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Diffstat (limited to 'indra/newview/llviewershadermgr.h')
-rw-r--r--indra/newview/llviewershadermgr.h25
1 files changed, 0 insertions, 25 deletions
diff --git a/indra/newview/llviewershadermgr.h b/indra/newview/llviewershadermgr.h
index 904fa9370e..31b87d08c9 100644
--- a/indra/newview/llviewershadermgr.h
+++ b/indra/newview/llviewershadermgr.h
@@ -58,10 +58,8 @@ public:
BOOL loadShadersDeferred();
BOOL loadShadersObject();
BOOL loadShadersAvatar();
- BOOL loadShadersEnvironment();
BOOL loadShadersWater();
BOOL loadShadersInterface();
- BOOL loadShadersWindLight();
std::vector<S32> mShaderLevel;
S32 mMaxAvatarShaderLevel;
@@ -151,30 +149,23 @@ extern LLVector4 gShinyOrigin;
//utility shaders
extern LLGLSLShader gOcclusionProgram;
extern LLGLSLShader gOcclusionCubeProgram;
-extern LLGLSLShader gCustomAlphaProgram;
extern LLGLSLShader gGlowCombineProgram;
-extern LLGLSLShader gSplatTextureRectProgram;
extern LLGLSLShader gReflectionMipProgram;
extern LLGLSLShader gRadianceGenProgram;
extern LLGLSLShader gIrradianceGenProgram;
extern LLGLSLShader gGlowCombineFXAAProgram;
extern LLGLSLShader gDebugProgram;
extern LLGLSLShader gClipProgram;
-extern LLGLSLShader gDownsampleDepthProgram;
-extern LLGLSLShader gDownsampleDepthRectProgram;
extern LLGLSLShader gBenchmarkProgram;
extern LLGLSLShader gReflectionProbeDisplayProgram;
extern LLGLSLShader gCopyProgram;
extern LLGLSLShader gCopyDepthProgram;
-//output tex0[tc0] + tex1[tc1]
-extern LLGLSLShader gTwoTextureAddProgram;
//output tex0[tc0] - tex1[tc1]
extern LLGLSLShader gTwoTextureCompareProgram;
//discard some fragments based on user-set color tolerance
extern LLGLSLShader gOneTextureFilterProgram;
-extern LLGLSLShader gOneTextureNoColorProgram;
//object shaders
extern LLGLSLShader gObjectPreviewProgram;
@@ -187,10 +178,6 @@ extern LLGLSLShader gObjectAlphaMaskNoColorProgram;
extern LLGLSLShader gObjectAlphaMaskNoColorWaterProgram;
//environment shaders
-extern LLGLSLShader gMoonProgram;
-extern LLGLSLShader gStarsProgram;
-extern LLGLSLShader gTerrainProgram;
-extern LLGLSLShader gTerrainWaterProgram;
extern LLGLSLShader gWaterProgram;
extern LLGLSLShader gWaterEdgeProgram;
extern LLGLSLShader gUnderWaterProgram;
@@ -203,8 +190,6 @@ extern LLGLSLShader gHighlightNormalProgram;
extern LLGLSLShader gHighlightSpecularProgram;
extern LLGLSLShader gDeferredHighlightProgram;
-extern LLGLSLShader gDeferredHighlightNormalProgram;
-extern LLGLSLShader gDeferredHighlightSpecularProgram;
extern LLGLSLShader gPathfindingProgram;
extern LLGLSLShader gPathfindingNoNormalsProgram;
@@ -216,21 +201,11 @@ extern LLGLSLShader gAvatarEyeballProgram;
extern LLGLSLShader gAvatarPickProgram;
extern LLGLSLShader gImpostorProgram;
-// WindLight shader handles
-extern LLGLSLShader gWLSkyProgram;
-extern LLGLSLShader gWLCloudProgram;
-extern LLGLSLShader gWLSunProgram;
-extern LLGLSLShader gWLMoonProgram;
-
// Post Process Shaders
-extern LLGLSLShader gPostColorFilterProgram;
-extern LLGLSLShader gPostNightVisionProgram;
extern LLGLSLShader gPostScreenSpaceReflectionProgram;
// Deferred rendering shaders
extern LLGLSLShader gDeferredImpostorProgram;
-extern LLGLSLShader gDeferredWaterProgram;
-extern LLGLSLShader gDeferredUnderWaterProgram;
extern LLGLSLShader gDeferredDiffuseProgram;
extern LLGLSLShader gDeferredDiffuseAlphaMaskProgram;
extern LLGLSLShader gDeferredNonIndexedDiffuseAlphaMaskProgram;