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Diffstat (limited to 'indra/newview/llviewershadermgr.cpp')
-rw-r--r--indra/newview/llviewershadermgr.cpp60
1 files changed, 30 insertions, 30 deletions
diff --git a/indra/newview/llviewershadermgr.cpp b/indra/newview/llviewershadermgr.cpp
index 3225299493..6a25f218c9 100644
--- a/indra/newview/llviewershadermgr.cpp
+++ b/indra/newview/llviewershadermgr.cpp
@@ -64,7 +64,7 @@ using std::pair;
using std::make_pair;
using std::string;
-BOOL LLViewerShaderMgr::sInitialized = FALSE;
+bool LLViewerShaderMgr::sInitialized = false;
bool LLViewerShaderMgr::sSkipReload = false;
LLVector4 gShinyOrigin;
@@ -449,7 +449,7 @@ void LLViewerShaderMgr::setShaders()
gPipeline.mShadersLoaded = true;
- BOOL loaded = loadShadersWater();
+ bool loaded = loadShadersWater();
if (loaded)
{
@@ -594,7 +594,7 @@ std::string LLViewerShaderMgr::loadBasicShaders()
attribs["MAX_JOINTS_PER_MESH_OBJECT"] =
boost::lexical_cast<std::string>(LLSkinningUtil::getMaxJointCount());
- BOOL ssr = gSavedSettings.getBOOL("RenderScreenSpaceReflections");
+ bool ssr = gSavedSettings.getBOOL("RenderScreenSpaceReflections");
bool has_reflection_probes = gSavedSettings.getBOOL("RenderReflectionsEnabled") && gGLManager.mGLVersion > 3.99f;
@@ -680,11 +680,11 @@ std::string LLViewerShaderMgr::loadBasicShaders()
return std::string();
}
-BOOL LLViewerShaderMgr::loadShadersWater()
+bool LLViewerShaderMgr::loadShadersWater()
{
LL_PROFILE_ZONE_SCOPED;
- BOOL success = TRUE;
- BOOL terrainWaterSuccess = TRUE;
+ bool success = true;
+ bool terrainWaterSuccess = true;
bool use_sun_shadow = mShaderLevel[SHADER_DEFERRED] > 1 &&
gSavedSettings.getS32("RenderShadowDetail") > 0;
@@ -694,7 +694,7 @@ BOOL LLViewerShaderMgr::loadShadersWater()
gWaterProgram.unload();
gWaterEdgeProgram.unload();
gUnderWaterProgram.unload();
- return TRUE;
+ return true;
}
if (success)
@@ -787,7 +787,7 @@ BOOL LLViewerShaderMgr::loadShadersWater()
if (!success)
{
mShaderLevel[SHADER_WATER] = 0;
- return FALSE;
+ return false;
}
// if we failed to load the terrain water shaders and we need them (using class2 water),
@@ -800,19 +800,19 @@ BOOL LLViewerShaderMgr::loadShadersWater()
LLWorld::getInstance()->updateWaterObjects();
- return TRUE;
+ return true;
}
-BOOL LLViewerShaderMgr::loadShadersEffects()
+bool LLViewerShaderMgr::loadShadersEffects()
{
LL_PROFILE_ZONE_SCOPED;
- BOOL success = TRUE;
+ bool success = true;
if (mShaderLevel[SHADER_EFFECT] == 0)
{
gGlowProgram.unload();
gGlowExtractProgram.unload();
- return TRUE;
+ return true;
}
if (success)
@@ -825,7 +825,7 @@ BOOL LLViewerShaderMgr::loadShadersEffects()
success = gGlowProgram.createShader(NULL, NULL);
if (!success)
{
- LLPipeline::sRenderGlow = FALSE;
+ LLPipeline::sRenderGlow = false;
}
}
@@ -848,7 +848,7 @@ BOOL LLViewerShaderMgr::loadShadersEffects()
success = gGlowExtractProgram.createShader(NULL, NULL);
if (!success)
{
- LLPipeline::sRenderGlow = FALSE;
+ LLPipeline::sRenderGlow = false;
}
}
@@ -856,7 +856,7 @@ BOOL LLViewerShaderMgr::loadShadersEffects()
}
-BOOL LLViewerShaderMgr::loadShadersDeferred()
+bool LLViewerShaderMgr::loadShadersDeferred()
{
LL_PROFILE_ZONE_SCOPED;
bool use_sun_shadow = mShaderLevel[SHADER_DEFERRED] > 1 &&
@@ -952,10 +952,10 @@ BOOL LLViewerShaderMgr::loadShadersDeferred()
gDeferredPBRAlphaProgram.unload();
gDeferredSkinnedPBRAlphaProgram.unload();
- return TRUE;
+ return true;
}
- BOOL success = TRUE;
+ bool success = true;
if (success)
{
@@ -2284,10 +2284,10 @@ BOOL LLViewerShaderMgr::loadShadersDeferred()
return success;
}
-BOOL LLViewerShaderMgr::loadShadersObject()
+bool LLViewerShaderMgr::loadShadersObject()
{
LL_PROFILE_ZONE_SCOPED;
- BOOL success = TRUE;
+ bool success = true;
if (success)
{
@@ -2376,23 +2376,23 @@ BOOL LLViewerShaderMgr::loadShadersObject()
if (!success)
{
mShaderLevel[SHADER_OBJECT] = 0;
- return FALSE;
+ return false;
}
- return TRUE;
+ return true;
}
-BOOL LLViewerShaderMgr::loadShadersAvatar()
+bool LLViewerShaderMgr::loadShadersAvatar()
{
LL_PROFILE_ZONE_SCOPED;
#if 1 // DEPRECATED -- forward rendering is deprecated
- BOOL success = TRUE;
+ bool success = true;
if (mShaderLevel[SHADER_AVATAR] == 0)
{
gAvatarProgram.unload();
gAvatarEyeballProgram.unload();
- return TRUE;
+ return true;
}
if (success)
@@ -2441,16 +2441,16 @@ BOOL LLViewerShaderMgr::loadShadersAvatar()
{
mShaderLevel[SHADER_AVATAR] = 0;
mMaxAvatarShaderLevel = 0;
- return FALSE;
+ return false;
}
#endif
- return TRUE;
+ return true;
}
-BOOL LLViewerShaderMgr::loadShadersInterface()
+bool LLViewerShaderMgr::loadShadersInterface()
{
LL_PROFILE_ZONE_SCOPED;
- BOOL success = TRUE;
+ bool success = true;
if (success)
{
@@ -2760,10 +2760,10 @@ BOOL LLViewerShaderMgr::loadShadersInterface()
if( !success )
{
mShaderLevel[SHADER_INTERFACE] = 0;
- return FALSE;
+ return false;
}
- return TRUE;
+ return true;
}