summaryrefslogtreecommitdiff
path: root/indra/newview/llviewershadermgr.h
diff options
context:
space:
mode:
Diffstat (limited to 'indra/newview/llviewershadermgr.h')
-rw-r--r--indra/newview/llviewershadermgr.h18
1 files changed, 7 insertions, 11 deletions
diff --git a/indra/newview/llviewershadermgr.h b/indra/newview/llviewershadermgr.h
index f8a261805b..a2ae984caa 100644
--- a/indra/newview/llviewershadermgr.h
+++ b/indra/newview/llviewershadermgr.h
@@ -62,7 +62,6 @@ public:
BOOL loadShadersWater();
BOOL loadShadersInterface();
BOOL loadShadersWindLight();
- BOOL loadTransformShaders();
std::vector<S32> mShaderLevel;
S32 mMaxAvatarShaderLevel;
@@ -78,7 +77,6 @@ public:
SHADER_WINDLIGHT,
SHADER_WATER,
SHADER_DEFERRED,
- SHADER_TRANSFORM,
SHADER_COUNT
};
@@ -150,21 +148,15 @@ inline bool operator != (LLViewerShaderMgr::shader_iter const & a, LLViewerShade
extern LLVector4 gShinyOrigin;
-//transform shaders
-extern LLGLSLShader gTransformPositionProgram;
-extern LLGLSLShader gTransformTexCoordProgram;
-extern LLGLSLShader gTransformNormalProgram;
-extern LLGLSLShader gTransformColorProgram;
-extern LLGLSLShader gTransformTangentProgram;
-
-
-
//utility shaders
extern LLGLSLShader gOcclusionProgram;
extern LLGLSLShader gOcclusionCubeProgram;
extern LLGLSLShader gCustomAlphaProgram;
extern LLGLSLShader gGlowCombineProgram;
extern LLGLSLShader gSplatTextureRectProgram;
+extern LLGLSLShader gReflectionMipProgram;
+extern LLGLSLShader gRadianceGenProgram;
+extern LLGLSLShader gIrradianceGenProgram;
extern LLGLSLShader gGlowCombineFXAAProgram;
extern LLGLSLShader gDebugProgram;
extern LLGLSLShader gClipProgram;
@@ -313,8 +305,12 @@ extern LLGLSLShader gDeferredWLMoonProgram;
extern LLGLSLShader gDeferredStarProgram;
extern LLGLSLShader gDeferredFullbrightShinyProgram;
extern LLGLSLShader gNormalMapGenProgram;
+extern LLGLSLShader gDeferredGenBrdfLutProgram;
// Deferred materials shaders
extern LLGLSLShader gDeferredMaterialProgram[LLMaterial::SHADER_COUNT*2];
extern LLGLSLShader gDeferredMaterialWaterProgram[LLMaterial::SHADER_COUNT*2];
+
+extern LLGLSLShader gDeferredPBROpaqueProgram;
+extern LLGLSLShader gDeferredPBRAlphaProgram;
#endif