count = " << getRecording().getSampleCount(LLStatViewer::AGENT_POSITION_SNAP) << LL_ENDL;
}
// *NOTE:Mani The following methods used to exist in viewer.cpp
// Moving them here, but not merging them into LLViewerStats yet.
-U32 gTotalLandIn = 0,
+U32 gTotalLandIn = 0,
gTotalLandOut = 0,
- gTotalWaterIn = 0,
+ gTotalWaterIn = 0,
gTotalWaterOut = 0;
-F32 gAveLandCompression = 0.f,
+F32 gAveLandCompression = 0.f,
gAveWaterCompression = 0.f,
gBestLandCompression = 1.f,
gBestWaterCompression = 1.f,
- gWorstLandCompression = 0.f,
+ gWorstLandCompression = 0.f,
gWorstWaterCompression = 0.f;
-U32Bytes gTotalWorldData,
- gTotalObjectData,
+U32Bytes gTotalWorldData,
+ gTotalObjectData,
gTotalTextureData;
U32 gSimPingCount = 0;
U32Bits gObjectData;
@@ -442,7 +442,7 @@ void update_statistics()
world->updateNetStats();
world->requestCacheMisses();
}
-
+
// Reset all of these values.
gVLManager.resetBitCounts();
gObjectData = (U32Bytes)0;
@@ -476,7 +476,7 @@ void update_statistics()
// auto tot_avatar_render_time_raw = tot_avatar_time_raw - tot_av_idle_time_raw;
// the time spent this frame on the "display()" call. Treated as "tot time rendering"
auto tot_render_time_raw = LLPerfStats::StatsRecorder::getSceneStat(LLPerfStats::StatType_t::RENDER_DISPLAY);
- // sleep time is basically forced sleep when window out of focus
+ // sleep time is basically forced sleep when window out of focus
auto tot_sleep_time_raw = LLPerfStats::StatsRecorder::getSceneStat(LLPerfStats::StatType_t::RENDER_SLEEP);
// time spent on UI
auto tot_ui_time_raw = LLPerfStats::StatsRecorder::getSceneStat(LLPerfStats::StatType_t::RENDER_UI);
@@ -572,11 +572,11 @@ void send_viewer_stats(bool include_preferences)
LL_WARNS() << "Could not get ViewerStats capability" << LL_ENDL;
return;
}
-
+
LLViewerStats::instance().getRecording().pause();
LLSD &agent = body["agent"];
-
+
time_t ltime;
time(&ltime);
F32 run_time = F32(LLFrameTimer::getElapsedSeconds());
@@ -602,7 +602,7 @@ void send_viewer_stats(bool include_preferences)
agent["version"] = LLVersionInfo::instance().getChannelAndVersion();
std::string language = LLUI::getLanguage();
agent["language"] = language;
-
+
agent["sim_fps"] = ((F32) gFrameCount - gSimFrames) /
(F32) (gRenderStartTime.getElapsedTimeF32() - gSimLastTime);
@@ -617,7 +617,7 @@ void send_viewer_stats(bool include_preferences)
agent["translation"] = LLTranslate::instance().asLLSD();
LLSD &system = body["system"];
-
+
system["ram"] = (S32) gSysMemory.getPhysicalMemoryKB().value();
system["os"] = LLOSInfo::instance().getOSStringSimple();
system["cpu"] = gSysCPU.getCPUString();
@@ -668,7 +668,7 @@ void send_viewer_stats(bool include_preferences)
{
shader_level = 2;
}
-
+
system["shader_level"] = shader_level;
@@ -687,9 +687,9 @@ void send_viewer_stats(bool include_preferences)
in["compressed_packets"] = (S32) gMessageSystem->mCompressedPacketsIn;
in["savings"] = (gMessageSystem->mUncompressedBytesIn -
gMessageSystem->mCompressedBytesIn) / 1024.0;
-
+
LLSD &out = body["stats"]["net"]["out"];
-
+
out["kbytes"] = gMessageSystem->mTotalBytesOut / 1024.0;
out["packets"] = (S32) gMessageSystem->mPacketsOut;
out["compressed_packets"] = (S32) gMessageSystem->mCompressedPacketsOut;
@@ -712,7 +712,7 @@ void send_viewer_stats(bool include_preferences)
gInventory.mValidationInfo->asLLSD(validation_info);
body["ui"] = LLUIUsage::instance().asLLSD();
-
+
body["stats"]["voice"] = LLVoiceVivoxStats::getInstance()->read();
// Misc stats, two strings and two ints
@@ -827,6 +827,8 @@ void send_viewer_stats(bool include_preferences)
LL_INFOS("LogViewerStatsPacket") << "Sending viewer statistics: " << body << LL_ENDL;
+
+ // <ND> Do those lines even do anything sane in regard of debug logging?
LL_DEBUGS("LogViewerStatsPacket");
std::string filename("viewer_stats_packet.xml");
llofstream of(filename.c_str());