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-rw-r--r--indra/newview/llviewershadermgr.h30
1 files changed, 30 insertions, 0 deletions
diff --git a/indra/newview/llviewershadermgr.h b/indra/newview/llviewershadermgr.h
index a743966d93..ac2b4624e0 100644
--- a/indra/newview/llviewershadermgr.h
+++ b/indra/newview/llviewershadermgr.h
@@ -116,12 +116,33 @@ public:
DEFERRED_SHADOW1,
DEFERRED_SHADOW2,
DEFERRED_SHADOW3,
+ DEFERRED_SHADOW4,
+ DEFERRED_SHADOW5,
DEFERRED_NORMAL,
DEFERRED_POSITION,
DEFERRED_DIFFUSE,
DEFERRED_SPECULAR,
DEFERRED_NOISE,
+ DEFERRED_LIGHTFUNC,
DEFERRED_LIGHT,
+ DEFERRED_LUMINANCE,
+ DEFERRED_GI_LIGHT,
+ DEFERRED_GI_MIP,
+ DEFERRED_EDGE,
+ DEFERRED_BLOOM,
+ DEFERRED_SUN_LIGHT,
+ DEFERRED_LOCAL_LIGHT,
+ DEFERRED_PROJECTION,
+ DEFERRED_GI_DIFFUSE,
+ DEFERRED_GI_SPECULAR,
+ DEFERRED_GI_NORMAL,
+ DEFERRED_GI_MIN_POS,
+ DEFERRED_GI_MAX_POS,
+ DEFERRED_GI_DEPTH,
+ DEFERRED_GI_LAST_DIFFUSE,
+ DEFERRED_GI_LAST_NORMAL,
+ DEFERRED_GI_LAST_MIN_POS,
+ DEFERRED_GI_LAST_MAX_POS,
END_RESERVED_UNIFORMS
} eGLSLReservedUniforms;
@@ -319,6 +340,7 @@ extern LLGLSLShader gPostNightVisionProgram;
// Deferred rendering shaders
extern LLGLSLShader gDeferredImpostorProgram;
+extern LLGLSLShader gDeferredEdgeProgram;
extern LLGLSLShader gDeferredWaterProgram;
extern LLGLSLShader gDeferredDiffuseProgram;
extern LLGLSLShader gDeferredBumpProgram;
@@ -326,16 +348,24 @@ extern LLGLSLShader gDeferredTerrainProgram;
extern LLGLSLShader gDeferredTreeProgram;
extern LLGLSLShader gDeferredLightProgram;
extern LLGLSLShader gDeferredMultiLightProgram;
+extern LLGLSLShader gDeferredSpotLightProgram;
+extern LLGLSLShader gDeferredMultiSpotLightProgram;
extern LLGLSLShader gDeferredSunProgram;
+extern LLGLSLShader gDeferredGIProgram;
+extern LLGLSLShader gDeferredGIFinalProgram;
extern LLGLSLShader gDeferredBlurLightProgram;
extern LLGLSLShader gDeferredAvatarProgram;
extern LLGLSLShader gDeferredSoftenProgram;
extern LLGLSLShader gDeferredShadowProgram;
+extern LLGLSLShader gDeferredPostGIProgram;
+extern LLGLSLShader gDeferredPostProgram;
extern LLGLSLShader gDeferredAvatarShadowProgram;
extern LLGLSLShader gDeferredAlphaProgram;
extern LLGLSLShader gDeferredFullbrightProgram;
extern LLGLSLShader gDeferredAvatarAlphaProgram;
+extern LLGLSLShader gLuminanceGatherProgram;
+
//current avatar shader parameter pointer
extern GLint gAvatarMatrixParam;