diff options
Diffstat (limited to 'indra/newview/llviewershadermgr.h')
-rw-r--r-- | indra/newview/llviewershadermgr.h | 67 |
1 files changed, 54 insertions, 13 deletions
diff --git a/indra/newview/llviewershadermgr.h b/indra/newview/llviewershadermgr.h index db880fded6..d4040f11e1 100644 --- a/indra/newview/llviewershadermgr.h +++ b/indra/newview/llviewershadermgr.h @@ -76,6 +76,7 @@ public: MATERIAL_COLOR = 0, SPECULAR_COLOR, BINORMAL, + OBJECT_WEIGHT, END_RESERVED_ATTRIBS } eGLSLReservedAttribs; @@ -240,20 +241,12 @@ public: base_iter_t mIter; }; - shader_iter beginShaders() const - { - return mShaderList.begin(); - } - - shader_iter endShaders() const - { - return mShaderList.end(); - } + shader_iter beginShaders() const; + shader_iter endShaders() const; + /* virtual */ std::string getShaderDirPrefix(void); - /* virtual */ std::string getShaderDirPrefix(void); // Virtual - - /* virtual */ void updateShaderUniforms(LLGLSLShader * shader); // Virtual + /* virtual */ void updateShaderUniforms(LLGLSLShader * shader); private: @@ -294,18 +287,53 @@ inline bool operator != (LLViewerShaderMgr::shader_iter const & a, LLViewerShade extern LLVector4 gShinyOrigin; +//utility shaders +extern LLGLSLShader gOcclusionProgram; +extern LLGLSLShader gCustomAlphaProgram; +extern LLGLSLShader gGlowCombineProgram; + +//output tex0[tc0] + tex1[tc1] +extern LLGLSLShader gTwoTextureAddProgram; + //object shaders extern LLGLSLShader gObjectSimpleProgram; +extern LLGLSLShader gObjectSimpleAlphaMaskProgram; extern LLGLSLShader gObjectSimpleWaterProgram; +extern LLGLSLShader gObjectSimpleWaterAlphaMaskProgram; +extern LLGLSLShader gObjectSimpleNonIndexedProgram; +extern LLGLSLShader gObjectSimpleNonIndexedWaterProgram; +extern LLGLSLShader gObjectAlphaMaskNonIndexedProgram; +extern LLGLSLShader gObjectAlphaMaskNonIndexedWaterProgram; extern LLGLSLShader gObjectFullbrightProgram; extern LLGLSLShader gObjectFullbrightWaterProgram; +extern LLGLSLShader gObjectFullbrightAlphaMaskProgram; +extern LLGLSLShader gObjectFullbrightWaterAlphaMaskProgram; +extern LLGLSLShader gObjectFullbrightNonIndexedProgram; +extern LLGLSLShader gObjectFullbrightNonIndexedWaterProgram; +extern LLGLSLShader gObjectBumpProgram; extern LLGLSLShader gObjectSimpleLODProgram; extern LLGLSLShader gObjectFullbrightLODProgram; extern LLGLSLShader gObjectFullbrightShinyProgram; +extern LLGLSLShader gObjectFullbrightShinyWaterProgram; +extern LLGLSLShader gObjectFullbrightShinyNonIndexedProgram; +extern LLGLSLShader gObjectFullbrightShinyNonIndexedWaterProgram; + extern LLGLSLShader gObjectShinyProgram; extern LLGLSLShader gObjectShinyWaterProgram; +extern LLGLSLShader gObjectShinyNonIndexedProgram; +extern LLGLSLShader gObjectShinyNonIndexedWaterProgram; + +extern LLGLSLShader gSkinnedObjectSimpleProgram; +extern LLGLSLShader gSkinnedObjectFullbrightProgram; +extern LLGLSLShader gSkinnedObjectFullbrightShinyProgram; +extern LLGLSLShader gSkinnedObjectShinySimpleProgram; + +extern LLGLSLShader gSkinnedObjectSimpleWaterProgram; +extern LLGLSLShader gSkinnedObjectFullbrightWaterProgram; +extern LLGLSLShader gSkinnedObjectFullbrightShinyWaterProgram; +extern LLGLSLShader gSkinnedObjectShinySimpleWaterProgram; //environment shaders extern LLGLSLShader gTerrainProgram; @@ -323,6 +351,7 @@ extern LLGLSLShader gAvatarProgram; extern LLGLSLShader gAvatarWaterProgram; extern LLGLSLShader gAvatarEyeballProgram; extern LLGLSLShader gAvatarPickProgram; +extern LLGLSLShader gImpostorProgram; // WindLight shader handles extern LLGLSLShader gWLSkyProgram; @@ -337,6 +366,12 @@ extern LLGLSLShader gDeferredImpostorProgram; extern LLGLSLShader gDeferredEdgeProgram; extern LLGLSLShader gDeferredWaterProgram; extern LLGLSLShader gDeferredDiffuseProgram; +extern LLGLSLShader gDeferredDiffuseAlphaMaskProgram; +extern LLGLSLShader gDeferredNonIndexedDiffuseAlphaMaskProgram; +extern LLGLSLShader gDeferredNonIndexedDiffuseProgram; +extern LLGLSLShader gDeferredSkinnedDiffuseProgram; +extern LLGLSLShader gDeferredSkinnedBumpProgram; +extern LLGLSLShader gDeferredSkinnedAlphaProgram; extern LLGLSLShader gDeferredBumpProgram; extern LLGLSLShader gDeferredTerrainProgram; extern LLGLSLShader gDeferredTreeProgram; @@ -351,13 +386,19 @@ extern LLGLSLShader gDeferredBlurLightProgram; extern LLGLSLShader gDeferredAvatarProgram; extern LLGLSLShader gDeferredSoftenProgram; extern LLGLSLShader gDeferredShadowProgram; +extern LLGLSLShader gDeferredShadowAlphaMaskProgram; extern LLGLSLShader gDeferredPostGIProgram; extern LLGLSLShader gDeferredPostProgram; +extern LLGLSLShader gDeferredPostNoDoFProgram; extern LLGLSLShader gDeferredAvatarShadowProgram; +extern LLGLSLShader gDeferredAttachmentShadowProgram; extern LLGLSLShader gDeferredAlphaProgram; extern LLGLSLShader gDeferredFullbrightProgram; +extern LLGLSLShader gDeferredAvatarEyesProgram; extern LLGLSLShader gDeferredAvatarAlphaProgram; - +extern LLGLSLShader gDeferredWLSkyProgram; +extern LLGLSLShader gDeferredWLCloudProgram; +extern LLGLSLShader gDeferredStarProgram; extern LLGLSLShader gLuminanceGatherProgram; //current avatar shader parameter pointer |