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-rw-r--r--indra/newview/llviewerstats.cpp52
1 files changed, 26 insertions, 26 deletions
diff --git a/indra/newview/llviewerstats.cpp b/indra/newview/llviewerstats.cpp
index 4a5cbd20e6..f1df0d39e0 100644
--- a/indra/newview/llviewerstats.cpp
+++ b/indra/newview/llviewerstats.cpp
@@ -49,7 +49,7 @@ const StatAttributes STAT_INFO[LLViewerStats::ST_COUNT] =
// ST_IM_COUNT
StatAttributes("IMs sent", FALSE, FALSE),
// ST_FULLSCREEN_BOOL
- StatAttributes("Fullscreen mode", TRUE, FALSE),
+ StatAttributes("Fullscreen mode", FALSE, FALSE),
// ST_RELEASE_COUNT
StatAttributes("Object release count", FALSE, FALSE),
// ST_CREATE_COUNT
@@ -99,61 +99,61 @@ const StatAttributes STAT_INFO[LLViewerStats::ST_COUNT] =
// ST_UPLOAD_ANIM_COUNT
StatAttributes("Animations uploaded", FALSE, FALSE),
// ST_FPS_8_SECONDS
- StatAttributes("Seconds below 8 FPS", TRUE, TRUE),
+ StatAttributes("Seconds below 8 FPS", FALSE, TRUE),
// ST_SIM_FPS_20_SECONDS
- StatAttributes("Seconds with sim FPS below 20", TRUE, TRUE),
+ StatAttributes("Seconds with sim FPS below 20", FALSE, TRUE),
// ST_PHYS_FPS_20_SECONDS
StatAttributes("Seconds with physics FPS below 20", FALSE, TRUE),
// ST_LOSS_05_SECONDS
- StatAttributes("Seconds with packet loss > 5%", TRUE, TRUE),
+ StatAttributes("Seconds with packet loss > 5%", FALSE, TRUE),
// ST_FPS_DROP_50_RATIO
StatAttributes("Ratio of frames 2x longer than previous", FALSE, FALSE),
// ST_ENABLE_VBO
StatAttributes("Vertex Buffers Enabled", TRUE, FALSE),
// ST_DELTA_BANDWIDTH
- StatAttributes("Increase/Decrease in bandwidth based on packet loss", TRUE, FALSE),
+ StatAttributes("Increase/Decrease in bandwidth based on packet loss", FALSE, FALSE),
// ST_MAX_BANDWIDTH
- StatAttributes("Max bandwidth setting", TRUE, FALSE),
+ StatAttributes("Max bandwidth setting", FALSE, FALSE),
// ST_LIGHTING_DETAIL
- StatAttributes("Lighting Detail", TRUE, FALSE),
+ StatAttributes("Lighting Detail", FALSE, FALSE),
// ST_VISIBLE_AVATARS
- StatAttributes("Visible Avatars", TRUE, FALSE),
+ StatAttributes("Visible Avatars", FALSE, FALSE),
// ST_SHADER_OJECTS
- StatAttributes("Object Shaders", TRUE, FALSE),
+ StatAttributes("Object Shaders", FALSE, FALSE),
// ST_SHADER_ENVIRONMENT
- StatAttributes("Environment Shaders", TRUE, FALSE),
+ StatAttributes("Environment Shaders", FALSE, FALSE),
// ST_VISIBLE_DRAW_DIST
- StatAttributes("Draw Distance", TRUE, FALSE),
+ StatAttributes("Draw Distance", FALSE, FALSE),
// ST_VISIBLE_CHAT_BUBBLES
- StatAttributes("Chat Bubbles Enabled", TRUE, FALSE),
+ StatAttributes("Chat Bubbles Enabled", FALSE, FALSE),
// ST_SHADER_AVATAR
- StatAttributes("Avatar Shaders", TRUE, FALSE),
+ StatAttributes("Avatar Shaders", FALSE, FALSE),
// ST_FRAME_SECS
- StatAttributes("FRAME_SECS", TRUE, FALSE),
+ StatAttributes("FRAME_SECS", FALSE, FALSE),
// ST_UPDATE_SECS
- StatAttributes("UPDATE_SECS", TRUE, FALSE),
+ StatAttributes("UPDATE_SECS", FALSE, FALSE),
// ST_NETWORK_SECS
- StatAttributes("NETWORK_SECS", TRUE, FALSE),
+ StatAttributes("NETWORK_SECS", FALSE, FALSE),
// ST_IMAGE_SECS
- StatAttributes("IMAGE_SECS", TRUE, FALSE),
+ StatAttributes("IMAGE_SECS", FALSE, FALSE),
// ST_REBUILD_SECS
- StatAttributes("REBUILD_SECS", TRUE, FALSE),
+ StatAttributes("REBUILD_SECS", FALSE, FALSE),
// ST_RENDER_SECS
- StatAttributes("RENDER_SECS", TRUE, FALSE),
+ StatAttributes("RENDER_SECS", FALSE, FALSE),
// ST_CROSSING_AVG
- StatAttributes("CROSSING_AVG", TRUE, FALSE),
+ StatAttributes("CROSSING_AVG", FALSE, FALSE),
// ST_CROSSING_MAX
- StatAttributes("CROSSING_MAX", TRUE, FALSE),
+ StatAttributes("CROSSING_MAX", FALSE, FALSE),
// ST_LIBXUL_WIDGET_USED
- StatAttributes("LibXUL Widget used", TRUE, FALSE),
+ StatAttributes("LibXUL Widget used", FALSE, FALSE),
// ST_WINDOW_WIDTH
- StatAttributes("Window width", TRUE, FALSE),
+ StatAttributes("Window width", FALSE, FALSE),
// ST_WINDOW_HEIGHT
- StatAttributes("Window height", TRUE, FALSE),
+ StatAttributes("Window height", FALSE, FALSE),
// ST_TEX_BAKES
- StatAttributes("Texture Bakes", TRUE, FALSE),
+ StatAttributes("Texture Bakes", FALSE, FALSE),
// ST_TEX_REBAKES
- StatAttributes("Texture Rebakes", TRUE, FALSE)
+ StatAttributes("Texture Rebakes", FALSE, FALSE)
};
LLViewerStats::LLViewerStats()