diff options
Diffstat (limited to 'indra/newview/llviewershadermgr.h')
-rw-r--r-- | indra/newview/llviewershadermgr.h | 10 |
1 files changed, 2 insertions, 8 deletions
diff --git a/indra/newview/llviewershadermgr.h b/indra/newview/llviewershadermgr.h index 8b4a19f8c3..cb1729cd1b 100644 --- a/indra/newview/llviewershadermgr.h +++ b/indra/newview/llviewershadermgr.h @@ -175,7 +175,6 @@ extern LLGLSLShader gSkinnedObjectFullbrightAlphaMaskProgram; extern LLGLSLShader gObjectBumpProgram; extern LLGLSLShader gSkinnedObjectBumpProgram; extern LLGLSLShader gObjectAlphaMaskNoColorProgram; -extern LLGLSLShader gObjectAlphaMaskNoColorWaterProgram; //environment shaders extern LLGLSLShader gWaterProgram; @@ -218,10 +217,11 @@ extern LLGLSLShader gDeferredMultiLightProgram[LL_DEFERRED_MULTI_LIGHT_COUNT]; extern LLGLSLShader gDeferredSpotLightProgram; extern LLGLSLShader gDeferredMultiSpotLightProgram; extern LLGLSLShader gDeferredSunProgram; +extern LLGLSLShader gHazeProgram; +extern LLGLSLShader gHazeWaterProgram; extern LLGLSLShader gDeferredBlurLightProgram; extern LLGLSLShader gDeferredAvatarProgram; extern LLGLSLShader gDeferredSoftenProgram; -extern LLGLSLShader gDeferredSoftenWaterProgram; extern LLGLSLShader gDeferredShadowProgram; extern LLGLSLShader gDeferredShadowCubeProgram; extern LLGLSLShader gDeferredShadowAlphaMaskProgram; @@ -250,10 +250,6 @@ extern LLGLSLShader gDeferredFullbrightAlphaMaskProgram; extern LLGLSLShader gHUDFullbrightAlphaMaskProgram; extern LLGLSLShader gDeferredFullbrightAlphaMaskAlphaProgram; extern LLGLSLShader gHUDFullbrightAlphaMaskAlphaProgram; -extern LLGLSLShader gDeferredAlphaWaterProgram; -extern LLGLSLShader gDeferredFullbrightWaterProgram; -extern LLGLSLShader gDeferredFullbrightWaterAlphaProgram; -extern LLGLSLShader gDeferredFullbrightAlphaMaskWaterProgram; extern LLGLSLShader gDeferredEmissiveProgram; extern LLGLSLShader gDeferredAvatarEyesProgram; extern LLGLSLShader gDeferredAvatarAlphaProgram; @@ -270,13 +266,11 @@ extern LLGLSLShader gDeferredBufferVisualProgram; // Deferred materials shaders extern LLGLSLShader gDeferredMaterialProgram[LLMaterial::SHADER_COUNT*2]; -extern LLGLSLShader gDeferredMaterialWaterProgram[LLMaterial::SHADER_COUNT*2]; extern LLGLSLShader gHUDPBROpaqueProgram; extern LLGLSLShader gPBRGlowProgram; extern LLGLSLShader gDeferredPBROpaqueProgram; extern LLGLSLShader gDeferredPBRAlphaProgram; -extern LLGLSLShader gDeferredPBRAlphaWaterProgram; extern LLGLSLShader gHUDPBRAlphaProgram; // Encodes detail level for dropping textures, in accordance with the GLTF spec |