diff options
Diffstat (limited to 'indra/newview/llviewershadermgr.h')
-rw-r--r-- | indra/newview/llviewershadermgr.h | 50 |
1 files changed, 26 insertions, 24 deletions
diff --git a/indra/newview/llviewershadermgr.h b/indra/newview/llviewershadermgr.h index d4040f11e1..aeb8553fa1 100644 --- a/indra/newview/llviewershadermgr.h +++ b/indra/newview/llviewershadermgr.h @@ -71,15 +71,6 @@ public: SHADER_COUNT }; - typedef enum - { - MATERIAL_COLOR = 0, - SPECULAR_COLOR, - BINORMAL, - OBJECT_WEIGHT, - END_RESERVED_ATTRIBS - } eGLSLReservedAttribs; - typedef enum { DIFFUSE_MAP = 0, @@ -186,16 +177,10 @@ public: typedef enum { - AVATAR_WEIGHT = END_RESERVED_ATTRIBS, - AVATAR_CLOTHING, + AVATAR_MATRIX = END_RESERVED_UNIFORMS, AVATAR_WIND, AVATAR_SINWAVE, - AVATAR_GRAVITY - } eAvatarAttribs; - - typedef enum - { - AVATAR_MATRIX = END_RESERVED_UNIFORMS + AVATAR_GRAVITY, } eAvatarUniforms; // simple model of forward iterator @@ -265,9 +250,6 @@ private: std::vector<std::string> mGlowExtractUniforms; - //avatar shader parameter tables - std::vector<std::string> mAvatarAttribs; - std::vector<std::string> mAvatarUniforms; // the list of shaders we need to propagate parameters to. @@ -291,12 +273,19 @@ extern LLVector4 gShinyOrigin; extern LLGLSLShader gOcclusionProgram; extern LLGLSLShader gCustomAlphaProgram; extern LLGLSLShader gGlowCombineProgram; +extern LLGLSLShader gSplatTextureRectProgram; +extern LLGLSLShader gGlowCombineFXAAProgram; +extern LLGLSLShader gDebugProgram; +extern LLGLSLShader gAlphaMaskProgram; //output tex0[tc0] + tex1[tc1] extern LLGLSLShader gTwoTextureAddProgram; - + +extern LLGLSLShader gOneTextureNoColorProgram; + //object shaders extern LLGLSLShader gObjectSimpleProgram; +extern LLGLSLShader gObjectPreviewProgram; extern LLGLSLShader gObjectSimpleAlphaMaskProgram; extern LLGLSLShader gObjectSimpleWaterProgram; extern LLGLSLShader gObjectSimpleWaterAlphaMaskProgram; @@ -304,13 +293,23 @@ extern LLGLSLShader gObjectSimpleNonIndexedProgram; extern LLGLSLShader gObjectSimpleNonIndexedWaterProgram; extern LLGLSLShader gObjectAlphaMaskNonIndexedProgram; extern LLGLSLShader gObjectAlphaMaskNonIndexedWaterProgram; +extern LLGLSLShader gObjectAlphaMaskNoColorProgram; +extern LLGLSLShader gObjectAlphaMaskNoColorWaterProgram; extern LLGLSLShader gObjectFullbrightProgram; extern LLGLSLShader gObjectFullbrightWaterProgram; +extern LLGLSLShader gObjectFullbrightNoColorProgram; +extern LLGLSLShader gObjectFullbrightNoColorWaterProgram; +extern LLGLSLShader gObjectEmissiveProgram; +extern LLGLSLShader gObjectEmissiveWaterProgram; extern LLGLSLShader gObjectFullbrightAlphaMaskProgram; extern LLGLSLShader gObjectFullbrightWaterAlphaMaskProgram; extern LLGLSLShader gObjectFullbrightNonIndexedProgram; extern LLGLSLShader gObjectFullbrightNonIndexedWaterProgram; +extern LLGLSLShader gObjectEmissiveNonIndexedProgram; +extern LLGLSLShader gObjectEmissiveNonIndexedWaterProgram; extern LLGLSLShader gObjectBumpProgram; +extern LLGLSLShader gTreeProgram; +extern LLGLSLShader gTreeWaterProgram; extern LLGLSLShader gObjectSimpleLODProgram; extern LLGLSLShader gObjectFullbrightLODProgram; @@ -327,11 +326,13 @@ extern LLGLSLShader gObjectShinyNonIndexedWaterProgram; extern LLGLSLShader gSkinnedObjectSimpleProgram; extern LLGLSLShader gSkinnedObjectFullbrightProgram; +extern LLGLSLShader gSkinnedObjectEmissiveProgram; extern LLGLSLShader gSkinnedObjectFullbrightShinyProgram; extern LLGLSLShader gSkinnedObjectShinySimpleProgram; extern LLGLSLShader gSkinnedObjectSimpleWaterProgram; extern LLGLSLShader gSkinnedObjectFullbrightWaterProgram; +extern LLGLSLShader gSkinnedObjectEmissiveWaterProgram; extern LLGLSLShader gSkinnedObjectFullbrightShinyWaterProgram; extern LLGLSLShader gSkinnedObjectShinySimpleWaterProgram; @@ -368,6 +369,7 @@ extern LLGLSLShader gDeferredWaterProgram; extern LLGLSLShader gDeferredDiffuseProgram; extern LLGLSLShader gDeferredDiffuseAlphaMaskProgram; extern LLGLSLShader gDeferredNonIndexedDiffuseAlphaMaskProgram; +extern LLGLSLShader gDeferredNonIndexedDiffuseAlphaMaskNoColorProgram; extern LLGLSLShader gDeferredNonIndexedDiffuseProgram; extern LLGLSLShader gDeferredSkinnedDiffuseProgram; extern LLGLSLShader gDeferredSkinnedBumpProgram; @@ -375,6 +377,7 @@ extern LLGLSLShader gDeferredSkinnedAlphaProgram; extern LLGLSLShader gDeferredBumpProgram; extern LLGLSLShader gDeferredTerrainProgram; extern LLGLSLShader gDeferredTreeProgram; +extern LLGLSLShader gDeferredTreeShadowProgram; extern LLGLSLShader gDeferredLightProgram; extern LLGLSLShader gDeferredMultiLightProgram; extern LLGLSLShader gDeferredSpotLightProgram; @@ -389,11 +392,13 @@ extern LLGLSLShader gDeferredShadowProgram; extern LLGLSLShader gDeferredShadowAlphaMaskProgram; extern LLGLSLShader gDeferredPostGIProgram; extern LLGLSLShader gDeferredPostProgram; +extern LLGLSLShader gFXAAProgram; extern LLGLSLShader gDeferredPostNoDoFProgram; extern LLGLSLShader gDeferredAvatarShadowProgram; extern LLGLSLShader gDeferredAttachmentShadowProgram; extern LLGLSLShader gDeferredAlphaProgram; extern LLGLSLShader gDeferredFullbrightProgram; +extern LLGLSLShader gDeferredEmissiveProgram; extern LLGLSLShader gDeferredAvatarEyesProgram; extern LLGLSLShader gDeferredAvatarAlphaProgram; extern LLGLSLShader gDeferredWLSkyProgram; @@ -401,8 +406,5 @@ extern LLGLSLShader gDeferredWLCloudProgram; extern LLGLSLShader gDeferredStarProgram; extern LLGLSLShader gLuminanceGatherProgram; -//current avatar shader parameter pointer -extern GLint gAvatarMatrixParam; - #endif |