diff options
Diffstat (limited to 'indra/newview/llviewershadermgr.h')
-rw-r--r-- | indra/newview/llviewershadermgr.h | 31 |
1 files changed, 30 insertions, 1 deletions
diff --git a/indra/newview/llviewershadermgr.h b/indra/newview/llviewershadermgr.h index 04da7e48ae..2502be6bb1 100644 --- a/indra/newview/llviewershadermgr.h +++ b/indra/newview/llviewershadermgr.h @@ -41,6 +41,10 @@ public: LLViewerShaderMgr(); /* virtual */ ~LLViewerShaderMgr(); + // Add shaders to mShaderList for later uniform propagation + // Will assert on redundant shader entries in debug builds + void finalizeShaderList(); + // singleton pattern implementation static LLViewerShaderMgr * instance(); static void releaseInstance(); @@ -153,9 +157,18 @@ extern LLGLSLShader gGlowCombineProgram; extern LLGLSLShader gReflectionMipProgram; extern LLGLSLShader gGaussianProgram; extern LLGLSLShader gRadianceGenProgram; +extern LLGLSLShader gHeroRadianceGenProgram; extern LLGLSLShader gIrradianceGenProgram; extern LLGLSLShader gGlowCombineFXAAProgram; extern LLGLSLShader gDebugProgram; +enum NormalDebugShaderVariant : S32 +{ + NORMAL_DEBUG_SHADER_DEFAULT, + NORMAL_DEBUG_SHADER_WITH_TANGENTS, + NORMAL_DEBUG_SHADER_COUNT +}; +extern LLGLSLShader gNormalDebugProgram[NORMAL_DEBUG_SHADER_COUNT]; +extern LLGLSLShader gSkinnedNormalDebugProgram[NORMAL_DEBUG_SHADER_COUNT]; extern LLGLSLShader gClipProgram; extern LLGLSLShader gBenchmarkProgram; extern LLGLSLShader gReflectionProbeDisplayProgram; @@ -171,7 +184,6 @@ extern LLGLSLShader gOneTextureFilterProgram; //object shaders extern LLGLSLShader gObjectPreviewProgram; extern LLGLSLShader gPhysicsPreviewProgram; -extern LLGLSLShader gSkinnedObjectFullbrightAlphaMaskProgram; extern LLGLSLShader gObjectBumpProgram; extern LLGLSLShader gSkinnedObjectBumpProgram; extern LLGLSLShader gObjectAlphaMaskNoColorProgram; @@ -237,6 +249,7 @@ extern LLGLSLShader gDeferredPostGammaCorrectProgram; extern LLGLSLShader gNoPostGammaCorrectProgram; extern LLGLSLShader gLegacyPostGammaCorrectProgram; extern LLGLSLShader gExposureProgram; +extern LLGLSLShader gExposureProgramNoFade; extern LLGLSLShader gLuminanceProgram; extern LLGLSLShader gDeferredAvatarShadowProgram; extern LLGLSLShader gDeferredAvatarAlphaShadowProgram; @@ -272,4 +285,20 @@ extern LLGLSLShader gPBRGlowProgram; extern LLGLSLShader gDeferredPBROpaqueProgram; extern LLGLSLShader gDeferredPBRAlphaProgram; extern LLGLSLShader gHUDPBRAlphaProgram; + +// Encodes detail level for dropping textures, in accordance with the GLTF spec where possible +// 0 is highest detail, -1 drops emissive, etc +// Dropping metallic roughness is off-spec - Reserve for potato machines as needed +// https://registry.khronos.org/glTF/specs/2.0/glTF-2.0.html#additional-textures +enum TerrainPBRDetail : S32 +{ + TERRAIN_PBR_DETAIL_MAX = 0, + TERRAIN_PBR_DETAIL_EMISSIVE = 0, + TERRAIN_PBR_DETAIL_OCCLUSION = -1, + TERRAIN_PBR_DETAIL_NORMAL = -2, + TERRAIN_PBR_DETAIL_METALLIC_ROUGHNESS = -3, + TERRAIN_PBR_DETAIL_BASE_COLOR = -4, + TERRAIN_PBR_DETAIL_MIN = -4, +}; +extern LLGLSLShader gDeferredPBRTerrainProgram; #endif |